The way they shadow dropped Metroid Prime 1 Remaster, I am expecting them to release all 3 Metroid Prime games before 4. So, no release of Metroid Prime 2 remaster is a bit sad. It either means they aren’t going to release remasters of a whole trilogy, or that Prime 4 is much further away than we hope.
So, perhaps for nostalgia purposes, I hold Super Mario RPG (SNES) and Paper Mario (N64) close to my heart. Is Paper Mario: TTYD that much better? Everyone seems to always bring up TTYD, but I thought the first Paper Mario was a masterpiece. Trying to determine if I should buy the Switch remake close to day one (no preorders!).
Edit: I played maybe a few hours of it back in the day but never finished it for some reason.
The story, I thought, was more compelling than PM. The movement abilities were wonderful. And the graphics upgrade of the GCN is surprisingly a very welcome addition.
Just like PM, it’s a bit of a slow start plot wise.
Bro I grew up on RPGs - slow starts are my jam. While I appreciate faster pacing of games today, I won’t have any problems waiting to get hooked by a beloved game. Good to hear this about TTYD.
For the most part, I see the two original Paper Marios as equals. They both have good and bad chapters, so it's hard to say which one I prefer on that front. The aspect that pushes TTYD slightly ahead for me is that your stats aren't capped at 50/50/30 anymore. You can play the game with 10HP and a goombillion badge points if you want and the game won't stop you!
Oh really? That’s pretty interesting and a welcome surprise! I think I remember there was audience reaction in the game, which I don’t think was present in PM1 (it’s been +10 years since I played these games). I’m wondering if I probably should play them together and see how it compares.
That’s pretty high praise, paper mario 1 had such great moments and I loved the characters. Yep, I’m buying this remaster. I’ll debate if I want to get it day 1, since Nintendo’s taking a lot of money this year with Detective Pikachu and Super Mario RPG.
On the one hand, I’m as tired of ports and remakes as anyone else. On the other, TTYD is a perfect RPG and the exact opposite of what they’ve done to Paper Mario for two generations, so it not only gets a pass but a big fat golden power star.
This game embodies everything awesome that Nintendo has been trying to stamp out of Mario games in the past decade, so I never thought they’d remaster it!
Not that other games are in particular need, paper mario is particularly not in need, due to its art style, theyve aged amazingly. Heck even in this trailer a lot of the environment has distinct polygon edges, because it was always intentional, its folded paper.
I guess sort of like the original Toy Story shouldnt ever need a remake because the plasticy old 3D look was intentional for a movie about toys.
This game looks really cute and made a big splash when it first came out, but I’d be curious whether it has any staying power or if it grows stale with repetition.
I've only ever heard players saying they love the shit out of it and haven't seen anyone saying they ended up disliking it or growing bored. I'd like to know people's generally play hours, though, too
I’m at chapter 5 (of 7) and Steam is showing 15.6 hours (and 18/43 achievements if you are into achievements, which I am not.). I am still loving it.
I played a lot of it the last few days, so I am taking a little break to play something else. I need a few more restaurant days to make money to upgrade my suit to explore deeper to progress the main story quest. I blew all my cash training the best restaurant staff so that my kitchen is completely automated though.
You can grind postgame. I wouldn’t say there’s no progression… upgrading everything and everyone to the max would take a huge amount of money. I played for a few days after the end of the game but I was pretty much ready to move on from the game at that point. Absolutely loved it though… it’s worth picking up.
you can grind to upgrade your staff and business, there are reocurring events in which you can prepare special dishes to earn more money, maxing out characters takes a few postgame days
I will say that I am chapter 5 now (of 7), and the game is always throwing new things at you. New mechanics, new story beats, twists on gameplay, boss battles, etc. It has stayed very fresh for me. I wouldn’t say it is overwhelming either. It starts a bit slow where you think, “ok it’s just a fishing, sushi restaurant management sim”, but this is far from all that the game offers. I am loving it.
Side order and mariokart be looking good. league expanding outside of their MOBA and lore expansion is cute. Probably looking to capitalism off the show. Contra looks good even if it’s not “new”. Gf texted me demanding SpyXAnya.
But Jesus there was like 3 or 4 Turn Based RPGs with medieval settings and sprite artwork. In competition with Fire Emblem how is there this many? Good for competition I guess.
These remakes (Luigi mansion 2) are great and all but it really shows that if the cartridge slot had been 3ds sized from the beginning they wouldn’t be able to sell you these games again. LM2 isn’t that old to need a remake but they EoL’d the 3ds so here we are. Pretty diverse announcement set.
Highly recommend 13 Sentinels if you’re a fan of visual novels. Simply beautiful with great music and characters. If you’re not a fan of VNs though, the RTS gameplay is so minimal that I wouldn’t bother. It’s well-designed and enjoyable but barely 10% of the runtime.
I think it’s kind of a genre revival. The genre was very under represented for a long time, so probably many devs started working on such games, and then ended up releasing them all close to each other.
Well then. T'was certainly a Direct; forgive me for the coming wall of text, and if said wall of text comes off as a bit negative at times.
Tragically, the additional Side Order information mostly shoots down my stupid conspiracy theory that it's a sequel to Paper Mario Colour Splash. Though then again, we still don't know why the "Spire of Order" is devoid of colour, so it still could be the work of the straw-wielding Shy Guys (no it can't). Idiocy aside, the fact it's a rougelike is really interesting to me; I honestly just expected standard, pre-set single player campaigns to be the only major offerings of Splatoon 3's DLC, akin to such campaigns of the main games and 2's DLC. I do generally like rougelikes and did enjoy the first two Splatoons, so reckon I'd probably like this as well, but I never bought Splatoon 3 under the pretence it didn't change enough from 2 to justify existing on the same system, and I'm not shelling out for the game and DLC just to play the seemingly cool rougelike side mode.
I was NOT expecting Trombone Champ, of all games, to make use of the right joy-con's IR camera - been pondering about how relatively underutilised it is lately, though it's probably not the easiest thing to actually find a use case for. I suppose that using it as a controller fits with the insanity of Trombone Champ, though, and multiplayer looks like it'll be absolutely stupid in the best way possible. My sister already owns the Steam version, though, so probably won't get this one, hilarious as the Switch-specific controls look.
Considering that Mansion 3 is perhaps one of the best looking games on the Switch, Luigi's Mansion 2 HD looks profoundly manky to me. Really just looks like an upscaled version of the 3DS version, perhaps with smoother models and possibly Luigi's model snagged from 3, but since its first reveal and furthermore now, it's always looked more than a little manky. At least the Scarescraper's still there, though; in spite of never beating the main story of the 3DS original, I played mountains of Scarescraper.
F-Zero 99 looks kinda cool, and given it's free, I'll absolutely try it out, even if my few attempts at the original F-Zero via Smash 4 Wii U's Masterpieces and Switch Online SNES went terribly. The worry, of course, is that it'll be as short-lived as other 99 games like Super Mario Bros. 35 and Pac-Man 99, which would be a real shame for a series as famously content-starved as F-Zero.
I mentioned the IR camera's underutilisation earlier, and WarioWare also decided to use it for some microgames. So that's pretty cool. Don't particularly like Wario's voice acting, though; probably a consequence of Martinet stepping back from the role. While what we've heard of Mario's Wonder voice sounds good to me, this Wario voice... less so. Also a bit worried about how I'll play this game at all; definitely looks like it's best played docked, but I almost always play with the Switch in Handheld Mode, and my console misbehaves when trying to dock it (i.e: it does acknowledge it's been docked, but doesn't display on the dock screen). Could probably make use of my old spare Switch or my brother's instead, though.
There are only two question mark slots on the character select screen in Mario Kart 8 Deluxe, so where are they going to stick the two extra characters they've introduced? Are they going to crush them, or some existing characters, into alternate costume slots? That aside, I do fear that given that only 4 Tour nitro tracks (ignoring the RMX courses) aren't in the Booster Course Pass yet, all 4 will appear in this final wave. While there have been some good Tour-originals throughout the Pass, they've been distinctly hit-and-miss, and the city tracks definitely blend together a bit with 12 of them in the game.
The appearance of the characters in the Thousand Year Door remake remind me of Sticker Star's key art (https://mario.wiki.gallery/images/5/54/PMSS_Mario_Shiny_Album.png), probably only because of the different segments/layers having their own depth to them. Also, the talking sound effects are quite funny to me, likely due to the fact that some are audibly existing sound clips cut apart, and the original game used the same ones for almost every character. Didn't play the original, though, and having played other RPGs in the past, like the Mario & Luigi games, I feel confident in the assertion that they're better as spectator sports for me.
All the other announcements, I don't really care that much about, and would probably just poke fun at if I were to speak on them.
how did you get it to run? i think i tried to play it around the start of this year, but it kept crashing at the start. did dolphin fix the issue or did you have to to something special to get it to run?
Unicorn Overlord looks good. Not many tactics RPGs have scratched the FF tactics itch for me (Symphony of War hits the spot but playing that on steam).
There are third party memory card solutions out there... essentially they hijack the cart slot and allow you to stick in a standard micro SD card to use as storage.
I have two of the standard PSV memory cards (I think a 4gb one that came with my Assassin's Creed bundle, and another 32gb one that I spent like $100 on when the finally dropped the prices into a realm that was at least within viewing distance of sanity), but being able to stick in a cheap-o micro SD card and have ALL the games I purchased (and some extras...) is pretty great.
And because I feel like I'm legally obligated to say this as a Vita owner, hacking the thing was the best decision I made outside of buying the handheld in the first place, when it comes to the PSV. It's way easier now than when I initially wanted to try (and was too scared to do so when the handheld was still being supported), and as long as you follow up-to-date instructions you should be golden.
Was hoping to get Capt Falcon in Mario Kart to go with the Blue Falcon kart, especially since I also refuse to get a subscription, but alas. Still, it’s nice to see any new F-zero for the first time in… wow, 20 years.
Because I find it insulting to have to pay for services that are free on PC, especially when we’re talking about being able to play multiplayer games using a peer to peer connection or the ability to play some older games (amongst other things).
Reasonable people can debate how the pricing should be structured, especially when it comes to online functionality that doesn’t even take a penny of Nintendo’s server budget…
But I don’t think it’s reasonable to expect zero cost at all, when:
Console manufacturers have an unavoidable incentive to sell hardware at a loss (even without factoring in the platforming costs+risks) and make up for it in software sales and add-on services
…and they suffer the reputation hit if any of their offerings are not up to par, in a way that e.g. Windows does not, so they have an unavoidable interest in monitoring and triaging issues with games
…and networked components tend to be the most sensitive and most traceable part of any software system
…and scaling issues tend to be a cross-cutting concern that a third-party vendor who isn’t intimately familiar with the client codebase can affordably help with
It’s just part of the deal you make when you sign up for a walled garden. You get certain guarantees, but only if you pay for the relevant package. You can’t have it both ways – getting the benefit of first-party backing while enjoying the freedom of a purely third-party environment. It’s like a cruise ship that doesn’t let you bring your own alcohol.
Windows doesn’t offer the service that connects Counter Strike players together, Valve does, and they do it for free and they offer it for first and third party games and they suffer the reputation hit if the service doesn’t work (possibly even worse because at least with consoles you potentially have a physical copy as a backup to play with, which isn’t a possibility with always online games on Steam).
Nintendo gets a cut on all software sold on their consoles, they get all profits from first party software, they don’t tend to be the manufacturer that sells at the biggest loss (if at a loss at all), but people are still defending their choice to lock basic functionalities behind a paywall…
Weird mindset… you consider that it’s ok because it’s cheap? At what price is it not ok anymore?
It’s unacceptable to me that we have to pay for services that should be free and that we can’t own certain games because they’re locked behind a paywall.
On the other hand your could consider it paying for Fzero and just ignore the rest of the network. If that works for you then the problem is solved.
On the other hand if you are worried that you will never “own” the battle Royale game: that was never going to happen, it will die when the serves go dark no matter how they monitize. You might as well enjoy it while it lasts.
nintendo
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