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dandroid, w Starfield Global Release Times and PC Specs Revealed

We already knew all this info weeks ago.

Etterra, w Starfield is Bethesda's Least Buggiest Game to Date, Say Sources

That’s not much of a brag. Just because the monsters in this game won’t mysteriously fly off into space only to reappear right behind you seconds later, doesn’t mean we should celebrate.

pgx,

no, no, no

you see this is a space game, they are supposed to fly off into space in this one

FEATURE

Trihilis,

It’s not a brag, period. Not having a buttload of bugs should be the bare minimum every game should strive for. It’s like saying “we sell the least rotten food in town”.

Its pretty sad that we’ve gone from “most epic adventure” and “largest open world you’ve seen” to “least buggiest game”

Nonetheless, I’ve enjoyed most Bethesda games and I have gamepass on pc and will definitely try the game.

altima_neo, w Starfield is Bethesda's Least Buggiest Game to Date, Say Sources
@altima_neo@lemmy.zip avatar

I’ll believe it when I see it.

I mean even Skyrim ran pretty nice, till you started playing it long enough to start finding the bugs and jank. Of course, it helped that it had all the familiar jank from the previous games.

BallShapedMan, w Armored Core VI peaks at 150K peak concurrent Steam players on day 1, making it the 4th biggest launch of 2023. It's also the second biggest From Software launch ever, second only to Elden Ring
@BallShapedMan@lemmy.world avatar

And this just in, I suck at it.

buffalo,

Something I’m struggling with: I don’t like it, but I want to.

I’ve only played like 2 hours, and I only bought it bc from software, but it looks soooo cool. I suck at most fromsoft games in the beginning, but the repetition and watching yourself get better as you master the mechanics was what got me.

But I don’t know with this one. I’m not complaining, everyone has their cup of tea. Just can’t decide if I’m going to give up on it or keep trying. I’m very very happy that it’s successful tho!

oxideseven,

Every single Armored Core.

I’ve wanted to like this series and I never really do lol

FordBeeblebrox,

Funny, I’ve been an AC fan my entire life but none of the Souls games have drawn me in. Different strokes I guess

oxideseven,

I despise the souls and souls-like. I just really want a merch game I can get into and I never do get into them. Not since like front mission 3 or xenogears or something.

Kolanaki, (edited )
!deleted6508 avatar

Well… Front Mission and Xenogears, while featuring giant mechs, are RPGs/tactical strategy games and not “mech games.”

“Mech” games are typically what AC is or more of a tank simulator, your tank just has 2 legs and arms.

Necromnomicon,

I am in the same boat as you. I’m so happy a new Armored core game is here

BallShapedMan,
@BallShapedMan@lemmy.world avatar

I’ve found the build of my AC has a lot to do with how successful I am. I’m rocking two shotguns and lasers on each shoulder and right now I’m murdering most things.

Kolanaki, (edited )
!deleted6508 avatar

If I was able to beat Steel Battalion, I sure as shit can handle this. Even if the boss at the end of chapter 1 is a huge douche nozzle with his god damn wall of missiles and speedy movement for his ridiculous size and god damn shield that sometimes doesn’t even take damage when I chip away at it, or my guns won’t fire despite not being reloaded or overheated…

Voroxpete, w Warhammer 40K: Darktide is adding RPG-style skill trees full of new abilities to its 4 classes

Holy fuck, this looks incredible. For context, Fat Shark have been working very hard to address the criticisms of the game at launch, and they’ve really, really listened to the community in a big way. Many concerns have been addressed already, and the two big ones left were the lack of missions (which is slowly improving, but mapmaking takes time, so I can’t be too salty on that one) and the lack of class variety. This looks like it completely addresses that last issue.

Back when the game launched I wrote a review on steam that basically said “Despite all its flaws I enjoy this game a lot and will continue to play it, but I can’t in good conscience recommend it.” Every now and I go back and ask myself if it’s time to go back and finally flip that review to a “Recommended”. Every time so far the answer has been no, not yet. This might finally be the thing that pushes it over into a yes.

Everblue,

I haven’t played much since launch. I liked the game, but it felt like there was still a lot missing so I figured I’d put it down and play something else. Now I’m busy with bg3 but it may be time to jump back into darktide soon.

Stuka, w 'We owe them a huge debt': Baldur's Gate 3 lead writer hopes they did '90s BioWare proud

A big reminder to how far Bioware has fallen

Rynelan, w EA loses minor FIFA loot box legal case in Austria

Loot boxes are loot boxes… as long as you don’t know what you’re getting then it’s literally a gamble.

I’m hoping one day this stuff gets banned worldwide.

Corkyskog,
@Corkyskog@sh.itjust.works avatar

Wouldn’t that make McDonald’s happy meals also gambling? If not explain the franchises that will absolutely refuse to swap toys during certain promotions (Bionics and TY I can think of off the top of my head).

Naminreb,

I don’t think people buy happy meals for the toys. You know what you’re getting to eat, which is the purpose of the chain. It is a food service company, not a toy manufacturing company and the toys are only tokens of appreciation for the customer.

EA is a video game company and your experience and ability to play the game basically depends on these loot boxes. In fact, you play or pay to increase the chances to get a good deck, but nothing is guaranteed. It is random or perhaps even more perverse, it is programmed to deny or condition good players on your decks to keep you playing for the next loot box.

The only way this is not gambling, is that you don’t win money at the end of the day. Just satisfaction.

Corkyskog,
@Corkyskog@sh.itjust.works avatar

Aren’t they just skins and hats and cosmetics though? Unless it actually impacts the game play I don’t really see the difference.

Astronautical,

Fifa loot boxes contain different players, so you could either get Messi or a 3rd grade soccer player, with the 3rd grader being weighted more heavily in terms of being acquired.

MomoTimeToDie,

deleted_by_author

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  • Rynelan,

    Those cards still hold value and the game is made to be played with multiple of the same cards. But you’re right, trading cards are a gamble.

    You pay for a mystery pack

    You either get good or bad cards

    You’ll keep buying to get better stuff

    It has all the checks.

    But I think it’s important you don’t need to buy booster packs to enjoy the game. I can buy multiple pre-made decks and I know exactly what I get and still can enjoy the game.

    Some games (now not talking about FIFA) even rely on loot boxes to make the game more enjoyable. You even can get timed stuff you can only use an X amount of days and poof… it’s gone.

    Also digital purchases might be considered “too easy”. With cards you at least get something physical.

    Not sure though… all I personally think is that micro transactions and loot boxes are killing the fun and quality of games.

    ComradeBunnie,
    @ComradeBunnie@aussie.zone avatar

    When I was a kid, I’ve asked for a specific toy before. I think you can, or could, even buy them separately without purchasing a meal.

    Pyr_Pressure, (edited ) w Baldur's Gate 3 review - a critical success, with critical failures

    I do quite like it, but there are definitely small quality of life improvements that were missed in the initial launch. For example the mini-map, which rotates on movement and I find it annoying to navigate. There is a way to stop the rotation, but then there is no indicator on it to display which direction your camera is facing and is still difficult to navigate.

    Just small things like that here and there that I’ve noticed.

    pylohn,

    I have the cardinal directions marked on my mini map though they can be hard to notice. I find the enemy opertinity attacks are very hard to see and should ask for a promt before just happening

    PrinceHabib72,

    You can actually have the game ask for opportunity attacks. If you open your character tab (or party view), up at the top, there’s a tab for “Reactions”. You can set it to automatically take opportunity attacks or ask before.

    FracturedEel,

    I think he means when you’re moving through their range and they can take an opportunity attack on you. I dont find the arrow hard to see but if you do miss it it doesn’t confirm that you want to move through an enemy’s melee range. It does cancel the movement afterward though without ending your turn or anything

    Pyr_Pressure,

    That has pissed me off so much because I keep forgetting to make sure that damned arrow isn’t there before I click. And then sometimes my mouse moves ever so slightly when I do click that it was enough of a shift to change the pathway close enough for it to appear.

    pylohn,

    Im refering to enemy attacks on the player

    Pyr_Pressure,

    Yes I see the cardinal directions, but if I’m looking at my main map trying to figure out where to go, and planning in my head “okay I need to take a left and then a right and then another right…” Then exit out, look at my mini map, I either have to align it back so north points up top to get my bearings or if it’s fixed I have to move my characters forward to see which direction the camera is facing so I don’t mix up my lefts and rights.

    pylohn,

    Ah I see yes, I find myself constantly trying to click on the map to simply put my camera at that location to avoid that problem but baldur’s gate 3 doeant work like the old games where that was an option and so I just resort to constantly checking the map at every junktion

    Hyggyldy, w We’ve suspended player trading in Diablo IV until further notice due to a gold and item duplication exploit.

    Every day I’m more glad I didn’t buy it. Didn’t even cost me much friend time. They only played it for about a week.

    LucidNightmare, w Diablo 4 dev on winning players back with Season 2: "It feels like it's enough of a motivating factor for people to come back and play"

    “Ah, yes. I am developer of game, and I promise it’s fun to play! You’ll have so much fun! Please play our game, my paycheck depends on it!”

    sudoku, w Payday 2 has three times the Payday 3 players right now

    Sounds about right

    tuckerm, w EA Games will Shut these Online Servers Down in 2023

    Not sure what Half Life 2 is doing on there, pretty sure Valve is fully in control of that one on PC at least. Didn't EA publish the PS3 version of the Orange Box? I'm guessing that's for a console port.

    Also, Biomutant? That only just came out like two years ago. Not sure what the online features are for that game though, I thought it was singleplayer.

    This is all just another reason why I don't buy games where online multiplayer is the main selling point of the game. I might not even get around to playing it much before that feature is removed.

    Old PC games with dedicated servers are still (and always will be) playable online, while games from a couple years ago have their centrally-managed servers taken offline. People are still playing Doom, Quake, and Unreal Tournament while games from this console generation are already unplayable.

    Blxter,
    !deleted4407 avatar

    I believe biomutant is single player…I have that game but yet to play still…

    Kolanaki,
    !deleted6508 avatar

    It is singleplayer, but it does have leaderboards.

    Sprite,
    @Sprite@lemmy.ml avatar

    I loved Biomutant. I wish you as much joy as it brought me. :)

    AdrianTheFrog, (edited ) w CD Projekt employees form a union
    @AdrianTheFrog@lemmy.world avatar

    That’s great, I hear CD Projekt has some real problems with overworking their employees.

    Edit: (right before cyberpunk released)

    Employees at CD Projekt Red, the Polish studio behind the game, have reportedly been required to work long hours, including six-day weeks, for more than a year.

    Razputinsgirth, w Cyberpunk's storytelling makes Starfield seem ancient

    I've been seeing a ton of cyberpunk ads since starfield was released just shitting on starfield and talking up cyberpunk. This seems like a smear campaign. Frankly if your a fan of sci Fi and video games. You should probably try both when they're on sale.

    drekly, (edited )

    Cyberpunk put ALL their money into marketing, and they’re heavily investor-pressured into showing the game is better received than it actually is. I still firmly believe that a large percentage of the praise is astroturfing. Especially when they downvote everything negative without a response

    tehmics,

    Ok here’s a response. I pirated cyberpunk on release fully expecting it to be buggy. I enjoyed bits of it at the time but I stopped because it was too buggy and unpolished.

    This is CD Project Red’s track record, but somehow everyone forgot about how bad Witcher 3 was. I expected this 2.0 update eventually and I’m glad they started another marketing push, so that I can know it’s time for the game to actually be ‘done’. Obviously they paid streamers to show the game, that’s no secret. But also it looks genuinely better, just like Witcher 3. So I’ll probably actually buy it next time it goes on sale, after pirating it to see if it’s worth it now.

    Meanwhile Starfield looks exactly like the milktoast Skyrim reskin I expected it to be, with nothing really standing out. Bethesda has been slowly comodifying their games since Morrowind -> Oblivion then followed an obvious template since Skyrim. It really shows in their boring designs.

    Cyberpunk was trying to do too much, but Starfield isn’t doing enough.

    drekly,

    Fair point about starfield, I haven’t played it yet but have heard many negative things.

    But your point about cyberpunk, in response to me is “It was too buggy to enjoy on release and I haven’t played the late, updated version” , but you’re glad it’s being marketed on every platform?

    That doesn’t do it any favours 😅

    PoetSII,

    Fwiw it’s ‘milquetoast’

    ninjan, w Cyberpunk's storytelling makes Starfield seem ancient

    Mass Effect and Dragon Age makes Cyberpunks story telling feel ancient as well in my very firm opinion.

    GentlemanLoser,

    You’re welcome to your opinion but those are some old games. Are you sure it’s better or is it nostalgia?

    Shalakushka, (edited )
    @Shalakushka@kbin.social avatar

    I just replayed DAO last year. It holds up in a way Cyberpunk didn't manage on its first play through. The rest of the series is a trash fire though. Mass Effect is forgettable outside of the excellent world building of the first game.

    drekly,

    Yeah nobody knew how to tell stories 10 years ago, it’s only thanks to new storytelling technology that cyberpunk can tell such a boring story with barely any variations. (YOUR BACKGROUND WILL SHAPE YOUR STORY! lol)

    Chozo,

    Barely any variations? Did you even finish the game?

    There's several significantly different paths you can wind up going down in the end. Like, incredibly different endings. And your actions do influence how those endings all play out, too.

    LagrangePoint,

    I hear this argument from people who played the background prologues and thought those were the major decisions in Cyberpunk. Mild spoiler alert to anyone who hasn’t played: they are essentially short tutorials, not major storylines.

    GentlemanLoser,

    I didn’t say anything like that. I’m asking you if you’re judging newer games against your nostalgic view of how good those games were. But you’re weirdly defensive about it so go jerk off to female Shepherd and come back with that post nut clarifty

    drekly,

    I am not the same person

    nicman24,

    mass effect 3 story was shit

    dylanTheDeveloper,
    @dylanTheDeveloper@lemmy.world avatar

    We got like 3 colors

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