ubisoft.com

slazer2au, do games w ROCKSMITH 2014 LEAVING STORES - Ubisoft

Of course, Ubisoft is going to replace this 40 CAD game with a subscription service model called Rocksmith+ which is 20 CAD per month and not available on Steam. On the other hand, RS2014 works without the need of a Uplay account and can be played offline (Just press Esc twice at the signin screen).

More likely the music license expires and they can’t distribute the game without one.

there1snospoon,

So why not renew the license?

Even if true, it’s a convenient excuse to convert to a rolling subscription service. Enshittificarion continues.

Pea666,

Renewing the license probably costs more money than what a nearly 10 year old game is likely to make.

kaitco,

But Rock Band 4 still lets you buy and play songs from the first three Rock Band games and those were from the X360 era.

Interestingly enough, Harmonix still releases new music for the game that was released the sams year as the first Xbox One.

lolcatnip,

You would think licenses for a game hardly anyone buys anymore would be incredibly cheap to renew. OTOH I know the music industry is run by greedy fucks who make Ubisoft look like a charity, so I don’t expect reasonable license terms to be offered.

Komatik,

Nah its more that they don’t want to further canibalize there own customers. New customers will/are steered towards the subscription game. However old players may or may not have all content so if they want new dlc for their current game they are out of luck and will be funneled twords you guessed it the subscription model.

I bet they will probably launch a massive mail campaign for old and new players and update the game as well so they can insert a pop up with a message like "want more and better experience " or “want to continue the journey…” I fear they will alter the game a bit nothing major just slightly to steer you

Happenchance,

Because this game costs $40 and they want to release a direct competitor to their own product for $20 month.

It’s a learning tool: practically every user will need more than 2 months of play time.

It’s a good thing I have a copy of this already. Yar har.

LemmyIsFantastic,

I guess you are going to front those fees for them right?

520,

You do know how exploitative the record labels can be, right? Those license fees will not be small. This is part of the reason games like Guitar Hero stopped being made.

lolcatnip,

It’s like they’re more interested in being dicks than they are in making money.

520,

Oh no, they're interested in making money. The problem is the record labels have formed an oligopoly on a massive part of our culture, so there's nowhere else to go.

twistedtxb,
@twistedtxb@lemmy.ca avatar

This is what happens with every single music license game in existence.

It sucks but there’s nothing they can do because the shrinking user base does not justify renewing the licenses, both in terms of fee and effort.

At least you get to keep the DLC titles you purchased, which probably wouldn’t happen with a SaaS title

Rentlar,

At least you get to keep the DLC titles you purchased, which probably wouldn’t happen with a SaaS title

Precisely. This is why I’m giving people a heads up that this is the last opportunity for this game with the “buy it, keep it forever and do whatever with it” model.

Since I’m not aware of CustomDLC for Rocksmith+ or if there will ever be, you’d be entirely at the mercy of what songs Ubisoft has the license for you to play, even if their catalogue is sizable.

lolcatnip,

It’s shitty but it’s not enshittification.

Earthwormjim91,

Because it’s a 10 year old game with few players and even fewer that are going to buy it new….

Music licenses are expensive as a hell and it doesn’t make sense to pay for a license when you’re only gonna have a few hundred/thousand people using it.

Rentlar,

You’re probably correct, they’ve already delisted some DLC songs due to license expiry…

But if they are or will be relicensing many of the songs for their subscription service Rocksmith+, why couldn’t they use those same licenses to keep distributing Rocksmith 2014 and its DLC in stores? Unfortunately I’m not too thorough with music licensing.

hobovision,

My guess is the record companies refused to renew the perpetual license for a cost that Ubi could justify in order to keep the one time purchase model. Everyone wants subscription model from the top to the bottom.

umbrella,
@umbrella@lemmy.ml avatar

which is still bullshit

Anahkiasen, do gaming w ROCKSMITH 2014 LEAVING STORES - Ubisoft
@Anahkiasen@lemmy.blahaj.zone avatar

I’m still not over how they ruined Rocksmith. The first two were amazing games, they improved my skills so much and I had so much fun playing them. And I kept waiting word for a Rocksmith 3, because the team behind it is amazing so I was really hopeful. But then one day without ever hearing of it being announced I stumbled upon Rocksmith+ and that’s when I realized this is where the license had gone to die, in a shitty closed Ubisoft online subscription, a shadow of its former shell. I hope one day we get a better spiritual successor that isn’t in the hands of such a trash company.

moon_matter,
@moon_matter@kbin.social avatar

The music industry wants their license fees and people want to play using those special controllers. So it's prohibitively expensive to make this type of game on top of the added burden of the hardware. It's a miracle the game even exists as is.

_Lory98_,

Wdym? The hardware is just a shitty audio interface that doesn’t even work properly on passive bass.

WetBeardHairs, do games w ROCKSMITH 2014 LEAVING STORES - Ubisoft

This is a prime use case for quality open source software.

dvoraqs,

Even with open source software, there would still need to be license to use the music and that is expiring

dudewitbow,

3rd party rhythm games are usually dont ask dont tell about how they source their songs.

Osu is a taiko no tatsujin, Beatmania, Elite Beat Agents, O2Jam, DDR, DJMax clone. Clone Hero is a rock band/Guitar hero clone, and the list goes on.

They will generally pack a few songs that were given to them for use, but the rest is on the users

dvoraqs,

Oh yeah, I’ve played one or two of those. How many of them are open source?

dudewitbow,

osus source code i think is public, clone heros not that im aware of. different games will have varying levels of openess. all will share that adding official songs into the game is the least of their efforts, as thats more on the community to build.

wax,

I mean, could one source the music from a streaming service or YouTube (provided that the user has a subscription)?

beefcat,
@beefcat@lemmy.world avatar

no, because they don’t provide the stems, only the finished tracks

Buddahriffic,

This is a prime use case for some quality open source software. Analyze audio, separate tracks, generate playing instructions for tracks.

beefcat,
@beefcat@lemmy.world avatar

what software can reliably generate stems from finished tracks? and will it still sound the same when you mix them back together?

Buddahriffic,

I don’t know if any exists. But it’s theoretically possible and I think going from separated track to stems might be one of the easier parts (thanks Fourier!), though complicated by most notes appearing on each string in different places, but I bet there’s an algorithm (again possible, not necessarily currently existing) for determining one of the easiest combinations to play rather than having to jump all over the fretboard.

As for sounding the same, you’d need to recreate the guitar effects used, and then it can be mixed back with the other tracks. Easier said than done, but I suspect this part does exist, though maybe not as open source.

Apologies if that wording should only be used for things one can download and use right now rather than a cool project idea I hope gets created. I might even give it a go, but I’m least confident about the track seperation part.

DocCrankenstein,

This is a prime case for the abolition of intellectual property rights.

beefcat,
@beefcat@lemmy.world avatar

the software being open source would do nothing to solve the underlying issue, which is expiring music rights

Mcballs1234, do games w ROCKSMITH 2014 LEAVING STORES - Ubisoft
@Mcballs1234@lemmy.ml avatar

Theres a torrent by Fitgirl that has all the Dlcs btw

GenesisJones,

This is the only comment I need lol

Waluigis_Talking_Buttplug,

Does it also include the game itself? I wouldn’t mind not paying ubisoft

Mcballs1234,
@Mcballs1234@lemmy.ml avatar

Yep, the whole 9 yards, it cost like 2 grand for all the dlcs on a good day

ashok36, do games w ROCKSMITH 2014 LEAVING STORES - Ubisoft

The Rocksmith+ song selection is garbage. Don’t bother.

Technus,

The one thing a subscription kinda makes sense for, as opposed to paying for every song a la carte, and they don’t even have all the songs of the previous games. What a fucking embarrassment.

I imagine the licensing just doesn’t carry forward and it has to be re-negotiated, but if that’s the case then they’re hilariously slow at it. I check every six months or so and there’s still only a handful of bands I recognize.

ashok36,

Dude rocksmith+ has zero songs from either jimi Hendrix or Chuck berry. Moving closer in time, no green day or sublime. Even closer, no Paramore or fall out boy. I don’t know who rocksmith+ is supposed to be for but… It’s not people that want to play guitar.

Technus,

Yeah it’s really weird. They have like, a ton of songs from a couple of bands I know, Alice Cooper and Bowling for Soup, one whole song from Amon Amarth, two from Ozzy Osborne, and then a ton of obscure artists.

It seems like they went for the cheapest songs to license just to pad the numbers with the least amount of capital investment. But then threw in a few big names just to make it seem like they might have more music you’d know.

ashok36,

The ozzy ones aren’t even ozzy songs. They’re from an album of covers that ozzy did. Total clown show.

Not to mention, a majority of “songs” in their database are only chord charts which are barely useful for someone that actually wants to play a song on their instrument.

Technus,

Surprise surprise, a “live service” game is a lazy soulless cash grab.

DoucheBagMcSwag, do gaming w ROCKSMITH 2014 LEAVING STORES - Ubisoft

Has Rocksmith 2014 and all its…. Contents been…”released” for “offline” use already?

SomethingBurger,

Yes, years ago. There is even a mod to play without buying the official RealTone™️ cable (which is a $5 USB soundcard sold for $20).

Rentlar,

I think you could probably find the game on the high seas even after a delist, probably some of them could have a lot of DLC included but I haven’t checked. Custom DLC might take a little more setup but idk, there are tutorials at least.

Custom DLCs exist that “cover” some of the same songs as the official DLCs do exist, though you won’t find them on CustomsForge. The Internet Archive has a folder with over 60k custom song maps, and hasn’t needlessly bound itself with restrictions.

DoucheBagMcSwag,

Good to know. I won’t be utilizing it but it’s good to see preservation

SomethingBurger,

Custom DLC might take a little more setup but idk, there are tutorials at least.

You only need the official Cherub Rock DLC, then installing cDLC is just a matter of putting the files in the same folder as the official ones.

Rentlar,

You will have to hope your local friendly pirate will include that with the installation.

Marin_Rider,

once you get CDLC setup, I’m sure you will find the rest… trivial :)

HawlSera,

Thanks for asking

hdnsmbt, do games w ROCKSMITH 2014 LEAVING STORES - Ubisoft

Check out customsforge.com for custom dlc.

Helvedeshunden, do gaming w ROCKSMITH 2014 LEAVING STORES - Ubisoft

Thanks for the heads-up on this. I was entirely oblivious to the existence of custom content.

nottheengineer,

And that’s what makes this bad. A game that’s perfectly playable and even has a community is taken away by greedy Ubisoft. This should be illegal.

pipariturbiini,

Sailing the seven seas for RS2014 is morally acceptable in this case.

nottheengineer,

No, it’s morally obligatory.

Kichae,

On the one hand, yes, this is both stupid and really dickish behaviour from Ubisoft. On the other hand…

This should be illegal.

No. Full stop. no. No one should be compelled to continue selling something they don’t want to sell anymore. If it has social value, it should be reproduced and superseded by something owned by society as a whole. The seller shouldn’t, under any circumstances, have the right to disable the things you bought outright from them, but that’s about it.

We have channels we can use to access things that are no longer supported or sold by the developer (and selling something implies – and should imply – support from the developers). It’s absolutely messed up that those channels are themselves illegal, but believing that you should be able to compel someone else to do what you want, against their will, just because you want them to do it is just an authoritarian hissy fit.

ampersandrew,
@ampersandrew@kbin.social avatar

I mean...they're removing it from sale because they have a more egregious business model to sell you instead that no one wants. And that last qualifier you added about alternative channels being illegal is the problem, because we have no measures to preserve things like this.

nottheengineer,

They shouldn’t be required to keep selling it, but they should be required to strip it of any DRM when they do stop selling it.

That way everyone wins. They can get out of the market at minimal effort and players can still enjoy their games.

Rentlar,

If it’s any consolation, Ubisoft removed Denuvo sometime in the last couple years, and the UPlay sign in screen is annoying but can be bypassed fairly simply.

lolcatnip,

Selling or licensing IP should be a hard requirement for maintaining ownership of it. That doesn’t require compelling anyone to do anything; it’s merely withdrawing privilege of IP ownership from someone not using it for its intended purpose, which is, to quote the US Constitution, “[t]o promote the progress of science and useful arts, by securing for limited times to authors and inventors the exclusive right to their respective writings and discoveries.”

Rentlar,

I’m glad I could help you find this.

MelastSB, do games w Anno 117 : Pax Romana announced

117

Anno Halo confirmed!

Phanatik, do games w ROCKSMITH 2014 LEAVING STORES - Ubisoft

sigh Time to add Rocksmith to my growing collection of physical copies of abandonware.

shadowedcross, do games w Anno 117 : Pax Romana announced

Might be the first Anno game I play if it’s any good.

iAmTheTot,

1800 was very good!

sigmaklimgrindset,

1800 was so addictive. The soundtrack is amazing too.

iAmTheTot,

I use a lot of the tracks as ttrpg music.

Cocodapuf,

I played 2070 and had fun with it. More recently I played 2205 and honestly, I hated it.

My theory is that city builders are evolving and anno isn’t, but I’ll watch the trailer for this.

iAmTheTot,

I don’t consider Anno to be a city builder, really. At least certainly not first and foremost. Anno is a production management sim. I’d probably compare it more similarly to something like Factorio than I would to City Skylines or SimCity.

Chocrates, do games w ROCKSMITH 2014 LEAVING STORES - Ubisoft

Any idea if the scarlett usb audio interface works with rocksmith on linux? was looking in to rocksmith at some point but never bought it

Rentlar,

Generally it will work. If it’s recognized as an audio input or microphone then it will work just fine under Microphone mode, if you want to use it like a RealTone Cable or whatever it was called, you will have to rename that audio input interface and make sure the bitrate and number of channels matches that cable.

JulyTheMonth,

Yes. There is a mod that allows audiointerfaces to be connected directly to RS via asio drivers.

github.com/mdias/rs_asio

Tho it is stated that you also need wineasio for linux.

You need some fiddeling to get it working even under windows but once it works its almost perfect.

daddybutter,

Focusrite interfaces have been known to have issues with RS ASIO in general. I never got it to work properly with my Solo 3rd gen but I also haven’t tried recently. YMMV.

farcaster,

My Scarlett 2i2 works perfectly with RS_ASIO.

Chocrates,

thanks friend. gonna buy it before it leaves!
You had success with the song manager plugin?

farcaster,

No, I’ve never tried that plugin, or any modding really. I just play vanilla Rocksmith 2014 with the ASIO plugin.

loutr, do games w ROCKSMITH 2014 LEAVING STORES - Ubisoft
@loutr@sh.itjust.works avatar

Thanks for the heads up! What cable do you use under linux?

baronvonj,
@baronvonj@lemmy.world avatar

Shouldn’t the same RealTone cable work?

I_Comment_On_EVERYTHING,

Any microphone or better yet audio interface with an “instrument in” jack will work with the game. I’d personally rather not rely on a single use type computerized cable from a game company that doesn’t support the game anymore.

Satelllliiiiiiiteeee,
@Satelllliiiiiiiteeee@kbin.social avatar

The RealTone cable works outside of the game too, I've used it to record bass in a DAW.

520,

You can use the same cables. The Rocksmith cable is simply a standard guitar to USB, it isn't doing anything Linux doesn't know how to handle.

figjam, do gaming w ROCKSMITH 2014 LEAVING STORES - Ubisoft

If I own the game already will I still be able to download it after it is delisted?

Marin_Rider,

yes, no worries there

Rentlar,

Yes.

Wahots, do games w ROCKSMITH 2014 LEAVING STORES - Ubisoft
@Wahots@pawb.social avatar

If I buy it now, will it be DOA if the music expires?

baronvonj,
@baronvonj@lemmy.world avatar

Historically, and I believe per the announcement, any content you’d already bought you will be able to download even after it’s been delisted.

Rentlar,

Ubisoft has announced that people who have the game and official DLCs, will continue to be able to use them after delisting.

And as far as I can tell, the game still works despite not connecting to Ubisoft servers, so Ubisoft would have to release an update to the game purposely to break its offline function (now I wouldn’t put it past Ubi to do it but unlikely).

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