I loved Doom 2016, and was annoyed as fuck when Eternal had all that silly, aggravating platforming. And this trailer feels like it’s drifting further and further from what I consider to be Doom.
I loved 2016. So did everyone else. Why can’t we just have more of that? It’s not rocket science, you fuckheads.
Not happy about these Indiana Jones type of system requirements. I was coping that DOOM: The Dark Ages won’t have mandatory ray-tracing, even though I knew they’ll be using either identical engine or some “minor” variation of it, because. well, id software, idetch engine, etc. Fitting name!
DOOM (2016) and DOOM: Eternal ran extremely well on my GTX 1080 paired with Intel i5 3470. Now I won’t be able to run the new title with same GPU paired with Ryzen 5 5600x. There’s a lot of people in the comments in various places saying it’s totally fine or just arguing with people that are not in favor of such demands.
I think it’s because they’ve started designing games that use PS5 as the minimum standard for hardware requirements.
I don’t mind about Ray tracing being a requirement in theory I just think that they’re doing it about 5 years too early. If they just waited until Real-Time Ray tracing had been around long enough that some cards had hit the second hand market it wouldn’t be so bad
Wouldn’t have been that bad if the push for ray-tracing didn’t come together with a higher price. Isn’t the point of ray-tracing to make things easier for the developers to work on lightning and shadows and such? Apart from the obvious graphical fidelity.
There’s absolutely nothing good about it. I’ve been reluctant to get into RT because it just doesn’t offer that much to me and seems to have launched us into the upscaling and frame generation era of gaming because the oh-so-wonderful ray-tracing capable GPUs actually need some crutches to deliver their killer features. And mandatory ray-tracing now, alongside the mandatory DLSS to see any benefit from a 5000 series card from Nvidia are absolutely going to contribute to me doing my best not to buy into ray-tracing for even longer.
I know it’s lost battle because of how many have either happily or silently jumped ship, but it’s now a matter of a principle. It’s not even that kind of situation when one is not enough until there’s one too many to ignore - it’s just me not feeling right about it; even less right than before.
No Mick no buy. Fuck Bethesda right off, those greedy duplicitous cunts. Feel bad for the team tho, I don’t believe the decision to betray Mick came from below.
Hulshult is an Old God of the gaming industry at this point and I expect he will never perform work that is unsatisfactory.
But the whole situation with Mick Gordon still leaves a bad taste in my mouth. I’d have liked if they reconciled and brought him back, but that may not be possible for any number of reasons, not least of which is Mick himself telling them he’s lost trust.
But lacking Gordon, Hulshult is still an excellent choice.
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