I despise this decision. I should be able to tailor my experience to my liking, especially since I don't play games online. What's the harm in letting me have a joypad with six buttons on the front? It's literally what Capcom fighting games are designed to use. Why can't I have a D-pad that works well with fighting games? The Xbox Series controller is better than last generation's joypad (and much better than the generation before that), but for some of us, it's still not good enough.
Also, it's unlikely that 8bitdo will buy a license to make controllers for the Xbox. It's the least popular console of this generation. You're charging for the right to make controllers for a game system that's well behind its competitors. Why do that when you can make controllers for the Switch or the PC, where you can sell more product at a lower cost? It's just... stupid.
Why wouldn’t 8bitdo buy a license? There are one 3 gaming consoles, so being 3rd really makes no difference. And MS/Xbox still has a huge impact on the gaming industry.
I’m not defending the walled-garden decision, but the Xbox market is not small and this is unlikely to prevent controller manufacturers from supplying controllers to Xbox customers.
8bitdo (and the other major 3rd party controller makers) have a license. Their controllers are even advertised on Microsoft’s site - e.g. www.xbox.com/en-US/accessories/…/sn30-pro
@ArugulaZ points out correctly that this controller does not with with Xbox - it’s for mobile. Oops. There are some that do though - see later replies!]
This is one of the few games I keep installed and jump back to just as a chill game that requires no intense planning or strategy. The mechanics are simple, well executed, and easy to pick back up after not playing for a while. So many games have tons of complex mechanics that are fine when you’re playing it, but hard to remember if you haven’t touched it in a while.
I went to my local shop’s website. The first game listed is Split Fiction for $70. The game doesn’t even have a cartridge. It’s literally a download code in the box. The PS5/Xbox versions are $65 and are on physical disc.
Who in their right mind is buying this? $70 for a Hogwart’s Legacy game key card? PS5 is $50 new. PS4 is $30.
Is there maybe a generational gap? I am older and I very, very rarely watch videos. Maybe when I am totally stuck in a game will I watch a walkthrough. But just watching other people play is something my kids and their friends do. I think games just caught up to sports, where most fans spend more time watching than playing as well.
I’m past 50 and I still watch multiple gaming videos daily. Neebs gaming, ragg tag, zylbrad, etc. Most of the creators I watch are entertaining no matter what they are doing. I spend more time gaming than watching videos.
Might be. I’m Gen X and have no interest in watching someone play a game in a video. I do like watching someone play in person, though, so I can understand the appeal.
Having recently played through Hifi Rush after the studio closed, it reads very differently when you know the characters who go up against Vandalay and Kale, the most corporate of corporations and evil CEO, are killed by a real life evil corporation.
This is great news and even makes playing through the 1st game more enjoyable knowing we’re (hopefully) getting more!
Churn is inevitable with any subscription service.
The trick is creating just enough value and exclusive content/services that you feel like you’re gonna miss out if you leave. But not too much.
I haven’t seen any incentive to stay with any specific game subscription service via exclusive content or services. But I do see plenty of attempts to lock people into services with shitty tactics. Like forcing save data to the cloud. Good luck moving that saved file to your own personal copy of the game. Or multiple tiered service options with features/games locked behind more expensive options.
I’ve always had an Xbox, but the One is my last. The game pass is like cable TV, hundreds of meh games to choose from, one or two gems…the game library itself is…a lot less than what I can get elsewhere.
it’s just there isant reason for me to get another one or the next version…so I’ll be getting a steam deck.
Steam deck for sure was one of my best purchases the past few years. Sure you can’t play AAA games for more than like an hour before the battery runs out… but you can still play them. Played through the first 50 hours of Horizon Zero Dawn on that bad boy while I was out of town for a few weeks.
Besides that, it’s my FAVORITE way to play indie games. Easily get 3-5 hours on it, and the controls are WAY more comfortable than on the switch. Couple that with steam sales and it’s just fantastic
A strong, cogent argument can be made for having a wide variety of game developers. I don’t see ANYONE saying, “we need more companies like EA, Activision or UbiSoft.”
I wish we lived in a universe, where these platforms can exist on their own, without falling into the trap of needing financial support from literal satan, in companies like Fandom
that universe requires people to pay money for content rather than having advertiser funded content that people will just block anyway. which in 2023 isn’t going to happen
If these were all getting financial support from a large company, why did they all switch on more ads, newsletters, anti-adblockers, and subscription prompts at basically the same time? Must’ve been only crumbs, I think they will move on and be better off. A few less click-bait titles in the aggregators are all that is lost I suppose.
The games “news” coverage system is a-changin’ again, the more things change, the more they stay the same.
Large companies are driven by one thing and only one thing. Shareholder value. So they and their subsidiaries will implement policies that drive shareholder value at the cost of everything else.
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