They’re advertising that this has support for 120fps, ultrawide resolutions, and RTX. I am feeling cautiously optimistic that From Software actually nailed the PC support this time.
Now if only they could backport those features to Elden Ring!
Early word from reviewers and people that participated in some of the early access events is that the game is crazy well optimized. I think it was Fighting Cowboy who said all of his gameplay on PC was at 4k 120fps. He also said it runs at around 50fps with high settings on the Steamdeck.
Now if only they could backport those features to Elden Ring!
I wish… Elden ring actually has support for these features but you can’t enable them while playing online because it tampers with files. There are mods for enabling widescreen and unlocked FPS that have been around for ages and work perfectly.
This could totally get me to finally get going and build a new gaming rig.
I wish the team luck. I’m sure it’s not am easy task, looking at other, similar projects like Black Mesa, but the demo is stunning. Would love to see what Ravenholm looks like…
Don’t worry, even with a beefy config it doesn’t run very well (talking i9 10th gen, 32gb ddr4 and 3080RTX) so I doubt even half life 2 will run decently.
Ok? It doesn’t have RTX though, so of course it’s gonna run fine. It’s source engine after all.
They were saying it would run badly if BM had RTX like Portal RTX, because Portal RTX is already very demanding.
The cool thing about pathtracing is it doesn’t really matter how complex a scene is. The bad thing about pathtracing is it doesn’t really matter how complex a scene is.
If your card can’t run remixed HL2, it also won’t be able to do HL1
I haven’t seen this youtuber’s videos before. Do they normally drop 40 minutes of spoilers for a game that came out just 6 months ago? I thought this was going to be a review and it turned into a walkthrough less than 10 minutes in.
Yes, pretty much all of his videos sit somewhere between review, narrative let’s play and walkthrough. Add to that some eastern-European/Russian culture inserts as well as an obsession for slavjank, and you have Warlockracy in a nutshell.
I loved the lore of the original and the asymmetric play-styles were really unique, but I think I’ve just outgrown my 4X phase. Still hope the game does well
Really fun watch. I probably am more aware of this than most so most of the contextual information was “common sense” or “open secrets”, but never really saw anyone put it that clearly or blatantly before. And the technical segments (building a frankenboard) were awesome.
Although one thing me and a few buddies keep wondering but are too afraid to ask legal about: Did Steve actually film himself committing a crime when he bought the card? Like, he as a US citizen is a party that can buy one of those and as long as he didn’t give it to anyone else, it is no different than buying and shipping a card from a less than reputable source. But it also raises every single export control flag in my head.
They already have comments disabled. Something tells me this will be AI slop, and that the game will be stupidly rushed. For it being an F2P game as well, the macrotransactions are going to be stupid, and knowing how Quad A works from a casual perspective, I likely suspect that it will become P2W.
Edit: I stand corrected. Since I use Invidious, the comments don’t seem to be working right now.
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