Some things you can’t take back, especially when as CEO you don’t even try to take it back but just indicate that they might scale some of its extremes back. For now.
Every time it looks like it’s starting to calm down the idiot CEO comes out and makes a bunch of inflammatory comments and tells everybody it’s their fault for being confused or somebody actually asks for an exemption and they deny it on made up grounds.
It would actually be better if they just fired the CEO and try to blame everything on him. That is literally their only move at this point.
Is he the same guy who trash talk the employee a while back?
In 2019, he said:
“Ferrari and some of the other high-end car manufacturers still use clay and carving knives. It’s a very small portion of the gaming industry that works that way, and some of these people are my favourite people in the world to fight with – they’re the most beautiful and pure, brilliant people. They’re also some of the biggest f*cking idiots,” Riccitiello told PG in the interview."
I’m not a lawyer, but this seems illegal, they can’t retroactively change licenses, imagine Microsoft decides that starting January 1st you need to pay them 20¢ each time you open the file explorer or each time you boot windows. They can’t just decide to change their pricing strategy for an existing product that people have already agreed to. They could make it that starting from version X that would be the price, because people with games already released or in the works can keep the current terms with the downside of not being able to update the engine, or even have a page where people can contact them to tell what is their current project so that projects that started before this date are not affected. But the way it’s being done feels like it should be illegal.
Somebody’s already asked some lawyers and they’ve already said it is illegal. Now we’re just waiting for somebody to sue them, but it’ll probably take a while because getting all of that paperwork sorted will take some time.
this is a wake-up call to this industry and any other industry enjoying a glut of "free" (as in beer) proprietary tools owned entirely by private (or worse: public!) organizations.
this will always be the result. every single time. if you think you and your industry are immune to getting bait & switched, you are very wrong.
chaining your livelihood to a for-profit organization is begging to eventually be extorted in this manner. greed is inevitable.
Ok so firstly it’s not free, people pay for it, and secondly you act like there’s an alternative. You use the products that are available, if there isn’t a free product available or the free product that is available isn’t very good you don’t have a choice.
For a long time Unity was basically the only game in town other the Source but that was very old no one really used it.
Regardless of any political machinations, this is Unity being given a choice between making more money and making less money. Unsurprisingly, they claim that they’re choosing to make more money.
Probably enough people to keep Unity afloat. Let's be honest, who's going to reskill their gamedevs to learn Godot or some other game engine? Decision makers will probably spend more money on trying to find ways around the problem than actually solving it aka using another game engine.
It's what they do.
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