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BudgieMania, w CEO Bobby Kotick will leave Activision Blizzard on January 1, 2024

I can't help but feel that he got a disproportionately large reward from lucking into getting Zampella and the bois

GreenMario, w Epic Launches Program to Pay Devs to Bring Old Games to Epic Games Store - IGN

I feel like EGS is a wash for anyone older than the elder Z generation. They might get the Fortnite kids to stick with em if said kids grow up and want to play anything else. Giving out free games is a way to solve the “all my games in one place” problem. If I started PC gaming 2 years ago on Fortnite and collected every free game I’d have about a hundred games in my library now., whereas I may not even have a Steam account.

The one true way to beat Steam would be to undercut them in price across the board but from what I hear Valve will ban your ass if you sell a game there for $70 but EGS at $50. (Full price, not on sale), so that’s not an option at all which leaves it to exclusives, which wouldn’t been as hated if Epic was publishing/funding them.

ampersandrew,
@ampersandrew@kbin.social avatar

I get the sense that people still won't take kindly to exclusives that they publish, which we'll see when Alan Wake 2 comes out. For me, they still don't answer the question of why I should shop with them instead of Steam if the same game is on both stores. There are answers to that question, but they think the problem is that we need to get all of our games on the same launcher.

GreenMario,

Fortunately there’s GOG Galaxy and Playnite that does a decent job consolidating all PC stores into one app.

conciselyverbose,

Of course we won't. It's too late.

The day they stole games that already had a steam page and had sold steam copies to be Epic exclusive, there was no path to any Epic exclusive for any reason ever being forgivable again.

thingsiplay,
@thingsiplay@kbin.social avatar

And yet the games on EGS are not cheaper, even if they are exclusive, taking the exclusivity deal and have less to pay to Epic Games. They still cost as much as on other platforms. So no, publishers would not sell the games for less, even if they could, even if it's a viable option. So exclusives does not solve this issue with pricing at all. The thing people "hate" is, that Epic forces exclusivity, taking the option to buy on their favorite platform/store, without giving the player anything in return. It's the same price. These deals incentives the publisher, not the player to sell/buy the games on the Epic Games store.

In example Epic does not even support Linux. Why would I pay money on their store then? On the other hand Valve actively developed and improves gaming on Linux; improving the situation against he Windows gaming monopoly. I would have supported Epic Games to build an alternative, but if the alternative they provide is like this, then I am not interested into it. I want to buy and play on Steam, because it is better. From my perspective, another game goes exclusive to Epic and I have to wait. If the game does not come to Steam, well, there is plenty other to buy and play for me. My money and time is limited anyway.

GreenMario,

What’s sad is Epic used to consider Linux a top tier support. My copy of Unreal Tournament 2004 has a tux logo on it and the Linux installer is on Disc 1. I never even played that game on Windows. Valve was very anti-Linux back then too.

Solution for Linux: look into Heroic Game Launcher. It’ll solve all your EGS Linux issues by not even using EGS client. It’s great I use it for GOG as well.

thingsiplay,
@thingsiplay@kbin.social avatar

I know about Heroic, but I refuse to support a company that is so much against Linux. They purchased Rocket League and took away the perfectly functioning Linux version back then (and made it unplayable for a while for me). Why would I pay Epic Games money, if they don't support Linux, while Valve actively pays developers to program and help the Linux world of sides?

I'm not interested into Heroic Game Launcher. It does not address the problems I have with Epic and does not support everything Steam has, when I purchase it on Epic Games.

resketreke,
@resketreke@kbin.social avatar

Just so you know, Heroic also supports GOG and Prime Gaming, you can still find some good use for it.

thingsiplay,
@thingsiplay@kbin.social avatar

In the past I have used Lutris for itch.io and Humble Bundle (and GOG), plus the additional games provided through Lutris scripts itself. So I would use Lutris over Heroic, as it supports itch.io and Humble and for the familiarity I already have with the software.

resketreke,
@resketreke@kbin.social avatar

For some reason Lutris gives me trouble when downloading GOG games quite often, so I was forced to look for alternatives and that's when I found about Heroic

MJBrune,

Yes, Valve requires price parity across platforms. Sales may or may not matter. The wording is vague enough that sales would in fact need to be paritied too but they don’t seem to go after people for it.

crossmr,

sales are supposed to matter. You aren't supposed to offer a bigger sale on another site than you will offer on steam in a reasonable time frame. Funny that never applied to the makers of the Witcher when they gave that away for free. I never saw valve force them to make it free on steam. What you'll find is a lot of steam's policies only apply to smaller indie devs, not big companies.

Gordon_Freeman, w Epic Launches Program to Pay Devs to Bring Old Games to Epic Games Store - IGN
@Gordon_Freeman@kbin.social avatar

The ones who spent money on the store are the users, not the devs. And they are failing at bringing the people who would give them the money they want

Sethayy,

by not having a service as good as the competition, thanks to having no devs working on it…

Computerchairgeneral, w CEO Bobby Kotick will leave Activision Blizzard on January 1, 2024

Good riddance, but the fact that he's getting to walk away with a presumably hefty payout kind of sours the whole thing. Hopefully, Activision employees get better management out of the merger, although that is a pretty low bar to clear.

espiritu_p, w Epic Launches Program to Pay Devs to Bring Old Games to Epic Games Store - IGN

Finally.

They should have done this from day one. Instead of buying exclusives and ruining Bandcamp.

MJBrune,

They bought Harmonix and bandcamp around the same time. Yet… Nothing.

EvilMonkeySlayer, w Epic Launches Program to Pay Devs to Bring Old Games to Epic Games Store - IGN

Rather than paying devs for old or new games perhaps Epic could put that money into making their launcher/store good?

The Epic launcher is intensely slow, I've got a 13700k, 32GB RAM, RTX 4080, stupid fast nvme SSD etc. Everything on it should be instant, why does it take ages just to load my library? Why can I not select the library to display by default?

Why is the interface so slow and horrible? Where are all the features of its competitor steam?

Why after all these years has it not seen any real improvement at all?

wolfshadowheart,
@wolfshadowheart@kbin.social avatar

Does Epic allow you to set your homepage to your library yet? Or does it still unnecessarily keep you to their store or some other useless page?

EvilMonkeySlayer,

Nope, it stills drops you straight to the store.

casualhippo, w Unicorn Overlord Reveals ESRB Rating Description; “Jiggling Breasts” & More Confirmed

You successfully piqued my interest, tell me more about the jiggling plot

Someone bonk me

Friendship,
@Friendship@kbin.social avatar

bonk
Okay now let's hear more about this.. plot.

conciselyverbose, w You Can Now Play Tony Hawk's Pro Skater 1+2 Offline, But There's A Catch

What a douche move lol.

It would be less disrespectful just to leave the steamdeck version equally fucked than to openly slap people in the face with "it's arbitrary, but fuck you".

Rpmkp, w Unicorn Overlord Reveals ESRB Rating Description; “Jiggling Breasts” & More Confirmed

@Scorpion this is a clever marketing strategy lol

Caligvla, w AAA Games Are Dying - It's Time To Indie
@Caligvla@lemmy.dbzer0.com avatar

“AAA games are dying guyz!!” meanwhile record profits year after year…

sigh

ampersandrew,
@ampersandrew@kbin.social avatar

The industry's currently contracting, but otherwise, yeah, I'm with you. This is some clickbait.

MJBrune,

Contracting feels like the wrong word. It’s not gaining less money. It’s gaining more. Just companies are now converting their buyouts to simply IP grabs.

ampersandrew,
@ampersandrew@kbin.social avatar

Live service games that were fully developed are being cancelled at the finish line because they don't think they'll make that money back. Companies like Bioware have laid off a bunch of developers in advance of marquis releases, but if everything was rosy, they'd definitely want those developers around through launch. Smaller studios have been hit too.

Jaysyn, w AAA Games Are Dying - It's Time To Indie
@Jaysyn@kbin.social avatar

PC Gaming is great if you ignore the AAA devs.

blazera, w Report: Awful King Kong Game Was Made In A Year By Overworked Devs
@blazera@kbin.social avatar

This ones on the devs, theres so many development shortcuts and lack of care.

Miclux, w Cities: Skylines 2 dev says they were "caught off guard" by the success of the original city-builder after it sold 40 times more than their expectations

The CEO stated, “We were completely caught off guard by the game’s success, and we did not anticipate the success in the sense that it was never meant to be such a long-term commitment.”

This entire article is just bullshit. Even the title is wrong. It weren’t the devs…it was the ceo.

rikudou,
@rikudou@lemmings.world avatar

The CEO represents the company that developed the game. And in this context, dev = the company that developed the game. So yeah, it’s the dev [company] talking about stuff.

Miclux,

Wrong.

YMS,
@YMS@kbin.social avatar

Colossal Order was a company of 13 people when Cities Skylines was released. It's not like there is an out of touch CEO somewhere above 7 levels of management who has no clue what's going on with the people actually developing the game.

Miclux,

Do you really think a ceo has the same opinion like it’s employees?

YMS,
@YMS@kbin.social avatar

As rikudou said, in the context of "The dev of X never anticipated this success and it being a long-term project even after release", the dev is the company. And for the company, the CEO is the one who has to have a plan about the success of their projects and the future commitment to old products.
And as I said, in such a small company the CEO is not someone crunching numbers, restructuring departments and having meetings with partners all over the world all day. They are pretty much one of the dev team.

0xtero,

Dev as in ”Company doing the development”. Not the company that does the publishing. Not the developer who writes code. Represented by the company CEO

Miclux,

Then write “ceo” not devs.

0xtero,

"In the interview with Colossal Order CEO"

They did. Literally.

Colossal Order = "Cities: Skylines 2 dev"

Gordon_Freeman, w Report: Awful King Kong Game Was Made In A Year By Overworked Devs
@Gordon_Freeman@kbin.social avatar

According to one developer, the game was developed by no more than 20 people

Meanwhile this is being made by a single person

https://www.youtube.com/watch?v=u8NOD5sCmeU

sheepishly,
@sheepishly@kbin.social avatar

Yeah, but how long did it take him, and how does the scope of his game compare to the King Kong game?

MJBrune, w i've changed the appearance (layout) of the biggest video game site. do you know it?

I changed the layout of the biggest video game website ever. Have you heard of it? Gamebomb.ru

xiffu,

wow it's fantastic! is this your site?

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