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Malix, do gaming w Let's discuss: Journey
@Malix@sopuli.xyz avatar

Got to play it with someone for a bit, they seemed to know where all the neat things were (iirc, the murals, scarf lengthening thingies, etc). But due to the inability to communicate more than just “dings” I couldn’t convey that I needed a quick toilet break. They were gone after I came back, which was a bit sad but I probably wouldn’t have stayed waiting either, tbh.

It was quite okay, I recall playing it through twice, but the second round didn’t really offer much in terms of “value” over the first. Cool visuals and concept, though.

Other somewhat similar vibing games which I somewhat relate to Journey:

  • Sable - Somewhat similar character designs, quite a bit more scifi and some dialogue. Pretty cool 3d platformer puzzle.
  • Proteus - walking-sim, graphics are those “if atari 2600 could do 3d”. Kinda cool experience, but also kinda one-and-done.
MentalEdge,
@MentalEdge@sopuli.xyz avatar

Opening the pause menu will cause the traveler to immediately sit down, according to my sister who played the game religiously for a while, this is the equivalent to “BRB” among people who play a lot.

Each secret you find will add embroidery to the clothing of the traveller, meaning players can tell which one should likely be showing the other around, as well whether someone is a first-timer.

Sticking together is also not that important. The game will match you with a new player if you get separated.

People who play it more than once typically do it to show new players around, that’s where the value of repeat playthroughs comes from.

apotheotic,

It was my understanding that the embroidery/pattern changes were based on how many times you had completed the game, but your point stands that it’s easy to tell a first timer

MentalEdge,
@MentalEdge@sopuli.xyz avatar

You’re right, I recalled the pattern being more complex and showing the progress towards the white robe, but I’m misremembering. The patter simply show how many times someone has completed the game, up to three times.

luna, do gaming w Let's discuss: Resident Evil
@luna@lemmy.catgirl.biz avatar

Are the residents “evil” though? Seems like the virus turned them and they are just a little nibbly by nature

Azzk1kr,

I figured it’s more like evil that resides somewhere. Like “there is a resident evil in this house”, a presence. Then again I’m not native English so what do I know :)

Edit: nevermind, I misread your comment. Yeah I don’t reckon they are necessarily evil.

cloudless,

In Japan the series is called Bio Hazard.

rothaine, do gaming w Let's discuss: Tetris

ZTetris for the TI-83, that was where it was at in high school

cafuneandchill, do gaming w Let's discuss: Kirby

I likea da Korby!

Planet Robobot is awesome; True Arena is insane, though. Planning to eventually tackle Super Star. The spinoffs are also surprisingly fun (Pinball Land, Block Ball)

doom_and_gloom, do gaming w Let's discuss: Kirby
@doom_and_gloom@lemmy.ml avatar

Kirby is perfect. They are my hero. And they could eat all of your heroes.

kirbowo808,
@kirbowo808@kbin.social avatar

Kirby is god confirmed :0

knokelmaat,

This is wonderful.

But how is it possible that you didn’t respond to the DOOM discussion?!

AFallingAnvil, do gaming w Let's discuss: LEGO Games
@AFallingAnvil@lemmy.ca avatar

Oh man these games. I started with Lego chess I think, then graduated to Lego island 2, then finally hit my stride with Lego Star wars onwards (Batman, Harry Potter, Indiana Jones, LOTR, etc). I loved every minute of them. I still haven’t finished the Skywalker saga but I’ll have to get around to it sooner or later.

I also spent a good bit of time as a kid playing the games Lego kept on their website, like the bionicle flash game, Lego backlot studio (or something like that, it was 3d and you’d hunt down props for people), and whatnot.

Lots of fond memories for a kid with a rough home situation. Thanks for the walk down memory lane OP

CorrodedCranium, (edited ) do gaming w Let's discuss: LEGO Games
@CorrodedCranium@leminal.space avatar

I think my favorite was Lego Island Xtreme Stunts when I was a kid. I know there’s a PS2 version and I am wondering how different it is compared to the PC version.

I also played Lego Island 2: The Brickster’s Revenge on my GBA. It was really restricted on what you could do. Its big focus was on mini games if I remember correctly.


For those interested MattKC has been decompiling the original Lego Island which could lead to an open source engine recreation being developed in the future.

knokelmaat, do gaming w Let's discuss: DOOM

The original DOOM is very special to me as it helped me get out of a very dark time. I went to therapy and got a lot of support on various fronts, but still needed something to take my mind of the pain. Something about the pure and basic gameplay just clicked: the only thing I had to do was run and shoot. The maps were complex enough to keep my mind busy and I still remember it very fondly and am grateful to this day.

Also loved DOOM 2, quite liked 3, and am currently adoring 2016.

jjjalljs, do gaming w Let's discuss: DOOM

Outlier in that my favorite was doom 1. Probably its second episode was my favorite, but they’re all good.

The graphics at the time were amazing. The skyboxes for some reason really made an impression on me. There’s like green mountains in the background of episode 1 I think. As a kid I used to think about exploring them.

The first time I beat the third episode without cheats, I finished off the spider mastermind with exactly 1% health left. Memorable as shit. (I think the game might do the thing where the last few percents of health count more, so it feels exciting when you just barely hang on. If so, it worked.)

I remember thinking my older cousin was so cool because he could clear all the levels without cheats.

Playing it now with mouse look and wasd it’s a much easier game, but back then as a child with keyboard only it was daunting.

Doom2’s level design had more confusing and frustrating parts for me. Also I didn’t get a copy of it until several years later, so it didn’t have the full magic of youth.

Doom 3 I don’t remember very well. I liked it but it didn’t have staying power.

I didn’t finish the new dooms. They’re fine but I never really clicked with them.

GBU_28,

Yes the skyboxes really added to the hostile, foreign feeling. Great point.

PhobosAnomaly,

Nothing wrong with being an OG Doom lover.

There’s a reason that the thirty seconds between 00:10 and 00:40 is an absolute masterpiece.

The sound design is half the reason why Doom was so good, and why Doom II is better - going up point blank to a tanky enemy with the super shotgun and making every shot count is borderline orgasmic - second only to beserk-punching an Imp into gibs while still moving forward, beautiful.

mudeth,

The skybox in E1 is from China FYI! E2 is from Zion National park. So if you really want to, you can explore them :)

A thread on DW with sources.

WagnasT, do gaming w Let's discuss: Ori

I keep picking this game up and putting it back down. It’s beautiful but I just can’t get into it.

Claidheamh,

Same for me. I don’t understand why, I should love it but I don’t.

acastcandream,

After I tried Hollow Knight for the 3rd time I finally had the realization that I just don’t like metroidvanias. Tunic, Ori, HK, Guacamelee. Bounced off every single one of them despite wanting to like them. The closest I’ve ever gotten to liking one was Death’s Door, but that took some work to get through. Not really a metroidvania but it sort of feels like one? Ultimately the music and vibe/combat kept me going and you don’t really need to return to locations if you don’t want to, so you can keep marching forward for 90% of the game.

Paradachshund,

I do like this genre but I had the same experience with hollow knight. I wanted to like it, but something about the way it controlled felt really off to me, and I didn’t enjoy the punishing death mechanics.

acastcandream, (edited )

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Paradachshund,

For me personally I’ve never liked combining hard challenges with infrequent saves. I don’t mind things to be hard if I’m allowed to get right back to the same spot after, but I don’t like having to get back to the hard thing from far away just to try again.

acastcandream, (edited )

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Paradachshund,

Oh that’s good to know! That’s another one I still haven’t played, but this is a strong recommendation.

acastcandream, (edited )

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toastus,

Not that my opinion matters any more than the next person’s, but I also can’t recommend Celeste enough.

It does so many things so very right.
The pure gameplay is crisp and responsive platforming.
Like any good platfmorer it has some specific mechanics that make it unique, but every one is intuitive enough to pick up easily enough. I have heard it called something like “the hardest platformer that everyone can finish.”

And it is true. I could never finish some of the harder SMB levels but I never got too frustrated with Celeste.
And if I were, there would have been accessibility options to make the game more approachable.

But it also caters to the hardcore crowd with completely optional collectibles that are organically included into the gorgeous level design.

It is speedrunnable for those folks.

And as if that wasn’t enough to make a good platformer it also tells a heartwarming story supported by a beautiful soundtrack.

Sorry I am rambling, but Celeste is fucking awesome.

Paradachshund,

Thanks for the ramble!

elauso,

I’m in the same boat: Hollow Knight frustrated me so much that I never finished it, even though I really liked the lore and the world and the non-boss fights. Celeste on the other hand might be even “harder”, but as you respawn on every screen literally instantly, you can fail and retry hard parts a hundred times until you make it.

Paradachshund,

I finally tried the first one not long ago and went in super excited. I had the same experience, though… I think for me what caught me off guard the most was how hard it was. I’ve played a lot of platformers and metroidvanias, and I found Ori to be punishingly difficult. The “escape the area” sections were the killers ultimately. The first one in the tree took me dozens of tries, and it turned a very cool and cinematic moment into a frustrating slog that I couldn’t wait to put behind me. I got as far as the next one of these in the ice area and it was even more intense, and finally I just threw in the towel. It’s a shame because there was a lot to like, but the difficulty was a bit too much for my enjoyment.

WagnasT,

i think this is what made it unfun, not the difficulty but the fact that you have to die a few times to even see what you’re supposed to do and it was aggravating way early in the game. Also I’m not a fan of the difficulty stemming from the controls being hard to use, like when you’re carrying stuff.

CarlsIII, do gaming w Tried to make Abed (Danny Pudi) in Fallout 4

I’m Batman. Or am I? Yes, I am Batman.

ArugulaZ, do gaming w Tried to make Abed (Danny Pudi) in Fallout 4
@ArugulaZ@kbin.social avatar

Recognizable in spite of the dated technology. Next to the dude with three quarters of an afro on The IT Crowd, he's my favorite TV aspie!

MilliaStrange,

Maurice Moss, played by Richard Ayoade. Source: I’m autistic too

kambusha,

0118 999

Aio,

… 3

meta_synth, do gaming w bolgirs gay

What’s this about a bald game 3?

Poggervania,
@Poggervania@kbin.social avatar

Nono, it’s Bald Ur Gays Tree

xuxxun,
@xuxxun@beehaw.org avatar

Nonono it is build boars bays brrtt

Gsus4, do gaming w Running With Scissors Studios gives permission to pirate games
@Gsus4@feddit.nl avatar

I’d seen postal, but it looked like a meme game, so I never considered playing it, now I might try it out, see what it’s all about.

rynzcycle,

Honestly it's all sorts of wrong especially these days, but I've played through the whole thing 3 or 4 times. Surprisingly fun gameplay and enough easter eggs to be interesting on replay.

bermuda,

Theyre all kind of bad and rely mainly on shock humor to grab your attention. Think the GTA series but with more piss and shit jokes. You pee on people… Not exactly high brow. I thought the second one was fun though.

Gsus4, (edited )
@Gsus4@feddit.nl avatar

uuuh…everything that takes enough effort and skill to make is somehow a kind of artistic piece + art works in mysterious ways, I guess? 😄

WtfEvenIsExistence, do gaming w Just completed Undertale for the first time, this truly is something special.

Great game, sadly I never played it because I watched it through Jacksepticeye and by the time I decided to play, I’ve already finish watching his series. Can’t really enjoy a story driven game when you’ve already watched it.

Edit: If you already finished, I really recommend watching Jacksepticeye’s playthrough if you are into watching gameplays.

laffytaffer,

I was in the same situation but with Ross and Barry playing through it on Game Grumps. Even without playing it myself though, the game is truly something special.

TwilightKiddy,

Did they play through genocide? If not, then you can play it yourself for an extra bit of content and the banger music it provides.

WtfEvenIsExistence,

Yes, Jacksepticeye did play the Genocide. Honestly, his reaction is quite funny to watch. I highly recommend his channel. (Not sponsored, just a very devoted fan 😅) Very wholesome Irish lad btw, so far I’ve not seen even one controversy. He’ve also showed support of LGBT+ community so I feel very good watching his channel.

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