Spending too much time with games or internet either implies serious problems the person is trying to escape from, or a lack of alternative activities. Trying to force the people to stop won’t do anything, the goal should be to make it so people don’t feel the need to rely on these two as much.
If someone is bored they will just move to the next most dopaminergic activity, I would know I stopped playing all games one year at university and all I managed to do is read a bunch of books namely 2000 chapter Chinese xianxia novels. Me deciding to purely grind schoolwork was the thing that actually had any impact.
Nobody seems to be saying this, but a 16yo playing 2hrs or more any day is ok and their choice. Making anyone under 18 only allowed to play 1hr a week is overly controlling and uncompromising - much like the rest of China’s policies.
And probably not as high quality. The voice acting in thsi game is a 10/10. I doubt that, to put my own languages, it would be nearly as good in Spanish.
I’ve ran into some conversations were some of the characters lines noticeably sound like they’re recorded from a different mic/in a different studio. Other than that it has been nice to have so much of the game voiced.
I honestly have no idea why. I have had both the PS5 and XSX since launch (yes, I got very lucky), and I have been a PS fanboy since the original, but the XSX is just way better IMHO. I barely use the PS5 unless it’s for exclusives, of which there are very few.
I feel like there is a lot of inertia keeping people with what they know, but if you were to give a PS5 owner an XSX for a month, they’d go, “Oooh, I get it now!” and switch.
At a bare minimum, the XSX is much better for everything besides gaming (streaming, etc), the controller is SIGNIFICANTLY better (subjective, but man…huge difference), Gamepass is way better than PS+, and there are more exclusives on Xbox.
I wish the PS5 were better because I’d rather not support MS. But the gulf is so wide, it’s hard to validate buying the PS5 in my mind. There’s a reason I have a second XSX while the PS5 is gathering dust until Spider-man 2.
My issue at this point is I have SOOOO many PS games that I wouldn’t want to have to re-purchase on Xbox. I’ve had a playstation since the 2 so have a pretty extensive library. If there was a way to transfer things over without re-purchasing I would likely make the switch. As it stands, I made my bed so now I lay in it, lol.
I think it’s down to a few reasons. One you touched on is exclusives. Most consumers aren’t going to have both consoles like you do, they’re going to pick one or the other and Xbox doesn’t really have many exclusives, even fewer than PS, and theirs are much more likely to end up on PC when they do have them. So for consumers who want the larger variety of games, PS5 currently wins.
Another is performance. While both the PS5 and Series X are comparable, the Series S offering has created a very odd phenomenon of accidental exclusivity for Sony because of performance limitations. It’s a relatively new thing but I suspect it’s going to be more common as the generation goes on. The current example is Baldur’s Gate III. It simply cannot run on the S. As a result the developer has put an Xbox release on hold indefinitely and it may never come out on Xbox because they don’t want to have to deal with the confusion of selling an Xbox game that is not playable on one of the two SKUs. They decided that if the S can’t run it then it just won’t come out for the X either.
Third, and probably more relevant earlier in the generation, Sony had some snappy gimmicks on their side that might have been a difference maker for some consumers on the fence. The advanced haptics of the Dual Sense for example. I think the novelty of that wore off pretty quickly but there was a lot of buzz around it closer to launch to the extent that it’s impact on sales is probably more than nothing at all. I think the PSVR2 was also briefly a console mover as Xbox doesn’t have comparable hardware. I don’t think anyone at this point is rushing out to get a PS5 just for VR now, but there was a brief period of time after the PSVR2 was announced where people were eager to have a PS5 because if they did want VR, Sony’s was the cheapest way into that market at modern performance levels without having to give Facebook your entire identity just to game. Again not significant on its own, but it’s impact is more than nothing at all.
Fourth is just that Sony came into the generation ahead of Microsoft with the PS4. More PS4 owners with big libraries are going to want a new system that can play their old games rather than starting from scratch. So if you have a bunch of PS4 games that you still play, you’re going to choose PS5 and it’s kind of a no brainer.
And lastly I’d say Sony has just done a better job marketing it’s console as a must-have piece of consumer tech. From the jump there were a lot of people who already had gaming PCs questioning why they would ever need an Xbox. And Microsoft did little to address this narrative, it almost felt like they accepted that they were going to cannibalize their own console’s sales right from launch because everything gets ported to PC for them and just decided they didn’t care. There are plenty of reasons to own an Xbox but MS has pushed like none of them in advertising. Sony meanwhile did a great job early on marketing the PS5 as a status symbol and has kept in the public eye much more consistently with game exclusivity, and more recently media tie-ins with the Last of Us tv show. And while the exclusives may be few and far between, they are big draws like Final Fantasy, Horizon, and Spider-Man. When Xbox occasionally gets an exclusive, it’s always in the news for the wrong reasons like Halo almost universally agreed upon to be no longer good or Redfall being an absolutely embarrassing catastrophe of a release.
People have been saying these things since 2020 and it has convinced me that people in online gaming forums are out of touch.
Here's my argument against the Series X though:
It has nothing I can't play on my PC. Even though Sony has started releasing their games on PC, their ports usually come years later. I don't hold this against Microsoft though, I'm more than happy to play games like Halo on PC instead of buying another console.
Sony console exclusives are better and more numerous than Xbox exclusives. This has been the case since the Xbox One.
The DualSense is a way cooler controller. I'm pretty miffed that the Xbox controller still doesn't have a gyroscope, When utilized properly a gyroscope makes aiming in shooters a lot easier.
So the way I see it, there isn't much reason to buy a Series X beyond its awesome backwards compatibility.
Does even Sony utilize the gyro though? Returnal didn't when I played it on a friend's PS5, and that game really felt like it needed it to control comfortably.
I have both also. The Series X is the more powerful machine, no doubt about it. I prefer the DualSense for everything but FPS games, though. I much prefer Sony’s exclusive lineup, and having ps4 games work makes it even better, because I much preferred Sony’s exclusives in that generation too. Overall I end up playing the PS5 far more often than my Xbox. Microsoft’s backwards compatibility is so great though. I love being able to pop in original Xbox games I have laying around and playing them in 4k. That alone was enough reason for me to pick it up.
I know it’s about as subjective a thing as you can get, but I find the ergonomics of the DualSense to be atrocious. Like it’s so bad that it hurts my hands to play for too long. I also hate the squishy feel of the triggers when they’re not using the gimmicky feedback stuff. Overall, I was pretty amazed at how badly they ruined the controller for the PS5 compared to the PS4 one, IMHO.
It’s funny to me to see people say they prefer it but hey… some (read: billions of) people also think Twitter was ever worth using. Different strokes for different folks.
The DS4 was too small for my hands, I always felt slightly cramped on it, even worse on the DS3, so the extra girth of the 5 helps me feel more comfortable. I Can see why it’s not universally loved though, for sure. It’s an odd controller overall, but it works well for me.m, especially the Edge.
PS4 is 117M lifetime, PS3 is 87M lifetime, PS2 is 155M lifetime.
40M sits between the N64 lifetime and SNES lifetime sales. Keep in mind, as time progresses, the gaming market is bigger, so direct comparisons cant be done. Its only the 3rd year for the PS5, so it hasnt hit its half way point in its projected timeline.
Also, the PS2/3/4 all had hardware revisions, then the 4 had a Pro model. The PS5 will inevitably do the same eventually, and get a boost in sales numbers for it.
Not a surprise. They still have to deal with the UK I think? As much as I don’t like a giant corp getting more giant, I hope Xbox cleans house at Activision Blizzard and does some good to the IPs they have.
Yeah, they’ve offered to sell off the UK game streaming rights to appease UK regulators, but no word on if they’ve gotten a response. They’re lucky they’ve gotten that, but the UK game streaming market is probably so miniscule that Microsoft doesn’t really care anyway. It’s a drop in lake Baikal in terms of the revenue ABK will bring in elsewhere.
Thanks for that! Hadn’t seen what came of the initial ruling over there. Yeah it will be a few years until streaming is more of a viable option. Latency, stability, and trust aren’t there yet for the general public. Especially after Google killed off stadia.
For the record, you don’t have to take “everything else” out first. It’s actually quite accessible once removing the Steam Deck back plate, which is easily done with a Phillips head screwdriver. The bulk of the 2-4 hour estimate on iFixit is dealing with the battery adhesive. (source: I’ve opened my Steam Deck to swap the SSD, and I just opened it to attempt a band-aid fix to the right bumper after dropping the Deck directly on it while waiting for the part to restock)
“I actually believe Cyberpunk on launch was way better than it was received, and even the first reviews were positive,” he concludes. "Then it became a cool thing not to like it.
How are you planning to fix your image when you’re still saying shit like this?
I don’t think he’s completely wrong. A lot of people felt similarly. I know SkillUp felt similarly that if you had a really good PC and could overlook the (unforgiveable, admittedly) bugs, it had a lot going for it.
I knew almost nothing about the game and went into it completely without assumptions or preconceptions. I played it immediately at launch on XBone and didn’t stop for a few hundred hours of total game time. I was completely blown away.
Did it crash here and there? Was it lurchy and buggy? Did bikes sometimes get stuck in the pavement like it was sand? Did you wind up smashing an unconscious person’s head through the earth a la “Rock Bottom” every 4 or 5 times you tried to be sneaky? Yeah.
Despite that, was it one of the greatest games I’ve ever played? Fuck yeah.
People had genuine problems and a game should never launch in the state that CP77 was in, but I completely agree with him that it became cool to rip on the game.
Same for me, basically played it for 100 hours straight with as little sleep as possible… yeah it was buggy and the story was rushed in some places, but the overall experience was great for me.
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