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nte, w The Talos Principle 2 is the ideal blend of puzzle and story

Fuck, now I have to finish the 1st. But I can’t make me progress unless I have all the hidden stars. Send help

Kit, w CD Projekt Spent Roughly $125 Million Turning Cyberpunk 2077 Around Post-Launch

The sad part is that this sets the standard (again) that companies can market the hell out of an unfinished game, release it buggy as hell, and still make an amazing profit. This doesn’t bode well for the future.

Wahots,
@Wahots@pawb.social avatar

Eh, I dunno about the rest of you, but after 2077 I feel pretty good. Tuned out Starfield and the initial craze and feel…no fomo. I wait for games like BG3 to come out of early access before playing, and only play the games in early access that are actually worth it, like Sons of The Forest, which was pretty decent even at launch (when the fun bugs are still in, and weapons have not been balanced in the slightest!)

I’m hitting the now old classics, Battlefield 1 is excellent, Inscryption is awesome, and the AA and AAA games I do play are quite polished.

If you can count on games just being shitty at launch, you have nothing to worry about. I’ll play the last of us in a few years. I played Days Gone recently and loved it. There’s enough good games these days to have a packed steam library.

clay_pidgin,

Sounds like you might fit in at c/patientgamers !

Goo_bubbs,

c/ 💀

clay_pidgin,

Yeah, it’s on Lemmy.

Wahots,
@Wahots@pawb.social avatar

Which instance? Sounds like a good community!

clay_pidgin,

This one! I haven’t learned how to link yet, sorry.

Oh I see you aren’t a sh.ithead.

Sh.itjust.works/c/patientgamers

Wahots,
@Wahots@pawb.social avatar

Thanks!!

mcc,

Does it? I personally would not buy anything from CDPR ever unless I got no better option. Many would think the same.

PM_ME_FEET_PICS,

No Witcher 4 for you then?

tdawg,

Yes

curiousaur,

Well, if you don’t buy unfinished games like me, you get to play this amazing game for just $30 on sale.

loutr,
@loutr@sh.itjust.works avatar

Yep, waiting for the next sale to finally grab it.

tdawg, w Meta Quest 3 demand allegedly 5 million units below expected level

History is filled with inventions too early for their time… Still kinda weird VR seems to have shown up like 6 times now and never sticks tho

mordack550,

I have the quest 2 and imho VR has 2 problems:

  • a lot of people suffers from motion sickness, and that totally ruins the experience
  • most of the software is unispired shit or just bad games. I’ve tried a parkour game for example (don’t remember the name) and it was absolutely crap, it was impossible to do what you wanted, because controls just didn’t work how they should
NuPNuA,

It seems like it’s sticking around this time, but will take a few more gens to become a mainstream product with appeal to people beyond tech nerds.

The problem with previous vr is that the compent parts weren’t ready to combine into a good experience. Computers couldn’t produce realistic enough graphics at the 90+FPS needed for smooth gameplay, screens didn’t have the resolution and colour depth to recreate the real world, the processing units made the headsets huge and bulky.

This time it started at a decent base experience and has been getting better since, a few more gens for it to become easy and quick to use and it will pick right up.

dumdum666, w Twitter sleuths suggest a new Steam Deck is on its way, but any updates are likely to be for Valve's benefit not ours

I love my Steamdeck AND the fact that it is a massive attack on Microsoft.

starman2112, w The Talos Principle 2 is the ideal blend of puzzle and story
@starman2112@sh.itjust.works avatar

I can’t wait to play it after someone has made a complete walkthrough so my tiny glassy brain can experience the story

Teotwawki, w CD Projekt Doesn't Regret Making Cyberpunk 2077 First-Person, but Has Yet to Decide on Cyberpunk 2

I’ve loved the cyberpunk genre since its inception, and loved Witcher 3, but skipped this game because I don’t like vomiting. Some of us just can’t play FPS games without terrible nausea, especially when they have a field of view that can’t be zoomed out very far.

Zimmy, w Meta Quest 3 demand allegedly 5 million units below expected level

I wonder if it’s cuz milk costs $4

meat_popsicle,

Probably the >$1K US per GPU pricing - can’t move headsets if nobody can afford a capable enough GPU.

hughperman,

Quest headsets work independently. You can also hook them up to a PC but they don’t need one.

Astroturfed,

All luxury goods are bombing right now. Walmart hitting record numbers… kinda tells you something about the state of people’s finances.

NuPNuA,

The PS5 is selling like gangbusters, outpacing PS4 sales from what I understand, however VR is a much more niche product.

CmdrShepard,

I think it’s because most people already tried out the Quest 2 since it was a bargain. I bought one and forget I even own it most of the time and the same goes for 4/5 of the other people I know with one.

VR is not bad but it nothing about it has really drawn me in at all.

Veraxus, w Meta Quest 3 demand allegedly 5 million units below expected level
@Veraxus@kbin.social avatar

The technology is cool. I will say that.

But Meta/Zuckerberg is squandering it. There is a huge disconnect between the price of thing (OVER $500) and the value proposition. It's bad at gaming. It's still less powerful than even current-gen smart phones, let alone modern consoles or gaming PCs... and what little gaming content is out there makes that abundantly clear. Asgard's Wrath 2 does it no favors given those realities. And what are the uses beyond gaming?

Exercise could be a compelling value proposition, but they aren't leveraging even that obvious marketing angle. "You can do your supernatural workouts!" How many people know what that is? I do, but ask a rando on the street. They have no idea. And what are the other options beside Supernatural workouts? Oh, nothing? Nothing for my stationary bike? Nothing for a rowing machine? Nothing for treadmills? With all those funds, they are not exploring the practical applications at all and the product is failing as a result. Instead, Zuck STILL hasn't given up on his Metaverse/Horizons MMO idea.

And that's before we even get into Meta/Facebook's inherent creepiness as a company.

Molecular0079, w Meta Quest 3 demand allegedly 5 million units below expected level

This is what happens when you stop focusing on building immersive VR gaming experiences and go towards mobile quality graphics and stupid metaverse / workplace productivity improvements. When will these companies ever learn to focus on the games? Sony learned it with the PS3, MS with the Xbone, and now Meta.

I am a VR fanatic but even I won’t buy a Quest 3 because there’s just no quality VR games that make me want to upgrade. The fact that no game has yet matched Half-Life: Alyx in terms of immersiveness is just sad.

set_secret, (edited )

Lone echo was pretty amazing. and still is

Naz,

Into The Radius

PoetSII, w CD Projekt Doesn't Regret Making Cyberpunk 2077 First-Person, but Has Yet to Decide on Cyberpunk 2

I think it really worked to pull the player in and immerse them into conversations and show off the insane facial animation tech that is JALI, but yeah an option would be nice.

fox2263, w Battlefield 2042: How Season 6 - Dark Creations is Bringing More Variety and Versatility

Wake me up when they release 2142

9715698,

They would absolutely ruin it.

Knusper, w Meta Quest 3 demand allegedly 5 million units below expected level

I mean, the VR hype from a few years ago has mostly tapered off. Meta clinged onto it for quite a while with their Metaverse idea, but even they seem to have given up on it earlier this year, as LLMs stole the last bit of spotlight they had.

And the PS VR 2 launched earlier this year, too, was generally well-regarded from a hardware viewpoint, but the lack of hype means there’s still not terribly many games being released for it.

It also is an expensive investment and people aren’t exactly flush with money, thanks to inflation + countermeasures. So, if there is a chance, they buy this headset and no games get released for it, many people will hold off on that.

Veraxus,
@Veraxus@kbin.social avatar

I think we’re still YEARS away from this tech taking off. It’s too expensive, it’s too bulky, and it’s not powerful enough.

I think the Apple Vision headset will be the first meaningful step forward since the CV1, and even that is just one step on a journey that could take another decade.

Knusper,

Personally, I have no trouble believing that. Thing is, these companies’ investors don’t really benefit from long-term plans. So, if it does not pay out in the next two or so years, I expect them to scrap that endeavour altogether.

I just find it weird that Apple decided to jump on that train now, but it’s also possible that they started development at the peak of the hype and finished only just now.

Veraxus,
@Veraxus@kbin.social avatar

If you look at all the useless AR features that Apple has pushed into iOS over the years, you can tell that they've already been working toward this for at least a decade. They aren't giving up on it any time soon... they're playing the long game. Wearables are inevitable, and they want to be way ahead of the curve.

NuPNuA,

It’s fascinating how quickly the PSVR2 dropped out of all conversation after launch.

CmdrShepard,

Not so surprising to me. The same thing happened to the PSVR 1.

atlasraven31, w SWORD ART ONLINE Last Recollection — Launch Trailer

I like to hate on SAO but the trailer looks great. In particular the villains look amazing.

Naatan, w CD Projekt Spent Roughly $125 Million Turning Cyberpunk 2077 Around Post-Launch

CD Projekt announced on October 5 that the expansion starring Idris Elba cost a hefty 275 million Polish Zloty (around $62.7 million) to develop and approximately 95 million Polish Zloty (around $21.6 million) to market.

I’m not saying repairing and adding missing functionality isn’t a good size portion of that cost, but calling it a $125 million cost based on the cost of the expansion and marketing which were already planned regardless of how well the initial release did is miss-leading at best.

TheAndrewBrown,

Yeah this headline should really just say the ~$41m they actually spent improving the game because that’s still an incredibly impressive number (2/3 the amount of a full expansion). I hate when there’s a good story to tell but they want to make it look even better so they decide to mislead instead of just saying the actually impressive thing

Klanky, w The Talos Principle 2 is the ideal blend of puzzle and story
@Klanky@sopuli.xyz avatar

Really looking forward to this!

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