Kazeta is a new OS by the creator of ChimeraOS. You might have seen some news on it in the last few days, or at least some posts on social media. Its not trying to be the next big gaming platform, it’s more like a little love letter to the old style of gaming. Instead of all those menus, online accounts, and updates, it takes...
Switch still have them. Of course now some publishers on Switch 2 are shitting on the very concept of cartridges by making empty carts that are just keys to download the game.
Something I’ve picked up on with my gaming preference is stories that don’t simply focus on one “mood” for the game, but alter it to fit the situation. Players get a relaxed time exploring or diving into combat, and the world is inviting and colorful, but when the story builds, it puts brutal tests of character in front...
Xenoblade Chronicles 3 became my favourite entry in the series because of how it still has light, silly moments, improbable vistas and absurd world building, but when it tries for dark, it hits hard (and to be honest it’s generally a good deal darker than the other games even from the beginning).
Previous episodes had their emotional moments, but nothing comes close to one particular scene in 3.
Today’s game is No Man’s Sky. With the new corvette update i had to play it. Games with fully functional ship building functions are what i live for and i’m happy to have it here. The game lets me get up while flying and walk around and even open the back door. I ended up opening it up and just watching the view....
Today’s game is Super Smash Bros. Ultimate. Usually i’d emulate it, but i got a chance to play it again on Native hardware and got to join friends for multiplayer tonight. I’d never gotten to do Multiplayer to be honest, the most i got was playing on a single system with siblings and that was my experience. Getting to...
Oh fuck, Hard DK has found his way to you too then :)
Streamer Alpharad got a “Hard DK” bit running since they got their ass handed over to them by a crazy Mario Party CPU DK that was just gambling like mad and winning everything.
They trained an incredibly good amiibo CPU DK in Smash they called Hard DK in reference to this.
My problem with Smash is I just can’t commit to one character and I’m just kind of bad at all of them. If anything, the most decent I get might be with the Links and Belmonts. I guess projectile jank is kind of my thing.
“Another fighting game character”, take your pick. Just with non-nintendo IPs at this point it could be Ryu, Ken, Terry Bogard or Kazuya Mishima.
And then you can throw Solid Snake, Pac-Man, Sonic, Mega Man, Simon Belmont, fucking Minecraft Steve and a Mii disguised as Sans from Undertale into the mix.
Amiibos are a bit expensive. There are a few DK amiibos, they should all work with Smash because amiibos have a character identifier that’s recognized between games and amiibo series.
The ones from smash bros and super mario series should be around the “normal” price (for me it’s about 13-15 euros). Maybe you can find a second hand one for cheaper.
There’s a new one with DK and Pauline for Bananza, like other new amiibos it costs a bit more (around 18€ for me). It unlocks a costume in Bananza as an extra.
There’s also an old Skylander DK figure that doubles as an amiibo if I remember correctly. It’s kinda ugly and cheap-looking, and probably not easy to find, but who knows.
Today’s game is Super Mario Galaxy. This is the attempt. I’m going to beat it this time… probably. I said the same things every other time. But I have the thing I’m playing it on all to myself in the evenings, so literally, I have no excuse....
Galaxy is so great. Good flow, good looking, excellent music with a mix of epic and ambient… And a new character that got more personality from a short story and a couple dialogues than any character from the series ever had.
Too bad they never really knew what to do with her after that. Except Ubisoft with Mario + Rabbids 2, but… Meh.
2 botches things that worked very well before. Especially the camera that did a good job of always being in the right place in 1, but in 2 you suddenly have crazy angles and blind spots that play against you. This can’t even be explained by more complex level design, so who knows what happened.
Also they got rid of the hub for a small, disturbing looking ship and a very generic map, and they killed any trace of story. Those were two things that really set Galaxy 1 apart IMO.
On the new side of things, there were Yoshi, with different powers, and more challenges (but they kind of feel repetitive, because you end up needing to do the same things with just an additional timer or enemy etc…). And the last stars were quite a bit harder than anything in Galaxy.
Yeah, completely. Pauline’s got her time in the limelight right now, between Odyssey and DK Bananza, but Rosalina was just relegated to “bonus Peach clone that can do a swirl attack” in 3D World, and that’s basically it.
I assume I’m not the only one who has played the same games on different type of storage: commonly HDDs and SSDs, but I also set up two RAID 0 filesystems (one on two HDDs, one on two SSDs), and I even installed Deep Rock Galactic on RAM....
Part of it might be applying the many patches of definitions and stuff, but it’s probably mostly just loading a shitload of png files in memory.
Even worse, even after years of updates, the several literal minutes of loading on a HDD happen on a completely unresponsive, static screen (Windows even prompts you with that “kill the app or wait for it to respond” pop-up if you alt-tab out of it).
There’s a mod to add a progress bar to that initial mod loading. Yeaaah.
Today’s game is Mario Galaxy. Specifically the 3D all Stars Version. After Mario Kart world Yesterday, I wanted to see how this looks on the system (looks great, but Galaxy has some sharp edges I wish I had options for). Embarrassingly, I bought the 3D all Stars when I was young and Naive and bought into the FOMO Nintendo...
It’s something I feel like more recent Nintendo games haven’t done.
References to past games are still a thing they do quite a lot. Weirdly enough in Super Mario Odyssey they went all in on Donkey Kong nostalgia. 3D world has the Comet Observatory, reimagined levels from 64, Bowser’s Fury brought back Bowser Jr’s paintbrush from Sunshine.
Breath of the Wild is chock full of references, ruins of old places, every land feature name is evoking something, be it a character, an old boss, whatever, music cues from the Temple of Time, Spectacle Rock dungeon, Dragon Roost Island…
Echoes of Wisdom borrowed like 70% of its map from A Link to the Past. Again. They already did that in A Link Between Worlds. Not a fan of that one honestly, I love ALttP, Nintendo please stop nostalgia farming it for subpar games already. I like my maps to feel fresh.
Mario Kart World is almost nothing but references, most tracks are from past episodes, and you can find stuff like SNES circuits on the roads around the official ones. And there are loads of remixes of past games music, from NES to Switch and everything in between.
Not all games are about graphics, and this looks completely serviceable to me. I understand struggling with ASCII roguelike interfaces (never really got the hang of it myself), but everything here looks easily identifiable.
I recently learned there was a musou/Warriors game called Bladestorm taking place during the hundred years’ war. The game was not great apparently but reading about the crazy anime takes on European historical figures and events is funny.
Apparently it has a sequel where Joan of Arc turns evil (including the stereotypical villainess costume change, of course) and leads an army of sorcerers and monsters to wreck havoc.
I mean, Hamilton exists. If people want to write crazy shit about historical figures or make games about them they should be able to.
There’s a 35 year old game series featuring stuff like leading Cleopatra’s army against the tyrannical rule of Theodore Roosevelt while Gandhi’s words are backed with NUCLEAR WEAPONS.
I’m pretty sure the few overpaid execs that are “fuck you” rich are still there, and they’re probably richer than ever. However now they probably consider themselves too important to park with normal people. It’s all about private jets and helicopters.
Tells a lot about this guy and his ilk that he thinks you measure a healthy company to how many assholes actively flaunt their money with shallow luxury shit.
Today’s game is some more Wind Waker. I started making my way through the first dungeon, but was stopped by my worst enemy: A dead controller battery. It’s a shame because I had just gotten the key....
The Triforce quest was somewhat nerfed in the remake. You get some fragments immediately instead of finding a map to them.
And the new sail kinda makes wind control useless for sailing which I’m honestly not sure I like. This is just a part of the game’s theme they cut, there is such a thing as too convenient IMO.
Today’s game is The Legend of Zelda: The Wind Waker. Right now I only have access to my Steam Deck due to current events, and I wanted to kill some time and have kind of been craving this since Prey isn’t on the menu and I recently beat OoT. I’ve been putting it off because this game’s openings is one of its weaknesses...
On the subject of colours/lighting, not sure your emulator is to blame because this is one of two things I didn’t like about that remake, and I played it on Wii U. They made everything neon and cranked lighting effects to the max.
The other thing was removing the Tingle tuner, that was a lot of fun in coop on the GameCube, and replacing it with a soulless online message system that didn’t even last for the whole (very short) life of the console (because it was tied to miiverse, a service they killed after a few years).
The game does have a long intro, but IMO Twilight Princess was even worse. That game took forever to start.
IMO the cool thing about TP is the weirdness. There are those eerie choirs, even in the jingles, there are some quite grotesque designs, and a few quite disturbing and puzzling cutscenes.
It’s definitely the Zelda game for weird moods, maybe not as crazy as Majora’s Mask but more like a constant feeling of something being not right.
You fell in love with a game and it's characters, sunk hundreds, maybe even thousands of hours into it. It became a comforting, immensely satisfying part of your daily life. Then you heard a sequel was coming and got really hyped but when it came out it was utter rubbish......
I don’t think it would be possible for a bad sequel to ruin a game I liked.
Metroid Other M has not ruined previous Metroids for me (its terrible Adam Malkovich depiction doesn’t even register when I’m playing Fusion, since the character has barely any continuity between the two).
Okamiden did not ruin Okami, it just sucked on its own and what little story it tried to change I disregard. I’d replay Okami today in a heartbeat.
Xenoblade Chronicles 2 took a direction I hated, both in style and gameplay, and it made me want to replay XC1. I did. It’s still awesome, though XC3 became my favourite.
And complete opposite of the topic : Baten Kaitos was not bad, but kind of a silly popcorn game to me. Baten Kaitos Origins did not ruin this game : it was so great and flipped the interpretation of the first game so well it made BK better.
Has the main series evolved in gameplay a bit? I have only played a Samurai Warriors on 3DS long ago, and the rest of my experience are licenced spin-offs.
Especially Age of Calamity which was by far the best I’ve played. Every character feels different, there are lots of options and specific counters depending on the enemy, environment, etc.
Oh ya. I remember Stephanie Sterling trying that one and it looked like empty, boring shit. IIRC it also had some previously unique characters being assigned a generic weapon. It’s the kind of stuff I already thought was lame on a smaller scale in both Fire Emblem Warriors, where most characters share like 6 movesets or so.
I only played 1 and the very beginning of 2. First one had that weird brawler/edgy Legend of Zelda mix that kinda filled a void at the time for me. It was not incredible, but it was well made and fun.
Now that I think about it, it was around the time I got a 360 because Nintendo had nothing to release for a while, and among a few other games, I got Bayonetta, this and Lords of Shadow. That was a very brawly period in my library.
Not sure why I didn’t get far in 2. I got it on Wii U, in a bundle if I remember correctly. I mostly remember a very dark and rocky starting area that must not have caught my interest.
Just in case, no, that was a joke about Voltaire, the philosopher.
The phrase “Holy Roman Empire” is most commonly used for the German empire that went from Charlemagne to 1800-ish (long after the fall of the “other” Roman Empire). Voltaire criticized the HRE of his time calling it “neither holy, nor Roman or an empire”.
This quote is kind of a meme among Crusader Kings players for example because HRE is kind of a pain in these games.
Warner Bros, famous for such hits as Multiversus, Suicide Squad, and that harry potter quidditch game has decided that 99% of gamblers quit before they hit big.
Sony Interactive Entertainment has filed a lawsuit against Tencent over its upcoming game Light of Motiram, with Sony saying it is a "slavish clone" of the Horizon series.
Not sure I care about who will win that one, but if Sony can prove tenc $0.10 actually came to them to get a Horizon licence, only to release “can’t believe it’s not Horizon” shortly after not getting it, that would be quite the smoking gun.
It’s basically a proof that looking as similar as possible was their intention all along.
I am pretty sure the “every game doesn’t need something new” era had already started in the mid-80s. And new mechanics, and new takes on old ones, still happen.
Title is tongue in cheek, of course—they probably are gamers. I get that making a game is complex and full of trade-offs, and you can’t please everyone. Still, there are certain design decisions that just feel like they weren’t made by people who play games regularly.
If we’re complaining about bad UX, and speaking about Soul Reaver, games with no subtitle option. Or bad, unreadable subtitles that spoil 2 minutes of dialogue at once (and that one’s for you, Bioshock).
I’ve been replaying Dragon Quest Builders 2. The game isn’t voiced, most of dialogues are classic RPG text boxes that you can speed up and skip, BUT. There are special lines of dialogue that are “voices” in a character’s head.
They are unskippable, and they’re like a dozen words each that stay on screen for about 20 seconds or more. Some of those dialogues have about 6-7 of those. It’s unbearable, and it’s genuinely the worst part of starting a game again. Hell, it was the worst part of doing it the first time, too.
Somehow English localisation created this, in Japanese the messages go a lot faster. Though even those couldn’t be skipped, because… fuck you that’s why.
That’s the “Quadruple A” studio right? The one that was supposed to have “unlimited budget” so it could create “groundbreaking video game experiences”?
And they ended up not releasing anything before they’re shut down. A+ management there, Microsoft.
Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it' (www.pcgamer.com) angielski
Shocking exactly 4 people on the planet, Squadron 42 might not make it's just-recently-confirmed-absolutely-rock-solid 2026 release date. 😂...
Konami’s AI project backfires, Yu-Gi-Oh! videos deleted over unauthorized use of popular actress’ voice (automaton-media.com) angielski
Massive Gaming Crossover: Among Us Teams Up with Popular RPG (gamersplan.com) angielski
Kazeta: the new Linux-based physical media OS (my article!) angielski
Kazeta is a new OS by the creator of ChimeraOS. You might have seen some news on it in the last few days, or at least some posts on social media. Its not trying to be the next big gaming platform, it’s more like a little love letter to the old style of gaming. Instead of all those menus, online accounts, and updates, it takes...
What games have mastered "Both emotional extremes"? angielski
Something I’ve picked up on with my gaming preference is stories that don’t simply focus on one “mood” for the game, but alter it to fit the situation. Players get a relaxed time exploring or diving into combat, and the world is inviting and colorful, but when the story builds, it puts brutal tests of character in front...
Day 408 of posting a Daily Screenshot from the games I've been playing angielski
Today’s game is No Man’s Sky. With the new corvette update i had to play it. Games with fully functional ship building functions are what i live for and i’m happy to have it here. The game lets me get up while flying and walk around and even open the back door. I ended up opening it up and just watching the view....
Day 402 of posting a Daily Screenshot from the games I've been playing angielski
Today’s game is Super Smash Bros. Ultimate. Usually i’d emulate it, but i got a chance to play it again on Native hardware and got to join friends for multiplayer tonight. I’d never gotten to do Multiplayer to be honest, the most i got was playing on a single system with siblings and that was my experience. Getting to...
Day 399 of posting a Daily Screenshot from the games I've been playing angielski
Today’s game is Super Mario Galaxy. This is the attempt. I’m going to beat it this time… probably. I said the same things every other time. But I have the thing I’m playing it on all to myself in the evenings, so literally, I have no excuse....
How much does storage speed affect your games? angielski
I assume I’m not the only one who has played the same games on different type of storage: commonly HDDs and SSDs, but I also set up two RAID 0 filesystems (one on two HDDs, one on two SSDs), and I even installed Deep Rock Galactic on RAM....
‘They stole my face’: Streamer claims The First Descendant ads used AI to make it look like he’s promoting it (www.videogameschronicle.com) angielski
A Fistful Of Yankees, an RTS x tactics hybrid with base building, with a spaghetti western setting, released on steam. (store.steampowered.com) angielski
Day 397 of posting a Daily Screenshot from the games I've been playing angielski
Today’s game is Mario Galaxy. Specifically the 3D all Stars Version. After Mario Kart world Yesterday, I wanted to see how this looks on the system (looks great, but Galaxy has some sharp edges I wish I had options for). Embarrassingly, I bought the 3D all Stars when I was young and Naive and bought into the FOMO Nintendo...
Caves of Qud wins the Hugo Award for Best Game or Interactive Work (bsky.app) angielski
Wuchang: Fallen Feathers Has Made Certain Bosses And NPCs Unkillable Following Backlash In China (www.thegamer.com) angielski
Game prices should have increased with every new generation, former PlayStation US boss says (www.videogameschronicle.com) angielski
Day 387 of posting a Daily Screenshot from the games I've been playing angielski
Today’s game is some more Wind Waker. I started making my way through the first dungeon, but was stopped by my worst enemy: A dead controller battery. It’s a shame because I had just gotten the key....
Day 385 of posting a Daily Screenshot from the games I've been playing angielski
Today’s game is The Legend of Zelda: The Wind Waker. Right now I only have access to my Steam Deck due to current events, and I wanted to kill some time and have kind of been craving this since Prey isn’t on the menu and I recently beat OoT. I’ve been putting it off because this game’s openings is one of its weaknesses...
What game sequel ruined a beloved franchise or character for you? angielski
You fell in love with a game and it's characters, sunk hundreds, maybe even thousands of hours into it. It became a comforting, immensely satisfying part of your daily life. Then you heard a sequel was coming and got really hyped but when it came out it was utter rubbish......
DYNASTY WARRIORS 25th Anniversary Trailer (www.youtube.com) angielski
TL;DW:...
Darksiders 4 Announced. Solo or 4 Player Co-op (darksiders4.thqnordic.com) angielski
cross-posted from: sh.itjust.works/post/43285035...
GOG’s Freedom To Buy Campaign Gives Away Controversial Games For Free To Protest Censorship (noisypixel.net) angielski
Warner Bros. Games is working on another live-service game, despite Suicide Squad flop (www.eurogamer.net) angielski
Warner Bros, famous for such hits as Multiversus, Suicide Squad, and that harry potter quidditch game has decided that 99% of gamblers quit before they hit big.
Sony Sues Tencent Over Horizon Lookalike (www.gamespot.com) angielski
Sony Interactive Entertainment has filed a lawsuit against Tencent over its upcoming game Light of Motiram, with Sony saying it is a "slavish clone" of the Horizon series.
How To Be Evil in RPGs When You’re a Chronic Goody-Two-Shoes (www.superjumpmagazine.com)
Sony has acquired 2.5% of Elden Ring publisher Bandai Namco in a ‘strategic partnership’ | VGC (www.videogameschronicle.com) angielski
‘The age of game mechanics is over’, claims Shadow of the Colossus director Ueda | VGC (www.videogameschronicle.com) angielski
The Star Wars Outlaws flop - Guillemot blames waning interest in the franchise (www.gamereactor.eu) angielski
What are signs that the game devs aren't gamers themselves? angielski
Title is tongue in cheek, of course—they probably are gamers. I get that making a game is complex and full of trade-offs, and you can’t please everyone. Still, there are certain design decisions that just feel like they weren’t made by people who play games regularly.
Microsoft is closing down Xbox studio The Initiative, with Perfect Dark killed as well (www.windowscentral.com) angielski
Romero Games reportedly met with Microsoft just a day before the publisher pulled funding for the studio, and there was 'no mention' of the decision that put over 100 people out of work (www.pcgamer.com) angielski