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Midnitte, do gaming w Nintendo posts video showing Switch 2 mouse controls working on the Home screen [VGC]

Interesting that it seems to work so well, but not $450 interesting.

Darkcoffee, do games w Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit

Nintendo is just a garbage lawsuit company that sometimes makes hardware with stupid subscriptions attached.

A_Random_Idiot,

and none of it matters, cause they have literal legions of fans that will ride their ride, no matter how much it costs, no matter how poorly made it is, no matter how much nintendo spits in their face.

So Nintendo sees no significant economic repercussions from their behavior, and thus has incentive to change.

Darkcoffee,

I was one of those but they were losing me more and more every year… But 3 years ago it became way too much, and I got off the bandwagon. Screw that lol.

I hope they don’t make as many sales as they expect… But you may be right, too many people who will buy their crap however expensive and how much they’re being mistreated by the company.

ipkpjersi,

I’m not so sure.

All of my friends who are less pissed off at Nintendo than I am are not even considering buying a Switch 2 because Nintendo basically priced themselves out of the market. All of my friends who have a Switch 1 will not be buying the Switch 2, that’s pretty significant IMO, but I guess we’ll see.

Robust_Mirror,

I agree, they definitely priced themselves out of several demographics including casual gamers, parents of young children gamers, and “I guess I’ll get a switch as a second device” gamers. These people aren’t going to look at a switch that’s roughly the same price as the ps5 and xbox and think “yeah let’s grab that one”.

The wii u showed their demographic of “die hard fans that buy no matter what” is actually really small compared to the rest of their sales. And I think we’re going to see a repeat of that.

ipkpjersi,

I hope it does worse than the Wii U tbh, Nintendo needs to be knocked down quite a few pegs. I am quite fed up with them.

A_Random_Idiot,

Its also fucked up that the switch is still 300 dollars, despite being released over 8 years ago.

What happened to consoles getting cheaper? You know their cost to manufacture it isnt the same as it was 8 years ago.

Robust_Mirror,

Saw this the other day, that part isn’t as much their fault.

lemmy.linuxuserspace.show/post/673986

Zanathos,

I bought a WiiU refurbished directly from Nintendo shortly before the Switch came out. I did it purely because the first big hax was released and I was able to easily port my GC\Wii hacked HDD to it AND also have WiiU games hacked games available. WW and TWP were also a big part of that purchase decision for me.

I got a Switch and BotW ultimate CE on release, but will be skipping the S2 for some time. Likely until the next Zelda comes out if the Steam Deck can’t easily emulate other S2 titles by that time. I’m bummed I’ll be missing the new DK game (only 10GB file size though so not very big) and Hyrule Warriors game as the last one was amazing, but it’s a basic beat em up so no love really lost there.

A_Random_Idiot,

and for every one like you.

Theres people who buy multiple of the console.

One person in my family bought 4 of the Nintendo Switch. One for him, his wife, and one each for each of their two grand kids.

and they also buy multiple copies of games, so they don’t have to worry about wanting to play a game someone else is already playing.

and I would not be shocked at all if they buy at least two of the Switch 2 the second it becomes commonly available.

Zahille7,

Lemmy constantly falls into the same social trap as reddit: that we think we’re some monolith of consumerism and when we believe something we think everyone else will be on our side.

Go on YouTube and look up the hundreds of videos from the past few months alone of scalpers and other Pokemon buyers getting into actual physical fights, buying literally 10+ of those huge box sets, and camping out at those vending machines and buying literally everything in them the minute they restock.

I’m a vendor at comic and anime conventions here in the US. I did a show last month that was literally 99% Pokemon cards and merch, and everyone was buying that shit up regardless. There were actually maybe five booths including my own that weren’t selling just Pokemon stuff, if at all.

A_Random_Idiot,

Lemmy constantly falls into the same social trap as reddit: that we think we’re some monolith of consumerism and when we believe something we think everyone else will be on our side.

I dont know why you are whinging about this when literally no one is making this claim. In fact, we are talking about the exact opposite of it.

Go on YouTube and look up the hundreds of videos from the past few months alone of scalpers and other Pokemon buyers getting into actual physical fights, buying literally 10+ of those huge box sets, and camping out at those vending machines and buying literally everything in them the minute they restock.

I’m a vendor at comic and anime conventions here in the US. I did a show last month that was literally 99% Pokemon cards and merch, and everyone was buying that shit up regardless. There were actually maybe five booths including my own that weren’t selling just Pokemon stuff, if at all.

Yes, thats the legions of people we were talking about, before you came in with this weird tangent.

Zahille7,

I was agreeing with you with my anecdotal experience.

The comment you replied to said Nintendo is going to lose customers over this, while your comment said Nintendo fans are still gonna be their dumb shitty selves by buying multiple of the same system or even game. Where does my comment diverge from that line of thinking?

ETA: the consumerism claim was just something that I’ve noticed between reddit and Lemmy. Reddit might have thousands of users in one sub, while Lemmy only might have a few hundred. Both sites/whatever you call the collective of Lemmy, constantly think that people will go along with their beliefs about boycotting certain games/not buying certain products for whatever reason; when the fact of reality is that both of these places are actual echo chambers full of common denominators, and we need to face reality.

Darkcoffee,

I think they will lose customers over this, sure, but nowhere near enough to make them reconsider being the biggest a-holes in gaming (take that 2nd place, EA)

Zahille7,

That’s what I’m saying.

Am I typing in some alien language?

Robust_Mirror,

I don’t think Nintendo has as many die hards as you think. The wii and switch had over 100 million sales. The wii u had 13 million.

https://aussie.zone/pictrs/image/92ba385f-6a15-424d-81ba-1b7ce35289d1.png

Now look at switch game sales, scroll past their major IPs and pokemon games, and once again the sales show around 13 million or less.

On wii u mario kart had 8 million sales, and not one other game passed 6 million.

The wii, wii u and switch all had around 3 million sales in their first quarter and didn’t really pass that 13 million mark in their first year.

If only die hard fans that buy no matter what buy it, I think it absolutely will be a problem for them. And I think it has a real chance of happening. Half my casual gamer friends didn’t even know switch 2 was a thing, and the ones that did know about it said they haven’t seen any reason to get it yet, especially at the prices they’re seeing.

The reality is, the family and casual markets are what carried them whether they like it or not. Not the rabbid fans. And like with the wii u, if they don’t appeal to those markets properly, they won’t sell well.

Console_Modder, (edited ) do games w Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit
@Console_Modder@sh.itjust.works avatar

This lawsuit is so stupid. In my opinion, patenting, copyrighting, or trademarking concepts or mechanics in video games shouldn’t be allowed at all. The nemesis system in the Shadow of Mordor games was so cool, but we’re never going to see anything like it again. Warner went through the trouble to copyright (or something idk I’m not a lawyer) that system, and then let the series die out.

I’m waiting to see the headlines that any other games with a shooty thing that goes bang is illegal, and the concept of shooting a gun in a video game is going to be owned by either Rockstar/Take Two or the collective mob of Call of Duty developers. If the world is gonna get that stupid, I got my fingers crossed that Bubsy 3D owns the rights to jumping

Edit: Thought about it for 10 more seconds and I have questions. Is it specifically gliding using a creature that Nintendo has a problem with, or is it creature-assisted traversal in general? Can they sue Skyrim since you can ride horses? Palworld made the change so that you need to build a glider to glide around. BOTW and TOTK used gliders. Is Nintendo gonna sue them for that now too? I fucking hate all of this so God damned much

ampersandrew,
@ampersandrew@lemmy.world avatar

I’m unconvinced that the Nemesis system would have worked well in too many other settings, but one game patent that had a tangible effect on the industry was Bandai-Namco’s patent on loading screen mini games. Remember how you could make the Soul Calibur II characters yell stuff while the match loaded? Funny that we didn’t see it again until Street Fighter 6, isn’t it? Conveniently after a patent would have expired. We went through an entire era of games with load times that could have benefited from mini games, and by the time the patent expired, we had largely come up with ways to get rid of load screens altogether.

CleoTheWizard,
@CleoTheWizard@lemmy.world avatar

Well saying the nemesis system wouldn’t have worked well in other games is almost assuming that it wouldn’t be changed or evolved to fit other genres. People forget that the real damage some patents/copyrights do is not in their explicit existence, it’s the sphere of influence they exert on related concepts entirely. We weren’t just robbed of the nemesis system, we were robbed of anything even slightly resembling it.

And I feel like once you understand that you realize it can be adapted to greater things. Spider Man games could have used it. Assassins creed would have been an amazing place for experimentation with those ideas. Could be adapted to Star Wars games, dragons dogma, yakuza, borderlands. And it doesn’t need to be a central focus of these games like it was with the WB games. But even the concept of having enemies that kill you be leveled up in some way is now tainted.

ampersandrew,
@ampersandrew@lemmy.world avatar

Maybe it is a lack of imagination on my part, but that mechanic seems to rely heavily on characters that can be killed and come back to life with a vengeance on a regular basis, which I don’t think makes sense in any of the settings you listed except for Borderlands, with its New-U stations, funny enough. You could adapt it into something where both you and an enemy are defeated non-lethally, I suppose, but that’s a concept that strangely doesn’t have a common template in video games.

tarrox1992,

Spiderman and Batman are literally famous for not killing their enemies, so I think your first sentence is way more than a maybe.

GraniteM,

Horizon Zero Dawn would have been awesome with a nemesis system, especially if it was applied to the robo-dinosaurs. You could have the in-universe justification that a particular robot uploads its consciousness upon death and downloads into a new body, and now it remembers how you killed it before and it will adapt accordingly. Start having epic robots that know you, and you have to keep an eye out for them, but also upon being destroyed they could dispense better scraps.

SkyezOpen,

The tried to patent fucking MOUNTS. Someone get square and blizzard on the sue-train and ream Nintendo a new one.

supersquirrel,

Who the hell in their right mind would want to buy a switch after seeing this?

StonerCowboy,

All the nintendo boot licking neckbearded incels that you see defending the company like if its their own.

thermal_shock,

Children will, from their parents who don’t see these articles or care, just that their kid is entertained… Don’t be an ass.

StonerCowboy,

Lmao bro wut? The majority of gamers is in their 20s…found the neckbearded cheeto whose gonna boot lick for that switch 2 that’s weaker then a 1050ti and an Xbox series S lmao

Nintendo’s target audience is often young adults, with a large share of Switch players falling between 20 and 25 years old. And then 40 year old

Try again…

drbrandagency.com/…/nintendo-marketing-strategy/#…

thermal_shock, (edited )

I have already boycotted Nintendo, but nice try? I’m on PC and steam deck.

Also a lot of these concerns were not major issues when the switch 1 came out. So I don’t really go off the switch 1 ownership results since Nintendo seems to have done some serious damage to themselves in the past 1-3 years alone.

samus12345,

Even that group is a tiny minority. Most buyers are people who just want to play Nintendo games and don’t care about anything else.

MagnyusG,

most consumers don’t care, that’s why they’re consumers. Switch 2 is gonna sell gangbusters and no amount of frivolous lawsuits is going to put a dent in that.

Plus you still have people mad at Palworld for no reason other than they think it “copied” Pokémon, like the guy getting downvoted into oblivion.

ICastFist,
@ICastFist@programming.dev avatar

I won’t, unless I can buy one 2nd hand AND there’s a way to jailbreak it

ICastFist,
@ICastFist@programming.dev avatar

It’s the using a creature to glide that’s the specific problem this time. Not the “using a creature” per se, but “pressing a button to instantly summon a non-player-controlled game-creature to allow for gliding, which is instantly dismissed once the player touches the ground” or something like that in the patent

NightFantom,

Which is equally insane, no?

ICastFist,
@ICastFist@programming.dev avatar

Yes, the more you read the patent the more you just want to grab whoever approved it and force them to explain how and why it deserved it, despite lots of prior implementations.

Yermaw,

As far as I understand patent law, if nobody has actually patented something someone can just say “mine lol” and scoop up royalties and block shit for spite.

BradleyUffner,

Introduce a .5 second delay before dismissing the creature upon touching the ground.

Caesium,

it’s even more stupid because that’s not how the mount works in Pokémon anyway

brown567,

It’s how it works in Legends: Arceus, isn’t it?

ICastFist,
@ICastFist@programming.dev avatar

As described in the patent, yes. You press one button, you start riding said mount. If it’s glider mount, it automatically changes to the stag once you touch the ground OR to the fish if you fall to the water.

Palworld never had this “automatic change from one mount to another”, at best it was the glider pals that you didn’t have to manually summon in order to glide and went away once you touched the ground or water. I’ve skimmed the patent a few times, but I don’t recall it having a case for going from creature-assisted-gliding to back on foot

Lojcs,

Iirc sony has a patent on an input device having two separate data streams. It seems you write the most general thing you can on patents and patent offices don’t care

Lv_InSaNe_vL,

Amazon has a patent on the “one click purchase” button…

JcbAzPx,

Unfortunately, at least in the US (and from the sound of it, probably Japan), the patent office has the viewpoint of ‘patent everything and let the courts sort them out.’ The courts, on the other hand, defer to the patent office because ‘it’s they’re job so they must know what they’re doing.’

CileTheSane,
@CileTheSane@lemmy.ca avatar

patenting, copyrighting, or trademarking concepts or mechanics in video games shouldn’t be allowed at all

It’s not allowed at all in board games. There’s a known issue that someone could completly copy the mechanics of a board game, and as long as they don’t copy the art or the exact text of the rulebook there is no legal means to stop it.

Boardgamers are aware of this, and agree that it is better for development of future games than if someone could own the idea of “rolling a dice”, so if knockoffs do come around they tend to quickly get called out and not purchased.

I don’t know how videogames managed to get different rules.

JcbAzPx,

That’s probably Richard Garfield’s fault for setting precedent with his collectable card game patent.

ICastFist,
@ICastFist@programming.dev avatar

I don’t know how videogames managed to get different rules.

A lot of people in those offices really don’t understand the technical mumbo jumbo that can be summed up as “doing something that already exists, but on a computer”

Like scanning a document on a printer and immediately sending it as email. That was patented

neon_nova, do gaming w Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit [VGC]

A good reminder to not buy the switch 2

Psythik,

I have a feeling that it’s going to flop like the Wii U. It’s nearly the same as the OG Switch and in both the looks and performance departments. 4K 120Hz support, my ass

It’s got less than 10% the CUDA cores of a 4090, a GPU that can’t hit 120 FPS in any modern AAA title without DLSS. The console won’t even come close to hitting 120 in any title—period—not unless Nvidia creates a DLSS setting more extreme than Ultra Performance.

As always with Nintendo, It’s all going to come down to the games, and given that they have been slapping a fresh coat of paint on the same games since the Wii, I doubt anyone but the most hardcore fans are going to be willing to drop $80 on them. A good chunk of the Switch’s top selling games are literal re-releases from the Wii U. Tears of the Kingdom is literally the same game as BotW, even has the same map. Laziest sequel ever. It should have been a DLC.

Escew,

I want this to happen so bad but my local GameStop had a line out the door to preorder and they sold out. Nintendo has these people by the balls.

Psythik,

The same thing happened with the Wii U but it still flopped. Nintendo’s hardcore audience believes that the company can do no wrong, so they will always be lining up to be the first to get their latest system.

For the console to succeed, Nintendo needs to sell to more than just their core fan base. They need to convince the every day, casual gamer that their machine is different enough from the last one for them to even notice the Switch 2 isn’t the same thing as the Switch. It already happened to the Wii U. Most people who aren’t following this shit thought that it was just an addon for the Wii. I think it’s going to happen again.

They also need to convince console and PC gamers that their system is unique and powerful enough to hold its own, and they’ve already failed on both fronts.

That’s why I think it’s going to flop. I hope I’m right.

MithranArkanere, do games w Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit

I can get the pokéball, but mounts in games are older than pokémon. That one makes no sense.

sugar_in_your_tea,

Both older and newer, yet they didn’t go after the countless games that have mounts.

Ledericas,

and pokemon dint even had actual mounts til much later than most consoles.

Saryn, do games w Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit

This is insane - Pokemon cannot trademark having mounts in games. Screw Niantic, the Pokemon company and especially Nintendo which basically controls the first two. Screw them

Do not support these companies.

Sincerely, A life long Pokemon fan

trslim,

Atlus should sue Nintendo for stealing the idea of monster collecting and storing them in your PC from Megami Tensei.

kevin2107,

Yep down with these mfers

Ledericas,

pokemon licenses to niantac, its solely on pokemon company/nintendo.

DudeImMacGyver, do gaming w Console prices could rise by 69% in the US due to Trump tariffs, tech trade association warns [VGC]
@DudeImMacGyver@kbin.earth avatar

Nice.

HurlingDurling,

Not this time friend… not this time

DudeImMacGyver,
@DudeImMacGyver@kbin.earth avatar

Oh.

SabinStargem, do games w Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit

This is bullshit. Warner Brothers and Nintendo need to lose, hard.

Also, why the hell does Nintendo think they were first when it comes to the concept? Animals and gliding have been a thing for a long time.

BlameTheAntifa,

You see, the patent system is based on a “first to file the paperwork” basis, thereby enabling literal legalized theft. Neoliberalism at work, precisely as designed.

demonsword,
@demonsword@lemmy.world avatar

the patent system is based on a “first to file the paperwork” basis

then blame the patent office, because it definitebly shouldn’t be so

BlameTheAntifa,

I definitely blame the patent office.

But also, patents should not exist. They need to be completely abolished. Copyrights are one thing, copyrights make sense, patents are another entirely, existing solely to facilitate intellectual theft from both individual entities and the broader public.

olafurp, do games w Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit

So are they next going after unicorns that you capture?

InFerNo,

What about the birds in quackshot? That game is from the 90s.

Surp, do games w Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit

Not that I matter being a single person but cya Nintendo I won’t be buying anything from you ever again honestly unless its used and from someone on facebook marketplace or the likes of.

Ledericas, (edited ) do games w Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit

palword wouldve solved some of its problem by not naming it to close to POKEMON names, or gimmicks, or copy verbatim some of its features. they only noticed when things were named exactly like they did in the pokemon consoles.

kinda wierd thing to target, when flying was in WOW for 2 decades before this lawsuit.

-after looking at another post, they also copied the pokemon and changed it very little of the pal-creature, palword needs ot do better to have a stronger case.

korazail,

I think there is potential that this was intended.

PalWorld was SO on the nose modeled after pokemon plus Breath of the Wild that it couldn’t be anything but a stab at Nintendo. And yet, it seems that (I’m not a lawyer) they skirted around ever actually infringing on copyrights. If you want to build a zoo full of creatures, there are only so many ways you can combine things without making a fire dog or ice dragon, and then comparisons can be made. PalWorld has many creatures that I don’t recognize as being similar to existing pokemon. Given that Nintendo has not gone after PalWorld for copyright infringement, I’d say that means they don’t have a case.

Patents are another angle, and I’m far from a patent lawyer. Have you ever read one? They are full of jargon and what seem to be nonsense words, especially a software patent for a video game. I found an article that describes how Nintendo can use a ‘new’ patent to attack PalWorld, but near the end he clearly calls out that there is a difference between ‘legal’ and ‘legitimate.’ I can’t seem to find the actual ‘throwing a ball to make a thing happen’ new patent, but I’d assume PalWorld doesn’t infringe the original patent, or Nintendo would have just used that one. The article author also notes how Nintendo applied for a divisional patent near the end of a window for doing so, which presumably extends the total lifetime of the patent protection. A new divisional patent last year probably means we have 40 years of no ‘ball-throwing mechanics.’

I hope that this whole thing is a stunt. PalWorld was commercially successful, and even if they lose and have to modify the game, it will remain successful. I think that there’s a possibility that the developer and publisher are fighting against software patents kind of in general and used PalWorld as bait that Nintendo fell for.

If they lose, then there will be a swath of gamers who are at least mildly outraged at software patents. Popular opinion can (occasionally) sway policy.

If they win, then we have another chink in the armor of software patents as a whole. See Google vs Oracle regarding the ability to patent an API.

If we can manage to kill software patents for gameplay mechanics, like throwing balls at things, being able to take off and land seamlessly, or having a recurring enemy taunt you, then we get better games that remix things that worked.

Imagine how terribly different games would be if someone had patented “A action where a user presses a button to swing their weapon, and if that weapon hits an enemy, that enemy takes damage.”

Critical_Thinker,

Imagine how terribly different games would be if someone had patented “A action where a user presses a button to swing their weapon, and if that weapon hits an enemy, that enemy takes damage.”

I’m sure nintendo will have a patent for using a command for a menu to use an effect that buffs, heals, or harms. That way they can prove they are the ones who invented JRPGs too.

mhague, do games w Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit

I wonder what their plan was – step on the toes of the biggest franchise while operating in one of the many countries with broken copyright laws and then hope for the best while raking in early access money based on an idea that legally can’t exist? Was it being naive and hoping they could just make a fun and successful game and Pokemon would be a merciful god?

shneancy,

Nintendo shouldn’t be trying to own mechanics. if someone took their core idea and made it so good people who are Pokemon fans are buying it en masse then maybe they should take a hint and make a game that people want. but instead they’re out there suing devs for “stealing” their idea of holding onto the feet of creatures with wings to glide? they’re clearly unable to take down the game and decided to blindly keep stabbing away at random things trying to bankrupt them with trivial lawsuits. it’s pathetic

mhague,

Does your comment make sense as a response to my comment?

I’m confused why the devs stuck their head in the jaws of a sue happy monster. I ask, “But what was the point? What did they plan to happen?”

And you tell me Nintendo shouldn’t own mechanics? Like… I know that. I am so used to people misunderstanding me, that I specifically go back and add a huge banner saying “I agree with you.” I can call Nintendo assholes, call copyright broken, paint the devs as good but naive, and I still get “listen here, Nintendo is bad. Copyright is broken.”

ysjet,

You’re getting down votes from astroturfers, idiots, and kids who can’t handle attacks on their precious favoritist little game, but you’re right, palworld has zero leg to stand on here and they’re lucky their company even still exists with the sheer scale of blatant theft going on. But DAE Nintendo bad hurr hurr?

stephen01king,

Can you list out this sheer scale of theft that Nintendo is suing Pocketpair for.

ysjet,
stephen01king,

Ah, so you can’t? The scale of the theft is so big that you can’t even list them out, is it?

ysjet,

Just keep moving those goalposts, kiddo.

stephen01king,

Please explain what goalpost did I move?

atrielienz, (edited )

So, Nintendo can file patents after years of not filing them just to fuck with an Indie company after that company put out a product with game mechanics that “infringe said patents”, but not to go after other large gaming companies like Microsoft that also infringe those same patents. Interesting take.

mhague,

What the hell is wrong with you? Did I say Nintendo ought to be allowed to drive drunk? Or did I express confusion at why someone stepped in front of the speeding drunk? I’m fucking tired of “oh you defended him? What do you love him?” bullshit.

Sorry I didn’t just shake my magic 8 ball and generate a pithy comment like you (probably) did. Here, I’ll shake my ball and write what comes up.

Nintendo is fucking scum. I want a competitor to Pokemon. Copyright laws are broken. Lawyers! LAWYERS!!

atrielienz, (edited )

Either you haven’t read into what Nintendo is doing and kept up with what’s been going on in the court case, (and perhaps meant to put a /s at the end of your first comment), or you’re blaming Palworld for something Nintendo did because they are big mad that anyone would dare make a game even remotely similar to theirs. I don’t care if you’re defending Nintendo or not.

NINTENDO LITERALLY APPLIED FOR PATENTS FOR GAME MECHANICS used in Palworld after the game was already released to the public. They invented a reason to sue. They directly manufactured it. Your inability to communicate your thoughts on the matter is not my problem. Maybe stop raving for a minute and compose a reply that actually makes sense.

rdri,

Getting popular to that point was not in their plans. You can’t judge their success.

And yes it can legally exist. See other creature collector games (that are just not that popular yet).

drmoose, do games w Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit

This is why I’ll never feel sorry for Nintendo - karma is long overdue for this company. In fact, I’ll download a switch emulator right now just to spite them.

LSNLDN, (edited )

Nice, please share the link with everyone for ultimate spite (and cos I deleted yuzu once by mistake)

/s

Dremor,
@Dremor@lemmy.world avatar

Hum.

points at sidebar

LSNLDN,

I was joking, I promise, look I added a /s 😇

Dremor,
@Dremor@lemmy.world avatar

Yeah, right… /s

😂

I have a private git copy of every recent open-source Switch emulator. I don’t have a use for them, for now at least, but at least their work won’t be lost.

Qwaffle_waffle,

Carry on, Flamekeeper!

gradual,

Heck yeah.

Torzu seems to be the logical successor to Yuzu.

anarchyrabbit,

I started using it last week. It works well so far although I have only played the new donkey Kong. Take note that Torzu has gone to the dark web, so if you want it you need to go through TOR. This is good because this makes take down near impossible.

Tattorack,
@Tattorack@lemmy.world avatar

I’m still using the latest version of Yuzu (the version shortly before the takedown). How does Torzu compare to that? And is it possible to add Torzu to Emudeck?

anarchyrabbit,

Torzu is a fork of Yuzu, so essentially the same thing, just being kept updated. I am not familiar with emudeck but I am sure it will be compatible. I know files like saves etc from Yuzu work with Torzu.

CaptPretentious, do games w Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit

Here’s hoping Pokemon and Nintendo see disappointing sales. Everytime someone brings up Pokemon, bring up Palworld and how massive of a dick the Pokemon Company/Nintendo was. When people talk about the Switch 2, they bring up all the lawsuits Nintendo brought up on fans, all the YouTubers that dealt with issues because suing people, I’d assume, is Nintendo’s main income source at this point…

Odemption,

Worthy cause but a slim hope. Everyone who’s been planning to continue supporting Nintendo, and who I have talked about these issues with, most of them echo the sentiments and agree that Nintendo is bad, but go on to say ‘…but in the end, my favorite franchises are exclusive to Nintendo so…’. I fear nothing can make a dent in the nostalgia abuser that is Nintendo, not like this.

Ledericas,

i doubt it, 10s millions still are pokemon fans, majority are children + they also have the TRADING card game which i heard they are making bank on that too, and then the extra side games like GO, and pocket, only boosts pokemons popularity.

they dint fall in sales when they enshittified sword and shield and beyond. they rightfully sued some research instituition, because naming some of thier stuff after oncogene is bad press.

Ushmel,

I’ve had a second wind of pokemon since pogo came out, but they killed it with the sale to the Saudis. I’m not supporting Saudi blood ventures

JDPoZ, do games w Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit
@JDPoZ@lemmy.world avatar

I’m a little torn on this.

On the one hand, let’s be real - clearly PalWorld takes more than a little “inspiration” on a bunch of different Pokemon IP. The illustrations, modeling, and just visual style overall matches in many ways almost perfectly for many of the creatures. They are like off-brand versions of Pokemon with the exact same eyes, mouth types, etc. in many cases as if they were illustrated by Ken Sugimori himselfhttps://lemmy.world/pictrs/image/4e6a9e85-e9ae-4407-86b2-7aadae1a5943.jpeg.

Additionally, the game involves using handheld ball devices thrown at wild world-roaming creatures you capture after cutting down their health by some amount to increase the catch percentage and different “grade” balls have increased chance for capture.

There is also a nefarious organization competing with you for capturing these wild creatures like Team Rocket.

But on the OTHER hand, the leveling up, breeding, base-building, the various ability tech-trees, item crafting, and just overall engine complexity is VASTLY superior to what appears to now be an almost EMBARRASSINGLY behind set of game design mechanics in the actual Pokemon games… it’s sort of a Saints Row vs GTA IV situation here where they were an obvious copy off, but improved in enough ways that ended up being a fun game in itself.

Copying off exact art asset styles is one thing you shouldn’t do… but taking Nintendo’s gameplay ideas and expanding upon them vastly and being told to remove said mechanics as if they stole code is asinine and sets a bad precedent.

Every time there’s been a popular game, there are a thousand copies off them that twist and evolve those mechanics until something else comes along.

Nintendo came along with platformers after Pitfall on Atari. Sonic copied 2D platforming basics from Mario like running to the right and jumping on enemies but changed so much. Final Fantasy copied off Dragon Quest, which itself was a digital idea based off of Dungeons & Dragons. Doom to games like GoldenEye to Halo to Call of Duty to PUBG to Fortnite to APEX Legends…

This feels like taking advantage of grey area in the realm of visual IP similarity to shut down someone making their gameplay design mechanics look antiquated by comparison.

Really embarrassing for Nintendo to be doing this, when clearly what Nintendo should be doing is doing like what Fortnite did when APEX came along and added location / enemy / weapon call outs and just STEALING the mechanics they weren’t clever enough to think of on their own and implement better versions in their own games… but clearly they’d just rather have a monopoly and continue lackluster work.

flicker,

There are over 1,000 pokemon. I think it’s a Tolkien situation- where famously, you can’t write fantasy without using ingredients that Tolkien created, because if you do, obviously it’s from Tolkien, and if you didn’t, the reader is asking why not? That kinda deal.

If you set out to create a game involving collecting, or even looking at and cataloguing, a bunch of different fantasy creatures, you’re going to have some that are at least a little similar to pokemon. The electibuzz/grizzbolt example you gave is a fantastic one. You’re claiming it’s stolen, but that there is a cat creature with a single lightning bolt in it’s belly. Versus a… monkeything? Covered in them. My point here being, even if they didn’t steal (which, I’m sure they did, there are other, better examples) at a certain point you have to accept that with 1,000 pokemon, there’s going to be overlap, so you either need to just be up front about the stealing, or you need to spend 5x the amount of development time making sure none of your creatures have overlap.

Personally, Pokemon has been around for more than 25 years. Even if they released a million games a year, they shouldn’t get to gatekeep ‘all creature-collection simulators that you use balls for and that you can ride like a dragon.’ Fuck that. They got infinite money back on their initial investment, and they shouldn’t be allowed to just own the ideas. This is the kind of bullshit that makes me (a lifelong pokemon fan) want to never, ever, ever give them money again.

ouRKaoS,

If you set out to create a game involving collecting, or even looking at and cataloguing, a bunch of different fantasy creatures, you’re going to have some that are at least a little similar to pokemon

I think Cassette Beasts pulled off the Pokemon gameplay format without making anything that Nintendo could try and sue over.

flicker,

Oooh, thank you for reminding me that game exists. I still haven’t played it, and so many people have told me it’s good!

MolochAlter,

Add one to the list. Really enjoyable, even fun to cheese, not very fond of the ending but otherwise stellar.

paraphrand,

Bingo. In many ways, but not all, palworld was lazy, and unoriginal.

Prethoryn,
@Prethoryn@lemmy.world avatar

Design wise maybe, but game play wise, performance wise, mechanic wise.

PalWorld is 100% not lazy in these categories and Pokemon is.

My issue with people taking on PalWorld as a copy cat is it’s really a shit argument. PalWorld is a copy cat of Ark and a much better version of Ark.

Change Pals to anything else. Turn the ball into a net and it isn’t a Pokemon copy cat.

Competition is great. My take on this entire thing is fuck Nintendo.

rdri,

That sounds like a “look someone managed to pull that off so it’s definitely possible” argument. In other words “you can enter the collectable creatures scene by spending that amount of effort”. And it shouldn’t be that way. The price in effort shouldn’t be that high.

Actually, it should be the customers who decide if your product is worth the effort of playing it. There are a lot of rehashed games in various genres (e.g. horrors, walking simulators) and wee see no issue with them even though they are using exactly same mechanics, or sometimes even assets. What matters is users’ reception. If users think your product is worth it - it means you spent enough effort already. If your product would be a low effort creation users wouldn’t spend money on it in the first place.

I’m sure if Cassette Beasts could accumulate that kind of playerbase and profits, Nintendo would’ve sued them too.

JDPoZ,
@JDPoZ@lemmy.world avatar

deleted_by_author

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  • philophilsaurus,

    Honestly? I see more Totoro in there than Electabuzz.

    Where does the line get drawn between inspiration and stealing? I’m not trying to be facetious, it’s just the kind of question that I think a lot of people will have vastly different answers to.

    paraphrand, (edited )

    The line? Usually you need to be doing something conceptually different. This knockoff electrabuzz wouldn’t have raised as many eyebrows if it was in a farming simulator, or a card game.

    It’s like if you had a chainsaw gun in your game, and your game was a third person shooter set in a dark gritty sci-fi world where you are fighting subterranean monsters called the Focus Board.

    philophilsaurus,

    Pokémon TCG would probably make a stink about that too. I would agree that more needs to be done to differentiate them but the Guns and the art-style should do that pretty well.

    Using balls to capture and store Pals was a big mistake though and they definitely should’ve made a few more drafts on some of those aspects before reveal.

    ZeroHora,
    @ZeroHora@lemmy.ml avatar

    If you set out to create a game involving collecting, or even looking at and cataloguing, a bunch of different fantasy creatures, you’re going to have some that are at least a little similar to pokemon.

    If you search for a fox fire witch you’ll see different interpretations on that. But somehow Palworld made a fox fire witch extremely close to an art of a fanmade Mega Delphox.

    delphox comparisson

    It’s not an official pokémon but no way in hell they’re didn’t just create the pal based on this art, it’s just too similar.

    calmnchaos,

    But that’s not the point of this lawsuit. They patented broad game mechanics and are successfully litigating ownership of those ideas.

    ZeroHora,
    @ZeroHora@lemmy.ml avatar

    I’m not talking about the lawsuit, I’m responding about the idea that eventually people will create monsters that looks similar to Pokémon because of the vast amount of Pokémons, Palworld clearly tried to be close as legally possible.

    ICastFist,
    @ICastFist@programming.dev avatar

    That VGC site has a pretty good sum up of Palworld: cynical and souless, but nonetheless a pretty fun game to play, and I fully agree. Pretty much every design up to version 0.3 was fully copied from pokemon. The more recent patch that added the big island on the south has more original-looking monster designs, though others are still pretty obvious ripoffs.

    Additionally, the game involves using handheld ball devices thrown at wild world-roaming creatures you capture after cutting down their health by some amount to increase the catch percentage and different “grade” balls have increased chance for capture.

    They did that on Craftopia, too, only it was to catch animals rather than monsters.

    There is also a nefarious organization competing with you for capturing these wild creatures like Team Rocket.

    Not really. There is a criminal syndicate, a bunch of violent hypocritical hippies, a corrupt police and some Borderlands style psychos, none “competing” with you, they just want you dead. I think only the syndicate would “count as team rocket”, but they’re up for all crimes.

    This feels like taking advantage of grey area in the realm of visual IP similarity to shut down someone making their gameplay design mechanics look antiquated by comparison.

    Palworld became a target at first because of that visual similarity but, as much as the pals obviously resemble pokemons, they’re visually different enough to be considered original and a case on those grounds alone would go nowhere. Which is why Nintendo shifted from IP to Patent bullshit.

    Tramort,

    At a fundamental level, why should copyright exist? Is it helping society here by incentivizing Nintendo? No. Contemporary copyright has it wrong, and I think your starting assumptions ignore that fact.

    tiredofsametab,

    If I spend millions of my own money and hundreds or thousands of hours of my own time to build something, another company should not just be able to yoink that, put a coat of paint on it, and leave me with nothing to show if theirs just happens to get more popular or be advertised a little better. I don't think the current laws are good but, absent basic income and such for everyone, I see why something should exist.

    drmoose,

    Sorry but why not? If you can’t afford that don’t make it or don’t publish it.

    We see with open source that lack of copyright is not restricting anyone’s creativity and ability to create. In fact the open source world is significantly more creative and productive than proprietary one.

    tiredofsametab,

    open source doesn't pay my mortgage, pay back any business loans, put food on my table, etc. as the sole breadwinner in my family.

    To be clear, I have contributed in a minor degree to open source and build things for fun; this is specifically about why copyright exists in certain domains. I also think it should be something more like 3-5 years max. I am a software engineer and used to work in the games industry for a number of years (though not anymore).

    drmoose,

    Then do something that does? Are we supposed to literally ruin part of society just for your benefit? You’re not entitled to this.

    tiredofsametab,

    literally ruin part of society

    Not being able to steal something someone put a ton of time and/or money into for a couple of years without compensating them at all is ruining society... how exactly?

    drmoose,

    Here’s where you fail to think when you call this “stealing”. You don’t own intellectual property as it didn’t come from the vacuum of your head. It’s built from millions of other contributors and our collective intelligence.

    Don’t like this? You’re free to leave this to people who do and go do something else. No one’s forcing you to do this. You’re not even aware of your own entitlement.

    IndustryStandard,

    Pokemon straight ripped off mother nature though.

    Surp,

    Eh I think patents in video games just ruins the fun for us since Nintendo/game freak/Pokemon whoever can’t make a good game if their lives depended on it.

    JackbyDev,

    Look, if the problem is the similar designs then sue for that!

    UnfortunateShort,

    I’m a little torn on your comment, because om the one hand you are right and on the other these lawsuits have nothing to do with the designs or art style at all.

    Realitaetsverlust,

    clearly PalWorld takes more than a little “inspiration” on a bunch of different Pokemon IP

    There’s 1025 Pokemon at this point in time - how the hell are you supposed to create a unique pokemon at this point in time? Even pokemon can’t create unique pokemon anymore.

    JDPoZ, (edited )
    @JDPoZ@lemmy.world avatar

    The same way Digimon, Monster Hunter monsters, and every other unique IP looks nothing like Pokemon. Make completely original designs that don’t look like fan art or knock offs of another artist’s specific trademark style.

    BlindFrog,

    Earnest question - what trademarks does Nintendo/pokemon have on artistic style?

    CheeseNoodle,

    Any trademarks they need because Nintendo have allegedly been filing new patents mid-lawsuit in order to justify suing palworld.

    rdri,

    I just assume that as long as everyone is fine with derivations produced by AI (text, pics, music), all derivations that don’t look exactly like original Pokemon are fine (also real people put some effort into those). Palworld compared to Pokemon is a much better product than, say, Fifa XX compared to Fifa XX-1. Also Pokemon series is notorious for useless editions of the same games masked as separate products - that level of rehashing feels much more illegal to me.

    gradual,

    I thought copyright and patent laws were supposed to incentivize innovation, not stifle it.

    Just kidding! They always existed to make rich people richer at the expense of useful idiots.

    Ledericas,

    they barely changed the overall “palmon” to the orignal pokemon they stole from. kinda hard to defend palworld when they just copy and pasted, and slightly changed the feature.

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