Because it would be hilarious to see all the platforms say fuck it and ban Unity games over this ridiculous cash grab they're very obviously not entitled to.
Unity is so ubiquitous that it would have unimaginable consequences.
For example, 90% of vr games are made in Unity. So that's one segment of gaming completely wiped off the map.
Things are not much better in desktop and mobile gaming either, as Unity has close to 50% market share.
It would be a literal Thanos snap.
Dumb gamer whales will continue fueling it, too blinded by the fact that they're being robbed blind. The same idiots that gamify with WATA on sales. The same idiots that love freemium games and will pay top dollar to keep an advantage.
The continual assembly line of idiots that invest in this, the more likely SC will never be finalized. They know if that they finalize the game, the gravy train ends.
I thought the standards people were talking about were the exceptional treatment the players received (Larian provided a full game experience. This is no abusive DLC scheme, no predatory microtransactions and way more polished than the average AAA game experience)
It turns out all the fuss was about the game size?
I think it was about all of the above. The actual quote is about the game size, but not all the way. He says that smaller studios may not have the resources to do what they did by having a multi-year early access period. Remember, they have to pay people that whole time without getting much money from the product. Also, he points out that larger studios such as the one making Starfield should have the resources to do what they did and more.
The size of Baldur's Gate 3 isn't the standard I want it to set anyway. I just want RPGs to be that deep with that level of production value. I finished Act 1 in the time it took me to finish all of Mass Effect 1, and I can't believe I've still got two thirds of the game left. This game is the entire Mass Effect trilogy in one game, but Mass Effect didn't give me a ton of ideas for different ways to play the game I just finished. You can play a Shepard who kills more with powers than with guns or more with guns than with powers, but it's nothing like this.
Also, here's the other standard. The game has multiplayer, but it's not a horde mode. It's not a live service hero shooter. It's just co-op; the video game version of playing tabletop with your friends. It's got LAN mode and direct IP connection. It's available DRM-free. It supports controllers and mouse/keyboard really well. Other than that weird Larian launcher that you can disable easily enough, this game is doing everything I need it to do from a software perspective and to stand the test of time in a world where live services inevitably keep dying.
No DLC, but I'll bet there's a Tears of the Kingdom Deluxe for the Switch's successor that has some extra content in it to justify charging you full price again.
Well, TotK is a DLC of BotK sold as a full prized game they can repeat it again, they have to recycle the map again add a couple of mechanics and done, a brand new game for the switch 2
Have you even played the game dude? I've 100% BotW and the ground level TotK map is most definitely NOT the same, add in the underground and sky components and it's most definitely NOT DLC. Saying it's BotW DLC is a huge red flag you haven't given the game a fair shake.
As someone that has played a few “Netflix” games, I appreciate the Solitaire they offer. It has no advertising, no microtransactions, multiplayer, and the occasional new skin. The Daily challenges are also set up in a user friendly fashion where it doesn’t mandate the player to play it on an exact day.
I’m sure it will turn to shit one day but in the meantime it is good.
That is a great argument for knock-off movies and shitty licensed games because they're cheap. You'd have to be living a pretty comfortable life to cluelessly buy a console.
This weeks special! Catch a Mewtwo by purchasing any two tabacco products or a combined total of one litre of products containing high-fructose corn syrup!
I don't totally understand the reasoning behind Pokemon Sleep needing to be a thing, but Pokemon Go's entire core premise requires knowing your location in order for the gameplay to even work at all, so I could understand having an issue with wanting to share your location, but damn, that's pretty much the one case where that'd be understandable.
Why did they not update the lighting? I feel like that’s a huge miss. I personally also don’t like the new art style on the cut scenes, the pixel art was beautiful
There’s a waste of time…zero gameplay for…the game they want us to play. Live action cinematics are utterly useless unless you like hyping your urself over lies from the beginning.
gaming
Ważne
Magazyn ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.