kotaku.com

Renacles, do gaming w 2023 Is The Best Year For Games In A While (And Maybe Ever?)
  • Starfield
  • Baldurs Gate 3
  • Remnant 2
  • Hi-Fi Rush
  • Street Fighter 6
  • Lies of P
  • Alan Wake 2
  • Laika: Aged through Blood

The list just keeps going, it’s been an insane year so far.

clearedtoland, do games w Every Franchise Xbox Now Owns After Buying Activision

I’m voting for them to revive Soldier of Fortune!

ignism,

I see your SoF and raise you a Heretic/Hexen revival

Paradox,
@Paradox@lemdro.id avatar

I wasn’t singularity to get rebooted and finished

TSG_Asmodeus,

In the meantime, check out Amid Evil for an absolutely fantastic Heretic/Hexen like game.

I have more screenshots saved on steam in one playthrough of that game than any other game I’ve played.

Rai,

My friend recommended Amogus Evil and it’s SOOOO GOOD.

It’s very faithful to Heretic and extremely well done.

w2tpmf,

My vote is for Heretic/Hexen.

Jaysyn, do games w Epic Games Cutting 870 Jobs, 16 Percent Of Its Workforce, also selling Bandcamp
@Jaysyn@kbin.social avatar

The effects of the SVB bankruptcy are still rippling out.

Also, I thought Apple owned Bandcamp.

spudwart,
@spudwart@spudwart.com avatar

I think you’re thinking of GarageBand.

infinitepcg,

or Bootcamp

IHeartBadCode,
@IHeartBadCode@kbin.social avatar

I think this might have more to do with the beating that Epic took from Apple in court. The 2021 decision in favor of Apple, of their lawsuit for anti-competitive behavior was upheld this year. That was not cheap to litigate that and was a major loss for Epic.

I think the Bandcamp sell off is a good indicator of all of this. Epic obtained Bandcamp in March 2022, to explicitly have their IAP system integrated into it. Google shut them down and told them they would start collecting the 30% usual due. Epic filed suit and Google gave them an exception for the time being with the agreement that 10% would be held in escrow until the conclusion of the trail. With many of the arguments in the Apple case similar to Google's case, I'm pretty sure Epic sees the loss coming from a mile away.

All in all, what I think can be drawn from this. Epic made a big bet on "their store" and that's fading away with mobile devices locking people into a marketplace that is "distinctly not Epic". While putting such a bet wouldn't normally kill a company, Epic sextupled down on it and I think how hard they went for "their marketplace" is what's done them in.

LetMeEatCake,

That and the EGS seem to be where Epic funneled all their profits from the height of Fornite. That neither has worked out puts them on shakier ground. How many billions of dollars has been spent on EGS with it being way behind their revenue targets?

As things stand, Epic has very little in the way of a next big revenue source when Fortnite starts to fade as something new takes its place. That (probably) isn’t right around the corner but it will happen eventually. Their bet was on running major digital storefronts; that hasn’t worked out. UE will continue to make good money but not anywhere near enough to sustain the company as it is. UE is simply far smaller than something like FN.

This is likely them realizing this in conjunction with what you said. They need a new big revenue source in the pipeline, since digital storefronts won’t be it. Whatever that next thing is will need lots of money.

echo64,

SVB has nothing to do with this, it’s crazy that people think that SVB is a cause and not a symptom.

Prox, do xbox w Starfield's Main Character Is Silent So The World Can Be Huge

Personally, I’m not a fan of this trend that’s been semi-standard since at least Halo: Reach. The whole silent protagonist thing really takes me out of the game; I would much rather hear any voice for my character.

Contrast this with, say, Cyberpunk 2077 where the main character talks quite a bit. This makes me feel way more like a real person in the game world.

guriinii,

It isn’t a trend, it is standard for Bethesda games.

NOT_RICK,
@NOT_RICK@lemmy.world avatar

I disagree, the voiced protagonist in Fallout 4 really limited the role playing aspects. I felt like most conversation prompts ended up being

A. Yes, I’ll do that B. Yes, I’ll do that but be a sarcastic dick about it C. No, but actually still yes I’ll do that D. Leave conversation

SkyezOpen,

And the previews were useless. I ended up being a sarcastic dick most of the time when I wasn’t trying to.

Kolanaki,
!deleted6508 avatar

I don’t really want to hear my character talk in an RPG where I am making the character and supposedly have my own background, look and sound in mind and am the one selecting what that character says. Unless if they have tons of different voices, like old Bioware RPGs did, I would prefer to just read it myself and give whatever voice I want. It immerses me in the game much more, where I feel like the character I am playing because I am given opportunity to say the dialogue choices my self.

Screenhog,
@Screenhog@feddit.uk avatar

I think it all depends on what sort of game you have, specifically if it is story driven or immersion/exploration driven.

Halo Reach is story driven and would have absolutely benefitted from a voice. Mass Effect was primarily story driven and the voiced protag worked great.

Fallout 4 is the opposite and a silent protag would have been better as silent, like in Fallout 3 or Elder Scrolls games.

NuPNuA, do gaming w Final Fantasy XVI Suffers From Its Superficial Handling Of Slavery

I admit, not having a PS5 I haven’t played FFXVI yet, but sometimes these things are world building around a more personal story which is what I understand the game to be from other people talking about it, just because something features in a world, doesn’t mean it needs to be further explored if that’s not the story that’s been written. Just because thats am element that interests Kotaku writers more due to there nationality and politics, doesn’t mean it was the story the writers set out to tell.

stopthatgirl7, (edited )
!deleted7120 avatar

Thing is, and I haven’t played it either, but I know this from conversations I’ve seen about it, your character is a slave. Or, rather, is from the caste of people that is enslaved because they have magic. That means it’s something that can’t just be background, because it quite literally influences how everyone in the world interacts with Clive.

There was a really good Jimquisition on how being a “bearer” is treated in the world, and how SE just kind of overdid it with a lack of subtlety (jump to about the 4 minute mark to start, because there’s a lot of faff at the beginning before the video starts talking about the game). https://youtu.be/sgjqXTvHaLk?si=9EQqqsA4x2HEOmqc

NuPNuA,

Yeah, I did see Steph Stirling’s video and I do get the arguments, but personally I don’t agree that just because it’s an element in the world building and the backstory of the main character it has to be a driving element of the plot.

Look at it like X-Men, being feared and hunted by humanity is sort of X-Men lore, but it isn’t the driving force of every story. Sometimes they’re just off having adventures in space or whatever.

stopthatgirl7,
!deleted7120 avatar

See, this is why I wish this game wasn’t currently PS5 exclusive and had come out on PC like they originally planned. I can’t say what story it seems like they wanted to tell just because unless I want to watch someone else play it, I can’t know. I couldn’t even read much of the article because I didn’t want to get too far into spoiler territory. It’s very frustrating because this seems like an interesting discussion to be had.

fushuan,

Then maybe we who haven’t played the game shouldn’t be having opinions on some aspects of it, because context matters and we lack context on the whole plot.

stopthatgirl7,
!deleted7120 avatar

Where have I said a strong opinion on it other than pointing out art is political?! I’ve done a “yeah, but” and that’s it. 🤨

fushuan,

I didn’t say you had a strong opinion either. In any case, having any sort of slavery present in a “medieval-esque” game doesn’t sound too weird to me. From the promotional material it seems like the game is about fights between countries and some eikons/primals/titans and the characters channel the fight of those primals though them?

The whole concept of primals is linked to slavery by the very simple notion that once the character is touched by their mana, it becomes a slave to them. This is how it has worked in all the FF games I have played.

IDK, complaining about the game having aspects of slavery but not addressing them seems a weak complaint to me when probably the game was never about the thing, the thing just being a setting. And I’m not against the thing being just a minor setting, not every game must either make t their focus or make it not exist.

Again, I have not played through it so I’m not gonna say if their implementation is correct or not. All I’m gonna say is that Americans really focus so god damn much in the slavery topic, it’s like unless it’s properly addressed it’s some kind of taboo in media.

stopthatgirl7,
!deleted7120 avatar

You sat there and said I shouldn’t have an opinion because I haven’t played, when you haven’t played either but get to have a strong opinion on it plus eye roll at Americans. My only opinion is, “eh, seems like they whiffed it instead of going into what they introduced,” and that’s based on a review I saw by a Brit. 🤨

fushuan,

I have not played through it so I’m not gonna say if their implementation is correct or not

you haven’t played either but get to have a strong opinion

???

TwilightVulpine,

While I personally have no opinions on FFXVI, I find that such a consumeristic stance, that the only valid way to form an opinion is by (buying and) playing/watching/using it themselves. Because if so, how can anyone be meaningfully opposed to a product or a piece of media? Seems a little strange if even people who are critical of something are supposed to buy it.

Sure they may have no firsthand impressions, but they might make their minds from a variety of reviews, critiques and discussions around it.

xill47,

Your character is not a slave. (Spoilers limited to promotional materials) Player character is the oldest son of the ruler of one of the major countries in the game world, so a prince. Ability to wield (very specific) magic is quickly explained that some of the nobles of that family can do. He somewhat is a slave at some point, but this is a very brief story moment (tbf at the very beginning, you meet your character as a slave before he goes into childhood memory where he is a prince). When relevant, NPCs do interact with character as with slave, but its rarely relevant. So it is very much a background theme, even if a major one.

SteposVenzny,

That’s why the phrasing was “from the caste of people” in the clarification. It was just a cultural difference: his home treated him as honorable and other cultures don’t.

When he is briefly enslaved, it wasn’t because they mistook him for being the kind of person you get to do that to, it’s because he was that kind of person and simply hadn’t been treated that way before.

xill47,

his home treated him as honorable and other cultures don’t

Not the point of the story, when NPCs get to know who the character is theirs opinion changes

it wasn’t because they mistook him for being the kind of person you get to do that to

That is actually almost what happened. If he was not a mage, that story point would change little.

The “mages are slaves” thing is more akin to FF6’s “there is no magic in this world”, like it is a somewhat big deal that Terra is mage, but game doesn’t spend much time there since it is not a point.

Tigeroovy, do games w [id Software, the] Studio Behind Doom [and Quake, Wolfenstein] Just Unionized

Good.

SweetCitrusBuzz, do gaming w One Of The Best Games Ever Turns 25, And You Still Can't Buy It
@SweetCitrusBuzz@beehaw.org avatar

The website they link to really needs https. There’s no reason not to have it since it’s free nowadays. Seems dodgy not to have it.

boonhet,

It really doesn’t, on a technical level.

You’re not sending them any data. None that they send you is unique to you. There’s no real benefit in encrypting it.

colourlessidea,

There’s no real benefit in encrypting it.

When you request a website over http your ISP can intercept the request (this is how captive portals for free WiFi work, and the reason for the existence of pages like captive.apple.com to be HTTP-only). IIRC they can also insert whatever they want to on the web page, I believe there was a case a while back of ISPs doing that.

boonhet,

Oh, right. I forgot American ISPs are allowed to pull shit like that. I don’t think this would fly where I live. I also don’t use public WiFi, because why would I even

Kissaki,

None that they send you is unique to you.

By not transporting via https you can not be sure about that, because you can’t be sure it’s them sending you the data.

An injecting proxy could add ads, or scams to the content.

It may not make a difference on the sending end, but it does on the receiving end.

JustTheWind, do games w [Update: Valve Responds] Mastercard Denies Pressuring Steam To Censor 'NSFW' Games

We totally didn’t do that! Valve and other merchants obviously kept receipts.

I almost love how normalized flagrant lying has become in the corpo-political sphere. They’ve become so emboldened by just telling whatever unbelievable lie they want and expecting to get away with it. If it’s not catastrophically illegal to do so, they just lie. I don’t take anything not said under oath seriously anymore, and even then, I take it with a grain of salt.

Mike_Hunt, do games w [Update: Valve Responds] Mastercard Denies Pressuring Steam To Censor 'NSFW' Games

Pirate’s life for me then

9point6, do games w Gaming Website Polgyon Sold To Valnet And Hit With Layoffs

Hmm, had to look up who these guys were

Apparently they own XDA and Android Police too, which haven’t gone entirely to shit

I’ll tentatively put the pitchfork away

ilinamorato,

Mass layoffs, though. That doesn’t usually presage a great time in a news site’s life.

9point6,

No, not at all, generally not a good sign whatsoever (unless you’re wall st apparently). I guess there’s the chance it was particularly inefficiently staffed, but then Vox seem like they should have known what they were doing, so that doesn’t seem likely.

The new owner seems to have a few gaming brands already, Game Rant being the only one I’ve heard of though. Perhaps they’re planning a consolidation and this is the redundancy from that?

Not necessarily saying there’s a silver lining, just trying to rationalise

Aielman15,
@Aielman15@lemmy.world avatar

The new owner seems to have a few gaming brands already, Game Rant

Isn’t GameRant, like, 90% AI-generated clickbait content nowadays? Can’t talk about what they were about a few years ago, but every time I find a GR article when looking for something, it’s clickbait AI slop. Like “When will the sequel to X release? Everything you need to know” (scroll down to read post) “there’s no confirmation about a sequel”.

9point6,

TBF it’s not something I really read, just that I’ve heard of it. Though that’s a pretty clear signal of what the future holds for Polygon then

ilinamorato,

There’s also a complete rehash of the Wikipedia article about the game, its release and reception, and maybe even a slideshow of memes before you get to the “No confirmation” part. And then a list of all the times the developers have said, “yeah, if they want to do another one, we’d take their money.”

ilinamorato,

Looking through their portfolio, I honestly don’t know how XDA and Android Police maintain their quality levels. Everything else is Taboola-level click farming junk.

j0ester,

Damn! I never knew.

henfredemars, do gaming w Unity Cutting About 1,800 People In Company's Largest Layoff
@henfredemars@infosec.pub avatar

My heart goes out to the workers trying to make the best of really terrible administrative decisions on the part of their leadership.

The business has lost trust in their brand.

t3rmit3, do gaming w Star Wars Outlaws Is A Crappy Masterpiece

I’ve really been enjoying it, but then again I really enjoyed Mass Effect Andromeda and AssCreed Odyssey, so who knows…

averyminya,

In my friend group one is really into both ME and AC, he really didn’t like Andromeda but he did like Odyssey.

The other felt that Andromeda was okay/mid but that Odyssey was also a lot of fun.

I never got into ME and the last AC game I played was Black Flag, and that may have legitimately been after Odyssey was long released. So while I can’t speak on these games, from what I gather online and from my friends is that Andromeda was kind of a buggy mediocre game that didn’t do as good of a job for the ME universe as it could have, whereas Odyssey was a bit of a deviation, which the people who don’t like it tend to criticize and everybody else seems to enjoy the game for what it is, if not maybe a little Ubisoft standard fetch quest grindy.

In the case of Odyssey, I think it’s a good potential that is limited by the restraints of Ubisoft, in the same way that has just happened to Star Wars Outlaws. Because for all of the obvious faults we can give Ubisoft, I think it’s fair to give merit to the developers and designers who, for example, completely recreated France for AC: Unity. For all the faults that game had at launch, apparently they did eventually clean it up and my friend really enjoys it.

It sounds like Outlaws has a great world but just didn’t get the polish, like Ubisoft tends to do.

Also some unrelated design choices, I’ve seen in gameplay videos like the repetitive mini-games (which can be turned off - but why design something that players turn off because it gets tedious and annoying?) and the AI during non-stealth combat encounters being completely inept, firing in the complete wrong direction. The little things become cumulative and can easily turn a perfectly fine game into a mish-mash of features that we’re put together with any cohesion. The last thing that I remember in terms of criticisms are that there doesn’t seem to be a lot of impact on the system for reputation. Someone who hates you after an interaction can be completely on your side just by doing a few side missions for that character. Not sure if this continues on into the late game, but if it does it seems to be another instance of just not quite fleshed out design.

The minigame looks fun, but not 4 doors and 3 item crates in a row fun. The reputation system is typically a really engaging and fun thing, but forcing yourself under constraints by choosing to not do missions with someone isn’t as engaging as being put into a situation where you choose one merchant over another, and then that merchant is just done with you forever and may even send goons after you. From what it sounds like, in present state if an event like that happens, just do some odd jobs for the guy and it’s all forgotten?

I’d be curious to hear your thoughts on the game - I tend to like games and movies that people are criticizing, since at least lately most of the criticisms have been… severely biased… but sometimes there’s also truly legitimately terrible stuff, like Rebel Moon. There’s always a line of subjectivity of course, there are people out there who enjoyed it, but the other people see the nearly 21 minutes of the movie, legitimately nearly 30% of it, being in slowmo and say, “Hey, that’s pretty awful, why would you do that?” on top of having another mish-mash of ideas that are presented and subsequently dropped to never be heard from again. I don’t think Outlaws is comparable to Rebel Moon, I have a feeling it’s probably better than its reception but still worse than it should be.

t3rmit3,

WRT the hacking minigame(s), it’s much faster than e.g. Fallout 3/4 hacking and lockpicking. The rotating locks are a rhythm game that take 10-20 seconds. The sudoku-esque “slicing”/ hacking one takes about 30 seconds. Compared to Fallout 4 where you can be mousing through every line of characters to find the bracket pairs that remove a dud choice when you’re hacking, it honestly slows me down less. I haven’t had AI go wonky in combat.

I haven’t seen the reputations bounce around. I got the Pykes angry at me right at the start, and I haven’t managed to claw my way back yet. I haven’t been trying hard, to be fair, but if side missions are there that can easily recover you from negative faction standing, the game definitely isn’t putting it in front of me.

I’m always skeptical of edited videos that show bugs because controversy drives views, so there’s an incentive to find problems.

IMO it’s not amazing and it’s not bad. You need to enjoy stealth to enjoy Outlaws, because you need to use stealth 90% of the time to avoid getting overwhelmed. The worldspace is amazing, just like AssOdyssey. I love Star Wars as a universe, but not the movies themselves, and Outlaws doesn’t focus on Jedis or rehash the same old characters. And this game really feels like Star Wars.

If you’re not either really into Star Wars or really into stealth, I’d recommend waiting until it’s discounted, but mostly just because the Gold Edition price is insane ($110).

t3rmit3,

I would recommend reading Kotaku’s actual review of Outlaws, which is not the piece linked above.

Star Wars Outlaws: The Kotaku Review

wirelesswire, do gaming w Epic Adds Ugly Tesla Cybertruck To Fortnite
@wirelesswire@kbin.run avatar

Satisfactory did it first:
https://satisfactory.wiki.gg/wiki/Cyber_Wagon
https://static1.srcdn.com/wordpress/wp-content/uploads/2020/07/Satisfactory-Cyber-Wagon.jpg

This was added in 2020. It's kinda hard to tell in the pics, but it even has square wheels.

JDPoZ,

Yeah they were making fun of it… Hence the square wheels.

wirelesswire,
@wirelesswire@kbin.run avatar

Oh, I'm well aware. It was pretty amusing to play around with.

faercol,
@faercol@lemmy.blahaj.zone avatar

Square wheels + overpriced in the game + literally a single storage space in the vehicle. That was a great shitpost from them

celeste, do gaming w Dr Disrespect Admits To 'Inappropriate' Messages With Minor: 'I'm No Fucking Predator Or Pedophile'
@celeste@kbin.earth avatar

Does anyone have a link to a source on the age of the kid? I'm wondering if I'm missing it. People keep saying she's 17. Was that in one of his edits?

KingThrillgore, do games w The First Borderlands Movie Clip Looks Like An SNL Skit
@KingThrillgore@lemmy.ml avatar

Ah yes, the movie that’s lost all of its original writers and been in reshoots for many years.

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