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Voroxpete, w Seeking Constructive Dialogue on Mod Removals: Stereotyping Doesn't Help

OK, I’ve read all your comments throughout this thread - I’ve responded to quite a few of them - and now I’m going to say this, and sign off.

Even assuming - as I have tried very hard to do so far - that you’re asking these questions in good faith, there’s very simple reason why no one wants to engage with you, why you’re getting down votes and tired, dismissive answers… this is a settled issue.

There is no meaningful or useful new debate to be had here. You’re turning up in the middle of a PhD physics lecture demanding to have a discussion about whether the Earth orbits the sun. We’ve been there, we had that argument, and the fact that you’re not willing to educate yourself sufficiently on the subject does not mean that you get to throw it out to the floor for fresh discussion as if there’s anything to be gained from that.

That’s why no one wants to have a thrilling intellectual debate with you about this. Because it’s boring, it’s old, and you have not raised a single new or interesting point in this entire thread. And while you’re treating this as intellectual exercise, real people’s lives are being destroyed by the bigots that you are - knowingly or unknowingly - carrying water for.

If all this is news to you, if you thought you were somehow at the forefront of cutting edge intellectual discussion here, then please take this as an opportunity to do some learning and growing. Spend some time listening to marginalized voices. Ask questions - respectfully and without making demands of people’s time - instead of asking for debate.

If you really do mean all this in good faith then I wish you the best and I hope to see you grow and learn from the experience, for your own sake as much as anyone else’s. We all have to start somewhere.

librechad, (edited )

The intent of my posts was not to reopen settled debates, but to explore the principles that underlie how moderation decisions are made on platforms that host user-generated content. I believe this is a worthy subject of inquiry because it can affect various communities in different ways. While you see this issue as settled, the modding community is ever-evolving, and new scenarios that challenge established norms will likely continue to arise. I assure you that my intent is to engage in good faith, and I am open to learning from this experience. If you choose not to engage further, I respect your decision.

Voroxpete,

You’re coming at this from the angle that this is some strange new reality that the world has never encountered before, but it truly isn’t. This is not an “evolving new situation”, we’re not on the bold frontiers of strange new norms. It’s just bigotry. Bigotry isn’t new, it’s as old as mankind.

There’s a reason we’re all citing philosophical principles laid down in the 1940’s, almost like the world suddenly had a pressing need to reckon with the true cost of allowing violent intolerance to grow unchecked… Maybe some recent event prompted that?

The fact that bigots are communicating their bigotry through mods for videogames now doesn’t change what bigotry is, or how we fight it. This shit is older than any of us here, and the tools and principles are well established.

And the fact that bigots will frame their bigotry in dog whistles with just enough ambiguity that people like you can say “Maybe this was completely innocent” isn’t an accident, it’s by design. That quote from Lee Atwater I shared earlier? He’s talking about the politics of the early 1970s. Most of us weren’t alive then. Again, this is nothing new. The only change is that right now their target is trans people, because they always point their hate at the target society is least willing to defend. Pick off the weak from the herd.

If you’re trying to better understand how this stuff works, I respect that. Just because things have been understood for a long time, doesn’t mean everyone knows them. I didn’t start out magically knowing this stuff either. In my college days I styled myself as a free speech absolutist, someone who would on sheer magnificent principle defend the rights of a Nazi to be a Nazi. I learned better when I actually met and talked to the people that my “principles” were actively harming. So yes, I get it, and if you’re here to learn I commend that.

But please, don’t frame it as a debate. “Should we tolerate the free speech of bigots” is only a debate for the bigots, because like any guilty party they will never stop trying to relitigate their case. They can only benefit from this “debate” and the rest of us can only lose.

They will say things like “You’re just as bad as us if you censor us” to which we say “No, we are not, because our refusal to engage comes from clear moral principles, while yours comes from hatred.”

They will say “If you censor us, where do you draw the line?” to which we say “At the limits of your intolerance. We will tolerate, within reason, everything that is not an expression of bigotry and hatred.”

They will say “You cannot judge our intent or know our souls. How can you assign blame to our actions?” to which we say “We will judge you by your actions. The drunk driver doesn’t mean to cause harm, but we still criminalize the behaviour because it is harmful. If you do not intend to be a bigot, but you choose to actively express bigotry, we will hold you accountable for your actions all the same. A racist prank is still racist. Saying ‘Just kidding’ doesn’t undo the harm spread by your words. It is on you to learn these things and be better.”

They will say “But you could get it wrong. What if you misjudge the innocent?” to which we say “This could apply to any action of society. The innocent are convicted of crimes they did not commit, but this does undermine the value of having laws, it only reinforces that we must apply those laws as carefully and as justly as possible, that we must never forget the human cost of these decisions. It does not invalidate the decisions.”

They will find every angle, seek every accommodation, because they have nothing to lose by trying. They will never stop, and we can only let their arguments fall on deaf ears.

I’m not saying that there is absolutely no room for discussion to be had within this realm. There is always room for discussion in any subject. But you need to be mindful of the difference between “I think our models of climate change could be improved in this specific way…” vs “Is climate science real?” You won’t get any traction by arriving at a school and trying to dig up the foundations. Educate yourself on the fundamentals, and from there you can seek out specific areas where meaningful argument can be made, without needlessly relitigating core principles.

librechad,

Your detailed response outlines a nuanced stance on the issue, framing it within a long historical context. However, I believe that framing the issue as ‘already resolved’ dismisses the evolving complexities of online moderation, and how it intersects with the fluid nature of speech and social norms.

  1. Historical Precedence: While it’s true that bigotry has existed throughout human history, how we engage with it has evolved, especially in the digital era. To suggest that the ‘tools and principles are well-established’ may not fully capture the complexity of online spaces where interaction occurs asynchronously, across cultures, and without the benefit of vocal tone or facial expression.
  2. Freedom of Speech: You critique the notion of debating whether we should ‘tolerate the free speech of bigots.’ However, even well-intended moderation can have a chilling effect on speech. How do we prevent the slippery slope where the bounds of acceptable speech continually narrow?
  3. Intent vs Impact: You suggest judging people solely by their actions, but this discounts the complex interplay between intent and interpretation. Who gets to define what constitutes bigotry in a statement open to multiple interpretations?
  4. Potential for Misjudgment: You accept that innocent people could be wrongly accused but say that this doesn’t invalidate the act of moderation. While true, this doesn’t address the ethical dilemma of sacrificing individual fairness for collective security.
  5. The Role of Debate: The dismissal of debate as a tool available only to bigots undermines the basis of democratic society. Even well-established principles benefit from regular scrutiny. Shouldn’t we always strive to challenge our existing models to account for new variables?
  6. Moral High Ground: Your argument assumes a moral high ground, positioning any differing opinion as inherently stemming from hatred or ignorance. This approach precludes constructive discussion and leaves no room for the reevaluation of norms and rules.

In sum, I respect your position but believe that it does not leave room for the complexities and nuances of this discussion. Insinuating that only ‘bigots’ would want to engage in a debate about freedom of speech and platform moderation is reductive and does not further a meaningful conversation about how we navigate these tricky waters.

Caligvla, w Jim Ryan on the future of PlayStation Studios. "These third person, graphically beautiful narrative rich games will continue to be the bedrock of our first party publishing business."
@Caligvla@lemmy.dbzer0.com avatar

Thanks for letting me know I don’t need to bother with Playstation for the foreseable future, Jimmy boy.

halfempty, w Unity May Never Win Back the Developers It Lost in Its Fee Debacle
@halfempty@kbin.social avatar

Developers would be foolish not to begin transition plans off of Unity. The next Unity LTS version will still require the runtime fee.

Corkyskog,
@Corkyskog@sh.itjust.works avatar

They forgot they were B2B… where did the C suite and board go to Business school? 🤣

The_v,

I am voting for the usual:

“My parents made a generous donation to the school I attended MBA”

Anonymousllama,

I’ve worked on older projects such as 2019 and overall they all work very similar, so I’m assuming people will still start projects on 2020/2021 LTS given they’re fairly stable

The only thing I’d be keen on in be versions of unity would be if they came with better versions of FSR / DLSS baked in, instead of having to wait on third party addons

nicman24, w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly

I d trust a privately own company with Gabe as the head than the asshats that proliferated micro transactions and shitty always online DRM for single player games.

Anonymousllama, (edited ) w Unity May Never Win Back the Developers It Lost in Its Fee Debacle

If the changes were launched this way, being tied to a new version in 2024 then this would have been a perfectly fair approach, you could stick with 2022 / 23 LTS for your projects and only if you want ‘new’ features would you pick up 2024 LTS and agree to the new terms.

I’ve honestly not seen much difference between major versions e.g. 2021 - 2022 LTS, so unless these new versions come out with amazing new features, devs can still stick to these old reliable versions.

It’s much better overall but the way they’ve handled this has been shithouse

echo64, w Unity May Never Win Back the Developers It Lost in Its Fee Debacle

I think they will lose some already established studios that can afford to retool and reskill on another engine. But I think the vast vast majority of current unity developers are breathing a sigh of relief that they /dont/ need to reskill or retool on another engine.

Unity is still on shaky ground, but they have been since they went public. They need revenue, and their big ad revenue plan got ruined by dastardly apple protecting users’ privacy. Couple that with an upstart and promising engine following in Blenders footsteps. In five years, they might have lost every hand they had left to play. Irregardless of the missteps of the last week.

micka190, (edited )

Every indie dev I’m following on YouTube has basically made a “My thoughts on the situation”-type videos where they talk about how they’ve “won against Unity” despite Unity basically doing a textbook of the “Door in the face” technique to pass changes that would’ve been unpopular before this whole mess.

Edit: Fixed typo.

JonEFive,

As soon as I heard Unity was back pedaling, I thought “there’s part 2 of the plan”

1: release abusive payment scheme to see just how much push back they get. If push back is minimal or losses are acceptable, end here and enjoy the profit.

2: if push back is strong, implement the actual payment policy that is still a significant increase, but less significant than the one above. And wait until the controversy blows over, which it will.

Yes, lots of developers will leave, lots of developers will choose a different engine for their new games, but there are a ton that will decide that it isn’t feasible to switch engines and plenty that will just eat the added cost. The thing that remains to be seen is just how much damage Unity has done in terms of new projects choosing other engines over theirs.

Ottomateeverything,

Claiming it’s “door in the face” is a little crazy here. If this is where they wanted to be, the “bait” changes could have been much much less bad than they were, and they still could’ve walked back to this.

Hell, they could have announced a 10% revenue split and it would’ve looked much better than what they pitched. And they could still walk back to 2.5% and looked like heroes. And it wouldn’t have lost them nearly as much trust. Nor made them look as bad.

If this was what they were trying to do, they’d have to have been even dumber to have made it this bad.

I’m more willing to bet they’re just fucking stupid. Or that a few people on the board had this as a fucking moronic idea, and the rest managed to take back control after it went totally sideways.

But claiming that it’s a door in the face requires them to be evil enough to do it, stupid enough to not realize they’re overdoing it, crazy enough to think it’d work, etc. It seems way too contrived.

delcake,
@delcake@kbin.social avatar

Agreed, this whole Unity thing seemed more like they were surprised the peasants were revolting. Completely unaware of the danger of putting developer bills directly in to the hands of the end users, and not considering that a "trust me bro I counted how much you owe me" blackbox accounting method was too much to ask.

WhiskyTangoFoxtrot,

Also announcing that if you’ve ever used Unity they can just suddenly decide that you owe them more money.

OpenTTD,

…which engine is the upstart and promising engine following in Blender’s footsteps? Do you mean what Unity was supposed to be until they ruined it, or did you forget to drop the name of the engine in question?

Panda,

The engine following in Blender’s footsteps would most likely be Godot.

doggle,

Unity was never open source and thus could never follow blender’s path. They’re almost certainly referring to Godot.

doggle,

Yeah, very few studios would retool an existing project. The real question is whether any of them will be picking unity for their next project. And will young people getting into game dev choose Unity over others? I don’t expect to see a sharp decrease in the number of Unity projects in the next year, but rather a slow descent, while Godot picks up steam and Unreal further cements itself as the professional’s tool.

echo64,

All the tutorials and learning resources are hyper unity focused. That’s why so many game devs pick it up. That’s why they cornered the less than AAA industry. A young person will choose unity over the others for the same reason as they did last year. The endless resources to teach.

It’s likely almost all developers will pick unity for the next project too. All their knowledge is in unity, not Godot or unreal. We have this problem in other software industries too, some languages and frameworks are just better, but you can’t use them in your project because there are only five people in the industry that know how to use it well.

Blizzard, w Jim Ryan on the future of PlayStation Studios. "These third person, graphically beautiful narrative rich games will continue to be the bedrock of our first party publishing business."

Is there more on this? Where is that quote from?

nanoUFO,
@nanoUFO@sh.itjust.works avatar
lvxferre, w Final Fantasy 7 Rebirth's leads have some conflicting opinions on the term JRPG
@lvxferre@lemmy.ml avatar

[Nomura] And I’m not really sure what the intent behind that is.

You can’t be sure of the “intent” (whatever this esoteric word means) behind anything except your own actions and words. As such, it’s useless to ponder about it.

[Nomura] It just always felt a bit off to me, and a bit weird. I never really understood it – or why it’s needed

JRPG and WRPG are effectively two RPG subgenres. They could as well be called “storyline-driven RPG” and “mechanics-given RPG”, but given the relative prominence of Japanese designers behind JRPG, they ended being labelled based on being made in Japan vs. Europe+Canada+USA.

And just as any words referring to media genres, you aren’t supposed to take those as well-defined groups. It’s perfectly possible to get a bunch of Japanese game designers make a WRPG, or a bunch of Western/Canadian/American ones making a JRPG. In fact you’ll often see mechanics from one subgenre in the other. (Good examples of that would be Pokémon Red/Blue on one side and Undertale on another.)

[article writer] it’s always good to keep in these kinds of perspectives, and consider whether we need to drop it or not.

The association isn’t even remotely othering, given that it highlights the relative prominence of Japanese games in the RPG market.

[Nomura] Certainly, when we started doing interviews for the games that I started making, no one used that term – they just called them RPGs

And I bet that plenty people simply called it a “game”. Context. Use it, Nomura.

pimento64, w Jim Ryan on the future of PlayStation Studios. "These third person, graphically beautiful narrative rich games will continue to be the bedrock of our first party publishing business."

PlayStation

games

I don’t know about that.

burgersc12, w Xbox head Phil Spencer says he "always wanted us to go back and revisit MechAssault"

MechAssault was fun, wish the bots walked a bit faster

TenderfootGungi, w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly

Just like I am happy with Apple and Google taking a cut and running their app stores. If these big companies could make their own store, they would. Apple would lose a cut, but that does not affect me as a consumer. What does affect me is a gate keeper keeping terrible practices in check. Making it nearly impossible to cancel a subscription instead of having a handy menu to just turn it off. Having places to put credit cards that are not secure. Collecting personal data nonstop. Etc etc.

pgetsos, w Yuzu Nintendo Switch Emulator Latest Builds Reduce Stutters and Improve Performance in Multiple Games
@pgetsos@kbin.social avatar

Lately the Android performance has improved a lot for me. Most games I want have become playable. Pokémon Legends Arceus needs some work though, last time I checked...

pgetsos, w Godot Engine hits over 50K euros per month in funding
@pgetsos@kbin.social avatar

Just started lessons myself for it. Looks easy enough for basic gesture like the one I want to do!

echo64, w Xbox head Phil Spencer says he "always wanted us to go back and revisit MechAssault"

He’s been in charge for almost a decade and spent 60billion on cod. If he actually cared he would have done it. He has the ultimate power to green light it. He’s just chasing Armour core clout.

conciselyverbose, w BallisticNG - Moving forward after the Unity debacle

I wonder if Nintendo would consider removing the engine version requirement if enough developers make it clear it's a dealbreaker and cancel ports or stop maintenance.

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