Haha I’ll believe it when I see it. Pretty sure he said something similar a couple of Stardew Valley updates ago. This seems to be his number one love and obsession and one of these days while working on Haunted Chocolatier again, he’s gonna think “hmmm that would actually go nicely in Stardew Valley” and start working on SV again.
Just FYI I’m not complaining or anything. I think it’s funny and relatable. But I’m not gonna hold my breath for this game until it’s actually out.
I’m not saying there’s going to be another Stardew Valley update, I don’t even know at this point. Right now I am focused on my next game. So, we’ll see.
They should set themselves their own achievement to release another fucking SC game. Don’t worry about us, we’ve already played the shit out of these games.
As long as they make as good as previous SC games. I have a feeling that a new SC game would be significantly worse than the older games. When was the last time Ubisoft created something good?
I can imagine Shadows being decent and on the limit to good. Now I have not played any AC since Origins, but I can’t imagine it has changed much. Except that they have different seasons in Shadows, which is a nice feature. And it is fine if a game sticks to a concept, for example CoD have not changed much and they still sell plenty of games every year. However, if Ubisoft delivers good games, around 80 on metacritic, with their cash cows and they perform worse with other games then that does not bode well for a new Splinter Cell.
With that being said, of course I hope that a new SC is released and that it is really good.
And also patching in their spyware they just got fined for, which will likely mean they have to patch the game again soon to remove it or add a disclaimer for it
They ought to patch out the need for Ubisoft’s launcher. Same goes for EA’s back catalog, for that matter. At least EA’s newest releases don’t come with the launcher.
Even when you buy their games on Steam, there’s an EA launcher there in addition to Steam. This is the case for It Takes Two, for instance, but not for Split Fiction. Split Fiction only uses Steam if you bought it on Steam.
I can’t confirm for Steam, since I only have the game on EA app, but the game’s wiki page on PCGW shows the same DRM-free info (with correct launch steps).
I believe it was added after launch. I distinctly remember trying to play this game on the Steam Deck on a train with no internet, and the EA app complained about it and wouldn’t let me launch the game. It’s quite possible that this can be sidestepped by specifically putting the Steam Deck in offline mode, rather than just severing the internet connection, but I didn’t know to try that at the time, and it’s definitely DRM.
So just that I understand this correctly: I need steam to buy it, but after that it launches without steam after I download the installer? Like on gog?
If yes, holy shit, I would have never expected this from EA!! Last time I checked this company was pure scum, but this is a surprisingly nice move!
Only the newest ones. They haven’t gone back to remove the requirement from their back catalog, but Dragon Age: The Veilguard and Split Fiction don’t require it now. Meanwhile, Madden 26 still requires it, so I guess it isn’t universal.
EA’s games that released on Steam after Origin was a thing still launch a mini EA launcher when you press Play on Steam, much like how Ubisoft’s does on Steam. That’s at least how it seems the last time I tried it with Fallen Order.
Right, but that extra launcher causes problems, so I tend to avoid games that still have it. It’s why I still haven’t played A Way Out but played Split Fiction.
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Aktywne