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kugmo, do games w Microsoft targeted next Xbox for 2028, court docs show
@kugmo@sh.itjust.works avatar

With the amount of high quality demanding games coming out, I’m 100% sure my 6800XT will be able to play what I want until then.

Oneeightnine, do games w Microsoft targeted next Xbox for 2028, court docs show
!deleted4231 avatar

That’s fine. I still feel like we’re not getting nearly as much out of these machines as we could be, another few years without having to worry about stumping out £500 will be nice.

drudoo,

Completely agree. I feel like the ps/xbox are just now (okay maybe up to 6mo ago) been in stock everywhere and it’s actually possible to pick one up at a store without any fuss. We aren’t huge console gamers and still use the first ps4 but have been looking at both the ps5 and Xbox to see if we should upgrade.

I’ve been so happy with the switch, since I haven’t had to worry about a new gen for years and years and it made me use it more and buy more games for it.

Katana314, do gaming w Unity rushes to clarify price increase plan, as game developers fume

They claim that repeated installs will not be counted. How do they define repeated installs?

It’s worth clarifying - because it’s easy to imagine some script kiddy that hates a certain dev or just wants to mess around, who does whatever they can to make a botnet of false accounts repeatedly installing some free game or demo.

Moonrise2473, do gaming w Unity rushes to clarify price increase plan, as game developers fume

You know what would be hilarious? If pirated copies would be counted as valid installs. If the setup just phones home “hey I got installed, bill 20 cents to the dev” without any additional DRM. It’s in Unity best (short term) interest to count pirated installs as valid

colonial, do games w Unity rushes to clarify price increase plan, as game developers fume
@colonial@lemmy.world avatar

But an extra fee will be charged if a user installs a game on a second device, say a Steam Deck after installing a game on a PC.

Actually asinine.

Kachilde, do games w Unity rushes to clarify price increase plan, as game developers fume

What in the Wizards-of-the-Coast is this shit?

I actually cannot figure out where the logic is on this sort of thing (apart from CEOs having big cartoon dollar signs for eyes). You create a product, give it out for free, then get salty when people use your free product and demand payment in retrospect? And not just a ‘commercial licence’ payment, but a cut off the top of every game sold.

I can’t wait for visual effects software companies to start charging James Cameron $0.20 on every ticket sold for Avatar 3.

Or Tesla to start charging their drivers a fee anytime they use their car as a rideshare vehicle… actually I wouldn’t put that one past Emerald Boy.

Fifthdread, do gaming w Unity rushes to clarify price increase plan, as game developers fume
@Fifthdread@lemmy.server.fifthdread.com avatar

It's these controversies that solidify my choice to use the Godot game engine for my indie dev needs.

Scary_le_Poo, do gaming w Unity rushes to clarify price increase plan, as game developers fume
@Scary_le_Poo@beehaw.org avatar

What a fucking stupid self own. I have, up to this point, loved unity despite the warts.

But this? Yeah fuck that. What a slimy, sleezeball move.

Radiant_sir_radiant, do gaming w Unity rushes to clarify price increase plan, as game developers fume

In other news, metereologists suspect the tornado near Unity HQ has been caused by furious backpedaling…

TwilightVulpine,

Yeah, these "clarifications" plainly contradict what they had told journalists before. They already had clarified that they would charge for all installations, not just the initial ones.

I also wonder what Microsoft thinks of this talk that they will be on the hook for Game Pass rather than the developer studio.

Shhalahr,

Sounds like a “No Unity games on Game Pass” policy may be on the way.

sparklepower, do gaming w Unity rushes to clarify price increase plan, as game developers fume

sigh… isn’t this more or less the same thing that Reddit did with their API fees? look how well that turned out for them.

Unity is an extremely flawed game engine with unsolvable memory management issues. Most game devs choose to go with Unity because it’s cheap, and then end up getting a lot of complaints because of the previously mentioned unsolvable memory issues.

IMO Unreal is the better game engine, in pretty much every aspect. i haven’t checked out Godot yet, but based on all the hype i’m seeing and their prioritizing accessibility, it seems to be a great choice.

clutch,

It is exactly the same approach

verycoolusername, do gaming w Unity rushes to clarify price increase plan, as game developers fume

I was just wondering - was there not a less ridiculous way available to increase revenue?

WhyIDie, (edited ) do gaming w Unity rushes to clarify price increase plan, as game developers fume

Them hiring that EA exec as the chief financial officer, and another as their CEO, around the same time they stopped offering lifetime subscriptions near the end of Unity 4, while at the same time reworking their sub plans to pull back support for devs with recently-expired subs, should’ve been a massive red flag at the slippery slope they were aiming to go down

dan1101,

Haha EA exec, that was explains everything.

Maximilious, do gaming w Unity rushes to clarify price increase plan, as game developers fume
@Maximilious@kbin.social avatar

It'd be a shame for these companies to build some kind of cosmetic DLC priced at 10k or higher that "unlocks the full game" to avoid the charges. I'm sure Unity would just build some legal lingo to get around that loophole however.

MolochAlter, do games w Unity rushes to clarify price increase plan, as game developers fume

Former CEO of EA does EA things, color me shocked.

SCmSTR,

Apparently he was CEO in mid-2004 when EA bought Renderware and basically killed it.

COINCIDENCE???

Mirshe,

He was also CEO of EA when a private equity firm (that he founded and sat on the board of) bought Bioware and then sold it to EA.

spacedogroy, do gaming w Unity rushes to clarify price increase plan, as game developers fume

This is a brain dead decision and nothing short of a complete 180 will perhaps save them, but even then the reputational damage is severe.

amju_wolf,
@amju_wolf@pawb.social avatar

Even a full 180 isn’t enough unless they commit to not changing fees for years or something. The trust has already been broken, and they show that changing fees however they see fit isn’t beyond them. That’s terrible for anyone considering Unity as their game engine of choice because it could completely fuck up your business plan half way through.

Thavron,
@Thavron@lemmy.ca avatar

Even a full 180 isn’t enough

A full 360 then.

amju_wolf,
@amju_wolf@pawb.social avatar

LMAO yeah that’d help

TwilightVulpine,

We are seeing it now with them pretending to have been misunderstood but still intending to go ahead with it.

ram,
@ram@lemmy.ca avatar

Unity: YOU DON’T UNDERSTAND! YOU DON’T KNOW THE FULL STORY
Devs: You’re charging us based on how many times a game gets installed and reinstalled, or opened in streaming services?
Unity: Oh so you do have the full story. What’s wrong with that?

Plainly, whoever’s at the head of this doesn’t understand developers or the industry, and is likely refusing to listen to their subordinates.

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