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Surp, do games w Young men are 'playing videogames all day' instead of getting jobs because they can mooch off of free healthcare, claims congressman

I mean I do know a lot of people with no real jobs that game all day and they have some sorta shitty health care that doesn’t really get them proper treatment if that counts

hal_5700X, do games w There's still no sign of Star Citizen 1.0, but it did just get a revamped referral program so the die-hards can tempt in even more saps

The scam is eternal. Like taxes.

BarneyPiccolo, do games w Young men are 'playing videogames all day' instead of getting jobs because they can mooch off of free healthcare, claims congressman

Nobody is a bigger government mooch then MAGA Nazi politicians.

GreenKnight23, do games w Young men are 'playing videogames all day' instead of getting jobs because they can mooch off of free healthcare, claims congressman

does jerking off while I’m supposed to be working count?

RandomStickman, do games w I played Lovecraftian doctor simulator Do No Harm, and let me tell you, my brother in Cthulhu, I did some serious harm
@RandomStickman@fedia.io avatar

Papers, Please continues to inspire and now we have Potions, Please. I love it

FlashMobOfOne, do games w Lies of P: Overture devs actually rewarded for making a solid DLC in rare industry W: Getting a bonus, 2 weeks vacation, and a free Switch 2
@FlashMobOfOne@lemmy.world avatar

Did they fix the janky dodging and rolling though?

NuXCOM_90Percent,

They actually did a lot of rebalancing of difficulty and P Organ (hee hee) progression alongside this. Mortismal touched on this in their video.

But Lies of P, at its core, is a game about parrying. You can get a long way with dodging and i-frames (I didn’t do a deep dive on how good of a dodge P has but it is definitely on the lower end of the genre) but basically the last three or four bosses of the core game more or less require parries and guard breaks to have any chance of damaging them.

I loved Lies of P but the difficulty progression is REAL bad. Sekiro actually had similar issues but at least had Genichiro 2 to try and force you to learn (and then Ape to drill that in). Whereas Lies of P lets you play “wrong” for like 16 hours.

FlashMobOfOne,
@FlashMobOfOne@lemmy.world avatar

Yeah, I had to put it down.

The gameplay was ultimately just too annoying to me, which is a bummer because the ideas and aesthetic were exceedingly cool.

NuXCOM_90Percent,

Perfectly fair.

I think Team Ninja screwed the pooch on other aspects of it (basically every single enemy does nothing but delayed attacks…) but I still think Rise of the Ronin set the bar for what a parry should be in the 2020s: Triggerable from block so you have minimal penalty to mistiming it for all but the perilous attacks. And Clair Obscura is similarly awesome for tightly coupling the parry and dodge timings so you can learn a fight with perfect dodging before switching to perfect parries for maximum punishment.

If whiffing a parry means I lose half my health bar (cough Dark Souls cough) I am never going to use it. If whiffing a parry means I take chip damage or if I can practice my timing with a safe defensive mood? I’ll be grinning like a beast as I clown on the heroes/“heroes” of the Bakumatsu.

But yeah. I REALLY enjoyed Lies of P even if I think the last 3 or so bosses are… kind of genuinely bad (two puzzle bosses in a row is also a real bad feeling). Still need to get around to the DLC but I am INCREDIBLY interested in what the next major game from that studio is. But I wouldn’t encourage anyone who doesn’t vibe with LoP to try again (well… maybe with the new rebalance patch?).

FlashMobOfOne,
@FlashMobOfOne@lemmy.world avatar

I hope you have fun with it. :)

dvlsg,
@dvlsg@lemmy.world avatar

Yeah I’d be a bit shocked if you could dodge your way through the final boss of the DLC. There are some attacks I think need to be dodged, but they feel like the exception, not the rule.

NuXCOM_90Percent,

Like I said, the DLC is still on my todo list but assuming it follows the Bloodborne DLC difficulty (it sure as hell is following the Bloodborne DLC concept and narrative…)? Yeah, I would be amazed.

But I did watch a video of someone dodging to beat the real end boss of the core game which I similarly thought was nigh impossible. And it is incredibly brutal with basically a need for fairly perfect play just to do chip damage. So… sickos gonna sicko.

addie,
@addie@feddit.uk avatar

Agreed. Amazing game, but it’s because most of it is excellent so the jank is easy to ignore, rather than the whole thing being polished.

I think they made the parry-heavy emphasis of the game even more difficult to ‘read’ by having all the early enemies be very twitchy robots with difficult-to-anticipate parry timings. It becomes much easier to get the timing right once the enemies become more ‘organic’ a bit later. That’s also the point where you have some better gear and some level ups, so it’s not quite so brutal.

Giving the early enemies slow, smooth attacks with big swings would make sense for robots, sort out the difficulty curve, and give you plenty of chance to get used to parries. They can reasonably require a lot of damage so ripostes would be the only way to effectively defeat them - health which you could reasonably remove from a lot of the late-game enemies who are stupidly robust.

Never felt like P actually has iframes on his dodge? It’s serviceable enough when the important thing is to move away from where an attack is going to land, but it’s certainly not a Dark Souls-style ‘dodge through the attack’. It’s not Sekiro’s ‘running away to tease out an attack you can punish’ either, he’s a very slow dude in comparison.

HeyThisIsntTheYMCA, do games w RuneScape player pulls off a personal Shawshank Redemption: Grinds his way out of one-zone house arrest by grinding a raid 2,000 times over 10,000 hours: 'It was all worth it'
@HeyThisIsntTheYMCA@lemmy.world avatar

how much of that was automated?

Thassodar, do games w Nexus Mods' new owners promise they won't monetise the site to death as users panic at the whiff of venture capital

When is Nexus Mods 2: Electric Boogaloo?

Lemminary,

You’re in luck, it’s already in the works.

Eggyhead, do gaming w Gooner game of the year Stellar Blade's mods are 41% smut, ensuring gamers will never see the light of heaven

Conservatives should be banning mods if they’re banning books. Games are for children, right? Right???

Etterra, do games w 'No gay, no pay': The RuneScape community is absolutely mauling Jagex's new CEO over his decision to cancel new Pride Month events

I mean RuneScape sucks anyway, so…

finitebanjo,

Other MMOs wish they could have been RuneScape

Rancor_Tangerine,

I’m not sure it’s really the same kind of thing. I’d argue anyone who is genuinely interested in an MMO would like a different game better. RuneScape has more in common with an AOL chatroom or text based game than a moden MMO even by the standards for an MMO way back when.

Other games wish they were WOW and WOW is a bad game imo.

DeathsEmbrace,

MMORPGs are shit grind fests change my mind. The reward is basically what survival games feel like.

Rancor_Tangerine,

A lot of them are. You’re not wrong. There are a few gems, but I feel like technical limitations made a lot of early ones pure grindfests. Never my favorite genre. I did like Ragnarok Online back in the day. Total grindfests. Lol.

DeathsEmbrace,

It was joyful and the players made it amazing as well. You weren’t alone was the best part in some games.

Rancor_Tangerine,

The War of Emperium concept is easily one of my top 5 greatest game features. Probably #1 or #2. Such a blowout cool idea especially for it’s time.

finitebanjo,

Some people still have strong possitive feelings for AIM.

Runescape outlived WoW.

Rancor_Tangerine,

In 2009 RuneScape had ~200,000 daily players. WoW had ~5.5 million.

Current estimates are RuneScape at ~150,000 and I’m being generous. WoW is at ~1.1 million.

I don’t like WoW either, but it’s the king for a reason.

That reason is they paid addiction specialists to tune drop rates and combat to make children addicted to their product.

finitebanjo,

I genuinenely did not know that WoW was still running, tbh.

Rancor_Tangerine,

Legend says it has to be cast into Mount SexualAssault from which it came.

RisingSwell,

OSRS hit almost a mil concurrent last leagues iirc, so it isn’t like it’s a small irrelevant game.

RS3 is pretty dead though

Rancor_Tangerine,

Agreed. It’s one of the greats.

Trying to say it outlived WoW or in some way beat it is wrong through.

RisingSwell,

Wow would have to actually be dead first I suppose

Etterra,

RuneScape wishes it was Ultima Online.

wabafee, do games w RuneScape studio Jagex confirms layoffs 'to reduce complexity, increase agility, and ensure we are fully focused on the areas that matter most'
@wabafee@lemmy.world avatar

In other words they are being squeezed by their parent company for more profit or to make it look more profitable than what it currently is. I guess they must be planning to sell the company.

truxnell, do games w A graphical history of id Tech: Three decades of cutting-edge graphics and game engine technologies

It’s been wild watching the tech grow since Atari 2600!

DeathsEmbrace, do games w Helldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months'

The PC build is trash

fluffykittycat, do games w Just months after reportedly cancelling two live service games in development, Sony announces a new PlayStation studio with a live service game in development

I still read “live service” the way it’s pronounced on the jimqusition

quack,

LiVe SeRvIcE

ColdWater, do games w On the prospect of an $80-$90 GTA 6, former PlayStation boss says 'it's an impossible equation' for big-budget studios to keep their prices down
@ColdWater@lemmy.ca avatar

Every games is free if you know where to look

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