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Fiivemacs, do gaming w Lenovo says its $1,100 handheld will also get the Xbox mode coming to the ROG Xbox Ally | VGC

eww

theangriestbird,

not much appetite for an Xbox/Windows handheld, eh?

Fiivemacs,

not one for spyware, no.

theangriestbird,

what makes it spyware? i get wanting to boycott everything Microsoft because of…well, everything they do to make the world worse. But spyware is a new one.

Deyis,

They could be referring to those weird features in Win11 where it records what you type and takes periodic screenshots.

Fiivemacs,

and many other things. windows easily falls into the definition of spyware

Sina,

Look at how aggressively copilot is trying to evade an interactive firewall, there are new processes and process names popping up every other day. You know what else acts like this? Malware.

Midnitte, do gaming w Hands-On: Borderlands 4 wants you to forget Borderlands 3 ever happened | VGC

Meh, I’d rather not support Randy Pitchmeyourentirewallet.

Better value with indie devs - like Silksong for $20, or Unrailed 2 for $20

apprehensively_human,

Neither of these games are even in the same ballpark genre as Borderlands?

If I want steak for dinner I’m not looking for advice on where to go that includes instead trying a local pizza place.

thingsiplay, do gaming w Hands-On: Borderlands 4 wants you to forget Borderlands 3 ever happened | VGC

But only if are a fan of Borderlands 2, right? For any other casual player without attachment to the series, the third entry doesn’t seem to bad. I have yet to play. This is just what I get from reading opinions. Is this correct?

scintilla,

3 has a bad story even if you aren't a fan of 2. It's peak middle aged men writing humor that the think teenagers would like. Gameplay is best in the series by far though. (Excluding 4 which I haven't played yet).

thingsiplay,

For someone who think gameplay is king, I would probably enjoy this game more than 2? Not saying that characters, story, writing, music, graphics and so on are not important; far from.

Kwakigra,
@Kwakigra@beehaw.org avatar

I, like you, heard the story was bad but figured I could just focus on the gameplay and ignore the writing. Unfortunately, the reason the bad writing is so notorious is that the game is setup to jam it in your face consantly. It’s unrelenting.

Imagine playing a pretty decent game while a dead-eyed 50 year old comedian is making the worst jokes you’ve ever heard in your life while doing a very poor impression of gen-z internet slang they barely understand. The comedian thinks you the player are actually stupid so the jokes are as condescending as they are awful. Now imagine they won’t shut up. Every time you do anything in the game, you get a few minutes of these whacky jokes. Accepting a mission, every bullet of the mission, skits that you have to watch before progressing, etc. You have no choice but to engage with the lazy, insulting, horrendous writing that wears thin after minutes and goes on for the entire hours-long game.

There are mods that disable the endless chatter which I can’t recommend more highly. I made the misake of playing the game raw. The game is actually pretty fun, but the aggressive garbage of the writing is not something easily ignored.

thingsiplay,

Hmm, I see. Like any extreme, it can outweigh and be the major pain point (or high point, whatever). Action games with too much cinematic and tutorial can also destroy the fun of an otherwise good game. And if the cinematic and constant chatting and characters are annoying, yeah, that’s a pass for me as well.

I’ve purchased the game for something like 2,99 or so in Steam and thought will play it someday. I’ll probably install and test it just because I have it, but after reading comments like yours, I do not think to finish it. Not all games you start needs to be finished.

BTW are those mods integrated into Steam? If so, I’ll have it in mind.

tinsuke, do games w IO Interactive CEO says MindsEye disaster means it ‘remains to be seen’ whether it’ll publish other studios’ games again | VGC
@tinsuke@lemmy.world avatar

Dude publishing the most vaporware scam looking game pitch since The Day Before: publishing other people’s games is the problem.

DoucheBagMcSwag, do games w IO Interactive CEO says MindsEye disaster means it ‘remains to be seen’ whether it’ll publish other studios’ games again | VGC

Or have better oversight of your projects

Toes, do gaming w PS5 Digital Edition consoles are reportedly getting a quiet storage downgrade | VGC

The fact these are sold with less than 2TB stock is pathetic. Given some games are hitting 500GB

Bubs, do gaming w PS5 Digital Edition consoles are reportedly getting a quiet storage downgrade | VGC

TL;DR future versions of the digital console with come with only 825GB of storage but still cost the same as the current version which has 1TB of storage. AKA shrinkflation.

JohnEdwa,

And a really shitty one, price difference between those two for a manufacturer ordering things in massive quantity is barely anything. Sony saves $5 per console, users lose 20% of their storage.

artyom, do gaming w PS5 Digital Edition consoles are reportedly getting a quiet storage downgrade | VGC

Presumably so they can charge you more to increase it, like everyone else.

Ganbat, do gaming w PS5 Digital Edition consoles are reportedly getting a quiet storage downgrade | VGC

Man, fuckin’ Sony does it again. The PS2 is the last time I had a positive thought about their hardware. Not even just consoles, I got a Sony Blu-ray player years ago, and it was an absolute waste of money that has the distinction of being the first piece of tech that wasn’t a console or a computer to plague me with crashes.

theangriestbird,

yeah it’s unfortunate that they have become the dominant force in the gaming industry. Sony always does cool stuff when they are in second place, and then they do this fuckshit when they are in first. It will be interesting to see how they fare as we get closer to the next generation of consoles, one wonders if the current trends in the market will cause them to lose a lot of market share just because they’ve become stagnant.

entropicdrift,

Well word is that the PS6 is aimed to be a Switch 2 competitor, which honestly makes sense. Graphics continuing to improve is slow enough going these days and the Switch 2 is selling gangbusters.

With any luck, by acknowledging Nintendo they’re taking on the 2nd place mentality again.

mohab, do gaming w PS5 price is an ‘unexpectedly large’ barrier for Monster Hunter Wilds sales, Capcom president says | VGC

Another one blames the beasts.

Kuro, do gaming w PS5 price is an ‘unexpectedly large’ barrier for Monster Hunter Wilds sales, Capcom president says | VGC
@Kuro@feddit.org avatar

Or maybe Wilds is not the kind of game the MH fanbase wants. I played it for 200h and it was okay but it somewhat lost me after that.

theangriestbird,

I played it for 200h and it was okay but it somewhat lost me after that.

I can’t tell if you’re joking

Chronographs,

I’m at 183 hours and kind of feel the same way, not enough monsters or interesting armor abilities etc. for a monster hunter game that’s pretty low seeing as I have 1300 hours or world and around 700 in rise (even though those both got their expansions). Monster hunter has a very high bar to hit, especially if they want to pull the whole live service fomo thing.

theangriestbird,

mad respect for y’all, but you monster hunters are crazy. I have like 100 hours in games like Cities: Skylines or Crusader Kings, but 100 hours in an action game is so wild to me. But I love y’all for it.

Chronographs,

I just broke 9000 hours in Warframe 🙄

theangriestbird,

We thank you for your service to the Origin System bee hat tip emoji

JohnEdwa,

If someone has those kinds of hours in a new game it’s a sign of having no life, but playtime starts stacking up real fast - just three hours a day gets you to 1000 total in a year, and MonHu World is already seven years old.
For me that game was Deep Rock Galactic, I played it for around 700 hours in the first year or so just by running a few missions each day.

Deyis,

Back when I was a teenager, I put something like 12,500 hours into one character in an MMO. I had six or so total characters.

theangriestbird,

oh yeah, in an MMO 10k hours is practically a requirement for endgame hahaha

Deyis,

I keep seeing this sentiment and I have to ask - did you play any new weapons at all?

Chronographs,

A little bit, but I wasn’t really interested in mastering them all. I main cb and I do like where it is at the moment though.

strongarm,

Monster Hunter games are a marathon, 200h is beginner numbers 😅

megopie, do gaming w Sony is reportedly planning a Nintendo Switch-style PlayStation 6 portable | VGC

It’s a very interesting trend, it seems like companies are convinced that this form factor is the future, that consumers will choose something with a portable option over something stationary.

Like when the steam deck and switch came out, they both did well, I think the switch did well mainly on the grounds that it was the Nintendo device for that console generation generation. But they’ve hardly taken over the market.

I think the console industry kind of just wrote off the mobile market because they were late to the party, despite it being immensely profitable and a huge market segment. It seems now they’re becoming interested in it again, and I wonder if it’s due to there being an unmet demand, people who want to play games outside of their living room, but who are turned off by the state of games on mobile.

Like, the mobile games market is just a swamp, and people who want a more meaningful experience than a time waster puzzle game, or a cash grab gatcha game, are kind of left out in the cold. Maybe this is the legacy games companies seeing an opportunity, all it would take to smash that opportunity is for the mobile phone games market to start being… not awful.

theangriestbird,

the problem with the mobile game market is that it is aggressively opposed to any kind of premium experience. Time and again, the market has proven that they are not willing to pay very much upfront for a premium gaming experience. Games that try to charge a “premium” price like $10 or $20 tend to suffer for the choice to charge that much. You’ve seen attempts to address this problem (like Apple Arcade), and they’ve seen moderate success, but it doesn’t seem to be changing the overall shape of the market. App stores are still full of free-to-play slop because that is what gets the most downloads and plays and positive reviews.

megopie, (edited )

How much of it is that no one is willing to pay 20 or 30 dollars for a mobile game, and how much is it that anyone willing to pay is unable to find them, or has just given up on the segment entirely.

Of course the mobile store fronts have no incentive to increase the visibility, because a free to play game is liable to make them significantly more money in the long term due to their cut of each micro transaction.

PC game and console storefronts are full of free to play slop, but they’re not the first thing people are shown, even when they are popular. They make an active effort to highlight quality games, and thus users willing to pay for them can actually find them.

There is a lot to be said of the atrocious design of mobile application storefronts.

horse,
@horse@feddit.org avatar

There really aren’t that many premium experiences on mobile that are worth a damn imo. They’re usually just ports of games from other platforms that control terribly on a touch screen. For me to be willing to pay for a mobile game it has to be a good game and a good fit for the platform. Apart from Balatro not much comes to mind.

GammaGames, (edited )

Steam mostly prioritizes what makes them money, and free to play games don’t on PC

megopie,

But, they do for mobiles, because mobile app storefronts force micro transactions to go the through them and they take a significant cut on each one. The 30% apple tax for example.

So they have a huge incentive to put F2P slop front and center which other storefronts on other devices don’t. In the context of steam, they do make money on the micro transitions of games that valve owns, but they make more money selling everyone else’s games over all, so they still have a reasons to show those.

It’s not so much saying that other storefronts are angles who love their customer, but more that their incentive structures are aligned differently.

If there were significant shake up in the mobile storefront market, or in terms of how they can make money, there might be a shift in they type of content they push.

brygphilomena,

I find a big impetus to mobile games (on phones) is the interface. Touch screens absolutely SUCK for most games. Holding a rectangle is uncomfortable.

Its interesting to me that playstation isn’t new to the mobile market.

They’ve had the accessories for the psOne to add a battery and monitor, the psp, and the psvita. They are one of the companies I’d be interested in another mobile platform.

SpookyBogMonster,
@SpookyBogMonster@lemmy.ml avatar

It’s a very interesting trend, it seems like companies are convinced that this form factor is the future, that consumers will choose something with a portable option over something stationary.

I at least like the idea that a console can act as both. I just can’t get behind this form factor of “handheld” consoles that are so large. Like, yeah, I can hold it in my hands. But a steam deck, or even a switch aren’t exactly easy to carry around.

Not in the way that my old DS or GBA could. Hell, there’s a reason I do most of my handheld gaming on a Miyoo Mini Plus. The idea of taking a full console experience with me, on the go, was a neat idea when I was 10. But those kinds of games just don’t lend themselves to riding the bus, or sitting in the doctors office waiting room.

megopie,

Something like the steam deck or the original switch were probably on the upper end of meaningfully “portable” in that sense, and even they can’t really compete with smartphones on that front. But with the currently available chips/batteries/screens, you cannot really get much smaller without starting to limit the games that can be played on them.

There is a whole other conversation to be had about game optimization and the push in large parts of the games industry towards more power intensive games. If the PC/console games space had an incentive to better optimize for lightweight devices, that could change. Especially if something shifted on the smartphone storefront market that created more demand for better less exploitative games there.

SpookyBogMonster,
@SpookyBogMonster@lemmy.ml avatar

you cannot really get much smaller without starting to limit the games that can be played on them

Games should probably be shorter, with worse graphics, if I’m being honest ¯_(ツ)_/¯

megopie,

Yah, I agree.

At the very least much better optimized, with what length there is focused on meaningful content rather than low effort padding.

Again, it requires market pressure, something that a boom in portable games on less performant devices could cause.

brainwashed,
@brainwashed@feddit.org avatar

I think people just go for the cheaper option which coincides with being a mobile form factor. If Sony thinks they can be more expensive than the switch they are mistaken.

Megaman_EXE, do gaming w Sony is reportedly planning a Nintendo Switch-style PlayStation 6 portable | VGC

I would really like to see a company go back and make unique handhelds. Handhelds have become portable consoles, which is cool, but I miss the unique games that were built around limitations or unique hardware like the DS and 3ds.

Also I would really like a handheld that doesn’t hurt when you hold it for extended periods of time.

ranandtoldthat,

Playdate definitely takes advantage of its limitations

Megaman_EXE,

Ohh man i want a playdate! They’re kind of expensive, but they seem so cool.

Deyis, do gaming w Sony is reportedly planning a Nintendo Switch-style PlayStation 6 portable | VGC

What exactly are they looking to be able to achieve, though? How are they expecting to make a powerful handheld machine which improves on the PS5 AND the Steamdeck?

slauraure, do gaming w Sony is reportedly planning a Nintendo Switch-style PlayStation 6 portable | VGC
@slauraure@beehaw.org avatar

Is this gonna be another huge handheld?

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