I played the demo for this game, and it’s a really creative concept. It feels like one of those tile-laying board games crossed with an indie mystery title.
The puzzles go deeper than you’d think too. By the end of the demo, my wife and I were trading off playing and taking down notes, while our 2 y/o was excitedly shouting out doors for us to go through next. It was a good time.
Same. It was my games festival. Though it was too corporatey, it was the one delightful part of the year where I could get excited about the most insignificant and significant announcements. And how could you forget the vague, CGI trailers that always overpromised.
I can’t make you like it if you didn’t enjoy it the first time, but I thought it was a great FPS and RPG that didn’t waste enough time, like its contemporaries might, to become boring. If you gave it a few hours, you’ve probably seen the cut of its jib.
No doubt this game will have best in class gameplay but I doubt I’ll get into it like i did with halo or destiny. For destiny especially D2 they showed how much they care about any sort of soft or hard competitive PVP scene and now they ‘are doing the most’ for this game (dedicated servers and such)? Like TF they literally threw destiny in the trash to make this game and others that all now all canned or something not sure at this point anymore. On top of all that 100% won’t be playable on Linux, (according to leaks) will cost 40$ witch to be clear is not the problem but instead the problem is the 40$ price tag with the inevitable season pass, cosmetics MTX. Etc
I’m pretty tired of these trailers for the trailers, all it does for me is just drive down my hype or even just interest in a game, and bungie loves them.
Granted I don’t give a flying fuck about marathon, just something I’ve noticed in the industry that is another thing I dont understand
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