Knowing VGC, I would assume the writer just pulled it straight from their press kit. I tried to check the press kit in their site, but EA is big enough that they make journalists register for a press portal to see that kind of thing.
It seems soon because it feels like barely anything came out in terms of exclusives for the PS5. Naughty Dog didn’t even come out with anything that wasn’t a remake.
I tried Bazzite for the first time last weekend. I was shook at how far Linux gaming has come. Some of the games I play actually saw performance increases.
I don’t see any reason to return to Windows for gaming, except maybe a sandboxed VM for the very rare game that requires kernel-level anti cheat.
I’ve got Mint as my main OS for everything except Windows, which I use solely for gaming. Would you say it’s worth just replacing windows with Bazzite? I pirate some games and only a portion of my games are on Steam, so I always thought it might not be the best idea to leave windows behind altogether. Also I’m basically a novice with command lines and such (hence why I’m using Mint)
I can’t make any recommendations yet, I’m still very early in my own evaluation. I can say with Bazzite, most functionality seems available by UI. They also include tooling to manage manually installed games, as well as other platforms such as GOG, etc.
I believe the final frontier for Linux gaming - apart from some niche cases - is multiplayer games with kernel-level anticheat. They are literally impossible to play on Linux, so if you’re into one of those then don’t bother.
The other edge case is modding. A lot of mods work just fine on Linux, but some just don’t and some - like those relying on Mod Managers and the like - might require more fiddling and specific tinkering. If you do a lot of modding it’s probably easier to stick to Windows as you know everything just works.
Not to mention general support from software companies. I recently endeavoured to try Bazzite only to find out I can’t install my VPN’s client on it because there’s not a flatpak version. Given a handful of other programs I specifically like and would need to find workarounds or alternatives to, I won’t be jumping over anytime soon.
I use mint for gaming and it works just fine. Granted my computer isn’t particularly new, and I have an AMD GPU (nvidia is more finicky and some distros support it better than others out of the box)
Like, if you’re using an Nvidia graphics card you’d want to use mint’s built in driver manger GUI (don’t need to even use the command line) to make sure you have the best driver. If you have AMD graphics (ether iGPU or dedicated GPU) you don’t even have to do that. The main thing that Bazzite does is have the right Nvidia graphics drivers out of the box.
The main difference between the two is the package manager, the thing that downloads programs and makes sure they have all the dependencies they need to run. Bazzite is fedora derived so it uses DNF instead of the Debian derived APT for package management. Frankly the differences between the two are not really material.
Ether way, Lutris will get windows versions of games running as well as steam does, and any game can be added to Lutris regardless of how you got it, if not from one of the major store fronts you just have point Lutris to the files.
Would a sandboxed VM work for league of legends? Its the one game I occasionally play with friends that I haven’t been able to since moving to Linux. Not that I miss it much, just don’t want to be left out 🥺
I am skeptical of how well done it’ll be. Do they have any games that aren’t just dialogue heavy, QTE adventures? Becsuse even those simple styled games I have played from them have a lot of jank.
Not to say they are bad games; the genre allows for a lot of leeway since it’s story focused. But competitive multiplayer? You want that shit as smooth as possible.
If you want to keep using Windows 10, check out 0patch! They’re supporting security updates past EOL. It’s like €24/year and you can get a 1 month trial for free.
They have an interesting concept. I would have liked more info on who’s behind it, to assess expertise, and how they identify issues to patch. Only public CVE? Are those always fixable with micro patches?
They’ve also mentioned elsewhere that they’ll continue support as long as there’s enough of a subscriber base to justify it. If enough people are using it, that 5 years could be much longer. They offer security patches for Windows 7 too.
I’m not really sure what their process is. I’m just glad to be able to keep my current work flow without having to worry about fully losing security updates.
I only got a ps5 two years ago and I’m set with games for years. I’m still working through PS4 games I never got round to. The idea of a new playstation at this point, particularly after the chip shortage debacle, seems absolutely absurd.
They should release consoles when there’s a significant leap in hardware that devs are waiting to take advantage of. The last few console releases have been boring. Don’t get me started on not only the lack of games but the lack of new types of games. Too many remakes and remasters demanding high prices.
I buy maybe over a dozen games a year, but sometimes spend less than the price of two fill priced titles. Benefit of patient gaming, and leads to not needing the latest and greatest hardware as a result saving me more money.
So when people complain about optimization of recent triple a titles I have not yet encountered those issues due to being behind.
Yes, I’m also surprised it’s so low, if only because during sales you can get like 3-5 older indie games for $15. Those games are often shorter and have more controlled scope as well, meaning more folks would actually have time to play them.
On the other hand, it means folks are only buying games they’ll actually play, which is good.
There is a difference between saying something is too expensive and that it won’t sell. Otherwise live service games wouldn’t be billion dollar industries and NVIDIA cards selling out.
“Too expensive” means "beyond what the market will bear. Objectively, the Switch 2 didn’t cost enough — there was some other higher price that would have given Nintendo numbers such that while it might not have sold quite as well, what it would have sold would have made up for it. Would the market bear a $500 Switch 2? Maybe. $600? That, I doubt. $450 was a bit high for my liking, but the market bore it just fine and now it’s thriving.
I think skins and lootboxes are too expensive but they make billions so pointing to financial success doesn’t mean much aside for companies which we are not.
I think switch 2 would sell fine at 500. Bigger issue for me is them wanting to raise the price of games, but that is once again different from me not willing to buy it at the price and me making claims about if it will sell.
Product sales and whether you think the product is a price you are fine with are very different things. People are usually talking about their perception of price than a market prediction.
to be fair, people were VERY excited about those two new games. I can see how someone can talk themselves into splurging for it, especially if the Switch is their only handheld. Prices of consoles seem to be going UP over time instead of down, so if you think you’ll want one when there are more games, it’s actually more frugal to buy NOW before chip shortages and tariffs drive the price up even higher.
The only Switch 2 game I even have right now is Deltarune. But I know I'm buying Kirby Air Riders, and I figured it'd be best to make sure I get the console right away in case tariffs fuck anything up by then.
This is me. In my country it cost a lot more to buy here so i imported mine. I just wanted a new Mario kart but the new one kind of suck and donkey kong is… Well it is a game but not very interesting after the novelty has worn off. I play more on my steam deck and kind of regret the buy of a switch 2. Got a huge backlog of switch 1 games too but I never get to the TV to play, too much focus on the computer.
videogameschronicle.com
Aktywne