I loved the lore of the original and the asymmetric play-styles were really unique, but I think I’ve just outgrown my 4X phase. Still hope the game does well
An absolute masterpiece of a game. What starts off as a “cute rhythm game” very rapidly evolves into some of the most immaculate gameplay design and in-game storytelling I have ever seen. I “joke” often than the final boss is the tears in your eyes, but it’s a lot less of a joke than you would imagine.
If you like rhythm games, emotional storys and ludonarrative harmony, I cannot recommend this game enough.
Yeah, even if the monetization is okay not some gacha bullshit the game will still make you play it everyday with some dailies bullshit. Really hoping they move past that type of shit.
It’s a conundrum, as being free-to-play is why the silly fanservice exists, T&A sells. But should China move past this shit with premium releases, they could end up buckling to the pressure to appeal to the modern audience and tone things down like everyone else, thus destroying what makes their designs so appealing in the first place.
If this is the gameplay they choose to show off I’m not terribly excited. A few minutes of beat-em-up action, followed by on-rails shooting and driving segments interlaced with QTEs, all with enough quips and callouts to make a Marvel fanboy tired.
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Aktywne