AceFuzzLord

@AceFuzzLord@lemm.ee

I am Zach, AKA AceFuzzLord, AKA Dizzy Devil Ducky!

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

AceFuzzLord,

I managed to get a copy of Chu Chu Rocket for Dreamcast, so that’s been one I’ve been playing. But I’ve also continued with my addiction to Backpack Hero (even if it’s slowly fading).

AceFuzzLord,

If it were on sale, I’d say Fling To The Finish. But for now, I’ll have to probably just wait and see what else is on sale that catches my eye.

AceFuzzLord,

Brok The Investigator

In this game you play as an alligator who is an investigator (they rolled with that pun) who throughout the game does various puzzles and gets into fights. It’s not egregiously long and has multiple endings that change depending on your actions, all of which allow you to unlock the true ending, I guess. I have only gotten a single ending, so I don’t know what all the endings are.

It has an easy, normal, and hard difficulty which change the fight difficulty. It says relaxed (easy) difficulty is for those who are just there for the story and puzzles, so I’d assume it might either make the fights ridiculously easy or skip them. No clue since I jumped in straight away on hardcore.

I personally found most of the characters besides one certain robot to be enjoyable. The characters are also fully voiced (English only as of now), but there are 10 other languages for the text. Everything said will pop up in a dialogue box you have to click through, so you can’t miss any dialogue unless you purposefully skip through all of them. Even if you do, afterwards you can open the pause menu and find a transcript of all the dialogue, too.

The game also has a demo for the first chapter, so you can play that and see if it’s a game you would actually buy. Currently it’s $13.99 for the base game or $19.05 for the game alongside the official soundtrack and an artbook. If nothing else, I at least recommend looking up the soundtrack piece Brok and Graff, which is my personal favorite song in the whole entire game.

AceFuzzLord,

I refuse. If I lose interest in a game, I ain’t touching it until I’m ready. It’s one of the big reasons I quit FNV months ago in the middle of what will be my first ever completion of the game.

AceFuzzLord,

Wouldn’t surprise me if, assuming this actually comes to fruition, certain game stores such as epic or any of the non-Steam/GoG stores end up implementing the selling of your digital games in the most absolute abhorrent ways imaginable. Things like making the service to sell your games on their shops run at a snails pace, being forced into a profit cut because you use their service, or just flat out editing your account to make you break ToS and then deleting your account.

AceFuzzLord,

Just got into Backpack Hero recently after someone I watch online released a video a week or two ago going back to the game now that it’s released. I kinda became a little addicted as it’s pretty much been the only PC game I’ve been playing since I got it.

AceFuzzLord,

I’ve been using the fingertip grip when I lay in bed since I ain’t got a proper desk. Otherwise I use more of a palm grip when sitting up and using my mouse on the stand I use to hold my monitor.

AceFuzzLord,

I hope if I ever have a hell spawn or adopt, that I can teach them the ways of not getting addicted to those types of games.

AceFuzzLord,

Sonic Mega Collection was a game I absolutely loved and provided a ton of hours of my free time when I felt like playing it. That, and around middle school I got really into Borderlands 1 and have been in love since.

AceFuzzLord,

Pretty sure the last game I fully completed, not just did a successful run of, would have to be Beyond The Edge of Owlsgarde.

It’s a point and click adventure game where you play as a deer who comes home for some sort of celebration, only to find his parents are missing. It’s charming enough and I found the cast to be enjoyable, especially one special death scene where the English voice actor for the main character improvised and created a hilarious scene because of it.

It’s short enough that a full non-commentary playthrough is around 2hrs20min long, but I definitely spent a lot longer on it since I had no idea what to do in certain scenarios. If you don’t mind anthro animal characters and are looking for a decent modern point and click, I would recommend it. I personally enjoyed it despite sometimes having no clue what to do.

AceFuzzLord,

…if someone tries to touch you in a place or in a way that makes you feel uncomfortable, that’s NO GOOD.

AceFuzzLord,

I just got into Pokemon Xenoverse last weekend and it looks and plays similar to what I imagine a modern pokemon game would feel like if nintendo and gamefreak decided to make a 2D main series game again.

It blows my mind that European pokemon fan games like Realidea System and Xenoverse are so polished that they could possibly be official titles in terms of quality and feature implementation.

AceFuzzLord,

This sounds emulator savestates with more steps.

GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour (www.forbes.com) angielski

While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.

AceFuzzLord, (edited )

I’d like to add Ardor to the list. It’s a free turn based deck building game where you face off against hexagon creatures on a hexagon board. It’s pretty polished for an actual free to play game.

AceFuzzLord,

It’s over a decade old and hasn’t had an update in equally as long, but I really like playingMe And My Shadow from time to time. It’s a 2D platformer where you have to control 2 characters, but the darker shadow version of you can only move if you record their movements by pressing the space bar and moving/interacting with objects and pressing space when you’re done to see it move.

It also has a built in level editor and a couple of levels/level packs made by other players.

AceFuzzLord,

I’m confused. If you’re talking about the name of the game, I had said it’s Me And My Shadow. If I didn’t make that very clear, that’s completely my fault.

AceFuzzLord,

When playing a game, graphics are put on the back burner for me because I care more about things like mechanics, gameplay, and music.

I could be playing the absolute most beautiful looking game in existence, but if your music sounds like it came from a 1st grade music class or your mechanics and gameplay play like an edutainment game aimed at babies, I’m dropping your game quicker than my brothers friend losing his hair in highschool.

AceFuzzLord,

For just about every single pokemon fan game I play, the fandom wiki pages have pretty much been utter garbage. Either they’re out of date, contain almost no useful info, or have a slew of other problems making it as painful as falling in a bunch of cacti. Same for most other ones I used to visit.

Will admit, Pokemon Empire having their own site for their fan game is still infinitely better than the fandom pages for it.

AceFuzzLord,

I think bulbapedia cover just about any official content as far as I’m aware, so long as it’s licensed or made by nintento directly. Anything from the games to the anime to the trading cards to things like obscure licensed Japanese arcade games based on the franchise.

Don’t know if serebii does all that or if it just focuses on the games since I don’t use it.

Would you prefer if games had a separate difficulty setting for boss fights? angielski

I usually play games on “normal” difficulty these days, for a balanced challenge. However, I don’t particularly enjoy boss fights, or at least I don’t enjoy the extra challenge associated with them. Was thinking it would be nice if games had a separate setting so I could just set boss fights to “easy”, while not...

AceFuzzLord,

Totally depends on the game. Some games, like Ratchet and Clank Size Matters, yes for the final boss. Games like Brok The InvestiGator, no because I found the combat easy on the hardest difficulty.

AceFuzzLord,

Borderlands 1 on xbox360 specifically.

Pokemon Uranium (my absolute favorite pokemon fan game)

Star Wars Battlefront II on PS2 because I never had an original Xbox

Though, it’s a tie between Battle Front II and the Sonic Mega Collection on GameCube.

AceFuzzLord,

I have been trying to beat a 2nd run in Slay the Spire. I also have been failing to get past round 15 in that endless mode in Shotgun King: The Final Checkmate.

What is something (feature, modes, settings...) you would like to see become a standard in video games? angielski

I’ve been thinking about making this thread for a few days. Sometimes, I play a game and it has some very basic features that are just not in every other game and I think to myself: Why is this not standard?! and I wanted to know what were yours....

AceFuzzLord,

Most loading screens are just more of a nuisance than anything, but if they don’t remove them, maybe they could get creative in how they work/look?

The main series Danganronpa games did loading screens in a very creative way that made them feel special. The room and all the things inside would start popping up and build the room as it loaded in. More loading screens like that would be lovely if they aren’t able to remove them.

AceFuzzLord,

Just got back into Dofus Touch. I’m not far on either Touch, the PC version, or the sequel Wakfu, but they are at least fun enough for me to enjoy.

AceFuzzLord,

I don’t remember where we got it, but back in the old days when everyone was trying to replicate the success of Rollercoaster Tycoon 1 & 2, we had School Tycoon. It’s certainly no Rollercoaster Tycoon since it was specifically aimed at a younger audience, but I find it still enjoyable enough when you want to just kill time.

Definitely better than Deep Sea and Space Tycoon. That’s a definite. We had those as well and I could never figure out how the hell to actually properly play them.

AceFuzzLord,

Microtransactions in general are the reason I avoid the majority of games like the plague, if you have to purchase the title and it’s on PC. The only exceptions I accept is the one RPG series I play and the spin-off auto chess card game. They have it figured out, at least, that shoving the paid features down your throat is bad for the player.

AceFuzzLord,

If you don’t mind a group of friends playing multiplayer, there is Stumpt. Depending on the game they’re playing, you either get some commentary about the game or in the case of videos like their Game of Life 2 videos, they kinda just talk about whatever because they’ve played it so much.

AceFuzzLord,

I remember spending a lot of time playing browser games from Nitrome.

Mutiny, that cave runner game, Dirk Valentine, Ice Breaker, Bad Ice, etcetera.

I also played a lot of the Bloons series. Hell, when I found out about BTD5 flash, I thought it was some fake fan made game that would give me a virus.

AceFuzzLord,

I’d love to see people who live off of scalping get literally scalped. Society wouldn’t be losing anyone of any value at that point.

Games consoles are infuriatingly exempt from California's otherwise important new right to repair bill (www.pcgamer.com) angielski

California, the biggest state in the US when it comes to both population and the sheer volume of tech companies squeezed into its borders, has just passed the country's most extreme right to repair bill in the US (via Ars Technica). It's the third state to pass such a bill, but goes further than either Minnesota or New York in...

AceFuzzLord,

As much of a bummer as that is, I don’t think there has ever been any major cases of someone just replacing parts for their console and not selling it. What is a company like sintendo gonna do if you replace the screen on your switch with a 3rd party screen or open it up to replace any parts but don’t end up selling it?

What games had easy soft locks that prevented you from either progressing or getting a true ending? angielski

The thought came to mind after reading a recent post about Baldurs Gate 3 here but it reminded me of the Japense only PSX game Mizzurna Falls where if you don’t perform a certain action early in the game you are prevented from getting a true ending. While this might not be a traditional soft lock because you can still progress...

AceFuzzLord,

Don’t know if anyone has said it yet, but Fallout 3. There is a story quest where you have to ask a radio host named Three Dog information about your father and it’s a percentage based skill check that if you fail it, I don’t think you can progress (unless I am completely mistaken since it’s been more than a half decade since I last played).

To make matters even worse, even at a maximum 100 in speech, the skill check can still be failed. Again, not 100% sure whether or not the Three Dog skill check is even required or if you can just run to the right place to progress the main story, but if you are a first time player you could absolutely screw yourself over not knowing about this.

AceFuzzLord,

My toaster of a desktop can easily run the game at pretty good framerates yet the game just sometimes decided to just crash like it’s nobody’s business.

Hell, it ran it just fine before getting an upgrade from 4gb to something like 16gb of ram, but the problem wasn’t performance issues. Instead it was random crashing. Mods completely fixed that issue.

New Vegas is a pretty good game, but I wouldn’t wanna play it unmodded because I don’t wanna deal with random crashes.

AceFuzzLord,

I personally believe couch co-op is so much better than online, so I hope it does. My biggest gripe with online co-op is that there will be times when your Internet can drop, or your game/voice chat program might decide to crash on you, or something equally as annoying like your friend (or you) lagging up a storm and making it hard to play.

At least with couch co-op I can be more sure that I ain’t gonna have any of those problems causing as much issues (besides the game crashing). And I also get the enjoyment of being in the same room with a friend.

AceFuzzLord,

I’ll believe they made something on the same level as the competitors when the console actually comes out. An unreleased demo console is not something you should be using as a benchmark for how good the visuals are since the product will most likely go through a significant amount of changes in-between the demo and release.

Even then, there’s the chance that if the console is coming out a few days later, there is no guarantees they didn’t use an old demo console that is outdated compared to what will be released or wasn’t made specifically with the goal in mind of overselling the console by pouring resources into making the demo console actually better than the release one.

Looking for games with unique core mechanics

I’m requesting for recommendations for games that stand out from the rest in their genre, and not in the sense of being the best game in that niche but actually bringing something new and innovative to the table. I’ve not had much experience in gaming, but I have a few games to give you a hint on what I am talking about:...

AceFuzzLord,

I don’t know how many other games have done this (or if anyone actually cares), but Me And My Shadow. It’s a 2D puzzle platformer where you have to record your movements to move the shadow version of you in order to reach the end of each level.

It’s a discontinued open source game that can be found on SourceForge and has a couple different level packs available for when you complete the ones already included.

AceFuzzLord,

Imagine putting a mod that the devs of the game it’s for can take down at any moment if they feel like it.

Imagine being dumb enough to pay for it as well!

AceFuzzLord,

You could probably steal the Mona Lisa and bring it to GameStop, only to be told they’ll buy it for some crusty, old, pre-chewed gum they found on the sidewalk a year ago. And that’s if you’re lucky.

AceFuzzLord,

That’s where piracy comes in, even if it does tend to have negative effects on smaller devs. So long as there is no server or internet connection required to play, piracy will rain supreme in preservation.

Ownership, on the other hand, is a lot trickier. I personally say just having, for PC games, the game download .exe (or equivalent file) is enough to be considered owning it, but that doesn’t mean much.

AceFuzzLord, (edited )

Now Portal is a game I’d love to see ported to just about every single device on the planet. I absolutely support what is being made here/there/wherever.

AceFuzzLord,

It’s more of a broader benefit for everyone, but there are seems to usually be (a) rule(s) stating you have to seed a minimum amount of torrents to a specific ratio, which I don’t fully understand how that works past it helping torrents from completely dying.

Other than that, I don’t have a clue since I have never been apart of one.

AceFuzzLord,

Just finished Rakuen not too long ago and I love(d) it. The game play is really simple, any of the puzzles are simple enough, the music is for the most part pretty solid, and the story was pretty good. Nothing to complain about besides how short it is.

Not sure what the next big game I’ll be playing is, but I have been thinking about saying screw it and playing Ratchet and Clank: Size Matters again.

Not counting games that were unfun because of bugs, what’s the most unfun video game that you’ve played and what made it unfun? (kbin.cafe) angielski

Most of the video games I’ve played were pretty good. The only one I can think of that I didn’t like was MySims Kingdom for the Nintendo DS. Dropped that pretty quickly. It was a long while ago, but I’ll guess it was because there were too many fetch quests and annoying controls.

AceFuzzLord,

Worms Blast. I didn’t look at any of the game screenshots and thought it would just be like a normal worms games and not more like that arcade game where you throw the coloured balls up to the ceiling to match them.

I have nothing against that style of game, but I just didn’t like it in the Worms style.

AceFuzzLord,

Remember back when triple AAA games were released and didn’t need to be patched immediately so you can play because the game devs actually decided to make a proper functioning game instead of going for greed?

AceFuzzLord,

The things I’m curious about is if it’s gonna have weak hardware like the switch does and will it have a working emulator just as fast as the switch did?

One of my favorite things about the switch is just how in the span of a half decade we have emulators able to play commercial releases fairly well if your PC can handle it. It’s just absolutely funny how sintendo wanted to make a portable home console but made something so easy to emulate when compared to any other console of the same generation.

Denuvo security is now on Switch, including new tech to block PC Switch emulation (www.videogameschronicle.com) angielski

The first of the tools Denuvo is offering to Switch developers is Nintendo Switch Emulator Protection, a “revolutionary technology to protect games launching on Nintendo Switch from piracy”....

AceFuzzLord,

EMPRESS may be a lunatic, but it’s not like we have any better options. If anything, I wish EMPRESS would teach the next generation of d€nuvø crackers and that they would be chill and just crack for the sake of piracy/preservation.

AceFuzzLord,

Imagine being so brainwashed you actually believe modern copyright laws allows for free speech. Does this person constantly live with their heads in the clouds or are they just naturally braindead?

AceFuzzLord,

If I was ever a parent of someone being taught anti-piracy lessons in school, I’d have to show him the error of the lessons by showing him the money I’d be saving by pirating and telling him that the money I don’t spend on large companies will in fact not kill them. Gotta set a good example.

AceFuzzLord,

Hahaha, my computer would catch on fire if I tried running Bauldur’s Gate 3.

Hell, Rollercoaster Tycoon 3 Platinum Edition lags a little whenever I ride a coaster and the camera starts facing all the guests in the best park I have ever designed.

Happened last night and is probably gonna happen again when I eventually boot it up again to work some more on the park. Thankfully it doesn’t whenever I build my absolute monstrosities in the coaster designer mode.

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