But my friends have said this is the worst year of gaming since like ever? What am i supposed to do with all these incredible games that keep ruining their narrative?
Not sure why you’re downvoted; I agree, still pretty good games this year. I like GP because this way I can try these indie games I would probably haven’t bought otherwise.
In what way? I feel like I have way too many games on my list, but not enough time… Zelda, Diablo 4, BG3, Bomb Rush Cyberpunk, Starfield, Street Fighter 6, the list goes on
It's pretty different from the soulsborne games. Fast paced mech action with a focus on tinkering with builds. I'd watch some videos from vaatividya or iron pineapple to get an idea of how it plays.
I haven’t played The Sims since the first installment. But having heard the nightmare stories… sure, the game might be free… but everything, 99% of the game content, will be locked behind a paywall.
You want wallpaper? $2 for colors, $5 for designs, $10 for this holiday pack.
That doesn’t match with what I know; they make lots of individual expansion bundles, each with a fair amount of content.
The metric of “How to buy EVERY scrap of content for the game” is generally disingenuous, since most of its expansions are best enjoyed on their own, and you’d likely get tired of them after a few unless you really enjoy The Sims.
I mean, peak on Steam is still lower than Baldurs Gate 3 daily count after over a month since release. So I don’t think it’s THAT successful, though the numbers are not bad for a single player game.
But for anybody on both game pass and steam, it’s cheaper to just play on game pass. That skews the data quite a bit. I’ll play it for “free” now and then buy it on steam in 5 years on sale if I ever get the inclination.
Haha same here! Though, I did technically wait. I was waiting on others to try it and see how it was. I’ve heard a lot of good things about it, so I figured I’d drop the $30 on GamePass to get it a few days early. They knew what they were doing in the US because it’s a 3 day weekend for most of us. Who wouldn’t want to take advantage of 3 days of not working to play this game?
Personally, I’m not a fan of this trend that’s been semi-standard since at least Halo: Reach. The whole silent protagonist thing really takes me out of the game; I would much rather hear any voice for my character.
Contrast this with, say, Cyberpunk 2077 where the main character talks quite a bit. This makes me feel way more like a real person in the game world.
I don’t really want to hear my character talk in an RPG where I am making the character and supposedly have my own background, look and sound in mind and am the one selecting what that character says. Unless if they have tons of different voices, like old Bioware RPGs did, I would prefer to just read it myself and give whatever voice I want. It immerses me in the game much more, where I feel like the character I am playing because I am given opportunity to say the dialogue choices my self.
I think it all depends on what sort of game you have, specifically if it is story driven or immersion/exploration driven.
Halo Reach is story driven and would have absolutely benefitted from a voice. Mass Effect was primarily story driven and the voiced protag worked great.
Fallout 4 is the opposite and a silent protag would have been better as silent, like in Fallout 3 or Elder Scrolls games.
The diamond achievement means it’s a rare achievement (something like less than 5 or 10% of people have earned it). The platinum trophy signifies you have earned every other available trophy for the game (excluding DLC trophies). Xbox used to have something similar on the 360 where you could see the games that you earned every achievement on.
Outriders is better than people say once you realize it’s not a cover loot shooter despite the chest high walls but more of a run and gun magic shooter with loot. However it doesn’t have “staying power”. Kind of a One and Done with friends game.
It’s wild that between games like NMS, EVE, Elite, even Satisfactory, there are great examples of what Bethesda should’ve done, but for whatever reason didn’t. There’s so much basic stuff that’s just…missing. I can only hope it’s all eventually modded in so players can have a more complete experience.
Why? What would their dissolution do for the industry? Making a bad or mediocre game isn’t really that big of a deal. They can make as many games as they want, as far as I’m concerned. The bad ones can just be ignored, and any good ones can be picked up.
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