So, I’ve spent over 2 hours on Steam searching for a nice game to play. But it’s all junk, as far as I’m fed with Steam recommendations. I liked ksp2 1, cities skylines 1, age of empires 2, baldurs gate 3 a lot, I just finished Divinity original sin 2. I like rpgs and management / factory games like workers and resources,...
Stellaris is a great realtime 4x strategy game. They have a lot of paid DLC, but you can pick and choose which modules you want. Some are purely cosmetic options while others make gameplay changes, and they go on sale pretty often. Worst comes to worst, you can usually find the DLC on key sites as well for pretty cheap. Paradox also started a subscription based service that gives you access to the DLCs, maybe you can subscribe for a month and try out which DLCs you like.
Project Zomboid is an incredibly hard resource management survival game. It is also very detailed, meaning you need to maintain everything about your character from their hydration, to their weight and fitness. Its a slow burner type game, but when the action picks up, it gets tense. Its also a “forever” game, in that theoretically, if your character never dies, the game never ends. The map is huge, big enough to feel different pretty much every time you play. Its also multiplayer, which is pretty fun.
Farming Simulator can be a fun, chill game to play. Its not as resource management intensive as a game like Project Zomboid, but it can be a good game to relax with.
Ragnarok Online is an older (2003) MMORPG that I recently discovered, and while I am not much of an MMO Enjoyer (I hate the “Disneyland” or theme park feeling most have where I have to wait in line at NPCs and bosses), Ragnarok Online’s player population is consistently low enough to not feel like that while also being high enough to feel like the game is not dead. Just don’t play on the official servers from the Steam client. Use a client that connects to private servers, the economy is really bad in the official servers.
King Arthur: Knights Tale is a pretty fun Strategy RPG. I haven’t been able to play that much of it, but what I have been able to play was pretty fun. Check it out, it might be interesting to you if you liked Divinity and games with combat like XCOM or Fire Emblem.
They dropped the trailer and the game at the same time. Its a pretty well done remaster/remake so far. Minor visual bugs but thats kinda to be expected at this point. Nothing totally gamebreaking though. Runs well enough on Xbox and considerably better on a PC. Xbox performance mode gives it a high framerate, though I am unsure if it is 60 or 120 fps, I would assume probably just 60.
Yeah, it was a Gacha Battle Royale mobile port. But it was so fun to play. The community was fantastic, except the like 3 cheaters on perpetual ban cycle.
I loved the character design, and the mecha design. The graphics could age really well being cel-shaded/anime styled. And it was unique in its category, no other BR game lets you play as a pilot and call in a mecha, or battle a mecha as a pilot, or vice versa. And the best part was that the F2P economy was pretty good. Paid players got new characters and mecha a week or two weeks before paid players that haven’t been playing the game. F2P Barnacle players could use currency earned in-game for characters and mecha and it would take maybe a week or so to get the amount needed. You didn’t even have to win, you just had to play. It was great. The cosmetics were well designed too, mostly. Except that one Ventorus skin that made the extra hands a little too big and cover more of the screen than normal.
Sadly, the servers were shut down by NetEase, probably to make more server space for Marvel Rivals.
I am part of an event called “nethackathon” where multiple streamers hand over the same character/savegame to the next person in the schedule, like a relay race. What other games do you think would be good for a similar kind of event?...
It would be helpful if you mention the games that are already in this list. Also, are all the players trying to speedrun the game or playing blind? Do cutscenes get skipped? Do the other players see what happened in the game before they started playing?
A Girl Who Chants Love At the Bound of This World YU-NO took me 80 real world hours to figure out how to get the true ending (branching story, requires specific item usage at specific points in the story), but depending on the platform and intended audience it is not a game I would recommend for streaming. Although the latest remake censors the nudity, its still sexually explicit, and it contains some content I understand is from a different time and culture but I personally find replusive. Beside that stuff the story was fantastic, though. Plus, as a graphic adventure game, it’s probably not ideal.
But, if Graphic Adventure games aren’t a problem but sexually explicit ones are, Snatcher on the SEGA CD and Policenauts on the SEGA Saturn are both quite lengthy, and lacking in the explicit department. Although Policenauts has a cool feature where loading a game save gives you a summary screen of everything that has happened up to that point, Snatcher does not.
Metal Gear Solid might be a pretty good one, as I remember the game being quite long, cutscenes included.
The Legend of Zelda Twilight Princess could be a good pick as well.
Danganronpa games can be pretty long as well, and are interesting to people who like solving mysteries.
Shenmue could be a good pick because of its QTE sections, which are pretty fast and easy to lose. And everyone loves to see a streamer lose.
Silent Hill or Yakuza series might offer something more interesting.
XCOM 2 can be incredibly punishing to lose, and the game makes it pretty easy to lose.
Full title: Ubisoft says you “cannot complain” it shut down The Crew because you never actually owned it, and you weren’t “deceived” by the lack of an offline version “to access a decade-old, discontinued video game”...
“Nobody reads those EULAs, and the Defendant knows that. Therefore, the Defendant cannot hide behind the EULA as a shield because the Prosecution, having clicked Agree without being required to confirm that they read through the terms, could not have possibly known what they were agreeing to.”
“If you are what you agree to, your Honor, then my clients are an unknown spaghetti of legal mumbo jumbo.”
There was a video game store that once, for April Fools Day, included in its sale terms:
By placing an order via this Web site on the first day of the fourth month of the year 2010 Anno Domini, you agree to grant Us a non transferable option to claim, for now and for ever more, your immortal soul. Should We wish to exercise this option, you agree to surrender your immortal soul, and any claim you may have on it, within 5 (five) working days of receiving written notification from gamesation.co.uk or one of its duly authorized minions.
Only 12% of people that purchased that day responded, essentially confirming only 12% of people actually read the terms.
I think one could successfully argue in a court of law that people tend to be hyper aware on April 1st, and so may have read the terms suspecting something amiss when they otherwise would not have.
Piracy was never stealing, in so far as legality is concerned in the USA, at least.
Stealing requires the owner of the stolen thing to be deprived access of that thing. If someone steals your car, you cannot access it anymore, since it was removed from you by the thief.
Piracy copies your car, meaning you still can access your car but someone else can drive a copy of your car. The first example is a major inconvenience to you, the second example has absolutely no negative effect on you.
It is why instances of piracy that make it to a court of law are tried as Copyright Infringement cases, and not theft or piracy cases. When your ISP spies on you and sends you a letter after you pirate something in an insecure manner, you get sent a Notice of Copyright Infringement, not a Notice of Theft.
I have been avoiding multiplayer Valve games like Counter-Strike 2 and Team Fortress 2, due to their in-game economies that have created an underage gambling gray market, which Valve has done little about. However, I am on Linux, and the choices for multiplayer shooters are few. Besides, my small boycott is not stopping...
Realistically, you and the other dozen people here on Lemmy that see this aren’t going to make a difference. Its too far gone. You are free to play or not play whatever you want, but it won’t make any changes to how businesses in the gaming industry monetize their products.
It would be nice if businesses cared about their customers, but money talks way louder than feelings. And there are too many stupid people that will keep paying for Candy Crush MTX.
Personally, I am okay with RNG based rewards that cost real world money if the game is free to play, as long as it offers a way to get the RNG rewards by playing the game even if it is at a reduced rate. Even if it is Pay To Win, at least reviews will tell me going into it so I can decide for myself whether I am okay with potentially playing at a disadvantage or not. In some games that won’t really matter to me, such as if I don’t want to really engage with PvP, for example. But other games that are PvP focused, I probably won’t play unless the rewards are cosmetic only. RNG based rewards that cost real world money in a game that costs money just to gain access to or play the game that are not entirely optional cosmetics are stupid IMO, and so I just don’t buy or play those games. I almost never pay for RNG based rewards anyway, only doing it for games I really enjoy or if there is a collaboration event in the game with an IP I really enjoy, hopefully letting the IP holder know I want more of that IP.
It sucks, but a loss of only 50 or so players from here on Lemmy is nothing to game publishers that gain and lose thousands more players naturally and not because of monetization per week.
I only use “PS1” when naming a ROM folder so it sorts correctly.
The PSX was always called the PSX. It always shared a suspicious name similarity with the Microsoft MSX computer device family, which Sony manyfactured some of them.
There are more people buying games now than ever before. 20-30 years ago, games would set sales records selling over 500k copies in a year or two. Nowadays that number is like 13 million in a month. Gaming companys report record profits year over year (except Ubisoft lol) and they monetize games even harder now with microtransactions.
Prices should be going down. Its not my problem development costs are bloated because dev teams are too big and the marketing team wants to play Beatles music in every trailer. But they’re making it my problem by making me pay for it.
So I just don’t pay for it. Problem solved. If they go out of business, its their own fault. Not mine. Unfortunately, Nintendo is too big to fail.
They still have no real reason to exist though. Theyre a catalyst for ending physical media.
You get the worst part of owning a physical copy (you gotta find the physical game and put it in the console every time you want to.play that game) combined with the worst part about owning a digital copy (you still have to download all the game data).
Unless these versions of the game are cheaper than even the digital versions of the game, then there is no reason anybody would just pick the digital version over these. Any person interested in selling the game when they are done playing will just get normal physical media.
Its effectively a self-destructing game set on a timer.
Not unlike real physical games that succumb to time and damage, except you cannot dump the gamedata to preserve your own physical copy.
Also, physical games deteriorate at a much slower rate than Nintendo shutting down their servers. Sure, you have the right to download your digital Wii games you paid for, but have fun doing that right now on servers that no longer exist. The WiiU and 3DS eShops are next, they already have purchases disabled.
I can still play physical NES games, the only maintenance required is changing the battery, if the cart even has one, and keeping the pins clean.
Okay but NES games are still playable and transferrable. Even earlier games for the first gen consoles like the MagnaVox Odyssey are still playable, and those are far older than one decade. And if it suffers physical damage, even to the point of becoming inoperable, as long as you dumped the ROM of your game you can continue to play it (at least in the US).
If a ditigal game shop server goes away, you better hope you downloaded your data, and that the hard drive you downloaded the data to never becomes inoperable. Because once that happens, it is gone forever. Even if you technically legally still have the license still to play it, if you tried to bring a legal case about being unable to access a game you paid for, the game publisher can just invoke their right as granted to them by the EULA of the game license you are forced to agree to to use their software (shrinkwrap license) to “revoke your license at any time, for any reason.”
Much, much harder to do that when someone owns a physical copy of a game, as that would require forcibly removing the physical game from you (AKA theft).
Bit of a yikes for the last three games the studio worked on to be AC Shadows, Star Wars Outlaws, and Skull & Bones. Two of those proved to be monumental failures in terms of sales expectations, and Shadows still being too new to know for sure, but its not looking good.
While I am personally excited for a new Mario Kart after 10ish years, I am slightly skeptical of the quality of the gameplay, as it seems a little cartoony, a little bit like Super Mario Strikers, where the game is fun for like 2 weeks then no one plays it ever again. What do y’all think?
Game-key cards are different from regular game cards, because they don’t contain the full game data. Instead, the game-key card is your “key” to downloading the full game to your system via the internet....
The closure of Monolith Productions, an innovative video game developer, shows what’s wrong with an industry in which game publishers have the ultimate power to shut down projects and fire workers.
As a fan of all those games, Monoliths only really good legacy game is FEAR. While NOLF and Shogo are fun, they’re extremely buggy, and the jank is not easy to ignore.
FEAR is still buggy, but its got way less than their other legacy titles.
If they knew that WB wouldn’t like it but still did it anyway, thats honestly on them. They were under WB, they gotta follow their rules. If you want to.make your own thing, dont be owned by a parent company. Leave and make your own studio. Don’t waste your time for years just to leave in the end, thats stupid.
Problem with that is that WB likely owns the IP that they were working on and creating while they were owned or working under a studio owned by WB. WB owns all that work that these developers could have kept for their new studio if they had formed one. Now they have to start over again, meaning all that time they worked on it was wasted. They can’t use it, and WB sure isn’t going to.
Creatives absolutely care about art they spend years making, professional or not. They definitely don’t feel happy about wasting all that time for something they can no longer work on.
Thats true, but art and code are almost completely different. Nobody puts in their personal emotions into the code they write. Nobody feels personally attached to that code, as there is no personal connection to it other than “I wrote it.”
That’s not true of art. The parts of a game that are not mechanical (mechanical being code, gameplay design, the “ugly” stuff, if you will) are often created by people that put their own personal emotions, feelings, and other such things into the art. It has a part of them, often deeply personal that perhaps nobody else could understand except for them, and thus having to let that go can be incredibly challenging. Though a professional artist accepts that this may happen someday with their work, when push comes to shove it is generally not easy for them to completely walk away from it. It becomes effectively, from an emotional standpoint, like their child.
I am not saying it hurts more or less than no longer working with someone else, only that the artists that created the art are definitely not feeling good about having to walk away from it and never being able to work on it again.
How it feels to play as Killer in Dead By Daylight, win, and then the loser Survivors tell you in the end game chat to “get better” and that “you are trash at the game.”
I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I'd try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there's a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon's later...
NES Metroid, being replaced by Metroid Zero Mission.
NES Metroid is interesting to play through to see where the franchise came from, or for the nostalgia factor, but Metroid Zero Mission is vastly superior in nearly every conceivable way, its not even close. Its not like Silent Hill 2 or Resident Evil 3, where the originals are still better than the remakes overall, everything taken into account (though in that case, SH2 remake is superior to the RE3 remake). Absolutely every element of Zero Mission is an improvement on the original.
Metroid Zero Mission did not make vast sweeping changes to alter the identity of the game, making only minor adjustments to designs that were not thematically important (for example, the physical appearance of Ridley or Kraid being different is not thematically important). There were not big amounts of cut content, with only minor elements being cut like the fake Kraid enemy, which was not thematically important. The music is all familiar with the same composition, but with added flair. Its not different just for the sake of being different. Items and suit upgrades are almost all in the same places as the original NES Metroid, with the addition of new items that were added to the Metroid setting later on such as the Charge Beam and Super Missile. A map was added to the game, and the beam weapons now stack like in Super Metroid, rather than replacing the last beam you had.
All in all, Zero Mission leaves very little reason for the player to play the original game, especially if all the player cares about is the overall story of the Metroid IP. The player won’t get more thematically important designs that enhance the story like they would playing the original Silent Hill 2, and they won’t get more original game content and story like they would playing RE3 Nemesis. They wouldn’t get an improved experience. The choice to play NES Metroid mostly just comes down to nostalgia, historical value, or personal preference. Or if someone only has an NES or device capable of emulating the NES but not the GBA.
If you have a smartphone, or a computer built after 2005, you can definitely emulate Metroid Zero Mission, but unfortunately Nintendo makes it really hard to do it the easy way.
If youre playing the games according to lore timeline order, I believe that the Metroid Prime games all take place inbetween Metroid Zero Mission and Metroid II. Prime 1, Prime Hunters, Prime 2, Prime 3, and potentially Prime 4. Then Metroid II, Super Metroid, Metroid Other M, Fusion, and finally Dread.
When Dead By Daylights matchmaking system prioritizes getting you into a match faster instead of getting you into a balanced match, and matches you with less than 100 hours of playtime as Killer into an “Unemployment Lobby” of a 4 goblin pre-made with 50k combined hours ready to bully you for 55 minutes:
I just picked it up for like $1. I haven’t played it much, but it is definitely interesting. I like older games because they were more experiemental and less “safe.” So they tend to be more unique than modern games. I dont hate all modern games, but they are beginning to feel extremely “same-y” in recent years.
Not including the multiplayer mode would be an immense L. I get the game for free since I backed the Remake of the original on Kickstarter, I wouldn’t even install the game if the multiplayer isn’t included.
Then when will Sony stop paying studios to not port their game to platforms other than PlayStation, regardless of time gate? This has been Sony’s playbook since the beginning of their gaming venture, I don’t see them stopping any time soon. Its entirely how they gained such a big market share and keep it. People buy consoles because of the exclusive games.
Nobody would be buying a Switch if I could buy Nintendo games on literally any other console. They would be guaranteed to be running way better than they do on Switch.
I have the same annoyance with people calling Lunacid a “King’s Field-like.” Like, if anything Lunacid is closer to Shadow Tower, NOT King’s Field. Even the music is what one would expect from a Shadow Tower soundtrack if the original game even had a soundtrack.
I feel like something about this should be incredibly illegal, since it basically amounts to Tencent trying to sidestep every other investor in the company to gain total ownership of the valuable IPs.
Apex Legends and Star Wars: Jedi Dev Respawn Cancels Another Incubation Project, Lays Off Unknown Number of Individuals (www.ign.com) angielski
I'm bored and desperately search for a proper game angielski
So, I’ve spent over 2 hours on Steam searching for a nice game to play. But it’s all junk, as far as I’m fed with Steam recommendations. I liked ksp2 1, cities skylines 1, age of empires 2, baldurs gate 3 a lot, I just finished Divinity original sin 2. I like rpgs and management / factory games like workers and resources,...
Oblivion Remaster Rockets Past 100K Players on Steam Hours After Launch - Insider Gaming (insider-gaming.com) angielski
What's a cancelled game you really miss? angielski
Games suitable for a livestreaming relay event? angielski
I am part of an event called “nethackathon” where multiple streamers hand over the same character/savegame to the next person in the schedule, like a relay race. What other games do you think would be good for a similar kind of event?...
‘If it’s the only place to play Mario, you buy it’: Former PlayStation boss reacts to $80 Nintendo games (www.videogameschronicle.com) angielski
Nintendo confirms $90 price for full Breath of the Wild experience on Switch 2 (www.tweaktown.com) angielski
Ubisoft says you "cannot complain" it shut down The Crew because you never actually owned it, and you weren't "deceived" by the lack of an offline version (www.gamesradar.com) angielski
Full title: Ubisoft says you “cannot complain” it shut down The Crew because you never actually owned it, and you weren’t “deceived” by the lack of an offline version “to access a decade-old, discontinued video game”...
Can't Afford A Nintendo Switch 2? Buy A Switch 1, Nintendo Says - Insider Gaming (insider-gaming.com) angielski
Should we boycott games with loot boxes? angielski
I have been avoiding multiplayer Valve games like Counter-Strike 2 and Team Fortress 2, due to their in-game economies that have created an underage gambling gray market, which Valve has done little about. However, I am on Linux, and the choices for multiplayer shooters are few. Besides, my small boycott is not stopping...
People who call the PS1 'PSX' make me want to kill kittens angielski
I bet they also call Super Saiyan ‘SSJ.’
Nintendo boss Doug Bowser explains the $80 price for ‘Mario Kart World’ - The Washington Post (www.washingtonpost.com) angielski
web.archive.org/…/mario-kart-world-price-nintendo…...
Switch 2 game-key cards won’t be account- or console-locked (www.polygon.com) angielski
PirateSoftware's Take On $80 Games (youtube.com) angielski
Ubisoft Leamington UK, responsible for development of Star Wars Outlaws and Skull & Bones, officially closed. (archive.ph) angielski
twitter / nitter
Thoughts on Mario Kart World angielski
While I am personally excited for a new Mario Kart after 10ish years, I am slightly skeptical of the quality of the gameplay, as it seems a little cartoony, a little bit like Super Mario Strikers, where the game is fun for like 2 weeks then no one plays it ever again. What do y’all think?
Nintendo Switch 2 Game-Key Card Overview (en-americas-support.nintendo.com) angielski
Game-key cards are different from regular game cards, because they don’t contain the full game data. Instead, the game-key card is your “key” to downloading the full game to your system via the internet....
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It's still going! angielski
18+ The Video Game Industry Failed Monolith Productions. (jacobin.com) angielski
The closure of Monolith Productions, an innovative video game developer, shows what’s wrong with an industry in which game publishers have the ultimate power to shut down projects and fire workers.
Skill issue angielski
What are some old games that are hard to revisit, because a more modern and superior version exists? angielski
I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I'd try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there's a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon's later...
The struggle is real angielski
Cross posted from !deadlock, but really applies to most games with matchmaking that I’ve played…
Just when you think you know someone... angielski
Back to total war I guess angielski
Minecraft Gets Major Visual Overhaul With Volumetric Lighting And Enhanced Shadows (www.rockpapershotgun.com) angielski
Updated: Changed headline.
The System Shock 2 remaster comes out June 26th (www.theverge.com) angielski
I did not know this was a thing, SS2 is one my fave FPS titles, so hopefully this will be a worthy release.
"There comes a time when we all declare the war is over": Former PlayStation Studios boss Shawn Layden on the future of video game consoles (www.eurogamer.net) angielski
Most of the article is on AAA development as a whole but I found it interesting the comments about consoles in general.
6 years and 1 prolonged delay later, Xbox is still calling "incredible" Hollow Knight: Silksong one of its "upcoming games" (www.gamesradar.com) angielski
Morrowind-inspired indie RPG Ardenfall releases in early access this year (www.rockpapershotgun.com) angielski
Ubisoft reportedly considering fresh business to own Assassin's Creed and other big franchises, co-owned by others like Tencent (www.eurogamer.net) angielski