Are they still working on buffing the shit out of the same modern day protagonist as before or what? I only got about halfway through Odyssey (but looked up the ending) and skipped Valhalla.
At this point I agree. I loved the modern day stuff up until the end of 3. But then Black Flag just made it a boring slog with maybe one or two good ideas.
I can’t believe they didn’t create any mods for BF, could easily have been like Skyrim in terms of longevity. People would have added full on trading and fleet mods like the old school Syd Meyers games. What a waste of dev time to create so much potential and justet it die.
Ubisoft did finally make a stand alone version that’s in beta right now. Skull and Bones. They promised all the cool stuff we wanted and it’s totally separate from assassin’s Creed, but unfortunately they seemed to have botched it and there’s even fewer features than in Black Flag. Ubisoft just doesn’t seem to be able to make anything else except progressively worse AC games.
Oh I loved Black Flag but I wasn’t excited for it like the previous titles and the present day stuff was just kinda spinning it’s wheels while making meta jokes about Ubisoft.
Very fair! I go back to replay it with excitement and it always drops off my face when I remember how god awful the present day stuff is… can’t believe it took until Odyssey to give us an option to skip
The most liked AC games are good games, but not good AC games. I’ve only played certain ones, cause most of them lost the charm the original was going for. Mirage gives hope they’ve remembered the point of the series.
I find this is the case for most of my favorite series. The most popular entries are usually the ones that least resemble the point of any series.
I wanted to share my opinion here because I don’t know where to do it: Syndicate is very enjoyable! I’ve read all kinds of bad reviews about it, but now that I’m playing it I like it a lot. Just my humble opinion from a guy more into the original AC mechanics, not the open world approach.
The penultimate step before they just release a barebones framework that just lets the community create all the content (including patching their shitty code) while they keep raking in the money.
Because some people aren’t idiots, they are gamblers with a real addiction. If you had a gambling addiction today or were part of a vulnerable group with no other outlets this game would bleed them dry and leave them with nothing of value they can sell later when they hit rock bottom. It’s not morons we care about, it’s addicts.
Molyneux is the Shyamalan of video games. He’s done a couple of brilliant things, some decent stuff, and a lot of batshit crazy cringe-fests.
New titles are like Christmas poppers. You look forward to them because you remember that first time they were fun, but then you crack one and remember they’re mostly a mix of disappointment and the faint waft of gunpowder.
I really like this comparison. Dude has publicly gone on record about how he regrets utilizing hype irresponsibly. I think acknowledgement is all we want, and plenty of people still like fable and black and white. I would root for him to have a bit of a comeback.
www.thegamer.com It’s Official: Marvel’s Avengers Is Gone Rhiannon Bevan
After just three years, Marvel’s Avengers has been delisted. Anyone who owns it can still play, but it’s a grim end for the live service. Multiple heroes from Marvel’s Avengers
It’s happened, Marvel’s Avengers is no more. Just three years after launch, the game has been delisted from all storefronts but will remain playable for anyone who picked it up before the takedown. You should still be able to play with friends, but any issues you run into won’t be addressed, and there will be no more events.
This makes for a pretty short lifespan, particularly for a live service with much grander aspirations. It’s also a far more dramatic move than most publishers would make, as many would just stop providing updates for the game. Instead, Crystal Dynamics owner Embracer Group has gone as far as preventing any new players from picking up the game, even though both single-player and multiplayer elements are perfectly playable.
Marvel’s Avengers at least ended on a slightly better note than it opened on, as the price was cut by 90 percent. This netted you the Definitive Edition, which includes all of the cosmetics and DLC for free. In practice, this should help Marvel’s Avengers feel like any other single-player game, rather than a live service that just had its roadmap come to an end.
Alas, the Steam reviews were still “mixed” by the time Embracer pulled the plug, so its chance for a comeback seems to have come and gone. Admittedly, there’s a reason support didn’t last long, as it struggled to find its audience in a sea of other live services. Met with mixed reviews from launch too, its audience quickly grew frustrated with its online elements, including controversial paid XP boosters around a year after launch. In terms of sales, it performed below expectations but continued to receive updates and expansions regardless.
Through it all, it retained a dedicated, if often frustrated, audience. They were never afraid to make their grievances known, but they would stick with the live service through thick and thin. However, it seems that this just wasn’t enough to please Embracer Group when it acquired Crystal Dynamics in 2022.
We’ll have to see how the future fares for Marvel’s Avengers, now that it’s been delisted. The generous 90 percent off sale is likely to have enticed a few would-be players who were on the fence throughout the game’s online run, so who knows? Maybe it will pick up a cult following through its offline offerings. Yet this probably won’t be enough to secure the sequel that some fans were after, especially with Embracer Group tightening its purse strings in recent weeks. In practice, this has led to numerous layoffs across many of the studios it owns, so hardly a time that Embracer bosses would want to take a risk on a series that’s already failed once. "
That makes two delisted Marvel-IP games in my Steam library. I haven’t played Avengers yet, but I have a feeling that this probably isn’t as big of a loss as when Deadpool was delisted.
I’m enjoying the absolute fuck out of this game - hundreds of hours already and no regrets. This game is a lot deeper than anyone gives it credit for, it’s fantastic, and I’m looking forward to more of it.
No Man’s Sky bores the hell out of me and yet I’m having so much fun exploring planets and raiding pirate bases and being surprised by handbuilt content in what I thought would be a procedurally generated dungeon. Not to mention the surprisingly deep side and faction quests. Oh and so many hours playing with the shipbuilder.
I’m sorry you’re not having fun guys. But maybe you should focus on things that are fun for you?
Agreed, at first I wasn’t excited about it but as the quests opened up I was in. I’m on the “new game+” right now and seeing what else I can mess up lol.
My quests tend to end in a lot of shooting innocents… I don’t know why that keeps happening. It can’t be anything I’m doing…
The only thing I said about NMS was that it bores me. The story is thin and nonsensical, characters are nonexistent. It’s a great sandbox with impressive technical merit, but that’s not enough to keep me engaged.
Outer Worlds is pretty good but it’s an Obsidian title, for better or worse. The game world is bleak and terrible and it’s not any better at the end. Their writing is good and their characters are fantastic, and I enjoyed my time with the game but once I was done with the story, I couldn’t find much reason to keep playing.
Starfield, on the other hand, is really big and really deep. There is a crap ton of hand-built content - seriously, hundreds of hours in and I’m still struggling to see it all. The four faction quests feel like separate games in themselves. Starship building is awesome. Outpost building is overwhelming and little pointless, but still fun if you like that kind of thing. Yes, there’s a bunch of planets with generated content, but it’s surprisingly varied. There’s a ton of variation in flora and fauna and even the generated dungeons. There’s a few times i went to an abandoned something or other expecting just some pirates or something and ended up with a huge cinematic fight and loads of what seems to be hand-built content. Best of all, you can play the game how you want.
Don’t like planet scanning? You don’t have to. Hate the UC or Freestar Collective, fine you don’t need to do theor quests. Hate the ship builder? There’s plenty you can buy. Hate outpost building? Great, you can ignore it. Want to ignore the main quest and go be a pirate for a while? Go for it. The Crimson Fleet even gives you a couple of companions you can use if you hate how goody goody the Constallation folks are. This game rewards roleplaying choices more than any other beth title I’ve ever played.
Also, no spoilers but the New Game + mode is legitimately innovative. The story actually continues through it in wierd and wonderful ways. This is a game I’ll easily still be playing for years.
But my only advice is that you have to give it some time. It has a slow start and it’ll take a few hours to really start to click. So if you don’t want a game you have to spend a lot of time on, Outer Worlds will be a quick romp.
Sadly I’ll never get to enjoy it, I’m not gonna buy an Xbox just to play it. Really really stupid that we’re still doing exclusive games in 2023. I’m a PlayStation user literally wanting to give Bethesda my money, but they don’t want it.
Of course they do, games are bloodline of a console and you think M$ gonna give a game made by it to a direct competitor? It’s like Apple allow other phone OEMs to use iOS
I think it’s dumb to deny themselves the fuckton of money that PlayStation users would have paid to buy the game, and that I would guarantee you that they didn’t sell even close to enough consoles to make up for it considering it’s a pretty shit game to begin with.
They could have recouped some of their money from it, but no- it’s a flop now.
Most of the “sale” of this game comes from xbox pass and that’s enough for M$. Xbox is already being outsold so giving Sony more advantage for a little recoup is stupid strategy.
As a PS person myself I don’t feel like we have the right to complain about exclusives! I’m pretty sure Sony has had way more than Xbox ever had and I am fine with it. In today’s market the only thing a console may have as an upper hand is an exclusive game. At least with Xbox games these days you immediately have the option to play on PC, which is what I do if I really want to play one, unlike Sony which has just started doing pc for exclusives but you are going to wait 1 or 2 years before it drops.
I like buying a PS every generation because I know it will have the best exclusives to play just like I have a switch because it’s the only place to play a Nintendo game. If they didn’t have those games why would anyone even bother buying a console at all? If they all shared the same games 100% it would be a coin flip to whatever platform you invest in at that point.
Since the starfield exclusivity thing started, this point has always stuck with me: PlayStation owners buy PlayStation because of the expectation that they will get the best exclusives (and even most other games first). It was so bizarre to see them so brazenly attack Xbox over making starfield exclusive. They couldn’t see that they were beneficiaries of these same tactics for so long that they just accepted it as “the way it is.” Logically, why would you ever buy an Xbox if PlayStation gets better exclusives and the other great games first? No one should be surprised when TES6 is Xbox/PC exclusive.
You can see how those two things are a little different though, right?
PlayStation buys smaller studios, usually that they have history with, and helps them to build games from the ground up - even new IP’s.
Microsoft bought a major studio that had a game near completion, a game that the studio fully intended on releasing on all platforms, and Microsoft exclusified it.
To be clear, I actually don’t like exclusives at all. But there’s still clearly a difference here, and I can understand where people are coming from when they criticize Microsoft and not Sony.
I don’t understand the difference honestly. Investment is investment. I think it’s stupid to do exclusives, but if one is going to build a walled garden then the other needs one too.
I’m PC only so I don’t give a fuck. I can emulate a Switch and eventually I’ll be able to emulate a PS5. If they want exclusives, they don’t want my money. If they stop building walled gardens then great.
I think it’s stupid to do exclusives, but if one is going to build a walled garden then the other needs one too.
I agree, but how you go about that is important imo. I’m on PC too, so let me use a better example that might hit closer to home.
Epic games. Their use of exclusives has garnered more hate then almost any other storefront in the pc space. But it’s not the exclusives in and of themselves - after all, people never cared when Fortnite didn’t come to Steam. Similarly, nobody lost their minds when The Sims was exclusive to Origin, or Assassins Creed to Uplay.
The difference between these games, as opposed to other Epic exclusives, is that these games were built by these companies from the ground up. Nobody cares if Fortnite is an Epic exclusive because Epic made that game - it’s their right to keep it to themselves. The same goes for the Sims with EA, and Assassins Creed with Ubisoft.
It’s only when Epic snatches nearly completed games that they had nothing to do with, that people get angry. So in this way, Microsoft is the Epic games of the console scene, while Sony is more akin to Ubisoft or something.
You can see how those two things are a little different though, right?
No, not really. Contrary to your point, Bethesda has worked quite closely with Xbox a number of times (especially back in the oblivion days) and Sony has never been interested in Bethesda’s ideas about games (support for Skyrim was abysmal on PlayStation and mods on PS3/4 were a joke).
Is MS a huge jerk for yanking starfield out of the hands of the majority of console gamers? Yeah totally, but Sony is also a huge jerk (and has been) for a long time when it comes to negotiating exclusivity deals, which they have been able to do because they are the number 1 console. It’s really not hard to extrapolate how much leverage Sony has over the industry when you see that they have sold 75% more consoles than xbox (35 vs 20 million units sold PS5/XS). I believe the previous gen was even worse. The outcry over this would have been much smaller if the roles were reversed, because it would have just been business as usual for every gamer.
And I’m not going to buy a Playstation just to play The Last of Us, Spiderman, Detroit: Become Human or any of the other games Sony refuses to sell Xbox users.
I’d love to play those games but Sony just doesn’t want my money.
Same. I’ve got thousands of hours in Skyrim. It’s my favourite game of all time. But I’m more into sci fi than fantasy generally and Starfield is shaping up to be everything I would’ve asked for. It’s taken over my life and I have no regrets. Bethesda smashed it again.
Those are handmade, and it’s honestly the issue. If the bases were procedural out of descrete hand made chunks, it’d be less repetitive. There seems to be about five bases for the procedurally placed content, and once you’ve done it once it gets dull. It’s not even like they made furnature procedural or anything like that to change up the looks. They could have at least made different doors locked procedurally so you have to take different routes each time.
This tracks. There was the whole Hyenas debacle and their flagship series has been struggling. There is no need or desire for yearly Total War releases, they are just a waste of time and money. Warhammer 3 has been bungled from the get-go. There were a few bright spots where it seemed like they could turn it around, but now its seemingly in a downward spiral from which I doubt it will recover. RIP. Easy money blown down the drain by a severely mismanaged company.
games
Aktywne
Magazyn ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.