theverge.com

catloaf, do games w California’s new law forces digital stores to admit you’re just licensing content, not buying it

Much like California’s other good-sounding laws, the fine print is what gets you on both ends, both in the law and in the EULA you agree to when signing up that’s going to say that all transactions are explicitly a terminable and revocable license.

dual_sport_dork,
@dual_sport_dork@lemmy.world avatar

A revocable license for a virtual “product” whereupon they absolutely do not give you back your real world dollars if they terminate said license.

There’s no power imbalance in this transaction at all, no siree.

Anyway, I’m all for making backups of things. So you de-licensed me. Big whoop. I still have the file and I can still play it, and nobody can physically stop me.

JusticeForPorygon,
@JusticeForPorygon@lemmy.world avatar

I suppose that’s the difference between laws in the US vs the EU. In the US the wording of the law is everything. If you find some absurd loophole due to weird grammar, good for you. In the EU, at least from an outsiders perspective, the law is enforced as it was intended to be, and if you try to fuck around with wording you get fined.

catloaf,

That’s the thing, though, it’s not a loophole. It’s intentional. It makes a good headline, but it doesn’t really do much.

JusticeForPorygon,
@JusticeForPorygon@lemmy.world avatar

That’s probably a better way of putting it. “Pretending to help”

InternetPerson, do gaming w Nintendo and Pokémon are suing Palworld maker Pocketpair

If it’s about those pretty similar character models like those linked in the article, then I can understand Nintendo better.
But if it’s just about the concept of “collecting monsters” and using them in battles somehow, then they can go fuck themselves. I’m eager to learn where they see their patents infringed.

DoucheBagMcSwag,

It’s not copyright infringement… But parent infringement.

So the latter.

InternetPerson,

I said “patents infringed”. Or what do you mean?

DoucheBagMcSwag,

Your first comment about the character designs is copyright.

The second part you mentioned is patent.

This is patent

InternetPerson,

Ah I see. Thanks for clearing that up!

millie,

Having played Palworld a bit, some of the monsters are distinct from Pokemon, but some of them are incredibly obvious clones.

But like, looking back at some of the knock-off toys I remember seeing in the 80s and early 90s? It definitely seems like copyright has gotten more robust in its attempted overreach.

storksforlegs,
@storksforlegs@beehaw.org avatar

deleted_by_author

  • Loading...
  • Umbrias,

    read where?

    storksforlegs,
    @storksforlegs@beehaw.org avatar

    it was in a discussion on Bluesky, but nothing official.

    I tried finding more info but couldn’t, so theres probably nothing to it. I’ll delete my previous comment as it was just unfounded rumours

    MoogleMaestro,

    I’m pretty sure I saw the same tweet from Stephen Totilllo (sp?) just to give you some credence, but I think many people called him out for it as it was below his usual reporting standards.

    We’ll have to wait and see when the case developers further.

    storksforlegs,
    @storksforlegs@beehaw.org avatar

    thank you, that was what i saw. I was fully expecting to find articles that would back it up, (why else would you make such a claim?) but nope. I couldnt find anything to support it.

    MoogleMaestro,

    But if it’s just about the concept of “collecting monsters” and using them in battles somehow, then they can go fuck themselves.

    I don’t think it would be that because it would be unenforceable. There are plenty of games where you collect monsters, some of which existed before Pokemon’s creation and plenty that have existed after. It would be the King Kong case all over again, but inverted.

    thingsiplay, do gaming w Nintendo and Pokémon are suing Palworld maker Pocketpair

    infringes multiple patent rights

    What exactly is infringed here? I don’t see Palworld infringing anything Nintendo does (no its not sarcasm).

    PonyOfWar,

    Only thing I can think of are maybe the catching mechanics (which are straight out of Legends: Arceus). No idea if these would be considered unique enough to be patentable, guess we’ll find out.

    homicidalrobot,

    They literally tried to patent the loading screen and mechanically locking a player object to a moving object ingame just after the release of TotK. Nintendo is the absolute king of frivolous gaming patents. Here’s hoping it’s their downfall. For an example of how seriously vague some of the patents they’ve been granted are, check out some of their current ones after pokemon sleep’s initial success (basically trying to keep everyone without 9 digit money out of the sleep app game space).

    patents.justia.com/assignee/the-pokemon-company

    Kissaki,

    In a case where a second camera operation through a third input unit using an inertial sensor is performed while a pointer operation process based on a pointer operation through a first input unit or a camera operation process based on a first camera operation through a second input unit is performed, an absolute value of a quantity of change in a position or an image capturing direction of a virtual camera based on the second camera operation is reduced as compared with a case where the second camera operation is performed when neither of the pointer operation process based on the pointer operation and the camera operation process based on the first camera operation are performed.

    Holy mother of long sentences

    Those patent abstracts are wild.

    SteevyT,

    Eh, that’s pretty normal for a patent.

    soulsource,
    @soulsource@discuss.tchncs.de avatar

    I’m not sure how the term “patent” is to be interpreted here. It could be used like back in the days when Apple sued Samsung because their phone had rounded edges too…

    Like a “design patent” (sorry, I’m not a native English speaker, so I’m unsure if this is the correct translation).

    A lot of the pals in the game look quite close to Pokémon. Not identical, of course, but so similar that one just has to wonder if the design has been “inspired” by Pokémon…

    thingsiplay,

    Pokemon design isn’t patented, they are secured by copyright. As long as they do not copy a Pokemon design directly, they are safe. Being inspired is not a copyright infringement. Patents usually are about hardware and other mechanical solutions, in example a certain dialog system. And it needs to be patented and all patents are open to see, I think.

    soulsource,
    @soulsource@discuss.tchncs.de avatar

    It depends on what kind of patent. I just googled the term I had used before, and it is indeed what I expected it to be: en.wikipedia.org/wiki/Design_patent

    And yes, that name is stupid. That’s why I am happy that my native language, German, has a better distinction between “Patent” (what you described) and “Geschmacksmuster” (design patent).

    About patents being public: They are. That’s because the idea behind patents is that after they expire, anyone can use them to build the technology they describe. The temporary exclusive usage rights that they offer are meant as an incentive for inventors to publish their findings. The only problem is that the legal situation did not keep up with the creativity of patent lawyers… (I will stop now, otherwise this will turn into an endless rant about how broken the patent system is.)

    thingsiplay,

    Just to add to the fuel: Apple has a patent for the swipe unlock on iPhones.

    I’m from Germany too BTW, Hallo. :D My point was to distinguish copyrighted creative work from specific patented ideas. Patents are usually not about how it looks, but solving a specific (mechanical) problem. And they need to be paid and approved manually. While Copyright is automatically active on creation and is about creative work and or art in example. Copyright can can be licensed to any form like MIT. Patents cannot have a specific license like this to make derivatives.

    You cannot put a dent into your tv and give it an MIT license. But you can go and patent this specific “Design Patent” (the name is not that bad actually!).

    AllNewTypeFace,
    @AllNewTypeFace@leminal.space avatar

    Gameplay can be patented. Namco patented the mechanics of Katamari Damacy, for example.

    DoucheBagMcSwag,

    And they continue to absolutely sweet fuck all with it in the modern age…(remasters do not count,)

    AllNewTypeFace,
    @AllNewTypeFace@leminal.space avatar

    They made some shitty tap-the-screen game with collectibles for the iPhone maybe 10 years ago, though the less said about it the better. My guess is that it was a fuck-you to Takahashi-san.

    Zoot,
    @Zoot@reddthat.com avatar

    You could almost say… Parodied 😯

    MoogleMaestro, (edited )

    You could almost say… Parodied 😯

    Right, legally speaking that would be covered in the US.

    But Japanese law is completely different and IIRC parodies are not covered which is why anime always censors their parody references to other anime. It’s stupid, but it’s the society that both developers are from.

    Only time will tell what they’re actually accusing Pocket Pair of doing though.

    edit: censors, not sensors. 🤣

    Zoot,
    @Zoot@reddthat.com avatar

    Good to know, I had not realized it wasn’t covered in Japanese law

    Templa, do gaming w Nintendo and Pokémon are suing Palworld maker Pocketpair

    I understand and participate in the hate against Nintendo but Palworld was a game with such bad taste for me that I am just grabbing the popcorn on this one. For anyone surprised regarding the patents, for Tears of the Kingdom alone, Nintendo tried to file at least 30 patents. I have no idea how many they must have for mechanics from Pokémon.

    MoogleMaestro,

    Without a doubt, Patents and Software are a bad mix.

    But there’s definitely a truth to the idea that Palworld in particular were aiming for a legal battle against Nintendo from the beginning with provocative action. There’s a reason why Nintendo has rarely gone after Pokemon-likes but have decided that this particular company is worth pursuing.

    This is kind of a lose-lose situation. Palworld was clearly kit-bashing existing Pokemon models and were engaging in creative bankruptcy, but software/game patents serve only to hurt creatives and developers around the world and Japan in particular is poor around SLAP suits.

    So, I agree, grab the popcorn. But I hope that whatever patents they’re choosing to enforce here don’t have a major ripple in game development as a whole. There’s a world with the brazen IP theft of palworld actually does us all a disservice by making it an easier case for Nintendo to enforce Patents that would otherwise be unenforceable or difficult purely out of optics.

    AdellcomdoisL, do gaming w Nintendo and Pokémon are suing Palworld maker Pocketpair

    The details are still up in the air, but 404media has chimed in with a legal expert on this deplorable situation. They mostly talk about what damage this could do, and how Nintendo has never lost a lawsuit, but I found this to be an interesting key point

    www.404media.co/cold-blooded-business-nintendo-is…

    Nintendo has, as I mentioned in my tweet, a legendary track record. I think they never lost a lawsuit that they initiated themselves, and under the Japanese legal system, seven years ago, they sued a company called Colopl, which is a mobile gaming powerhouse from Japan. They [Colopl] have, I think, almost 2,000 [employees], nobody but knows them outside Japan but they had a famous mobile game called White Cat Project, not copying Mario, not copying Pokémon, not copying Zelda, nothing at all. Nintendo brought forward six patents that they thought that this company was violating inside their very successful mobile game at one time. It was one of the most popular mobile games in Japan, and they built a huge case. One of the patents was for a confirmation screen after sleep mode. You know when devices are sleeping and you want to resume there’s a confirmation screen in a lot of games? “Are you sure you want to resume?” And then you tap yes or no. Nintendo has a patent on that, and this game uses it. And then Nintendo said, you know, look, you’re using our patent and you cannot do that. You’re not paying us any licensing fees.

    And they had five other ones, including one for isometric, pseudo, 3D games, when the character is hidden behind the tree, the game forms a shadow, so you have a kind of sense for where the character is, even though you don’t see the character clearly. Nintendo has a patent on that, and this game uses that technology. And Nintendo said, look, you cannot do this. And this goes on with four other patents, right?

    So they had this legal battle. Colopl said, no way, but in 2021 they had a settlement where Nintendo got the equivalent of $20 Million US dollars and Colopl is now paying licensing fees to Nintendo for continuing to use the patents inside their mobile game. So it was a complete win for Nintendo, even though it was technically a settlement. I personally think you will see that after a few years, Nintendo will be in a very, very similar position. I don’t think that Nintendo will even think about filing a lawsuit like this without being as sure as they can that they’re going to win this.

    If you are unaware, this was done because of the launch of Dragalia Lost, a game that has long been forgotten, and discontinued.

    Bakwerk, do gaming w Nintendo and Pokémon are suing Palworld maker Pocketpair

    Never buying anything Nintendo. Fucking parasites. Not even gonna pirate their shit since they haven’t made anything of value in at least a decade.

    celsiustimeline,

    While I agree, Nintendo as a corporate entity sucks major balls, “nothing of value in at least a decade” is patently false.

    • One of the best selling consoles of all time that also signalled a hardware paradigm shift to popularize hybrid consoles/handhelds
    • BOTW
    • TOTK
    • Mario Odyssey
    • Metroid Dread
    • Smash Ultimate
    • Fire Emblem
    • Xenoblade

    Like, yuzu wouldn’t have been such a smash hit if Nintendo was releasing value-less titles.

    thingsiplay,

    While I agree, its still his opinion if Nintendo did anything of value. BTW I played Breath of the Wild and Tears of the Kingdom this year on Yuzu. And I’m proud of it. Great games, although with big problems. I would add Super Mario Maker 2 and Super Mario Wonder to the list, and maybe Bayonetta 3, Lugi’s Mansion 3, Splatoon 3, Mario Kart 8 Deluxe and probably a few more.

    savvywolf,
    @savvywolf@pawb.social avatar

    If you beleive them, as far as I recall, Valve has said that they were working on the Steam Deck before the switch was revealed.

    Donut,

    This might shock you, but Nintendo was also working on the Switch before it was revealed

    storksforlegs,
    @storksforlegs@beehaw.org avatar

    I agree. The game development side of Nintendo are top notch, and care a lot about quality game design, fun, replayability, all the good stuff. These people do good work.

    But the corporate/legal side of Nintendo, they are indeed raging assholes.

    lvxferre, do gaming w Nintendo and Pokémon are suing Palworld maker Pocketpair
    @lvxferre@mander.xyz avatar

    Claiming “multiple patent rights” without mentioning smells like kafkatrapping.

    I think that Nintendo’s delayed reaction was to gauge how much money it could get from bullying Pocketpair to accept some unfavourable settlement outside the court; if too little the costs would be too high to bother, considering the risk, but now that Palworld sold a bazillion it’s more profitable to do so. It might actually backfire if Palworld decides to go through the whole thing, I don’t know how Japanese law works in this regard but if Nintendo loses this certainly won’t look good for them, and even if they win it might be a pyrrhic victory.

    thingsiplay,

    Claiming “multiple patent rights” without mentioning smells like kafkatrapping.

    No, this is normal. If there is a case, then it needs to be handled in the court first.

    lvxferre,
    @lvxferre@mander.xyz avatar

    Good catch - you’re right.

    Rozauhtuno,
    @Rozauhtuno@lemmy.blahaj.zone avatar

    Good catch

    hehehe

    OneRedFox, do gaming w Nintendo and Pokémon are suing Palworld maker Pocketpair
    @OneRedFox@beehaw.org avatar

    Hopefully Pocketpair wins, because they made the better monster catching game. I’m still reeling from how bad the performance is in Scarlet/Violet.

    Templa,

    Oh yes, the better monster catching game with better slavery and guns!

    Rozauhtuno,
    @Rozauhtuno@lemmy.blahaj.zone avatar

    Oh yes, the better monster catching game with better slavery and guns!

    American Pokémon 🇱🇷🇱🇷🇱🇷🦜

    Hello_there, do gaming w Nintendo and Pokémon are suing Palworld maker Pocketpair

    The claim says patent claim. This isn't design related then. What is the claim then? Appearance of monsters doesn't make a patent case.

    lvxferre,
    @lvxferre@mander.xyz avatar

    Nor the whole idea of capturing opponents to raise them and make them fight for you. That’s from 1987 already, from the Shin Megami Tensei series; it predates Pokemon by a fair bit.

    t3rmit3,

    Except they filed a patent for exactly that recently, so I’m guessing it is for the capture mechanics. It shouldn’t pass muster in that case, but Japanese courts be wild (and very pro-Nintendo).

    lvxferre,
    @lvxferre@mander.xyz avatar

    I gave it a check. If Pocketpair plays it smart they can make Nintendo look like a herd of muppets in the court, and even potentially acting on bad faith. Pocketpair might also simply change a few elements of its own game through an update, much like PvZ replacing Michael Jackson zombie with a disco zombie.

    I’m not even sure how much patents apply to games.

    t3rmit3,

    I really hope so. The last thing we need is Nintendo deciding that they own every game mechanic they’ve ever used.

    jherazob, do gaming w Nintendo and Pokémon are suing Palworld maker Pocketpair
    @jherazob@beehaw.org avatar

    Somebody was suggesting this was deliberately done to bleed Pocketpair out of money and halt development that way, patent cases take years to be solved, and all during this time they have to keep paying lawyers. Nintendo likely has a small army of in-house lawyers so it’s no trouble to them, but to their victims it’s life-ruining.

    Varyag,

    Yeah except Palworld has joined Sony for their multimedia franchise, so potentially they can get a lot of monetary and legal support from that. Nintendo took way too long to actually do this frivolous lawsuit.

    Let them fight.

    blindsight,

    They also sold 5 million copies in 3 days, and who knows how many copies since then. They can afford to pay good IP lawyers for a long time, if needed.

    AFC1886VCC, do gaming w Nintendo and Pokémon are suing Palworld maker Pocketpair

    Go fuck yourselves Nintendo

    RiikkaTheIcePrincess, (edited ) do gaming w Nintendo and Pokémon are suing Palworld maker Pocketpair
    @RiikkaTheIcePrincess@pawb.social avatar

    If corporations are to be considered people they should have to have shins or something to kick them in!

    Am tired of hearing about Nintendo attacking everyone who even thinks about fun outside of their discrete products.

    thingsiplay,

    Ninty? I know by context it means Nintendo, but why Ninty? Is there any connection this specific abbreviation is used here?

    RiikkaTheIcePrincess,
    @RiikkaTheIcePrincess@pawb.social avatar

    Changed it 🤷 I’ve no idea why I decided to abbreviate there at all.

    PhobosAnomaly, do gaming w Nintendo and Pokémon are suing Palworld maker Pocketpair

    I don’t get it. I mean I get it because it’s Ninty, but I don’t get why now?

    Has there been something in a major new feature update that has finally tipped the scales into clearly taking the piss, or have the legal team at Big N finally seen their erections subside after the game’s launch and only now can move enough to do something about it?

    Kolanaki,
    !deleted6508 avatar

    Considering they’re going for patent infringement and not copyright infringement, it’s possible it just took this long for Nintendo’s legal department to find something even remotely tangible that they could sue over. And since they haven’t said what patents Palworld infringes on, I have to assume whatever it is, is very flimsy.

    RarePossum,

    Despite their reputation for being quick, my opinion is that Nintendo does often take their time. Most of the things they take down do exist for months or years (and also follow the same format of a ROM hack that got a lot of attention so easy copy paste). My assumption is they’re just dotting their i’s and crossing their t’s and patent is just what they think they’ll have the best chance at winning.

    thingsiplay,

    Going back to Yuzu, Nintendo was in Discord and all over the place monitoring and collecting evidence even since Tears of the Kingdom launch. It took almost a year before the final attack with overwhelming number and secured evidence. Nintendo is not fucking around and is serious, that’s for sure. So if Nintendo attacks, they often have a point or (legal) reason to.

    That’s why I’m so curious in this case. I would hope that Nintendo being (legally) wrong for once.

    zarenki,

    My best guess: whatever they’re filing now was so exhaustively researched that it took months to prepare the strongest case they’re able to make, possibly delayed by the lawyers working on several other cases. Plus waiting until sales have dried up can maximize damages.

    Another possibility is that Nintendo/TPC is planning to make some big Pokémon announcements soon and wants to target this shortly before their own new games to reduce competition. Palworld might seem like more of a threat to the execs now that Pokémon is nearing a major release than it was in the middle of a long drought for the series.

    De_Narm, do games w Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling

    I’m still waiting for a reason to get a PS5 at all, everything I’ve been interested still got released on PS4 too - except for one single game.

    I really don’t care for better specs anymore, I probably couldn’t even tell PS4 and PS5 games apart without a side-by-side comparison. Not to mention, to see a difference at all I’d need a new TV on top of the console. Not gonna happen anytime soon.

    CmdrShepard,

    One major improvement with the PS5 is the instant loading times. I don’t think this thing will be any faster in that regard but it’s a major improvement over the PS4. The other improvement over my original PS4 is that it doesn’t sound like a jet engine after 20 minutes of running.

    Ray tracing is cool but what console games are even using it at this point? It’s like them advertising “8K capable” as if anyone gives a shit about that during a time that 4k is just barely becoming the standard for most.

    mrvictory1,

    You can do an SSD upgrade to reduce load times.

    warm, (edited )

    Consoles are a dying breed, especially Xbox and Playstation. Almost every exclusive ends up on PC anyway now, even then I personally don't think there's any game worth spending this much on hardware to play. There's literally no point in buying an Xbox or Playstation unless you really really don't want to bother with a PC setup.

    I bet the market will end up as just PC and mobile. I mean the PC market share has already overtaken consoles.

    GrammarPolice,

    Yeah nah

    warm,

    We will see when Playstation 6 releases, its unlikely to sell as much as PS5 did, let alone PS4. Microsoft already realised the decline and are jumping into games as a service for the Xbox brand, ideally they would want you to just stream their games, as shitty as that is. With Xbox gone, there's no competition and with Sony being Sony, they are going to abuse that to squeeze any extra money they can from people still willing.

    PC became a lot more affordable and accessible in the last decade and it doesn't lock you into a closed ecosystem, you can upgrade when you want, you don't have to pay subscriptions to play online games.

    Kids are more exposed to PC gaming than ever before, with all the popular 'content creators' primarily playing on PC, so they are naturally swayed to it more than consoles.

    I hear so many stories of people switching to PC, friends asking me for advice for what to buy for themselves or their children.

    Circana's May 2024 U.S. video game market highlights, the analytics company reported that video game hardware spending is down 40% compared to 2023. Microsoft, Nintendo, and Sony have all shown "double-digit percentage declines," with the Nintendo Switch seeing the "most significant drop."

    The writing is on the wall, it would take a big change to swing back the other way. There's a reason they are dying for GTA 6 to release.

    Frypant,

    Most of the replies about ps5 pro is complaining about the price. Your point is, PC is somehow a better choice while the video card alone cost this much or more.

    So no, I don’t think consoles will disappear, more likely streaming will improve to the point of being a real alternative and that will take over the people buying consoles. In fact it could be an alternative to PC as well, for non-competitive gaming.

    The sales decline is because console companies don’t provide good enough reason to upgrade, and the market is saturated, not because people moving to Pc. Here I am rocking my xbox one pro still with no desire to upgrade.

    warm,

    That's just not true. You can make an entire PC for the price of the PS5 Pro. You can get a GPU that is a bit more powerful than a PS5 Pro GPU for ~$300. People normally spend more on PCs though because of the longevity it provides and you can use it for a lot more than just games. Just looking at Steam data, there's a yearly increase of MAUs (their concurrent count just peaked 3 days ago at 37.6M) where Playstation has plateaued.

    Time will tell, but I think consoles will fade away, either through lack of appeal or turning into stream boxes as you say. Thanks for the conversation!

    Katana314,

    If a PC GPU is only slightly better than a console counterpart, typically its games will run slightly worse - since it loses the benefit of devs spending time optimizing for that profile.

    warm,

    You can adjust settings on PC, so you can trade off some useless post processing and other settings to push the frame rates way higher than console games, which are generally 60fps (or 120fps in some cases, if you run "performance mode").

    xan1242,

    To top it off, what matters at the end of the day js this - people generally don’t care about graphics anymore!

    Even if you end up with graphics that are worse than a console, you still have:

    • an option to upgrade later
    • options to configure graphics (generally games actually optimize themselves pretty well nowadays)
    • an open platform to do things the way you want

    PS5 Pro makes absolutely no sense to me.

    2ugly2live, do games w Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling
    @2ugly2live@lemmy.world avatar

    I already feel like a chump for getting the PS5. There’s hardly any games for it. Hell, there are some games I can’t play on it. I can’t imagine what’s changed so drastically in the last couple years to even be worth an upgrade.

    Couldbealeotard,
    @Couldbealeotard@lemmy.world avatar

    What can’t you play?

    2ugly2live, (edited )
    @2ugly2live@lemmy.world avatar

    Some of the transfered PS3 games (Katamari was one I remember). The Tomb Raider Puzzle game glitches (doesn’t on the PS4), and it seems any game that uses an app (tried to play a trivia game with the family and it didn’t work until we went to the PS4).

    Not anything life or death, big named stuff works fine, but it’s just annoying to have to go back to the PS4 to have things play right.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • Technologia
  • FromSilesiaToPolesia
  • rowery
  • esport
  • fediversum
  • test1
  • ERP
  • krakow
  • muzyka
  • shophiajons
  • NomadOffgrid
  • informasi
  • retro
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • Psychologia
  • Gaming
  • slask
  • nauka
  • sport
  • niusy
  • antywykop
  • Blogi
  • lieratura
  • motoryzacja
  • giereczkowo
  • warnersteve
  • Wszystkie magazyny