I'm in act 2 and while Im in love with the game, I can agree. The game could be impossible for people who aren't already very good at platformers. Benches are very sparse and money is always an issue. I hope Team Cherry make the game more reasonable through updates.
I have no idea what people were expecting to be honest. Hollow Knight was already known for being an extremely difficult game with punishing anti-fun elements like runbacks and corpse runs. Which game had everyone played that got them so hyped for Silksong?
There’s a reason I stayed away from HK, and I will be staying away from Silksong too. Game looks great but I won’t be able to beat it and I won’t have any fun failing to do so.
I think the big difference is that HK had a smooth difficulty curve as you slowly unlock new abilities. Silksong by comparison picks up where HK left off and is immediately hard which makes it hard to approach for new players. Early game areas feel as hard as late game areas from the first game. That's throwing everybody off who is either new to the franchise or hasn't played Hollow Knight since it came out checks notes 8 years ago
Early game areas feel as hard as late game areas from the first game.
Are you sure about that? It's been a while since I played Hollow Knight, but other than Hunter's Marsh I think Sillksong has been comparable to or slightly harder than equivalent parts of the Hollow Knight. The enemies are tougher, but you also get more tools to deal with them so it evens out. Mostly thinking of the projectiles here, but the mobility difference also can't be understated; you can abuse dash attacks in Silksong in a way you never could in Hollow Knight. Also I haven't quite (or at all really) gotten the hang of it but the game might've been designed with parrying in mind, which would allow you to avoid a lot of damage because many of the harder enemies are warrior types.
Ya, Hollow Knight's first areas like forgotten crossroads and greenpath were a lot easier. There werent any mechanics you have to worry about other than jumping and attacking, and most enemies you faced just walk slowly towards you. Bosses were also fairly straightforward.
By comparison Silksong has you fighting tougher enemies that could deal 2x damage, and quick bosses right off the bat like Bell Beast which kills you in 3 hits. Healing taking your entire bar also makes platforming more difficult because newbies will often be low HP and not have enough silk to heal.
Yes, Hornet is way faster and stronger than the knight but that kinda assumes you're good at dashing and pogo jumping, which many people fail at in the start.
Excuse my observation but this is just a Rog Ally with Xbox sticker on it no? Besides that are we just using Xbox label to call things Xbox now ? I guess I don’t get the originality of this
It’s a little confusing because of things shifting around but my understanding is that this the launch of Microsoft’s debloated and handheld gaming targeted version of Windows. Basically they saw what a better experience SteamOS was and realized it was a problem.
I think it’s actually the opposite, as they claimed to have optimised it for gaming with interface and QOL catered to the purpose. That’s more bloat when Microsoft does it.
I’m not a MS fanboy (incredibly far from it) but your comment sparked a vision in my head of an immutable variant of LTSC/iot that function liked a Debian or arch base with vendors building x window interfaces on top of it i(the name is already there). interfaces that are hardware or platform specific (e.g. here’s your Ubisoft skin, here’s your Epic Skin, etc…).
If only we lived in a tech utopia instead of… whatever the fuck the mba’s have spent the last few decades shitting out.
I hate having thoughts of utopia in an orphan crushing world.
I dunno, it literally just looks like a mod for BF3 or BF4. Which would have been fine for just a graphics update and some QoL improvements back in the day, but now all this will be is a Skinner box designed to force you to buy as many microtransactions as possible… Which begs the question of why bother playing this when you could just play BF4 which seems pretty similar but won’t be harassing you endlessly to give EA more money?
That’s how I see it too. Having fun with BF2142 and BF3 playing with bots. I have no intention of giving them money for this expensive online-only spinoff.
The way they use the term ‘expansion’ in the article confused me. They are just talking about how the free content updates have been moved to be sooner than originally planned. They aren’t taking about DLC or an entire paid expansion.
It’s probably good the content comes out sooner seeing as how many lose interest at the current drip feed if content. I wish they would fix the games actual problems though. Or even just the hardware issues.
If I had to take a wild guess, it’s higher-ups sacking employees to get a quick payday.
Microsoft keeps buying up dev teams, promising games, and then prevents games from releasing. I have been questioning their desire to make future consoles, to be honest. It seems like they’re trying to focus on gamepass and maneuvering out of the console market. Especially with their new handheld being made by a different company.
I got a hunch that the team behind prepping the game for new hardware just didn’t have enough time to polish the port for DLC as well.
The outrageous prices are provably set by sales and/ or upper management anyway.
I kind of don’t get the urge for buying BotW on switch 2 if you alredy have it on original. Why not save your money on new games to play that are coming for thw system?
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