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morphballganon, (edited ) w New Nintendo patent suggests Switch 2 may solve joycon drift

It would be 100% possible for game devs to include an option to mitigate drift (require the stick to be pushed at least ~x% to move at all, adjustable anywhere from 10 for slight drift to 50 for extreme cases). Haven’t seen the slightest effort nor heard a peep on that.

Bunch of people in the replies seemingly never tried to play puzzle games with drift and have no idea how much trouble it can cause. Do the puzzles in The Last Campfire with joycon drift and let me know how it goes.

PM_ME_FEET_PICS,

That’s not a valid option. 50% is terrible for joystick dead zone and is considered poor quality.

fartsparkles,

As a Steam Deck user, even the thought of a 50% dead zone makes me nauseous.

morphballganon,

It wouldn’t be the default, obviously… did you read the first part of my post?

priapus,

It makes way more sense for that to be an OS level option, not per game. It also makes even more sense to have hall effect joysticks and avoid the problem entirely.

bulgogi,

You might as well be using a d-pad at that point

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

Or use Hall Effect sticks and have no deadzone at all

ChairmanMeow,
@ChairmanMeow@programming.dev avatar

Wouldn’t solve it, drift can affect regular joystick operation as well, where pushing it all the way to the side could show up as it being stuck in the middle.

Minnels, w Weekly what have you been playing discussion - week of September, 4, 2023

Started another modded factorio run. Here goes another couple of hundred hours.

Send_me_nude_girls, w [Rumor] Nintendo Switch 2 reportedly uses Nvidia's DLSS to boost frame rates
@Send_me_nude_girls@feddit.de avatar

Ray tracing sounds like a stretch, but with frame generation nothing seams to be impossible anymore. Though I’d rather see them target consistent 60fps now.

Amir,
@Amir@lemmy.ml avatar

Frame gen below 60fps should really not be used, the latency becomes too high.

Toribor,
@Toribor@corndog.social avatar

target consistent 60fps

I’ve been saying this for like four console generations at this point and they always end up aiming for ~30fps.

Moc, w Factorio Friday Facts #375 - Quality

Factorio is perfect quality

CarlsIII, w New Nintendo patent suggests Switch 2 may solve joycon drift

Buying a new car fixes your old car

Nioxic, w Factorio Friday Facts #375 - Quality

This sounds amazing!! Cant wait to try it

hogart, w AMD Phoenix-Powered PC Handheld With RGB Keyboard Is a Step Closer to Launch
@hogart@feddit.nu avatar

You know when the main selling point of a handheld is an RGB keyboard it’s gonna be fucking glorious.

So… stupid…

taladar,

I would go so far as to say that I would count that as a negative if I considered buying it. Who wants to be the weirdo whose handheld device lights up their surroundings with changing colors?

hogart,
@hogart@feddit.nu avatar

There are people for everything. But this group ain’t big. Being a handheld also means staring into the shifting lights. Like facerolling your keyboard instead of looking at the screen.

EliteCow, w New Nintendo patent suggests Switch 2 may solve joycon drift
@EliteCow@lemmy.dbzer0.com avatar

Well I would hope so…

1stTime4MeInMCU, w Trouble running Starfield? Todd Howard says 'Upgrade your PC'

I haven’t played starfield yet but many of the recent headliner releases have been performance hogs. It’s not unreasonable to expect people to either play with lower settings or upgrade if you want to run the best possible set up. That’s why there are performance sliders in most games. When you need a 3080 to run minimum settings that’s when you start running into trouble (👀ksp 2)

DoomBot5,

At the same time my 3080 runs these games just fine with 60-90 fps at 4k with high settings. Don’t need more than that for games that aren’t competitive.

Ookami38,

Man, that’s why armored core blew me away. Completed the whole game, at launch, maximum settings and I don’t recall a single frame drop. 3060, with very mediocre other hardware. I know there’s a lot to be said about map sizes and instanced missions, but with as fantastic as that game looks and plays…

weirdo_from_space,

Same happened with Doom Eternal. The graphics were a show stopper when the game came out and the game didn’t even stutter. It’s so well optimized that I’m told you can even play it with integrated graphics.

Ookami38,

It’s almost like having a giant open world comes with some massive drawbacks. I’m pretty fatigued over open world games tho so that may just be me.

weirdo_from_space,

Frankly, open world sucks. I’ve played Far Cry 2 sometime last year because one of my friends spoke so highly of it and I’ve spent more time driving around than actually shooting anything. It served no purpose other than wasting player’s time. Missions were rather basic too. And nothing in the reviews of more modern examples showcase that anything has changed.

1stTime4MeInMCU,

I have a 3060Ti and play most games on max settings. There is the occasional game that explodes if I do that but otherwise GPU power is out ahead of decently optimized games (probably because gaming is now no longer the driving factor for GPU performance).

Zoldyck, w AMD Phoenix-Powered PC Handheld With RGB Keyboard Is a Step Closer to Launch

Now just make it compatible with 5G cellular network and we’re back in the 90’s.

Pistcow, w New Nintendo patent suggests Switch 2 may solve joycon drift

Laughs in Dreamcast

nanoUFO, w Blumhouse Games hires horror game specialist Louise Blain
@nanoUFO@sh.itjust.works avatar

“Horror specialist”, they should of just hired me I played all the old penumbra games.

chepox, w Starfield from the NPC's Perspective

This was pretty funny. Very well acted. Subbed.

18_24_61_b_17_17_4, w Psychedelic survival horror Saturnalia now has a 40-minute demo on Steam
@18_24_61_b_17_17_4@lemmy.world avatar

That looks interesting.

Blizzard, w Last Epoch - Meet Diablo 4 and Path of Exile's biggest rival, an ARPG designed and built by Redditors

It’s only available on PC.

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