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thingsiplay, do gaming w Portal Is Perfect, But Not For The Reasons You Might Think

Little bit offtopic, but I don’t like headlines that tells me what I think.

mogoh,

That is why I gave it a downvote. I hate clickbait and won’t watch it.

thingsiplay,

On beehaw . org we can’t downvote. xD

p03locke,
@p03locke@lemmy.dbzer0.com avatar

Seems petty and harsh to me. It’s just some dude talking about his opinions about Portal.

BeigeAgenda, do gaming w If AAA is No Longer Profitable... Make Smaller Games | A16Z Games (10:11)
@BeigeAgenda@lemmy.ca avatar

That’s crazy talk, we need to make AAAA and AAAAA games, Microsoft is ready to have all their developers spend three years on a single perfect game!

Each copy will be $7000

umbrella, (edited )
@umbrella@lemmy.ml avatar

deleted_by_author

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  • ICastFist,
    @ICastFist@programming.dev avatar
    Tempo,
    @Tempo@lemmy.ml avatar

    Skull and Bones is already a AAAA according to Ubisoft, so we’re already part of the way there.

    BeigeAgenda,
    @BeigeAgenda@lemmy.ca avatar

    An AAAA game that’s only 65GB? and it gets 7/10.

    Now I know my mistake the A’s have nothing to do with quality 🤦🏽‍♂️

    ICastFist,
    @ICastFist@programming.dev avatar

    Star Citizen isn’t being touted as a AAAA+ game, though it’s certainly been selling in game stuff like one.

    CaptainSpaceman, do games w [PyottDesign] Ultimate FPS Controller Design and Build

    False, ultimate FPS controller is board+mouse

    slumberlust,

    Is that why every Apex player switched from mouse to controller?

    CaptainSpaceman,

    Controller adds aim assist in most games?

    ncesc.com/…/why-do-controller-players-get-aim-ass…

    Why do controller players get aim assist?

    Aim assist is a feature designed to compensate for the inherent challenges of aiming with a controller compared to a mouse and keyboard.

    Chee_Koala,

    Ever since cross play became ubiquitous, the aim assist has been increasing and increasing. I was playing BF 1 on my Steam Deck and thought I accidentally did speed and coke, I was playing so well! Then I remembered I play mouse + keyboard normally.

    GoodEye8,

    Yeah, the aim assist is getting stupid. I returned to The Finals when the new season released and the game had defaulted to cross play on. For the first few days I thought I had completely forgotten how to shoot, I couldn’t win a fight even if my life depended on it. It felt like everyone was laser-beaming and my guns had recoil. Eventually I noticed a spectator cam where aim assist was obvious and I understood I have cross play on. Turned it off and I instantly went from bottom of the scoreboard to being at least decent.

    From now on cross play always stays off. I don’t have the time to get my aim to a level where I could compete with aim assist.

    dumpsterlid,

    I mean I get it, auto-aim can be frustrating, especially if you can’t find a game you like that doesn’t have it, but on the other hand a bit of good auto-aim de-emphasizes just being extremely good at aiming which makes every other aspect of the game more important and satisfying to master, which I think you can make a good argument for being a good thing when it is done right.

    Rai,

    Apex’s aim assist is laser aimbot. It’s insane.

    Hadriscus,

    Yes, as far as I know

    lemmy_at_em,

    The video even concludes with that point. He was still 10-20% more accurate with a keyboard and mouse than either controller. But I thought his point about the controller being more intuitive and versatile for movement than a keyboard was interesting.

    GBU_28,

    I wonder how much default exposure plays in.

    As in, the default computer experience is m kb. So you have tons of passive practice, just doing normal computer stuff.

    So the fairest comparison would require impossible things, like raising someone to use a controller like this an equal amount to m+kb, over the same developmental years, etc

    woelkchen,
    @woelkchen@lemmy.world avatar

    But I thought his point about the controller being more intuitive and versatile for movement than a keyboard was interesting.

    Others had the same thought long ago which is why for example Razer has “gaming keypads” with analog input for movement:

    https://techaeris.com/wp-content/uploads/2017/11/razer-tartarus-v2.jpg

    www.razer.com/shop/keyboards/gaming-keypads

    Rai,

    The thumb pad/joystick is not analog, it’s a standard directional pad when you pop the joystick off. I use it for four extra buttons (usually menu buttons)

    That said, been using hand keyboards forEVER (Tartarus 2, Orbweaver chroma, Orbweaver, Nostromo, and some belkin one that’s basically the Nostromo) and they’re AMAZING.

    Hadriscus,

    I could have been fooled ! Know of any one of those that sports an analog stick ?

    Rai,

    I don’t! I wish I did, but to be honest it wouldn’t feel good to play with a controller like tusk and your thumb. I’ve played SNES games with my thumb and it felt… wrong.

    Still, these hand keyboards are SO GOOD. I wish lore companies made them. The ergonomics of the Tartarus 2 are perfect, and it’s so nice to have one big profile and not have to fuck with keybinds in-game, ever.

    Hadriscus,

    Yea I was hoping I could have the best of both worlds but if the stick isn’t analog it’s all moot. Thanks for your feedback. I’ll probably keep using my macropad for the time being

    woelkchen,
    @woelkchen@lemmy.world avatar

    The Razer website says something about analog inputs using light sensors.🤷

    Rai,

    Oh! That refers to the keys. They’re like… pressure sensitive on the new one, which is neat! I have the Tartarus v2, which has standard keys. The thumb stick is a standard D-Pad on em both, though.

    woelkchen,
    @woelkchen@lemmy.world avatar

    A stick being only a standard d-pad is kinda dumb…

    Rai,

    FULLY agree. You can pop it off and use the DPad as a… DPad, though, which is what I’ve always done.

    …except for the Orbweaver Chroma, which has a non-removable 8-direction joystick, which is VERY dumb.

    lanolinoil, do games w Baldur's Gate 4 Isn't Next For Larian; Something Bigger Is Coming | Spot On | Gamespot
    @lanolinoil@lemmy.world avatar

    Divinity 2 mechanics > BG3 even though BG3 is obviously the ultimate masterpiece. Pumped to see what they do

    Floey,

    If we are taking about battle mechanics I hope they come up with a new system all together. I think both the OS2 and BG3/DnD mechanics were serviceable, and it was fun to play out fights. But neither was much of a challenge and fights didn’t often feel like unique puzzles.

    lanolinoil,
    @lanolinoil@lemmy.world avatar

    Yeah – I just mean their ability to make a system for video games is better than paper adaptation

    YaksDC,
    @YaksDC@lemm.ee avatar

    I enjoyed BG3 more than any game since Witcher: Wild Hunt. Do you think Divinity 2 would be for me? I am looking for a new long play game.

    NotAGuyInAHat,

    It’s highly similar. You need to try it

    YaksDC,
    @YaksDC@lemm.ee avatar

    Thank you. I will check it out.

    specialseaweed,

    Absolutely.

    YaksDC,
    @YaksDC@lemm.ee avatar

    Thank you. I will check it out.

    Honytawk,

    If you are going to play Divinity 2, start with Divinity 1

    They both have differences in mechanics, but play about the same. The only main difference is that Divinity is only 2 player, while Divinity 2 is 4 player like BG3

    Also, the mechanics of both Divinity games are build around it being video games. Meaning it is a better experience. In comparison with BG3, which was build as a TTRPG and only converted to a video game.

    The only things I miss with Divinity are the cutscenes. Otherwise they would be as perfect (or even better) than BG3.

    YaksDC,
    @YaksDC@lemm.ee avatar

    Thank you. I will check it out.

    smort,
    @smort@lemmy.world avatar

    I’m gonna disagree with that other commenter. I’d recommend starting with DOS2 before 1. DOS2 is much more refined and generally less annoying to play. And they’re separate stories, so nothing in 2 would spoil the experience of 1

    But they’re both good games worth playing, so don’t let that indecision stop you from trying either

    YaksDC,
    @YaksDC@lemm.ee avatar

    Thank you for another perspective. I might just jump in.

    lanolinoil,
    @lanolinoil@lemmy.world avatar

    Also know you can play 2 player local natively built into the story in both games so if you have a roommate or SO it’s a really fun time!

    YaksDC,
    @YaksDC@lemm.ee avatar

    I like the idea of local coop game play. Online gaming not really my thing.

    lanolinoil,
    @lanolinoil@lemmy.world avatar

    yes

    grrgyle,

    Yes. I personally prefer the combat of Divinity 2, but overall they are very, very similar games

    Jocarnail,

    I’m not sure I agree. DoS2 mechanic are cool, but the combat becomes way to chaotic for my liking. Also you do one mistake and now half your party is dead and the other half is on fire.

    PotatoKat,

    That was exactly what I loved about DoS2

    Jocarnail,

    That’s fair. To each their own.

    TheBest, do games w ANIMAL WELL - Release Date Trailer
    @TheBest@midwest.social avatar

    First Bigmode release right? Interesed to check this out, decent enough trailer!

    HeyJoe,

    I watched the trailer and saw that it was Bigmode as well and got even more excited. Looks like a solid game so far.

    ceenote, do games w ELDEN RING Shadow of the Erdtree | Official Gameplay Reveal Trailer

    In the past games since Dark Souls, the DLCs have consistently been some of the highest quality parts of the games. If they can do that for Elden Ring, that’s good cause for getting hyped.

    Crow,
    @Crow@lemmy.world avatar

    The ringed city is the only part of dark souls 3 I remember. It was the highlight of the game.

    ShepherdPie,

    Everyone remembers their first time walking down those stairs in the ringed city.

    whoisearth,
    @whoisearth@lemmy.ca avatar

    FML don’t remind me. Numerous attempts figuring out that puzzle.

    MJKee9,

    Ohhh look! A welcoming party!

    Cold_Brew_Enema,

    Really? Dark Souls 3, to me, had the best bosses in the series.

    cyberpunk007,

    All the souls games mesh into one for me lol. I think I remember demons souls more than any dark souls.

    eaterofclowns, do games w ELDEN RING Shadow of the Erdtree | Official Gameplay Reveal Trailer

    I have no idea what that trailer was about, so that tracks with FromSoft, and I love them for it, and I will be playing this. Probably after another base game playthrough

    aniki, do games w Microsoft Flight Simulator x Dune - Official Launch Trailer

    “What’s the most exciting thing we can think of doing in a flight simulator?”

    “How about outrunning a very slow moving haboob?”

    “Genius, Bob!”

    absquatulate,

    Damn, i love that word

    aniki,

    Not as good as derecho but it’s very good.

    Schaedelbach, do games w DEATH STRANDING 2: ON THE BEACH – State of Play Announce Trailer

    I personally don’t care a lot about Kojima’s games but I still think it’s absolutely great he gets to make whatever he makes because he is a unique voice in gaming! In a sea of games as a service, mindless franchise milking and countless copycats someone like him is needed to make outlandish stuff, whether I like the games or not. Tons of people do and that’s great!

    Maestro,
    @Maestro@kbin.social avatar

    Too bad about the horrible Monster Energy product placement. It totally ruined the game for me.

    EncryptKeeper,

    Good news, they’ve been removed. They’re in-world lore accurate beers now lol.

    Maestro,
    @Maestro@kbin.social avatar

    Even in the base (not director's cut) version?

    EncryptKeeper,

    Not sure about that.

    Sexy_Legs,

    The beers are a special drink, in the directors cut they’re replaced with Bridge’s Energy.

    formergijoe,

    I found it even more immersive. What ghost wouldn’t want a monster energy fueled piss grenade thrown at them?

    MeaanBeaan,

    Jesus christ. I think there’s a lot about that game I’ve blocked out. Piss grenade was definitely one of them.

    hardaysknight, do games w DEATH STRANDING 2: ON THE BEACH – State of Play Announce Trailer

    I’m going to get downvoted to hell but I don’t get the hype Kojima carries.

    TheSambassador,

    His stories are mostly over the top nonsense, but sometimes that’s fun. Also, for a “AAA” studio director, he’s willing to take some VERY big experimental swings when it comes to gameplay. Death Stranding has it’s problems, but it’s very unique. That’s worth some points.

    verysoft,

    He takes no more 'experimental swings' than hundreds of indie developers. The only difference is, his studio has the money for the marketing campaigns.

    usualsuspect191,

    You seem to be agreeing and just repeating one of their points, but I get the impression you were trying to disagree?

    verysoft,

    Aha, yeah I realise my mistake now. I was tired so I will let myself off.

    Cybersteel,
    @Cybersteel@lemmy.world avatar

    DS has an apparent lack of life serviceability despite being a triple a.

    verysoft,

    I know right? He was suddenly hyped up so much, I guess it's one way to sell games. I'd understand if it was Miyamoto or something, but the man made Metal Gear and not everyone has even heard of that.
    He was heavily pushed with geoff keighley's the game awards partnership he made.

    almar_quigley,

    He wasn’t suddenly hyped. He’s been making games for a very long time and has been known as the creative force behind all of them.

    verysoft,

    He was though, some people might have known his name from Metal Gear, but majority of people didnt. Then TGA and Death Stranding rolled around and suddenly we were told we should care.

    EncryptKeeper,

    The sudden surge in journalism coverage he’s gotten in the last 5+ years are because of his dramatic departure from Konami and the Metal Gear series which his name was practically synonymous with, and he struck out on his own and made his own game studio where he makes very good, high production value AAA games that are extremely unique and experimental in nature.

    Like it’s perfectly understandable to not like Death Stranding because of how niche its appeal is, but the thing is the gaming industry has become such a homogenous mess of samey, formulaic, safe games. Kojima is so relevant right now because he’s now one of if not the biggest studios that’s just making games out of passion, and not just the biggest return on investment.

    Cybersteel,
    @Cybersteel@lemmy.world avatar

    My normie friends who only play cod or FIFA even know what MGS is. Maybe the Fortnite generation may not remember but when mgs was new for us then teenagers it was a cool action game.

    Toribor,
    @Toribor@corndog.social avatar

    He’s a completely insane horny man that loves action movies. His games tend to be high quality and even when they aren’t good they are at least entertaining and try something new.

    He may have gone full George Lucas at this point though where he’s so overhyped that no one second guesses him at all. Death Stranding had some weird shit even for Kojima. I wonder what he could make if his personality wasn’t so dominant in a game and it had some input from other creative visions to reign in his weirder ideas.

    novibe, (edited )

    His games have good politics, that’s something 🤷‍♂️

    Even if chuds completely misunderstand them (senator Armstrong etc…)

    Renacles,

    I don’t think he wrote Armstrong though.

    novibe,

    That’s true, Kojima was just supervising director on that game. But I feel the politics of Metal Gear Rising: Revengeance are very typical for the series and Kojima’s games.

    Metal Gear in general is very much about American Imperialism.

    Renacles,

    Yeah, Rising’s writing was pretty much on point, they really understood what the series was about even though they were cranking it up to 11.

    novibe,

    Which is why I love it 😆

    Renacles,

    Nanomachines, son!

    MysticKetchup, do games w Jurassic Park: Survival | Announcement Trailer
    @MysticKetchup@lemmy.world avatar

    As someone who loves Jurassic Park and really, really wants a game like this, really hoping that the devs can pull this off but licensed games are very hit or miss

    Graphy,

    I’ve always thought that a game inspired by the boat voyage from JP3 would be a dope game.

    Sadly I’m still laughing at how bad the new lord of the rings games are to put any hope into this game.

    Jax,

    The game looks bad to me, I feel like the entire trailer is geared towards people who were kids when Jurassic Park 1 was fresh. Like this was a great idea! 29 years ago.

    moxcie, do games w SEGA Reveal Teasers (Jet Set Radio, Shinobi, Golden Axe, Crazy Taxi and More)

    JET SET RADIOOOOOOO

    wildginger,

    I dunno, bomb rush may have stolen their lunch. Can jet set reclaim their throne?

    Lesrid,

    Well BRCF has one Naganuma track, so by that metric Bomb Rush is in the lead by a wide margin.

    wildginger,

    Ngl tho, Im still gonna buy it if the reviews are good. I assumed JSRF had been replaced by BRCF, so Im over the moon about there being 2 franchises about graffiti on wheels

    moxcie,

    BRCF was excellent, but I could always use more. I’ve still got my Dreamcast and my Xbox connected to my tv and both have jsr/jsrf in them. So I’m all for more options!

    Destraight,

    Nah, jet set radio is better. You can take more hits, there’s more characters, you move faster, and that’s just start of why Jet Set Radio is better than BoMb RuSh

    Varyk, (edited ) do games w Marvel’s Blade | Announcement Trailer

    Shit I thought this was a trailer for the mahershala Ali blade movie. Dang! I was so excited for that.

    Is that still going forward?

    I checked, they’re still making that movie and he’s still playing blade! Planned to release in 2025.

    He’s perfect for that role.

    ZeroCool, (edited )
    @ZeroCool@feddit.ch avatar

    Mahershala Ali said it’s still in development yesterday. But who knows… I love Blade and think he’s a great pick for the role so it’s super frustrating that it was announced four years ago and it’s still two years away at the earliest… Dude’s gonna be 51 by the time the character even shows up in the MCU. So either Blade isn’t gonna be around very long or we’re looking at a daywalker that’s gonna need to use an actual walker to get around by the second movie.

    Varyk,

    That’s fine, I’m not worried about the next reboot or sequels, I just want to see that movie.

    I was very excited to see the original blade, and I still like that movie, but I’m just as excited to see what they can pull off with Ali and such a cool character.

    Oh shit but it’s marvel so it’s probably going to be pg13!

    Oh, no, it’s R. Whew, that would have been terrible.

    Bumblefumble,

    Will he be the first person to have two separate roles in the MCU (apart from whatever Stan Lee was)?

    scops,

    He will not be the first. Here is a good run down. Ironically, Ali isn’t even the first Luke Cage villain to get a second role. Alfre Woodard played the grieving mother who convinced Tony to kick off the events of Civil War.

    Gemma Chan was arguably highest profile in terms of plot importance if you don’t count Agents of Shield and the Netflix shows… She played a named bad guy in Captain Marvel, then Sersi in Eternals. You’ve also Michelle Yeoh who played a Ravager in Guardians 2, and Shang Chi’s aunt. A bunch more had voice/CGI roles for their second appearance, like Linda Cardellini or Benedict Cumberbatch.

    Varyk,

    No, it looks like it’s pretty common for marvel to reuse actors, actually. I had no idea until you asked though, and there’s even another actor from Luke Cage with multiple roles coincidentally:

    archive.is/2vho7

    AlteredStateBlob, do games w The Difficulty Paradox
    @AlteredStateBlob@kbin.social avatar

    I really don't agree with: get stronger must also have world get more difficult. This is how you get scaling difficulty, where you never feel like you're going anywhere, because every upgrade is made pointless by enemies just becoming more dangerous in turn.

    Bullethell rogue likes like vampire survivor are getting it pretty right in my opinion. Just have the chance to get ridiculously powerful, but take a bunch of tries. Then add in Hades way of not ending the story with your death and failure, the nemesis system which is sadly patented and you'd have a fairly ideal game where some things will inevitably kill you, but you will get better and the small stuff will only get you still, if you are not paying attention.

    cottonmon,
    @cottonmon@lemmy.world avatar

    I agree with you actually. Bethesda level scaling is probably the worst example of what you’re talking about.

    Carighan,
    @Carighan@lemmy.world avatar

    I really don’t agree with: get stronger must also have world get more difficult. This is how you get scaling difficulty, where you never feel like you’re going anywhere, because every upgrade is made pointless by enemies just becoming more dangerous in turn.

    But in the other case - you get stronger but the world doesn’t get stronger around you, say you keep fighting the exact same lame enemies as in the beginning - then why even continue playing?

    The greatest challenge was right at the start. Unless the later parts are exceedingly brief, just letting you bow out on a power rush, why have all those later parts that just end up being trivial?
    Shouldn’t the former difficult enemies at least become the trash and new, tougher, enemies get introduced to uphold the difficulty as your new abilities and upgrades make the old ones trivial?

    PDFuego,
    @PDFuego@lemmy.world avatar

    It depends on the type of game I guess. I like the way Final Fantasy 13 did it when you arrived on Gran Pulse. Everything was there from the start of the chapter, there were some enemies you could handle, some that were a challenge, some that were out of your weight class and some that would wipe your team without even noticing you were there. You had to pick your battles and know when to bail. Despite the problems that game had, you could at least feel yourself getting stronger while the world stayed roughly the same.

    Fades, do games w The Lord of the Rings: Return to Moria™ - Launch Trailer

    What is with these rushed lotr games no one asked for and wasn’t advertised

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