"It’s suggested that Netflix would only introduce ads to users who already see ads as part of their subscription, which is the case for users on the lower-priced ad-supported models."
I think people here either did not read the article or completely missed that sentence.
Honestly for open world RPGs I can see AI used for making the world feel more alive and creating side quests on the fly. But it really needs to be done right.
Side quests on the fly? That already exists. Oblivion, Fallout 3, Skyrim, and Fallout 4 had radiant AI quests. I would much rather have a game that was hand made by humans where the quests that exist are the quests that were designed. Or, in the case of radiant AI, heavily guardrailed randomness.
The only radiant quests I can think of in Oblivion were after you had finished the Dark Brotherhood or Arena quest lines. I don’t remember any other random quests from that one.
Half its developers are probably on the sex offenders’ registry and can’t go within 300ft of schools. And now they’ll get to exploit even the kids whose parents won’t get them a computer yet
I’ll believe they made something on the same level as the competitors when the console actually comes out. An unreleased demo console is not something you should be using as a benchmark for how good the visuals are since the product will most likely go through a significant amount of changes in-between the demo and release.
Even then, there’s the chance that if the console is coming out a few days later, there is no guarantees they didn’t use an old demo console that is outdated compared to what will be released or wasn’t made specifically with the goal in mind of overselling the console by pouring resources into making the demo console actually better than the release one.
videogameschronicle.com
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