This game looks really cute and made a big splash when it first came out, but I’d be curious whether it has any staying power or if it grows stale with repetition.
I've only ever heard players saying they love the shit out of it and haven't seen anyone saying they ended up disliking it or growing bored. I'd like to know people's generally play hours, though, too
I’m at chapter 5 (of 7) and Steam is showing 15.6 hours (and 18/43 achievements if you are into achievements, which I am not.). I am still loving it.
I played a lot of it the last few days, so I am taking a little break to play something else. I need a few more restaurant days to make money to upgrade my suit to explore deeper to progress the main story quest. I blew all my cash training the best restaurant staff so that my kitchen is completely automated though.
You can grind postgame. I wouldn’t say there’s no progression… upgrading everything and everyone to the max would take a huge amount of money. I played for a few days after the end of the game but I was pretty much ready to move on from the game at that point. Absolutely loved it though… it’s worth picking up.
you can grind to upgrade your staff and business, there are reocurring events in which you can prepare special dishes to earn more money, maxing out characters takes a few postgame days
I will say that I am chapter 5 now (of 7), and the game is always throwing new things at you. New mechanics, new story beats, twists on gameplay, boss battles, etc. It has stayed very fresh for me. I wouldn’t say it is overwhelming either. It starts a bit slow where you think, “ok it’s just a fishing, sushi restaurant management sim”, but this is far from all that the game offers. I am loving it.
Not that other games are in particular need, paper mario is particularly not in need, due to its art style, theyve aged amazingly. Heck even in this trailer a lot of the environment has distinct polygon edges, because it was always intentional, its folded paper.
I guess sort of like the original Toy Story shouldnt ever need a remake because the plasticy old 3D look was intentional for a movie about toys.
This game embodies everything awesome that Nintendo has been trying to stamp out of Mario games in the past decade, so I never thought they’d remaster it!
On the one hand, I’m as tired of ports and remakes as anyone else. On the other, TTYD is a perfect RPG and the exact opposite of what they’ve done to Paper Mario for two generations, so it not only gets a pass but a big fat golden power star.
So, perhaps for nostalgia purposes, I hold Super Mario RPG (SNES) and Paper Mario (N64) close to my heart. Is Paper Mario: TTYD that much better? Everyone seems to always bring up TTYD, but I thought the first Paper Mario was a masterpiece. Trying to determine if I should buy the Switch remake close to day one (no preorders!).
Edit: I played maybe a few hours of it back in the day but never finished it for some reason.
The story, I thought, was more compelling than PM. The movement abilities were wonderful. And the graphics upgrade of the GCN is surprisingly a very welcome addition.
Just like PM, it’s a bit of a slow start plot wise.
Bro I grew up on RPGs - slow starts are my jam. While I appreciate faster pacing of games today, I won’t have any problems waiting to get hooked by a beloved game. Good to hear this about TTYD.
For the most part, I see the two original Paper Marios as equals. They both have good and bad chapters, so it's hard to say which one I prefer on that front. The aspect that pushes TTYD slightly ahead for me is that your stats aren't capped at 50/50/30 anymore. You can play the game with 10HP and a goombillion badge points if you want and the game won't stop you!
Oh really? That’s pretty interesting and a welcome surprise! I think I remember there was audience reaction in the game, which I don’t think was present in PM1 (it’s been +10 years since I played these games). I’m wondering if I probably should play them together and see how it compares.
That’s pretty high praise, paper mario 1 had such great moments and I loved the characters. Yep, I’m buying this remaster. I’ll debate if I want to get it day 1, since Nintendo’s taking a lot of money this year with Detective Pikachu and Super Mario RPG.
The way they shadow dropped Metroid Prime 1 Remaster, I am expecting them to release all 3 Metroid Prime games before 4. So, no release of Metroid Prime 2 remaster is a bit sad. It either means they aren’t going to release remasters of a whole trilogy, or that Prime 4 is much further away than we hope.
Maybe I’m bias cuz I use emulation and have a decent retro game collection but does this feel like a cash grab to anyone else?
There couldn’t have been that much about the game that needed to be updated but rather than release it online as a port for 20 dollars they’re make it a remaster and sell for full price.
On one hand, FUCK YEAH TTYD is one of if not THE greatest Mario RPG of all time. I’m 100% buying this because it’s a fantastic game and I want more games like it to come.
On the other hand, it’s been over a decade sense the original game was released, and one thing I’ve always fantasized about when this game eventually would be remade, was the concept of a Luigi’s Compass side mode to add extra content to the game. It looks like that idea has been thrown out in favor of an HD improvement to graphics.
Which while I imagine took ages with dozens of people working really hard to perfect… But to be honest, I prefer the old graphics. It’s a bit like making a live-action remake of a classic animated film.
It's hard to really say, when they vibrate, depending on the intensity that the game feeds the controller, the vibration is absolutely audible, it will never be silent, so it is a little hard to say with no audio feedback whether they're louder than they're supposed to, depending on the game.
Those are called Joycons. I would say they can get pretty loud but I suppose that depends on the game. Have you noticed a difference after starting a new game or did you notice it on the same game you’ve been playing before they got extra loud? Also, is the excessively loud noise coming from one joycon or both?
Let me just say that I disabled vibration cause when me and my so are chilling it can be quite annoying for how loud it is, especially in some specific games
Joycons. Interesting, my joycons are pretty quiet, and I have two pairs (four pairs in the family). Are they loud in certain games and not others? Which game(s) have the worst vibrations?
The Red Dead port is pretty awesome because it's Red Dead, runs well, and looks good still. No dynamic resolution abuse here! Having Red Dead poker on the go is awesome, and while the lack of gyro aiming is a bit sad, it's got that standard Rockstar hard snapping aim assist, so as long as you're okay with that, then it's no huge deal.
That’s good to know. I played it on PS3, and not in a mood to play it again, but great to have it for anyone who hasn’t played it before, or may want to play it again.
It's a good fit for a portable system, surprisingly, due to all the different activities. You can throw it on, run a couple bounties or just play some cards, and put it back away.
When they eventually put it on sale I'm sure it'll be more appealing to more people, the price is up there, but they really did put work into the port job and it shows.
I played 2 first without play 1. Now I’ve started I was immediately connected to Marston. But also adjusting to gameplay will take a while. 1 after 2 feels like a stripped back mobile version of 2. Still enjoying.
I kinda like it, but I'm also used to it since I played them in release order. I like not having to worry about replenishing cores, I like not having to cock guns after firing them, I like being able to hold infinite animal skins and such, and that you just sell everything and don't need to worry about crafting and stuff.
2 is awesome too, but it leans more sim and 1 is more "arcadey" is a short way to explain the difference.
Most of my notes about this game are on my comment from last week, I finished it shortly after posting that and got the “Legendary Pair” ending. Pretty fun game, even it was kinda short and simple. Also, the time limit was no issue at all for me - I ended up running out of things to do way before I ran out of time.
I was originally planning on starting a new VN, but had a rough week and wasn’t really up to doing a lot of reading.
So I picked up something simpler and relaxing. So far it’s great, it’s very similar in structure to the 3DS games which I loved. Finished the first two “Worlds”, then spend a lot of time playing those silly minigames at Magoland.
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