I don’t have any advice, but I’m seeing bugs even in Windows. The right click menu in the system tray isn’t sized properly so half of it is cut off and there’s no way to select the cut off menu options, even with keyboard input.
I have to open up the entire app just to exit steam. I’ve seen other UI bugs too.
I think the new UI is nice overall but it’s very buggy. Might not even be an issue with Linux, just a buggy app.
even in Windows. The right click menu in the system tray isn’t sized properly so half of it is cut off and there’s no way to select the cut off menu options
Maybe this will fix your issue? It enables the full right click menu without the “show more” garbage. I’m on windows 11 22h2 and it’s working fine for me. Never had an issue with it that I’m aware of.
edit that I misread your message and this isn’t really relevant at all to your issue. but the “show more” button is super annoying so i didn’t delete my reply incase someone else is annoyed by it.
Last game I played on it, yesterday, was Just Cause 3. It’s… not great. The game just doesn’t run consistently enough and is too CPU heavy.
I recently played Red Dead Redemption 2 on it, that was great. Surprisingly so. I’m playing Skyrim now. I’ve had the game for years but never took the time to properly get into it. I beat the main quest and messed with mods back in the day but that’s it.
Now, I’m playing it vanilla and I want to just go deep into the game, completely ignoring the main quest, I don’t want to be the hero, if the universe needs saving, it can find someone else. Khajiit have caves to explore and stuff. Oh and the new Survival Mode is neat!
I just picked up Dark Souls: Prepare to Die Edition (the original, not the Remaster) again. Installed it on my Steam Deck along with DSFix after a year or so of scrolling past it and seeing the “unsupported” icon. Looked it up on ProtonDB and apparently it works just fine.
What a game. The level design is still unmatched imo
I have that edition and can’t for the life of me get my xbox controller to work with it. I swear I’ve tried ALL of the solutions people give and just gave up in the end.
Have you tried something like xpadder where it just maps the keyboard keys used in the game to your controller buttons? I’ve had to use that from time to time way back with older games before controller support got better. Not ideal, but seems to work usually when all else fails.
I’m not sure if/how it works exactly since I mostly do my “PC” gaming on Steam Deck these days, but if it’s possible to use Steam Input on Windows, you may be able to do something similar right in Steam.
I’ll try that, never heard about it! Steam input is an option in steam on windows, I guess it’s the same deal? Thanks for the xpadder thing, it will come in handy for sure.
Nice, I’m glad I could be of some help. Let me know if you get it to work.
Steam Input is amazing, it’s one of my favorite features of the Steam Deck that nobody really talks about. The amount of customization you can do for controller layouts for individual games is incredible. You can even create radial menus if you want.
Acid Spy is a first person stealth action game set in a cyberpunk universe. Infiltrate heavily guarded bases and take down your enemies with skill and finesse. Master the art of quick, deadly stealth to become the acid spy.
My answer to that question is always “King of Dragon Pass”, a narrative/management game that is unlike anything else out there. It got a spiritual successor with “Six Ages”.
When I was a kid, I used to “play” Operation Flashpoint. I remember being too dumb to realise that the mouse was used to move the camera so it was basically me moving around with arrow keys and strafing to see a little to the left and right.
I recently got a ps2 and all of the SOCOM games. I’m still working through the first game, but I think 2 was my favorite back in the day. It’s the only game I was aware of at the time that enabled voice commands to the AI, and the first one came out in 2002 I think. i wish they would reboot the series.
I’ve noticed tactical shooters have kind of sat on the back burner. There’s not a lot of selection at the moment. It’s a shame because they offer unique gameplay
All the old MechWarrior games, starting with MechWarrior 2. That was my childhood. PGI didn’t have what it takes to recapture that with MechWarrior Online or MechWarrior 5.
Shout out to Half-Life 1 and Team Fortress Classic (1.5). THAT was my teenage years. I played an insurmountable amount of TFC, adminned a couple servers, and took zero interest in TF2, because it just wasn’t the same without concs, throwable frag nades, etc.
S.T.A.L.K.E.R.: Shadow of Chernobyl was a gamechanger though. That released when I was in college. Fell in love with the hopeless atmosphere, good gunplay, and the eurojank. I still play the various S.T.A.L.K.E.R. mods to this day and am eagerly awaiting the release of number 2 (slated for December, but we will see. Devs have been through a lot).
I know a lot of people that played WoW back then, and their experiences were largely the same. I didn’t get much into MMOs beyond Guild Wars 1 at that time. Final Fantasy XIV was good for a time, but Elder Scrolls Online blew me away after they basically redid the game. That was obviously much later in life, though, and that’s a very different framework of MMORPG than classic WoW and its early expansions.
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