My vote is monk from age of empires 2. These dudes can walk up and stare at your friend chanting for a bit, then suddenly they turn around and attack you. That’s horrifying.
It depends. AoE2 Organ Guns, in a group of at least 10, will obliterate basically everything in their path, but alone theyre not too menacing to anything other than vils.
Any Scrin unit from C&C Tiberium Wars, because that faction was overpowered.
Well, gaming now just showers its players with awards and achievements. Back then we had to earn it by using our brain, fine motor skills, and patience. People just want instant gratification these days, and mainstream games mostly cater to that. They take away all obstacles to the player:
Real survival horror games don’t exist anymore, they’re all action shooters with elements of horror now. The fixed cameras and intentionally discouraged combat were “too frustrating” and the slow pacing made squirrel-brained new-age players lose interest too quickly. Rule of Rose, Haunting Ground, Kuon, all in a genre that is basically gone forever. Even Silent Hill 2 Remake is changing into an action shooter.
Puzzle solutions are told directly to the player, because using your brain is too hard and delays the reward. God of War literally tells you the answer before you barely even look at the puzzle. Zelda got rid of massive dungeons and temples in favor of tiny one room puzzles that are all rather simple to solve, and 3 room “temples” whose only mechanic is pressing 5 buttons. No more temple-wide puzzles like the Water Temple in Twilight Princess. No more YU-NO obfusicated nonogram puzzle.
Games now include rewards for completing the tutorial. Remember what the reward was for completing the tutorial, if the game even had one? Yeah, we got to play the rest of the game. It wasn’t some Ultra Sword or 500 Useless Coins, it was the knowledge necessary to completing the game. I mean, most games used to include a manual that you could read that would teach you all that you needed to know, modern games don’t really have those either. Because reading is slow and doesnt give you a reward.
The only games that are really still keeping any of this from completely dying are a few indie games here and there, and FromSoftware games. Even Elden Ring is by far the easiest of all the Souls-like games by From.
The journal in Morrowind is the best solution to “What was I just doing yesterday/last week/last year?” Its not even hard to program something like that. It might take one person a week at most to create it with all the text data necessary.
Honestly, thats probably a better alternative to the current CEO, formerly from EA, who sold 2000 shares just prior to this announcement and has never purchased any additional shares in Unity.
I’ve been loving the default map in the game. Its kinda like going back to the days Bethesda would write out navigation instructions in the quest and let the player use their brain to figure out where to go instead of marking it with a gigantic exclamation mark.
Don’t listen to the complainers. While there is an occasional bug typical for Bethesda games here and there, the biggest problem complainers have with the game is that they expected a different game, not that Starfield is actually bad. Because it isn’t. Its a great game.
I hate this trend. I dont really care about the game itself, I just hate this thing that publishers do when they delay a game purely because they want to min-max sales.
Can anyone explain what voodoo magic Bethesda used to make Starfield, a game that usually runs below 30fps on my pc, feel like it’s running above that? I mean, not even Nintendo on their own console has achieved this feat.
Supercell recently announced the discontinuation of its latest game, Floodrush. The game was unveiled in May 2023, and after merely three months, its development has been halted....
For anyone else who reads the title and wonders “Who is Supercell?” like I did, they’re the developers of Clash of Clans. Floodrush was supposed to be a Battle Royale game not connected to Clash.
Characters faces are sometimes shown to humanize the character, to help the player feel closer to the character, so the player is not confused about who that character is, etc.
Sometimes the character model uses the likeness of a real person, and the contract with that person dictates that the face must be visible for all or a large portion of the gameplay.
Gameplay. Just show gameplay that makes it clear what kind of game it is. Its that simple. I don’t need flashy graphics or action cinematics to hold my attention.
I typically prefer to only engage in the specific communities of the gacha games I play. I don’t like or have interest in all gacha games, and the ones I do play are so niche they would just get lost in the void to all the ten million posts about Honkai Star Rail or that FATE gacha game.
I am sad there is no Super Mecha Champions community, but the game is pretty niche as it is, so its not all that surprising. While me posting about it could act as a sort of draw for potential new players, I am not an advertiser nor am I paid to do that. If someone asks, I will mention it, but other than that I typically just stick to the existing Discord.
That being said, if a community for anything doesn’t already exist on your chosen instance, or if one does exist but you don’t like its moderation or whatever, nothing is stopping you from creating one yourself.
They said “wherever possible,” so I expect there to be no change with regards to Sony continuing to create exclusive contracts to keep Squared biggest games off of Xbox.
Leaked Xbox Boss Email Perfectly Explains Why Game Publishers Are Eating Themselves Alive (kotaku.com) angielski
What is the most terrifying RTS game unit to be up against?
My vote is monk from age of empires 2. These dudes can walk up and stare at your friend chanting for a bit, then suddenly they turn around and attack you. That’s horrifying.
Nvidia Says Native Resolution Gaming is Out, DLSS is Here to Stay (www.tomshardware.com)
[Chivalry 2] It's only a flesh wound! (youtu.be)
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Unity rushes to clarify price increase plan, as game developers fume (www.axios.com) angielski
cross-posted from: lemmy.ca/post/5186904...
Starfield surpasses 6 million players to become Bethesda's best launch yet, beating Skyrim and Fallout (www.gamesradar.com) angielski
Cities: Skylines II – Building the Metropolis of Your Dreams Has Never Been Simpler - Xbox Wire (news.xbox.com) angielski
This website has the interactive Starfield maps that should've been in the game (www.gamesradar.com) angielski
Starfield from the NPC's Perspective (www.youtube.com) angielski
Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored' (www.pcgamer.com)
Sure Todd, lol
Peter Molyneux says he regrets over-promising his games (www.eurogamer.net) angielski
Alone in the Dark reboot delayed to avoid competing with October rush of games – Destructoid (www.destructoid.com) angielski
Starfield and Bethesda Tomfoolery
Can anyone explain what voodoo magic Bethesda used to make Starfield, a game that usually runs below 30fps on my pc, feel like it’s running above that? I mean, not even Nintendo on their own console has achieved this feat.
Microsoft axes $1 Xbox Game Pass trial – Destructoid (www.destructoid.com) angielski
Major Starfield Patch Arrives On Xbox Ahead Of This Week's Launch (www.purexbox.com) angielski
Supercell has suspended the development of Floodrush - DroidLocal (droidlocal.com)
Supercell recently announced the discontinuation of its latest game, Floodrush. The game was unveiled in May 2023, and after merely three months, its development has been halted....
Warhammer 40,000: Space Marine 2 - Official 14 Minutes of Gameplay | Gamescom 2023 (youtu.be)
Game Trailers: Unveiling the Secrets Behind Successful Marketing (www.ediiie.com) angielski
Do you know that two-thirds of #gamers prefer to watch game trailers before making a purchase decision?...
Anyone interested in a GachaGaming community? angielski
I wanted to connect with my Guardian Tales players but i could not find any post/community for it, or gacha gaming in general...
Square Enix promises better Xbox support going forward (www.gematsu.com) angielski
5 Reasons Why Gamers Should Buy a Retro Handheld (www.makeuseof.com) angielski