Says bought by parent company of thegamer and gamerant. I associate those with click/rage bait
It’s the cycle most gaming publications go through. I don’t think even IGN has much of any critical/cultural/marketing value anymore so good luck to any other website
Become games media big and then become more and more a game guide completionist blogspam website and milking a single interview into like 30 articles. Then terminate out as an AI generated articles Google SEO advertising revenue farm putting out articles like, “Has Persona 6 been Announced Yet?” that somehow instead of a yes/no is instead an article of 20 paragraphs saying nothing
Quite often they openly refer to Xitter posts as a source for simple game mechanics when the game has come out already. They don‘t even play the games they report on anymore.
Isn’t that how most businesses work? If a small company gets successful enough to be big but not so successful that they become the market leader then a big company buys them for their customer base.
It rarely works out, but it'd be great if some of the fired staff tried going independent. A couple of my favorite groups managed it after they were fired in similar circumstances.
firma Meta zmieniła sposób wyświetlania linków do artykułów z wiadomościami na Facebooku tak, aby wyświetlany był tylko nagłówek i hiperłącze, bez obrazów i tekstu z artykułu” – informuje Facebook.
Czyli w zasadzie polepszyli swoją usługę dla Polski.
Maybe we can finally end all the hopes for that UFO thing. The people who spent years on it deserve closure, even if it was just hints towards a cancelled DLC
It’s all part of a probe to gauge sympathy for an Alien race orbiting an unstable star system, hoping to relocate to Earth and build an army of sympathisers.
Sorry for late response, one of the other commenters got it but if you didn’t look it up after you probably don’t know the scale of the search. There are a ton of Easter eggs and a few UFOs hanging around in the game, leading many to think there is a large scale mystery that can be solved. Also hard to describe the Easter eggs— there was a mural on a mountain, an ingame serial killer, a ghost and her daughter, a cult, ingame rumors of UFOs, an alien frozen in ice, three UFOs hovering and one crashed, and a lot more that I probably can’t remember.
So for years people scoured through the game and decompiled code hoping to find it. The search is actually vaguely still ongoing apparently, even after the leak since it takes time to parse through.
While there is still stuff undiscovered, it’s most likely that this was part of the cancelled single player DLCs. Which does suck because it was a genuinely interesting idea and it would’ve been cool if R* had managed to hide a real massive subplot in the game.
Not the best summary cause it’s been a while and I was never that invested, but it was pretty interesting in the first few years.
Are there any links floating around to download said code? The various tweets/articles seem to suggest it leaked in one Discord server, and nobody’s providing a link to that Discord nor a mirror of the code.
I know there’s nothing original about that but God damn I hate that a chat platform somehow became used to transfer info… We’re overdue for a forum Renaissance.
Yeah and it sucked for archival purposes then and it still sucks now and forums took its place and that’s still where serious people go to talk about their field. Want a custom ROM for your phone? You’re going on a forum. Want to know how to repair a specific thing on a car? You’re going on a forum. Want to talk about your new patchwork passion? You’re going on a forum.
But somehow there’s some fields (crypto, some parts of gaming…) where people have forgotten that or simply have never spent time on forums to see the difference in quality of info having an ongoing discussion makes.
You aren’t “archiving” shit of this magnitude. Forums and hosts get the real letters and even the more permissive countries and hosts tend to have minimal issues taking action for these kinds of leaks. They are just as transient as chat rooms with a much bigger investment to run
Which leave “dark web” sites that very much do exist but don’t get linked in news articles
Just thinking about the fields and fields of car, electric, and plumbing forums all sitting out there with broken links and dead photobucket / imgur embedded pictures…
That’s an issue with the cost of storage back then meaning that people needed external hosts, but these days if Reddit and Lemmy can self host then an equivalent forum could do it too.
Discord got problems… but none of those things I’ve encountered. Save for the
Please read the rules before being able to even fucking read anything :3
And are you really going to complain about being shown the rules of the place before use? You got a point on notifications too but that’s it. Annoying, but easy to deal with (right click server, disable notifications, boom done that’s it.)
The other shit I could be easily convinced you’re straight up making up.
Even with logs they’re still a pain because without threads it’s just questions getting repeated again and again and again without being able to refer the person to a previous part of the discussion where they could find all answers they need…
Trying to compile well-documented github projects is a crap shoot half the time. iirc no one figured out how to compile even the Windows XP source code when it got leaked and it’s long gone/no longer obtainable so no one can try. The chances of anything coming out of this that the average person will see are almost complete zero.
My experience with large projects is that the bigger they get, the more their build systems turn into large projects in their own right. Maintaining the build for something like Windows is probably many people’s full-time job, so it’s no surprise a bunch of amateurs with no docs couldn’t do it.
Is it possible to create a custom build system by compiling little bits at a time?
For example, you find the opengl code (or whatever gfx lib they’re using), strip it down it only displays a window and doesn’t reference any other gta code. Then it could be compiled without much trouble. Then another small system, say matrix transforms, can be isolated from the original code and integrated with the custom code to get it to compile.
This way you are creating your own build system ad hoc, and you find out what it needs as subsystems are added. Provided the code is decently decoupled and modular, it should be theoretically possible, even if it is still an absurd amount of work.
Does this mean we’re not going to see community enhanced version of GTAV? I thought the game was disappointing when compared to GTA:SA. The world feels empty and the campaign is too short.
I still have the source for both the NT (3.5 and 5) and the XP/Server 2003 code (nt5src.7z); But you can still fond it all quite easily on Google and even Github.
I agree generally. Here lately I’ve taken the plunge and compiled everything from source (Linux). While tricky on some, (dependencies mostly), the outcome is unusually stable. More stable than expected.
archive.is
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