Literally nobody was complaining about how Aloy looked in the remaster. 1 incel complained about her “beard” from the tech demos for the PS5 version of FW, but there’s been zero noise about how she looks in this re-release. People were complaining that it didn’t need a remaster, considering more people play PS4 than PS5 and the PS4 version still looks fantastic.
Reposting my comment from another thread because I’m interested in spurring discussion.
Imo Bethesda is, in many ways, a victim of its own success. Morrowind and Oblivion were both solid entries that did well critically and financially, but no one was prepared for the massive impact of Skyrim. Its success transformed open-world fantasy games into a staple of AAA gaming, and the game has stayed relevant for over a decade.
However, even when it was first released, Skyrim fell short in several areas that were often overlooked due to the sheer “wow” factor of its open world. The game is plagued by bugs, many of which are game-breaking and persist even in recent re-releases. The AI is brain-dead, melee combat is clunky, and the quest design and writing often lack depth.
In the years since, the landscape of gaming has evolved. Numerous fantasy and open-world games have improved upon things that Skyrim did well, and raised the bar for what players expect from many areas where Skyrim fell short. Players today have a wealth of games to choose from and are less forgiving of these types of flaws. Starfield’s lukewarm reception reflects Bethesda’s seeming unwillingness—or inability—to update its design philosophy for a modern audience.
The expectations for The Elder Scrolls VI have become impossible for Bethesda to meet. These expectations are sky-high not only among fans but also from Bethesda’s new parent company, Microsoft. TES6 will almost certainly be a financial success, but Microsoft didn’t acquire Bethesda for just “decent” results like Starfield; they acquired the creators of Skyrim to make blockbuster hits that dominate the charts and win critical acclaim.
In the end, Bethesda knows they will never recapture the lightning-in-a-bottle success of Skyrim. So they’ll keep sitting on the IP, until Microsoft forces them to release something mediocre, and their studio joins many of the other classic RPG developers in obscurity
My (non-)issue is more with the fact that she looks too polished for a character that exists in a post-apocalyptic world. Both her clothes and some facial characteristics, like the perfect eyebrows.
This game is already great IMO. It really doesn’t need a remaster.
I mean, that’s a problem with the original as well. But it’s not because you live in a primitive way that you can’t take care of your appearance, if anything prehistoric people were already shaving themselves and styling their bodyhair for dozens of thousands of years before writing was even a thing. If you want more realistic characterization then give her sunburnt and rough skin, callouses on her hand, scars on her limbs, that sort of thing…
Let’s be honest, after the last several Bethesda releases and the multiple interviews from multiple people on the dev team including The Lord Thy God Todd Howard that show a deep misunderstanding of why people liked their earlier games in the first place… Who is looking forward to TES 6 anymore?
There are released Skyrim mods better than anything Bethesda could come up with at this point.
Yeah, even the easiest and most obvious thing, furthermore the one requiring least devwork, mods, were deliberately missed in case of Starfield by not releasing mod tools until much later. At first the hype was real, first two weeks seen something like 2000 mods released on nexus… but nearly all those were just reskins and other simple mods possible without tools. But then you could see the enthusiasm evaporating in real time until not much is left. If the tools were available on release the game would be now in much better state by every metrics.
And they still blew it up, the easiest thing ever.
True, but Bethesda not only embraced modders with open arms—they encouraged them! You can’t say the same for most other game devs; the majority either ignore modders like they’re pests or, worse, are outright hostile towards them.
Their “open arms” has felt like a vampiric embrace for almost a decade now, because they would really, really, really prefer if modders released stuff via their club, where modders can get money and they also get a slice for free.
The bigger PC names of the 90s and early 2000s were all welcoming to modding, with some games shipping with the “official editor tools” for anyone to mess around with (UT99 and Warcraft 3 come to mind)
But it holds up thanks to the mods that are available for it now. Mods which are all developed by not-Bethesda. Vanilla Skyrim doesn’t hold up in 2024, modded Skyrim does.
really? hmm weird, because 95% of my playthroughs are unmodded, and i still play it regularly. i would be extremely shocked if im the only one in the world not using mods
and hell, before mods were on consoles there were STILL plenty of people playing it
Skyrim is a classic game, and there are always going to people playing it, like there will always be people playing Half Life 2, Mario and Tetris. But I think what makes Skyrim stand out is that it’s still exciting a decade later because it’s still changing and improving. Amazing groups of people are dragging that game into every new generation and changing it in every way imaginable. It has infinite replay value. So it has the draw of just being a great vanilla game but also the benefit of mods. It’s safe to say it wouldn’t be anywhere near as popular today without the huge library of mods.
i disagree with the last point. mods definitely helped, but skyrim was a complete cultural phenomenon even to people who had no idea what mods even were. it was extremely highly praised and sold great on consoles. i think it would have been a classic regardless
I agree it would have been a classic without the mods. What I’m saying is it’s better than a lot of other classics, as a gaming experience, because of the mods.
Are you sure? I’ve seen generally favorable responses to the game from critics and players alike. Literally the only criticisms I’ve seen levied against the game so far are that it’s woke.
I’ve seen a few valid criticisms, which I get. It’s hard to make a choice-driven narrative in the post-BG3 market and not get held to a higher standard. “Written by committee” is one such descriptor I’ve heard.
For me, as a fan of Dragon Age: Origins, I also can’t say I prefer the dip into the actiony, grindy sort of combat mechanics the game appears to have now.
I actually have it on my wishlist. One of those games I wanted to play eventually. Had it on my wishlist now. Certain actions by companies make me lose interest.
There’s enough good games out there. Can skip some based on company actions just fine.
Shhhh… Don’t let everyone else know how cheap you can get physical PS4/5 games for (not even just used, but new games on sale too)
I wouldn’t be surprised if the Complete Edition has gone for less than 20 at GameStop, Best Buy, or Amazon (or all three) on sale. There are ways to find the lowest price a game has ever been…
That’s not the actual GTA VI logo, but some fan creation. The logo in the actual trailer seems to consist of the standard GTA logo with a colorful “VI” in a bold sans-serif behind it.
What is the problem with the literal “6” figure, that you specifically mention this? I prefer using numerals, but that comes from a programming standpoint and so it becomes the default way of numbering things. Also sorting with roman is also an issue. It’s just a habit.
Do gamers struggle reading roman numerals?
Why making a problem out of nothing and then asking a question with an implicit attack? That guy just used a numeral, that’s all. There is no deep psychological background and that gamers suddenly have a problem with roman numerals.
wasted too much time on starfield, FO76, and mobile games. that’s all they have released since 2018. and if you don’t count VR editions or special editions then you’re back to 2016 with FO4.
8 years of junk. They could have made TWO elder scrolls in that time.
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