Unity spent a long time being unplayable in an are where that was unforgivable than it is now. I picked it up just before the big patch where they also threw in the first DLC for free as an apology and I ran pretty well on my device, but nobody cared because nobody was playing it.
I feel it also had a pretty lackluster story, I opened strongly but generally but then just became blander as it progressed. I really wanted to like the characters, but they never landed for me.
The last game that I feel had a great plot was black flag, largely because everything since origins has been enormous in scope in a way that’s just directly detrimental to a linear cutscene style story. Also as historical RPGs they’re good but Assassin’s Creed has something really special that has been forgotten, and I was hoping this game would reignite it, but it seems not.
One day I need to get around to trying Banjo Tooie. I’ve always wanted to at least give it a shot. I finished Yooka Layler, so surely it can’t be that bad.
As neat as it would be, I don’t think they could do it justice. Is the Thief IP really that valuable that a person couldn’t just make a generic dark fantasy game about being a thief?
The vast majority of gamers have shit taste. That’s why franchises like AC, COD, and everything EA sports has done in the last 10 years continue to sell despite continuously getting worse
IDK, it kinda loses that “old west” feel imo. It looks nice, but I don’t think it feels as fitting for the time period it’s set in, but maybe that’s just be after watching lots of movies set in the time period.
Pre orders aren’t even the biggest issue in gaming now, for me it’s game tiers, where a game releases with 3 different editions, with the most expensive one being like $150. Which means the actual game is $150 and the lower editions are just incomplete copies.
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