I definitely buy more than 2 games per year, but the types of games I buy and the maximum price I’m willing to pay has changed. Almost everything I buy now is from indie devs, and I’m very selective of the larger studio games I’ll buy (right now, for example, I’m cranking through Alan Wake 2 after replaying the first one).
I haven't gotten all the way down to 2 yet, but at the rate I'm going, I could see it. I've settled into mostly grinding the same few forever games while the mainstream industry moves further and further away from my tastes.
You mean easier to remove? The battery is already removable. It’s not glued or soldered in place. But you do need a spatula thingy to open the shell of the controller and actually get to it.
In all my many years of gaming and superfluous amount of controllers, I’ve rarely had problems with a Sony internal battery. When I have, I simply opened up the controller and replaced it (mind you I needed to source the battery). But its never been an issue and a fairly easy process.
The controllers I’ve always had any kind of issue with ensuring I had charged and/or replacement batteries has been Xbox controllers.
I only know up to the 360, which had the battery casing on the outside you could easily remove with a clip latch. But it also had notoriously bad power issues, not iust with the controllers but the console itself. Faults in the PSU and overheating were the two most common causes of the infamous RROD.
The term “removable battery” typically means there’s no disassembly required. Or at least nothing any more complicated than a battery cover. As much as it’s an easy process for those with even minor mechanical skills, your initial wording creates the sort of slippery slope that led to us needing a government to step in so that phones and other devices would have removable batteries again.
God I hope so. My DS5 battery died within a year. It literally loses a full charge overnight, and even when it still worked it only reported battery percentage in 12% increments. My still-chargeable DS4 was still accurate to the 1%.
I still use the DS5 wired because screw e-waste, and ergonomically it's adequate. But the battery problem makes it the worst controller Sony's ever made, and I'm including SIXAXIS in that assessment.
Actually scratch that, the face buttons are mushy as hell and there's nowhere to rest your thumb. I miss jump inputs like I've never played a video game before. None of the every single generation of Dualshocks I've used had such sloppy buttons.
There’s been some incredible indies the past few years. I’m loving that people are going back and making games that look and feel like they could’ve been on the n64, ps1 or SNES.
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Aktywne