@moon_matter@kbin.social avatar

moon_matter

@moon_matter@kbin.social

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

moon_matter,
@moon_matter@kbin.social avatar

Yes. There are tiers and the free tier is limited to 1 hour play sessions.

ROCKSMITH 2014 LEAVING STORES - Ubisoft (www.ubisoft.com) angielski

You may want to know that Ubisoft’s Rocksmith® 2014 Edition will be de-listed from Steam and other online stores after October 23rd, 2023 which is one week from this post date. This is a game that makes learning to play the guitar like Guitar Hero/Rockband, which can score you or let you slowly practice a part with scrolling...

moon_matter,
@moon_matter@kbin.social avatar

The music industry wants their license fees and people want to play using those special controllers. So it's prohibitively expensive to make this type of game on top of the added burden of the hardware. It's a miracle the game even exists as is.

moon_matter, (edited )
@moon_matter@kbin.social avatar

Devil's advocate. It means that only large companies will have AI, as they would be the only ones capable of paying such a large number of people. AI is going to come anyway except now the playing field is even more unfair since you've removed the ability for an individual to use the technology.

Instituting these laws would just be the equivalent of companies pulling the ladder up behind them after taking the average artist's work to use as training data.

moon_matter,
@moon_matter@kbin.social avatar

How would you identify text or images generated by AI after they have been edited by a human? Even after that, how would you know what was used as the source for training data? People would simply avoid revealing any information and even if you did pass a law and solved all of those issues, it would still only affect the country in question.

moon_matter,
@moon_matter@kbin.social avatar

The problem is they keep changing the license terms every 6-12 months and the changes have always been retroactive. I think they've changed it about once every year for the last 5 years and this year they did it twice. Games often take years to make and that means you might have no idea what the terms are going to be by the time you're ready to release.

So lets say they walk this back. What about next time?

moon_matter, (edited )
@moon_matter@kbin.social avatar

It's really no different than a service upping their subscription fee or a grocery store raising the price of eggs. There's no law that says the price will remain the same forever. You can of course add it to the terms of a contract, but it's at your (in this case Unity's) own discretion.

Here's their Pricing Change FAQ.

moon_matter,
@moon_matter@kbin.social avatar

Emulation is the least amount of work for all involved. If some poor guy is to spend weeks or months of his time porting a game it better be worth the investment. Porting should only be done for games that are completely broken and can't run in a VM or emulator.

It takes less than 30 minutes to setup a Windows or Linux VM.

moon_matter,
@moon_matter@kbin.social avatar

Humans need jobs in order to be able to pay for things and keep the economy running. AI is going to cause job loss on a scale we've never seen before. These people are not going to simply retrain into a new career and find new jobs. Those hypothetical new jobs are soon going to be automated away as well.

The economy and how we view income generation needs be rethought entirely. We're headed towards a society where most people will not be working meaningful jobs, if they have jobs at all.

What type of game do you want to play that doesn't really exist?

Have you ever played a game and wondered what if you could do something that it doesn’t really allow you to do, for example being able to move around blocks in Minecraft fluidly instead of in sectors, edit the world in Hogwarts legacy with spells, be able to fly in a world like Elden Ring or Elder Scrolls with epic sky...

moon_matter,
@moon_matter@kbin.social avatar

A few series exist that let you do this, but none offer agency to the other players outside of battles to go talk to NPCs and get their own quests.

I think Divinity OS2 has this. You can go off on your own and do side quests. But you're probably going to be restricted by how tight the difficulty curve is and can't handle major battles solo. Though I guess a mod could change that.

moon_matter,
@moon_matter@kbin.social avatar

Genshin community,

I get that communities for popular games can be a bit hit or miss, but communities for single player games are pretty chill. Competitive team games like the Source games you mentioned, League of Legends etc. are on a whole different level of toxic. They can't even be compared.

For something like Genshin the real problem is content creators. Much of the so called toxicity has little to nothing to do with the game itself and is more an issue with huge cults of personality clashing with each other. I think every popular game is going to fall victim to this going forward and you just have to learn to ignore it.

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