games

Magazyn ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

CorrodedCranium, w Weekly what have you been playing discussion - week of September, 25, 2023
@CorrodedCranium@leminal.space avatar

Max Payne 3. After running consistent crashes on chapter 6 (I think?) I decided to play it on PC using a completed save file I found online. I was a bit annoyed with how Rockstar stores their save files but I eventually figured it out. Turns out I was literally a minute away from completing the chapter.

I managed to finish it and I’ve moved on to Cyberpunk.

I’ve also been playing The Sims 3. I want to try to create a world free of lots and any kinds of spawn points and place a family and see how things go when you essentially break the game and need to buy fridges for apples to plant, travel through time to get seeds, or flirt with the mailman to expand your family tree.

funnystuff97, w Factorio Friday Facts #378 - Trains on another level

HOLY FUCK I AM SO FUCKING HARD

…small concern though: I currently use the rail planner a lot, usually to map out how I want my outposts to look at long distances. If the rail planner, particularly shift + click, is actively looking for rails to snap to, I hope it won’t greedily try to snap to rails I don’t want it to. I’m sure the devs already have this considered, but I just want to make sure that if I have multi-layer train crossings, and I’m trying to plan them out before I actually build them, that I’m able to path out rails behind an elevated rail without the rail planner assuming I want the rail to connect to the elevated rail. I hope that won’t be an annoying issue.

Klystron, w DLC Teaser Trailer The Lord of Nothing | Pathfinder: Wrath of the Righteous

Wow, I’m surprised they’re still releasing stuff for this. I think typically the dlc for these games hasn’t been great but I’ll always support crpgs.

Sylver, w Factorio Friday Facts #378 - Trains on another level

Best money I’ve ever spent on a game

Eylrid,

Best money I’m ever going to spend on an expansion

Annoyed_Crabby, w Factorio Friday Facts #378 - Trains on another level

Holy crap finally, multilevel railway!

HeyJoe, w Report: Fall Guys dev Mediatonic "decimated" by Epic layoffs

As someone who has played the game from day 1, and almost every day since, it’s a shame that this game that already is on auto drive will be crippled even further. If you have a bunch of friends who just wanna chat and don’t wanna play something competitive it fills all those roles.

I guess we should expect even less changes and content going forward… I know the level creation was just created to allow the community to provide free content so I wonder what else they can do to continue this or if the game will just die off.

o0joshua0o, w Marvel’s Spider-Man 2 builds on accessibility in previous titles and introduces new features

Insomniac has really raised the bar for accessibility features. Even though I don’t necessarily need them, I love that these same features give me the ability to tweak so many aspects of the gameplay to my liking.

iamtrashman1312,

Hear hear, games finally catching on and giving me the ability to turn off screenshake was a godsend

InEnduringGrowStrong, w Creative Assembly faces potential layoffs
@InEnduringGrowStrong@sh.itjust.works avatar

Gaming studio not as profitable as pachinco machines, requires squeezing to extract short term shareholder value.
Just leaving Sega’s stock price here
https://sh.itjust.works/pictrs/image/d10e97e9-dfe3-4948-86f7-499d2d49838a.webp

Their net annual profit is also up


<span style="color:#323232;">2023 45.9b JPY
</span><span style="color:#323232;">2022 37.03b JPY
</span><span style="color:#323232;">2021 1.2b JPY
</span><span style="color:#323232;">2020 13.7b JPY
</span><span style="color:#323232;">2019 2.6b JPY
</span>

While Sega has had problems, 2023 is still a record year for them.

PM_ME_FEET_PICS, w Creative Assembly faces potential layoffs

This is one developer that needs to be shut down.

sugar_in_your_tea,

Why? The Total War series is awesome.

Blackmist, w Report: Fall Guys dev Mediatonic "decimated" by Epic layoffs

I played it obsessively for the first season and got pretty decent at it.

The second season started, I got disconnected from my first four games about 3 rounds into each. Played it once more on the day that you could cheese the Infallible achievement by running Hoverboard Heroes over and over.

Never played it again. Certainly never touched it since it went “free”.

gusgalarnyk, w US FTC Revives Microsoft-Activision Deal Challenge

Large Corporate mergers are almost always bad. We should be breaking up companies right now, not letting them combine!

heavy, w Remedy says its Max Payne remakes are ‘a big, big project’

I think Max Payne 3 was really well done. I definitely wouldn’t mind if the previous titles were elevated to that quality or above.

quylaa, w Online multiplayer is being added to The Binding of Isaac: Repentance

Yo this is incredible

Dindonmasker, w Online multiplayer is being added to The Binding of Isaac: Repentance
@Dindonmasker@sh.itjust.works avatar

I never thought tboi could still surprise me today!

mindbleach, w Leaked email reveals Phil Spencer's damning verdict on AAA games: 'Most publishers are riding the success of franchises created 10+ years ago'

That’s not damning. That’s how franchises work. Sequels come with an audience built-in, so they can pull a bigger budget on expected sales and spend less of it on marketing.

How recently was this not true?

Seriously. Ten-ish years ago, the big releases were Halo, Elder Scrolls, GTA, Bioshock, Deus Ex, Xcom, Zelda. If not all ten years old at that point - spiritual successors to much older games. Twenty years ago, the big releases were Tony Hawk, Mario Kart, Prince of Persia, Ninja Gaiden, Sonic… Elder Scrolls, GTA, Zelda. Thirty years ago, when home video games were just barely fifteen years old, half the big names were either direct sequels or media adaptations, and most would become long-running franchises. Shockingly, one title was already a decade-old franchise: Super Bomberman.

Now consider the games he’s talking about, today. Halo’s not on that list anymore. It’s there. But it’s not big. Deus Ex is dead again. The specific aforementioned Tony Hawk game killed Tony Hawk games. Prince of Persia and Ninja Gaiden came and went. GTA and the Elder Scrolls haven’t released a game since, technically speaking.

Meanwhile the last two Zelda games are a more radical departure than anything since that awkward NES sidescroller. FromSoft keeps doing FromSoft stuff, but that’s more of a genre than a franchise. Baldur’s Gate III is a sequel twenty-three years later, in a genre that was niche then and niche-er since. There’s big-budget remakes of stuff from the PS1 / PS2 era, but they’re practically brand-new games. Tony Hawk, ironically, less so.

Some of the big-ass games ten years from now will be surprise hits and slow-burn successes from the last few years. Some games will get a quality-bump sequel that takes off, and then if we’re being brutally honest, a publisher like Microsoft will squeeze the life out of the studio by forcing them to crank out more of that until they hate everything. And people in 2033 will complain on probably-not-Lemmy that Sea Of Stars V is such a tired rehash after the highs of IV, and why does nothing new ever come along?

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • rowery
  • Technologia
  • krakow
  • test1
  • muzyka
  • shophiajons
  • NomadOffgrid
  • esport
  • informasi
  • games@sh.itjust.works
  • FromSilesiaToPolesia
  • fediversum
  • retro
  • ERP
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • Psychologia
  • Gaming
  • slask
  • nauka
  • sport
  • niusy
  • antywykop
  • Blogi
  • lieratura
  • motoryzacja
  • giereczkowo
  • warnersteve
  • Wszystkie magazyny