I don’t consider Anno to be a city builder, really. At least certainly not first and foremost. Anno is a production management sim. I’d probably compare it more similarly to something like Factorio than I would to City Skylines or SimCity.
Ubisoft has announced that people who have the game and official DLCs, will continue to be able to use them after delisting.
And as far as I can tell, the game still works despite not connecting to Ubisoft servers, so Ubisoft would have to release an update to the game purposely to break its offline function (now I wouldn’t put it past Ubi to do it but unlikely).
Generally it will work. If it’s recognized as an audio input or microphone then it will work just fine under Microphone mode, if you want to use it like a RealTone Cable or whatever it was called, you will have to rename that audio input interface and make sure the bitrate and number of channels matches that cable.
Focusrite interfaces have been known to have issues with RS ASIO in general. I never got it to work properly with my Solo 3rd gen but I also haven’t tried recently. YMMV.
If you have purchased RS2014 you will still be able to use it, and with the DLC installed you will still be able to play custom maps though I presume the amount of submissions will continue to dwindle.
The one thing a subscription kinda makes sense for, as opposed to paying for every song a la carte, and they don’t even have all the songs of the previous games. What a fucking embarrassment.
I imagine the licensing just doesn’t carry forward and it has to be re-negotiated, but if that’s the case then they’re hilariously slow at it. I check every six months or so and there’s still only a handful of bands I recognize.
Dude rocksmith+ has zero songs from either jimi Hendrix or Chuck berry. Moving closer in time, no green day or sublime. Even closer, no Paramore or fall out boy. I don’t know who rocksmith+ is supposed to be for but… It’s not people that want to play guitar.
Yeah it’s really weird. They have like, a ton of songs from a couple of bands I know, Alice Cooper and Bowling for Soup, one whole song from Amon Amarth, two from Ozzy Osborne, and then a ton of obscure artists.
It seems like they went for the cheapest songs to license just to pad the numbers with the least amount of capital investment. But then threw in a few big names just to make it seem like they might have more music you’d know.
The ozzy ones aren’t even ozzy songs. They’re from an album of covers that ozzy did. Total clown show.
Not to mention, a majority of “songs” in their database are only chord charts which are barely useful for someone that actually wants to play a song on their instrument.
osus source code i think is public, clone heros not that im aware of. different games will have varying levels of openess. all will share that adding official songs into the game is the least of their efforts, as thats more on the community to build.
I don’t know if any exists. But it’s theoretically possible and I think going from separated track to stems might be one of the easier parts (thanks Fourier!), though complicated by most notes appearing on each string in different places, but I bet there’s an algorithm (again possible, not necessarily currently existing) for determining one of the easiest combinations to play rather than having to jump all over the fretboard.
As for sounding the same, you’d need to recreate the guitar effects used, and then it can be mixed back with the other tracks. Easier said than done, but I suspect this part does exist, though maybe not as open source.
Apologies if that wording should only be used for things one can download and use right now rather than a cool project idea I hope gets created. I might even give it a go, but I’m least confident about the track seperation part.
I bought this recently and the installation and setup experience was so broken and painful on W11 that I uninstalled it out of frustration.
Graphics were ganked (only showed the top left 25% of the screen on 4K, stretched to fill the screen),
Required a UPlay account signup that sent me to dead servers,
Wouldn't use ASIO with my big boy audio gear,
Wouldn't calibrate using "mic" mode plugged into a DI port on my interface and on and on.
It's just a disaster and I wasn't willing to put any effort into figuring out how to de-UPlay the thing and mod it.
I use it with my focusrite scarlet (2i2 2nd gen) via asio on W11 and it works fine. Running it in windowed mode lets you set the resolution and put it anywhere on your screen you want.
There are lots of walkthroughs online on how you can set up asio. Modding it consists of replacing a single DLL and then adding your settings to a text file.
If you’ve got big boy audio gear, my assumption is that you’re not using RS for learning to play. It’s awesome for picking up new songs or just playing along with songs you love.
Check out customsforge.com for user created content.
yeah, good tips. I got frustrated and table flipped on it. I found out about the ASIO mods after the fact. Still annoying that they were selling this product in this state and getting away with it.
It’s Ubisoft… of COURSE they were selling it in the worst possible state. XD
The community content makes it absolutely worth it, and I highly recommend it. Fair warning, it IS community created content. I’ve had to re-chart and submit updates to some of the song charts on there, but I also feel like that’s helped me become a better musician as well. Knowing the song well enough that I can tell when it’s wrong and then I get to use (ToneLib-Jam, for me personally) another piece of the toolkit to fix it and resubmit.
If anyone else runs into the Fullscreen Issue like I did initially, you have to go in the .ini file, set your screen width, height values to something less than your monitor specs and Fullscreen to 0.
And the UPlay signin screen is bypassed by pressing escape twice, Ubisoft doesn’t make this obvious AT ALL.
I think you could probably find the game on the high seas even after a delist, probably some of them could have a lot of DLC included but I haven’t checked. Custom DLC might take a little more setup but idk, there are tutorials at least.
Custom DLCs exist that “cover” some of the same songs as the official DLCs do exist, though you won’t find them on CustomsForge. The Internet Archive has a folder with over 60k custom song maps, and hasn’t needlessly bound itself with restrictions.
I’m still not over how they ruined Rocksmith. The first two were amazing games, they improved my skills so much and I had so much fun playing them. And I kept waiting word for a Rocksmith 3, because the team behind it is amazing so I was really hopeful. But then one day without ever hearing of it being announced I stumbled upon Rocksmith+ and that’s when I realized this is where the license had gone to die, in a shitty closed Ubisoft online subscription, a shadow of its former shell. I hope one day we get a better spiritual successor that isn’t in the hands of such a trash company.
The music industry wants their license fees and people want to play using those special controllers. So it's prohibitively expensive to make this type of game on top of the added burden of the hardware. It's a miracle the game even exists as is.
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