Yeah, hard agree with what they’re saying and like the fact that they’re delaying prison architect 2 in light of that.
Lately and because some early access games have caught my eye, I’ve been thinking about how I don’t have as much time for gaming and want the complete experience right away. If I play a game before it’s fixed or before all the content is out, most likely I’ll never play the game at it’s best because I’ve moved on already.
share vision of a metaverse spanning “Roblox, Minecraft, and Fortnite”
They’ll erode the popularity of all three with this shit. You have a hen that lays golden eggs? We have one too! Let’s smash them at the speed of sound and hope it results in a megachicken that lays eggs double in size.
You know what I liked? That Guy Ritchie King Arthur movie with Charlie Hunnam and Jude Law, where Arthur is raised as a street orphan thug who kind of creates his own little criminal empire.
The idea is to get people into your walled garden and then milk them for everything it’s worth. Roblox does a good job gaming wise… kids spend hours playing many different games but never leave Roblox. So the hunt for the solution that can improve on this, is on. If you can get people to order their groceries from within your walled garden and take a cut… you’re golden.
For sure… but this is like chasing the dream. And in china they have an everything app… so … they keep pooring billions into these bottemless pits.
Edit: I also think most people don’t trust corporations to get them the best deal. So if you ask Amazon to get you product X … they will fuck you on price.
OP bashed the author/article, but it seems to be a fair synopsis of the Verge article its based on.
This was a cool line from the original article:
The upcoming “persistent universe” Epic is building with Disney is an example of the vision. “We announced that we’re working with Disney to build a Disney ecosystem that’s theirs, but it fully interoperates with the Fortnite ecosystem,”
I bought it blind on gog when it was on sale, visual novels aren’t my thing usually, but it did not have the anime look so I thought I gave it a try and drop it after half an hour.
Turns out it was one of the most impressive games I played these last years. What a mindfuck!
And the ending warmed my cold heart!
So I wanted to watch a review on YouTube, and what! The! Fuck! I had no idea how different (and gruesome) this game could get! Soon it’s holiday time, and it’s on my top list of things to do! Let’s see how I can fuck things up!
This was a very interesting game. I didn’t feel exactly satisfied at the end of the game but I almost feel like that’s the point. I’m always down for weird experimental stuff in games even if they aren’t 100% my thing. I’ll still remember those weird games that test the boundaries more than most of the standard AAA slop.
I wish this developer well and can’t wait to see what they do in the future.
I was bummed when I saw it launched in a crappy state. I thought it looked really neat as well. From recent reviews it seems they have fixed a ton of stuff and are rapidly working on other things so I copped it. Hopefully I can finally play it this weekend.
It’s an early access game, just finish the game instead of trying to ‘revive’ it while it remains incomplete.
A handcrafted campaign (ever seen a non-handcrafted campaign?) seems like something you’d save for a full launch anyway. It would make more sense to me to make sure the rest of the core game is fun and works as intended, then top it off with a campaign at launch.
I was so looking forward to this game because the aestetic was so cool…and then I played, and it was a buggy always online mess with a convoluted crafting system. So disappointing.
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