Been playing The Finals. It’s a competitive FPS that my friend says is similar to R6 Siege, but I’ve never played that so I can’t say if it’s really accurate. Regardless, I’ve been having fun
For me they have always sucked. The only one I liked a bit was “1112” (also known as Fade), BUT the developer actually cancelled the last episode because they didn’t feel like making it anymore 🤬 So yeah it also sucked big time.
Adventure games don’t sell too much, and four episodes are a lot if you make them separate purchases. Episode 2 would be purchased only by a fraction of episode 1 users, then episode 3 from a fraction of episode 2 and so on. And the longer the time between episodes, the smaller the chance it would generate new sales because existing users lost interest.
It’s instead much more remunerative to think a fun gameplay mechanic, then create a fake ad around it, buy some assets and create an idle game that plays by itself with the possibility to pay to get it faster. Use the fake ad with the fun gameplay to promote the completely different game and users are dumb won’t complain. Don’t worry if the assets you purchased for your asset flip are unrelated, it’s also allowed to be a completely different genre, for example evony (medieval and swords theme) is using zombies, tanks and machineguns in ads
And the longer the time between episodes, the smaller the chance it would generate new sales because existing users lost interest.
True, but with that particular game what didn’t help either was that there were many years between episodes, it was pretty awful. It’s one thing I really hate about episodic gaming. But Valve already proved it to be a failure, only Telltale And Dontnod still do it (and they do it consistently right, to be fair).
The rest of the gaming industry has gone on to “Early access” which is even more awful. Rather than buying the first part of the story for a lower fee, you now pay top dollar for a game which isn’t even finished and never might be because once you pay them there is no real incentive to actually finish it :)
But really, most categories of mobile games don’t interest me. Arcade and other simple crap like angry birds never interested me even in the 80s. Adventures yes but they’re few and far between on mobile and if they are they’re almost always desktop ports anyway. FPS really really sucks on mobile for me, the input is just too crappy and the screens too small.
Finally after many many years I have gathered my friends together and played divinity original sin 2. The first session was very fun and we all had a blast. We couldn’t complete any storylines because someone kept aggroing every npc and by the end of the night we had killed every npc in fort joy and used about 20 rez scrolls and many reloads.
After we got out of fort joy and agreed to put our muderhobo ways behind us and keep a good standing with the traders. It lasted about 5s before someone threw a bucket at the lvl 8 skeleton trader and he killed us all. After a reload to previous save we managed to sell our loot and have 1 npc who doesn’t hate us.
In preparation of the Mists of Pandaria Turbo Mode in like 10 days, I'm playing World of Warcraft, and catching up on all the stuff I missed in the last three years. So far, I've leveled two characters to 70, although I skipped all dialogue and cutscenes. I just don't care at all about this stuff in this game.
I gotta be honest though, while the quest progression while leveling is fine, once you're done and max level it becomes a complete clusterfuck. Since this is the tail end of the expansion, all the story content that has been released in the last 18 months, just gets dumped on you. You just get tons of new story quests. One third of which you can't start, because you need some reputation level with a faction or something. Another third needs a previous story to be done first, and the last third you can actually do. Your quest log is full of all that useless bloat, and it becomes a nightmare to sort through. Then there are tons of quests that are supposed to introduce you to the various new mechanics that were added, but those basically drown in the sea of all the other shit. I'm not the biggest fan of the forced story and gating of everything behind it in FF14, but at least I never needed a guide to find out which campaign quest I should do next. Also, important quests that unlock stuff are usually marked with a different color indicator, so they aren't hard to miss. That's something Blizzard should definitely copy. Luckily I have a bunch of friends, who play the game continuously, who I can ask about the most important stuff, otherwise I'd be lost.
I'm really into collecting pets and pet battles in the game, so I've been spending a lot of time flying around, catching everything new, etc. I wonder why Blizzard never added pet battles to the companion app or released it separately for mobile. Back in the day, I'd definitely spent a bunch of time just doing random battles (and would probably still now). I might have to look into setting up the game on my Steam Deck and try out just exploring, catching all the pets, or do the simple quests.
Replaying Fallout: New Vegas. I wanted to do a tale of two wastelands, but I couldn’t get the mods to settle out. It’s a much better game than I remember from my first play through!
I'm still working on Lies of P. I'm starting to feel like Jack Torrance in The Shining, but I am just half a chapter away from the end. Currently working on getting past the mid-chapter boss.
Yeah, I had a super hard time with her as well. Edit, spoiling the tip
spoilerOf note, if you haven’t figured it out, you can reflect her bolts when she is shooting at you from the air. Took me forever to figure that out and that helped a ton
Same here. I find it isn’t powerful enough for a lot of modern PC games unless you drop the settings, but it’s amazing for retro and emulation. I’m living in 2004 again.
Usually the analog stick. I’m just more used to it so it feels more natural most of the time. But some games do play better with a dpad, so there are exceptions.
Sony forced the studio behind Helldivers 2 to make a PSN account obligatory after the game launched. That’s a pretty crappy move because PSN is not available in roughly 120 177 countries, so if you live in one of those you can suddenly not play your game anymore. And Sony hasn’t got the best reputation when it comes to securing and selling their user’s data, so players are pretty upset and vocal about this.
But I would say that present day Sony’s dick moves do not really fit in a topic about PS2 nostalgia.
I played with my PS2 quite a lot when I was young, particularly because it had a much better version of a game I grew up with (NFS Hot Pursuit 2); it then introduced me to other games I quite liked, such as Test Drive Unlimited.
It sadly broke sometime around early 2018 because I didn’t take good care of it. Now I emulate it but still wish my console worked.
Played a shit-ton of Vampire Survivors this week and I’m thinking I may pick Jedi: Fallen Order back up. Jedi: Fallen Order was hard for me to get into because, while it has a fantastic opening act, normal difficulty was too hard and easy was way too easy, which made it tough to get into.
bin.pol.social
Aktywne