Funny how all of that is straight up solved with any package manager or even git itself (with submodules) for free and yet gaming community is protecting some proprietary burning heap of garbage.
The main problem in your setup is you installed Vortex. It and its prior incarnation Nexus Mod Manager have always been a thorn in actual mod developers’ sides. Mod devs can easily tell you where to extract the zip to, and what dependencies you need. Any load order manager type thing will always be better when designed specifically for the game you’re running. Having an “easy one click GUI!!!” doesn’t actually help anybody because modding different games isn’t a universally systematic process.
And so the hell-loop continues. Matrix seems like the closest successor, but having used it for awhile I would describe the experience as janky-but-workable. Signal’s good, but requires a phone number. I hear that Mumble’s good, but it’s overly focused on VoIP. Hopefully the alternatives polish themselves up before the enshittification gets too bad.
I also thought you could create an account without your phone number nowadays, but since I already have a phone-connected account, I haven’t tested. Only thing I found in their blog was this: signal.org/blog/phone-number-privacy-usernames/
Until now, someone needed to know your phone number to reach you on Signal. Now, you can connect on Signal without needing to hand out your phone number. (You will still need a phone number to register for Signal.) This is where usernames come in.
There are some newer post about other changes, but I haven’t checked them in detail.
I use Matrix, but like a lot of the Fediverse (I know it’s technically a different protocol, but still), it’s not normie friendly. If it were more plug n play it might take off. I just don’t look forward to when they’ll have ads or start making us pay. It’s so tiring shuffling from platform to platform because of some greedy CEO.
Diablo had great lighting effects. In the catacombs you’d see a flash of movement in the dark, before being attacked by a goat demon who had used the darkness to get around behind you. The later instalments in the series made enemies much more visible, and lost something for it.
Yes! I was trying to explain this at a PoE 2 launch party but no one got it. I know Diablo is likely dated in a lot of ways, but unlike with other entries, I remember actually getting scared while playing it. Like it actually felt like overcoming an ordeal.
You play as doge and collect dogecoins to spend on memes. The game is called X and it runs a crypto miner on your gpu when you play it (you get coins in game, Elon gets coins in real life).
You can pay for X premium for $10/month which unlocks cosmetics and lets you access the members-only chatroom
The cosmetics are all unique and non-fungible, and can be resold to other X premium users for real-world money in the form of credit that can be used to buy different tokens cosmetics.
Straight representation? Lol, what? Like every major branching choice RPG with romance options offers plenty of hetero choices (Witcher, Mass Effect, Dragon Age, Baldurs Gate, Cyberpunk 2077, etc). Even in Veilguard, the first AAA game I’ve played that offers nonbinary choices, still has plenty of hetero representation. Culture wars are so god damn exhausting and unwinnable.
These are the same people mad at “woke” games for not having white charcters. Their enormous amount of privliage has made them utterly blind to history or context.
Apart from them straights not being a Monolith, I feel there is a difference between not being represented and being actively excluded. You know, one is bad and one is worse.
You can and should leave a “Need a ____ tag” at the forum then. Don’t know why the article is so snarky about that, the poster of that seemed reasonable enough on the first 2 pages.
Many of their games do have native linux versions, and a lot do work under wine or proton, which can be used as a Non-steam game in Steam or even without Steam.
Their launcher doesn’t yet have a native linux version but it’s completely optional, and does still run under wine if you really want it.
If I’m not going to use their game manager, then why would I buy the game from them instead of just buying it directly from the game studio? I guess because game studios rarely distribute their own games anymore?
Exactly, the game publishers and distributors are often not the developers themselves. Only one to distribute direct in recent memory was World Of Goo 2, and even that was sold primarily through the Epic store.
Nowadays the Heroic Games Launcher is the preferred solution for downloading and running GOG games. It’s a community-run project, but officially affiliated with GOG.
No clue if it’s heroic exclusive but it’s more than just affiliate linking. Heroic embeds the actual gog store page in the launcher and gets a percentage of anything you buy per their agreement with gog
Now refunded it seems. The person probably contributed to say it’s a scam, like some of the other backers in the comments.
We’ve noticed that some backer’s contributions to our Kickstarter may not have the best intentions behind them, and we want to ensure that all support is genuine and positive. With this in mind, we have decided to return the 12k SGD so that the funds can be put to better use by their owner
I mean it’d be like Nintendo suing Cassette Beasts.
I think GameFreak has sat in its own shit too long.
These indies are coming right up their ass with ideas that were just waiting for the Pokémon IP and now GameFreak can’t touch them. (The ideas not the lawsuits)
MAGI MOTHERFUCKING NATION
It had every right to take over the monster catching market back in the early 2000s. Cartoon, GBC game, trading card game, they had it all, and they wrapped it in a super cool dark comic fantasy setting with actual plot and raised the target audience by a couple years to grow along with the kids who were all crazy about Pokémon.
Well, the trading card game just had a successful crowdfunding campaign and THIS GUY just bought a bunch of the old cards to introduce my kids to the world.
Microsoft and Epic take less because they have less. Both their ecosystems are shit. They are also trying to get into the market, once they own a decent share of it they are hiking that right back up. Gaben is smart leaving it how it always has been, while continuously improving the platform.
People don’t like the 30%, but they are still choosing steam because it’s the better platform. Epic and co are the ones who make things exclusive and try to corner the market.
The article points to a “similar case with sony”, but it’s not similar really. Sony has exclusives too.
This entire article is shit and there’s no victim here, except Microsoft and Epic maybe. This is a class action lawsuit nobody asked for.
Prey retroactively devaluaed Dishonored for me - as amazing as those were at their time, Prey showed what really could be obtained from the formula, and perfected every aspect of it.
It’s far more different than BioShock. BioShock is imo a linear shooter I never understood the “immersive sim” tag for BioShock. But Prey is non linear within a space station. You can break away from the main task whenever you want and investigate other things which all play into the main story. You can play Prey 10-20 times and have a different journey each time if you try. The Gloo Gun, Mimicry, etc are all things that allow you to play differently each time and find unique new paths. Talos 1 is chock full of details. The only similarity with BioShock is the reveal, the wrench, and some minor combat similarities. But it’s far more than that.
It’s for sure not the same as BioShock, with traversal and exploration the biggest difference, but it has similar vibes, at least as far as I have played. And at least in comparison with Dishonored.
You’re (mostly) alone in a giant, isolated station where a terrible disaster has happened, and must inject yourself with magic goo to be able to handle it’s warped former inhabitants. There’s definitely more of a stealth vibe than in Bioshock, but the feeling was similar for me.
In contrast, Dishonored takes place all over a crowded city with regular interactions between NPC’s which you can manipulate from the shadows. Most enemies can be killed or KO’d very straightforwardly, and there’s just much more of a revenge power fantasy about it.
But I digress. I can understand the comparisons to Dishonored, they just aren’t that similar in my mind.
Arkane games are always those games that require the “click” to enjoy.
I started every single Arkane title and stopped it for months before the world and what not pulled me back. That second time I finally get it and enjoy the hell out of the game more than before.
Should have called it Neuroshock as it would have been a great tie with the other “shock” immersive sims
We were still reeling the loss of Prey 2 and the political duplicity that may or may not have happened with Bethesda and Human Head which resulted in the cancellation.
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