Let’s see how it is received. That game is not modern-gamer friendly.
But the even more important question: Did they keep the In Extremo concert in?
Edit: Read through the YouTube comments. Apparently it’s littered with bugs and the concert is gone. So I guess it’s a little bit true to the original release.
It absolutely sucks, but many of the standard calls of “it’s always been shit” and “boycott” aren’t really doing anything outside of virtue signalling or trying to hold a moral view to a company that couldn’t give a fuck about the 0.001% of people that action these views.
Regarding software engineering, I’ve often said that “if the games industry doesn’t unionise, there’s no hope for the rest of the tech industry”, and I still stand by that. While there are obvious complications in forming unions in a global market, I truly believe that the US is often the barrier towards workers rights. If American workers can unionise, you can bet that those in Europe would do so too.
I’m British, so I don’t have a great understanding of French law, but do they have unions in the same way, or are they similar to works councils in Germany? I know French law is protective of workers, so wonder if it’s as divisive as it would be in the West.
Union is actually mandatory in France if the company is more than 50 people iirc. But depending on the place, and especially in computer related work, very, very few people participate in the union.
Unions often suffer very bad reputation, and people are very often afraid either that they will act against their company interest or antagonise their bosses. I think about 15% of workers are unionised in France.
Too many devs think they’re above unionizing. It’s going to be very difficult to pull off. They won’t be interested until it’s too late.
Bottom line is that tech is chock full of greedy fucking people who only care about what they’re getting paid this year.
I don’t think the gaming industry could lead on this issue though. It’s tech companies like FAANG that really lead the market and that’s where people refuse to organize.
I couldn’t agree more. I’m a software engineer at a FAANG company, and the split is very apparent. There are either people that would love to see a union (but know their employer would happily fire 100k+ people for even trying it), alongside people that believe unions are the devil. There was a shift in the last 12 months due to the mass layoffs and the nature of how someone with a decade or more of loyal work can be locked out and fired immediately without so much as a “goodbye”, but there is still a huge number of people that view tech as a “survival of the fittest” thing. I work with some people that even love the idea of URA and the “weakest” people in the team losing their jobs.
Game dev is an interesting thing, though. For decades now, even smaller companies (at the time) like Rare were built from the mentality that you cannot just work 50 hours a week to make a good game, or that once a release is complete, you move on to your next gig. That culture has existed throughout corporate, not just in tech, which is why I’m surprised that there hasn’t been a true effort towards unionising industry-wide. Hell, I would’ve thought that the Activision issues from a while ago would have spurred something too.
I could feel every traction loss and wipe out that would have happened in that video through my entire body. And the feeling of my hands slipping and a metal edge jamming under my fingernails.
The only thing that rubs me the wrong way is removing CSGO from steam. Especially when CSGO had more features, it’s just a weird move. Why is Valve copying blizzard?
Also, the CSGO reviews now show up under CS2? Is it a new game or not? They shouldn’t be able to have it both ways.
I was initially interested in the original, but the studio’s transphobic, misogynist, and homophobic “jokes” both within their games and their communities pretty quickly dissuaded me.
[Edit] it sounds like this has a new team behind it, so possibly disregard the above
I was initially interested in the original, but the studio’s transphobic, misogynist, and homophobic “jokes” both within their games and their communities pretty quickly dissuaded me.
I was not aware of that. I’m not the biggest fan of the Build engine, so I was never anything more than barely aware that the game exists. I’ve skimmed over en.wikipedia.org/wiki/Ion_Fury#Controversy a bit after your comment. I agree with you. Had I’ve been initially interested in the original, such “jokes” would have put me off as well.
it sounds like this has a new team behind it, so possibly disregard the above
The successor is done by a different studio (Slipgate Ironworks, who are also doing the RTS Tempest Rising). The original team (Voidpoint) works on the expansion for the first game. I hope Slipgate isn’t using Voidpoint’s “joke” template.
will anybody think of the C-suite!!! How will they be able to face their other rich friends if they don’t wage-steal to ensure they hit record profits quarter after quarter???
On a different note I just watched a very similar video that was recommended to me by a pretty much unknown creator about the importance of indie developers and pretty much everything Alanah says here shows how important they really are. To imagine where we would be without tiny indies breaking the mold… it sends a shudder down my spine. ‘Indies > AAA’ has been my way to go for many years, now that I think about it.
youtube.com
Najstarsze