@Carighan@lemmy.world avatar

Carighan

@Carighan@lemmy.world

The strength of life to face oneself has been made manifest. The persona Carighan has appeared.

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Carighan,
@Carighan@lemmy.world avatar

MS wanted to buy Nintendo. The company that has so much money on hand that they are a noticable thing to the japanese banking sector?

Of all possible companies they were looking at buying? Heck, Sony might be more realistic by comparison, at least their gaming/console parts!

Carighan,
@Carighan@lemmy.world avatar

Interesting, and we also finally see the completely disc-less version we’ve been expecting for over a generation now.

Carighan,
@Carighan@lemmy.world avatar

I want to play a game of Dungeon Keeper now where the “good” side has gone wicked from repeatedly being beaten and goes wild building up their own horrific “utopia” and attacking everyone else.

Then again, they’d just build Florida I suppose. 🤔 and ban books in schools and shit.

Carighan,
@Carighan@lemmy.world avatar

Should localize them by using the Japanese title translation so it sound equally “foreign awesome” in English? ユニコーンオーバーロード is what Google Translate outputs and hey I will say, it immediately looks less silly to me, despite actually saying the exact same words. 😑 (I hate that this actually works)

Carighan,
@Carighan@lemmy.world avatar

Quite excited. A bit tricky because given how amazing Hades turned out I want to hold back with this and only play it once it’s complete. But that might be a long time. Still, from the little they’ve shown this is looking to shape up really really well.

Carighan,
@Carighan@lemmy.world avatar

Oh that’s interesting, quite a few new characters. Didn’t expect that to be a focus of this.

Overall I’m extremely happy with the booster pack. So many new courses, and while I thought I’d hate most of them, it’s quite the opposite.

Carighan,
@Carighan@lemmy.world avatar

You’re welcome to take on the rewrite of our auth-service too, since it seems so trivial in your world. Always fun to drag legacy services around for those 12 really loud and angry users.

Carighan,
@Carighan@lemmy.world avatar

I wonder, if the rumors about the Switch 2 are actually true - which so far I don’t think they are simply because it’s a Boy Who Cried Wolf thing by now - then at some point they ought to start firing up marketing for it. Remains to be seen whether anything official pops up in this, because by you’d think it would.

Carighan,
@Carighan@lemmy.world avatar

Yeah exactly. Because to me it implies that less than 90% is shovelware crap, and I cannot quite believe this. It doesn’t feel that way, even with all the filtering Steam offers nowadays.

Compare the Nintendo eShop, which doesn’t filter and where Nintendo doesn’t care, and the endless pages and pages and pages of shovelware you need to scroll through (and 15 iterations of AAA Clock for 2€, 80% off! 😅) to find each single proper game.

I would have thought 2%-3% make money, honestly.

Carighan,
@Carighan@lemmy.world avatar

I’ll be honest, I had never even heard the name. Neither of the company, nor of any of their products. Still sucks for the employees of course, the current downturn is huge and as it accelerates and more and more investors pull out, the money the C-suites care about disappears and they panic even more about their bonuses so they fire and shutter even harder.

The made-up money that is the stock market can sadly have very real effects on employees’ livelihoods. :( But of course not on the CEOs who happily cash their 6-/7-digit base salary and then just fuck off to the next company they can drive into the ground.

Carighan,
@Carighan@lemmy.world avatar

Ah, I enjoyed the tour maps in the packs. Berlin is my favorite, but Shanghai is also really pretty.

Excited for the last pack to come out, and then honestly MK8 has more than enough tracks for anybody.

Oh this is about the actual mobile game? Damn. Wild that it’s still around, considering what a sad fart it was both in gameplay and reception. Reading up a bit on it, it apparently even ran quite well, interesting to hear that. It went completely off the radar after just a handful of months.

Carighan,
@Carighan@lemmy.world avatar

Feels like they got like 1% tops then. >.> It’s weird what a cheating problem this game has, especially with the tag-along thing where only one person cheats but others who do not cheat intentionally group with them to farm wins.

Do you find the description Live Service Game off-putting? angielski

Over the years, there’ve been various red flags in gaming, for me at least. Multi-media. Full-Motion Video. Day-One DLC. Microtransactions. The latest one is Live Service Game. I find the idea repulsive because it immediately tells me this is an online-required affair, even if it doesn’t warrant it. There’s no reason for...

Carighan,
@Carighan@lemmy.world avatar

Very much so, because to me it openly announces that the game is centered in its design about something between:

  • Microtransactions
  • Extrinsic motivation
  • FOMO

None of those are a good story, great characters, good world building or good intrinsic gameplay design. And they don’t need to be for a live service game, but it also means it’s inherently worse as a game than the same underlying idea not developed as a money squeeze service.

Carighan,
@Carighan@lemmy.world avatar

To me it’s less about the user reviews, and more about how as now some time is passing, listening to professional reviewers in podcasts etc, more and more the mood turns… tepid?

It’s not that anyone is underwhelmed. More just… whelmed.

Carighan,
@Carighan@lemmy.world avatar

I expected it to be way more next gen after all these years

It is “next generation”:

  • It’s the next generation of huge.
  • It’s also the next generation of empty.
  • It’s the next generation of pretty.
  • It’s also the next generation of soulless.

I mean, it basically heightens all previous design parameters for open world games, does it not?

Carighan,
@Carighan@lemmy.world avatar

Interesting, it seems to not be available at all in Germany, nevermind as a giveaway.

Carighan,
@Carighan@lemmy.world avatar

Uh huh.

I mean sure, two outlets reporting it, but I’ll believe it when I see it. With the Switch Pro/2/U/360/Series N in particular, the leaks were always so outlandish and in the end turned out false, while we can clearly assume the overall news about a Switch successor being in development to be real, any specific piece of news I’d immediately discard and put into the “made up stuff”-folder for the time being.

Carighan,
@Carighan@lemmy.world avatar

RockPaperShotgun’s review is out now, and I could not agree more. The game is so meaningless.

It’s crazy impressive. Especially on a technical level. But it feels like a tech demo more than a game almost. It’s still fun to idle time away in, but it’s not engaging. At all. It’s brain idle time. In a positive way, but also no more than that.

Carighan,
@Carighan@lemmy.world avatar

But Elden Ring is a japanese ARPG. That was what the jab was about I’d imagine.

Or do you mean you want an ARPG instead of a JRPG/CRPG, as in, manual combat instead of menu-based party combat?

Carighan,
@Carighan@lemmy.world avatar

Would branching out into spectacle brawlers work for you?

In that case, check out Bayonetta 3 on the Switch and Armored Core VI on PC/whatever!

For something closer in combat feel to Elden Ring, Atlas Fallen maybe? But I haven’t personally played it and reviews are mixed, so can’t really say how enjoyable that would be.

Carighan,
@Carighan@lemmy.world avatar

At this point it feels like Tim Sweeney is a generative AI which has been exclusively trained on taking a data set from Steam’s and Gabe’s decisions and inverting them. And that’s it.

Carighan,
@Carighan@lemmy.world avatar

The problem is more that generative AI is trained on the actual work done by other, actual people. And we have no legal framework so far how those people should get paid in turn.

Plus, let’s not for a moment imagine that Sweeney is saying this out of a firmly held personal belief. He’s entirely based on his reactionary stance to Steam. Steam goes against generative AI -> Sweeney is in favor of it. If Steam would say they’re against eating live babies, you can sure as hell bet he’d sing praises for that, too.

Carighan,
@Carighan@lemmy.world avatar

Yeah since they explicitly say performance met mangement expectations, I suspect they knew ahead of time that it’s going to bomb, so they took Epic’s money and thereby guaranteed some monetary return at least.

It’s a shame, because while I loved SR3 (and enjoyed SR4 and even GOOH albeit I could not stand playing as Johnny), Agents of Mayhem and now the new Saints Row showed that not only is the humor outdated by modern standards and they didn’t know how to modernize it, they also couldn’t even properly recreate the actual humor the way it was.

Carighan,
@Carighan@lemmy.world avatar

I’ll be honest, that is kinda how the new Saints Row was probably pitched in the design docs.

The problem is in the details. They failed to:

  • Create other games worth mention.
  • Have memorable characters.
  • Implement motivating vendettas or any personal motivation.
  • Make the city feel alive, which invalidates the whole open-world environment (a criticism I’d level against CP2077 too, it feels way too sterile).
  • Have any meaningful way of influencing your relationship with characters or forces.
  • Have a story worth mentioning.

In a lot of ways, the pitch document probably describe a good game. Just like ChatGPT does, there. But note how your mind is filling in that all of this would end up in the actual game, and be competently done. And that’s where the actual GenZ Saints Row fell apart, too.

Carighan,
@Carighan@lemmy.world avatar

Yeah there’s always a lot of divided audience feedback. SR2 was too serious for me still, it felt like a low-budget GTA clone and I wasn’t even a GTA fan in the first place.

But SR3 and 4? They were so ridiculously over the top, they parodied the whole genre. A genre I love to see made fun of, so they were perfect for me.

Carighan,
@Carighan@lemmy.world avatar

For me, the big “Nope” was how despite being a modern game and running like arse (and not looking all that well), the streets are mostly empty. I mean at the very least I would assume they could re-implement SR3 one-to-one in more … opulent?

But instead it looks and feels worse than the older games, even in a direct comparison, because everything is dead and empty and still stutters like crazy.

Carighan,
@Carighan@lemmy.world avatar

I mean with From Software in particular I am surprised they do PC ports at all. They clearly loathe the platform, and they seem to refuse to even have a single programmer that knows anything about PCs that isn’t from Wikipedia, nevermind owns one. Their ports are always so laughably bad in all technical aspects, they feel like comedy.

Carighan,
@Carighan@lemmy.world avatar

Here’s hoping starfield isn’t literally just skyrim with space textures added.

Bold of you to assume anything wil ever change with their total lack of QA.

Carighan,
@Carighan@lemmy.world avatar

they would have done well if they did not stray so far after SR2

And yet their successful games were SR3 and SR4, when the games could stand on their own instead of needing to tag along with GTA for publicity.

Carighan,
@Carighan@lemmy.world avatar

Let’s try recreating Saints Row 4 but with Johnny Gat as the protagonist … and also he’s now in hell.

And IMO even that would have been okay (plus playing as Kinzie was far better) if it had been actual DLC. It was alright as a “I played SR4, and wish I had ~12-15 more hours to go in it”. It was essentially the same game, some new areas, swapped main char but it matters little, done. It was clearly once much smaller and meant as DLC, tbh.

Carighan,
@Carighan@lemmy.world avatar

I mean just looking at Elden Ring here:

  • The engine was apparently optimized for stutters on PC, not the actual game.
  • Keybinds were incomplete, and you couldn’t even rebind the ones that were doable properly because of the fixed nature of some keys. (An incredibly common problem for so many games)
  • Lots of auto-combo keys (where one key does a lot of things instead of using all the buttons available), too.
  • Mouse acceleration completely broken, and they never fixed that. Mods can somewhat rectify it, granted.
  • The re-auth to the online server makes sense from the way a console handles launching/closing games, but not for a PC. Makes going back out for settings (since at launch a lot could not be changed mid-game) really fun. 😑
  • The UI makes no use of the keyboard or mouse, and in fact seems to actively hate them.

All of these would be trivial except maybe the stuttering if they had developers that regularly do PC games. They’re just part of basic development or basic UX evaluation.

Carighan,
@Carighan@lemmy.world avatar

And it’s a really interesting use case in fact, pre-filter a lot of input somewhat better than other tools could, but also much faster than the human reviewers could that can then do the actual review of the pre-filtered samples.

Carighan,
@Carighan@lemmy.world avatar

If this one was that bad we’d hear about it.

Sorry to say this, but CP2077 was raked because it was Bethesda-levels of broken. What was oustandard for that game is entirely the norm for a whole company. It’s all relative, and for Bethesda, “entirely unplayable and broken on all levels of game” is the normal.

Carighan,
@Carighan@lemmy.world avatar

Disco Elysium for a 10er. Really, if you’re someone who has even the most passing interest in CRPGs, story-centric games or strong character dialogue, you owe it to yourself to play this. It’s beyond fantastic.

In its first week, Immortals of Aveum had a peak count of just 751 players on Steam. (steamdb.info) angielski

After 5 years in development and heavily pushing Unreal Engine 5 technologies, Immortals of Aveum was met with a whopping 751 player peak. For reference, Forspoken was considered a flop but still had over 12,000 players peak total. This may be the biggest flop of the year.

Carighan,
@Carighan@lemmy.world avatar

Oh, that’s already out?

I kinda mentally dropped away from it when I saw the graphics, no way I can run that remotely usefully on a 3070. And from the reviews on Steam, it seems performance is bad in general. I’m curious to try it, but not if running it would just be frustration.

Carighan,
@Carighan@lemmy.world avatar

Yeah as much as I’d like to take credit, donate a few bucks to Open Critic if you enjoy this. They offer a readymade format for this, and they’re a fantastic service in comparison to Metacritic anyways.

Carighan,
@Carighan@lemmy.world avatar

More importantly, as a consumer you really ought to not be bothered whether CEO #1 gets 100% of the money or has to split 30% with CEO #2. Either way, some rich old farts are getting richer and fartier.

Yeah, sure, indie games and all. That’s nice. But it’s all the company side, and as a consumer we ought to look at consumer values, in which Steam is just strictly superior. It has features that are actually useful, a far far far far larger library, and most of us have a significant portion of our library there already.

Plus, hey: It doesn’t log you out every 2-3 days for not reason. 😑

Carighan,
@Carighan@lemmy.world avatar

Super hyped for this. It’s exactly my kind of thing, the gameplay being so reminiscent of Chrono Trigger and Seiken Densetsu 3, and the art style being so beautiful.

Carighan,
@Carighan@lemmy.world avatar

Uh, is it dead right now? Or why would it live, soon?

Carighan,
@Carighan@lemmy.world avatar

Oh. Oh the original “article” just accidentally the verb. I get it now. The “go” is missing. 😂 This is what I get for reading headlines during meetings.

Carighan,
@Carighan@lemmy.world avatar

If you want to try it before you but it, both GOG and Steam have a demo.

The demo is very good. I love how quick-saving is fully part of the story this time.

Carighan,
@Carighan@lemmy.world avatar

That sounds promising, because like you I really really really do not like the DnD system. But to hear that the game is decent in spite of that makes me curious about trying it soon, TYVM. :)

Carighan,
@Carighan@lemmy.world avatar

Well yeah, LTT has long gone fully corporate. This was a problem years ago already, it was just always weird seeing so many flock to their channel when it was clearly a rote production like a 15 years ongoing weekly crime drama, not an actual tech channel.

Their production value is often stellar, don’t get me wrong. But that’s it. That’s all they have. It’s all about optimizing the production to maximize ad revenue.

Carighan,
@Carighan@lemmy.world avatar

Both share the actually relevant bit: The item went from LTT having it to them not having it, having not given it back to the owners either.

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