Reverse engineering projects such as these are technically made legal because the developers involved do not use any leaked content or copyrighted assets. They also require players to provide their own legally-sourced ROMs for them to work.
This specific PC “port” comes from a team that has done several other PC ports of N64 games in recent months, all released under a similar legal framework. Nintendo has yet to challenge any of those previous releases, so one can imagine that they may actually be safe from Nintendo’s fury.
I played this for 6 hours straight. Lovely port so far but there are some minor bugs. Namely in the point scoring results screen with flickering text sometimes probably z fighting. I also had the mini map get bugged position and overlap the lap times upper right a couple times.
Other thing I noticed was timing differences at higher frame rates like the steam train crossing the desert road.
OpenGL is very slow considering what it has to render. Used Vulkan but I tested OpenGL briefly and it chugged at 2160p with 120hz and frame interpolation on. AA was off.
lol sarcasm aside, it actually can’t. This port is being developed by HarbourMasters, the same people behind Ship of Harkinian and 2 Ship 2 Harkinian (PC ports of OoT and Majora’s Mask, for the unaware.)
In a nutshell, interpolated frames are basically just extra generated frames that go between the frames outputted by the video game itself. They’re used to combat things like motion blur, and to make animations look smoother.
They might be former users of FARK, where submitting stories didn’t allow duplicate links? And so you would see the top article in the aggregator frequently being blog links and some right weird ‘news’ websites.
Lemmy has the opposite problem, where the same link can be posted again and again even on the same instance, of course.
Stuff like this almost never happens due to the legal liability. They can’t ensure that the authors aren’t violating some other contract, like using some library unlicensed, or violating an employer’s noncompete or something.
IDK but Ship of Harkinian has been around for years, and Nintendo has left that one alone too. This MK64 port is being developed by the same team (HarbourMasters).
Yeah you aren’t wrong, this happened with a switch emulator. I don’t think it had legal footing but it’s enough to scare people off so they don’t need to deal with a law suit
I love the idea of having a 360° monitor and rear view mirrors instead of just smaller rear view screens, or even digital on-screen rear view mirrors. 😄
You’d think it would be the opposite? High FOV when you are far away doesn’t match the expected projection of the things you see on screen. 5 ft is pretty normal I would say, I sit that far from my LG 65" OLED, too. I turn down my FOV in Rocket League so it doesn’t mess with my perception, even though you’d think a high FOV in that game would benefit you as you can avoid demolitions easier. (I do keep the FOV at max in Rocket League when in front of my PC though, because I’m so close to my monitor, probably 2 ft or so.)
5ft is close for a 65" screen. Most people sit about 8-10ft away from a screen that size. And to be clear, I’m referring to distance from my eyeballs. The foot of the recliner is about 2ft away.
It’s not that close. You were right about one thing, the front end of my couch is probably 5–6 ft away from the TV. But I crouched down at exactly 5 ft and the TV still has a smaller apparent size than my 27" LG OLED PC monitor when I sit by the computer for gaming. I would turn down the FOV if I were you, to match the expected projection, but that’s just me. You can of course do what you feel is comfortable. But the distance argument doesn’t hold up is all I’m saying. 😁👍
videogameschronicle.com
Gorące