NMS is my Zen game. I have over 500 hours in it just in the last two years. I know the game is not for everybody. I have friends who don’t understand why I hop through the galaxies, explore systems, hunt for ships, play the expeditions, and build base after base after base, even though so much can feel repetitive for some. But for me, it became my new Minecraft - “one more brick”. I love the expansive feel of it, and find the isolation relaxing. If i want to see others i can hop over to the Anomaly or hit the community build areas. I cannot wait to see what Hello Games has come up with.
Oh hell yeah! The first one was a freaking work of art. It was a fantastic interpretation on psychosis. I really look forward to seeing where they go with the sequel.
The studio behind this one (Prophecy Games) is independent from them now, but still contains some developers who also worked on Ascend. I know from hanging around the forums at the height of that game that there was at least 2 headstrong devs in the company that legitimately wanted to do the game justice (and one of the best updates to the game was headed up by them), but they ultimately were at the mercy of the execs. I’m hoping without the same constraints, they might deliver a kick ass game without the bullshit.
I really liked parts of Ascend, but the game never really came together for me. It felt like they were focused on the high speed esport angle, but I was looking for the base assault/defense plays.
I’m happy to see that Frost also moved to Second Wind and even happier that they already created new content.
The video really is prescient. I wonder if it’s just pure coincidence. Not too unlikely as this topic is an important one but still… Apart from Frost’s commentary the visual material seemed especially dull as if the editor really couldn’t be bothered but maybe it’s just my lack of appetite for this genre of games that is showing.
Yeah, I’ve seen a few people wondering why the visuals were a bit dull and wondering if was the remains of The Escapist finishing them up to push them out and being lazy about it.
But it does by all accounts look like this was edited before the implosion, as they had literally zero employees left of the video team, including everyone who did video editing. The videos were all finished and uploaded to YouTube, just awaiting someone click the “publish” button.
I know a lot of people are super down on this, it’s a fairly low effort collection and we are often spoilt by other companies.
But it’s the games as they were and its nice to have an accessible way of playing them so I’m excited at least. I really didn’t want to have to dig out a ps2/3 to play MGS2
Yeah it does look a little low-effort. My first thought was about the GTA trilogy debacle. But it can’t be that bad right?
Konami doesn’t deserve the money, but it’s hard to argue against accessibility, so I won’t. If someone wants to enjoy these iconic games I wouldn’t try to stop them.
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