Setting appropriate expectations for one’s own work is one thing, but I’ll never understand why some people feel the need to deride others for exceeding them.
Because they don't want to be held to the new standard, obviously. They're comfortable and are preemptively taking offense at the idea of having to do more in the future. Like the normal kids who want to punch down the one overachiever who reminds the teacher to assign homework.
But this isn't a homework assignment; these are businesses competing for consumer dollars, and Larian is winning with their investment into a happy team and good product.
Oh man I read this title backwards and went into that article expecting to be angry. I thought it was saying that features from the first Cities: Skylines would only be available as DLC in 2. Very happy it's the other way around.
I got my pitchfork out and started to sharpen it.
Cities Skylines is one of my top games, even with loads paid DLC. The modding capability and community make up for it.
It's a surprise to no one that Square is disappointed in sales numbers. As the article says near the end they are infamous for being disappointed with not meeting very unrealistic targets. I don't own a PS5 to play it on, they haven't been in stock locally consistently. But from everything I've seen about the game, it's a middling to good game. So middling to good sales numbers should make them happy. And from what I can tell the numbers say that it's selling better than that.
I got a copy of the Xbox 360 GOTY version on a yard sale for €10. It includes Undead Nightmare and works on my Series X in 4K. I mean… why even bother with this new version
FF games have been crap since 10. I bought 15 on discount and was completely disappointed at how bland and lifeless the entire experience was. They have taken the series too far into MMO land, and need to go back to focusing on a good story with good characters, rather than a 'open world' with fancy graphics and lifeless characters.
13 was also a incomprehensible joke of a story, which they padded out to become even more absurd with the sequels.
It’s interesting you say that because this entry isn’t particularly “open world”. It’s actually fairly linear with a focus on the story and characters.
The MMO comparison is still fair though because the zones are very reminiscent of FF14. They all connect to each other and can be re-visited, but you’re not really free roaming a giant open world.
Side quests are also 14-like and I don’t mean that as a compliment. Go to A to talk to B. Go to C to talk to D. That can mostly be skipped though.
A Spinoff CRPG Final Fantasy game would actually be really interesting, and a funny way to go full circle with how much the original FF1 drew from the likes of DnD.
You're not wrong, but a lot of people aren't willing to invest the subscription fee and the hundreds of hours they'd need to see that for themselves. And even as someone who's all caught up on 14, I honestly can't blame them. Time is precious, and it's asking for a lot.
To be fair, that has at least as much to do with the last few entries setting the bar so low. And even then FF14 drops a few stinkers here and there cough Company of Heroes/Titan cough Paladin questline cough
I have to imagine it is some kind of weird combination of the Portal mode and the CoD concept of unlocking content for a central shared mode when you buy each release or something like that
Yup cause Amaricans wrote the script and decided against the millions of of fans (including the lead actor) who specifically said the new direction sucked directly to the entire production team… yup amaricans.
I mean nice but honestly I’m not all that excited about it right now without seeing some actual specs besides it’ll have a LCD screen an ‘larger’ internal storage.
Notwithstanding but the switch 2 will have significant competition the steam deck and its competitors along with the fact that Microsoft and Sony are releasing their first party games on PC, Nintendo’s first party exclusives just aren’t as big of a draw for me anymore.
sigh Well, it shows they learned absolutely nothing about their misstep with Suicide Squad: Kill the Justice League game. J.B. Perrette and the executives meddled with this game and soiled it due to their rampant greed; if only they'd left the developers who were passionate about this project just work their magic. There are so many games in the mobile and free-to-play markets it's not likely any of WB's trash will get much traction there either.
No, it’s success is because it’s extremely addicting. Especially for people with ADHD because there’s so many small and easily achieveable dopamine hits that’s easy to get lost for hours.
I'm glad to not have invested into the Capcom games. The article talks about Steam Deck only, but I assume its broken on Linux as well ("Linux" as a word isn't found on the article).
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